• Title/Summary/Keyword: networking architecture

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Device Discovery using Feed Forward Neural Network in Mobile P2P Environment

  • Kwon, Ki-Hyeon;Byun, Hyung-Gi;Kim, Nam-Yong;Kim, Sang-Choon;Lee, Hyung-Bong
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.393-401
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    • 2007
  • P2P systems have gained a lot of research interests and popularity over the years and have the capability to unleash and distribute awesome amounts of computing power, storage and bandwidths currently languishing - often underutilized - within corporate enterprises and every Internet connected home in the world. Since there is no central control over resources or devices and no before hand information about the resources or devices, device discovery remains a substantial problem in P2P environment. In this paper, we cover some of the current solutions to this problem and then propose our feed forward neural network (FFNN) based solution for device discovery in mobile P2P environment. We implements feed forward neural network (FFNN) trained with back propagation (BP) algorithm for device discovery and show, how large computation task can be distributed among such devices using agent technology. It also shows the possibility to use our architecture in home networking where devices have less storage capacity.

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Token-passing Bus Access Method on IEEE 802.3 Physical Layer for Control Networks of a Distributed Control System (분산 제어 시스템의 제어 통신망을 위한 토큰 전달 버스 접근 방식과 IEEE 802.3 물리 계층의 결합)

  • Lee, Jae-Young;Moon, Hong-Ju;Moon, Sang-Yong;Kwon, Wook-Hyun;Lee, Sung-Woo;Park, Ik-Su
    • Proceedings of the KIEE Conference
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    • 1998.11b
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    • pp.609-611
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    • 1998
  • In this paper, a method for the efficient implementation of the control network for a distributed control system (DCS) is proposed. The proposed method focuses on the real-time property and the low networking cost of a control network. It suggests a new network architecture combining the IEEE 802.4 token-passing bus access method and the IEEE 802.3 physical layer. For this purpose, a new interface, a physical layer service translator is introduced. A control network using this method is implemented and applied to a DCS.

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Immediate Multihoming Solution for UMTS and WLAN Interworking System

  • Li, Yang;Kum, Dong-Won;Cho, You-Ze
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12B
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    • pp.1039-1049
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    • 2008
  • Multihoming is an attractive feature for mobile nodes (MN) equipped with multiple network interfaces in a converged networking environment. However, the current standard Mobile IP (MIP) lacks support for multihomed MNs. Accordingly, this paper presents an immediate solution to resolve the problems of multihomed MNs in a UMTS and WLAN interworking system. The interworking system is based on a hierarchical architecture according to the UMTS and WLAN coverage characteristics. The MIP is only operated in the WLANs, and not in the UMTS, allowing the MIP to be used for multihomed MNs with minimal modifications. In addition, MIP binding filters are used to realize the advantages of multihoming, enabling different traffic flows to be transmitted simultaneously through different interfaces. The overall design aims to minimize the modification to the MIP and impact on existing UMTS and WLAN systems. We evaluate the performance of proposed scheme using an OPNET simulator.

A Novel Development of Distributed intelligent Control Module Based on the LonWorks Neuron Chip for Air handling Units in the Heating, Ventilating and Air Conditioning (Neuron Chip을 이용한 공기조화설비 제어모듈 개발)

  • 홍원표;김동화;김중곤
    • Proceedings of the Korean Institute of IIIuminating and Electrical Installation Engineers Conference
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    • 2003.11a
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    • pp.251-257
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    • 2003
  • In this paper, a new distributed intelligent control module based on LonWorks fieldbus for air handling unit(AHU) of heating, ventilating and air-conditioning(HVAC) is proposed to replace with a conventional direct digital control(DDC) with 32 bit microprocessor. The proposed control architecture has a excellent features such as highly compact and flexible function design, a low priced smart front-end and reliable performance with various functions. This also addresses issues in control network configuration, logical design of field devices by S/W tool, Internet networking and electronic element installation. Experimental results showing the system performance are also included in this paper.

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SDN based Inter Proxy Mobile IPv6 Domain Handover (SDN 기반의 Inter PMIPv6 도메인 핸드오버)

  • Raza, Syed Muhammad;Yeom, Sanggil;Kim, Dongsoo;Choo, Hyunseung
    • Annual Conference of KIPS
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    • 2015.04a
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    • pp.210-211
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    • 2015
  • Proxy Mobile IPv6 (PMIPv6) is a network based IP mobility management protocol. PMIPv6 make sure that the IP address of the mobile node remains the same as long as the mobile node roams with in the PMIPv6 domain. A mobile node roams with in a PMIPv6 domain. PMIPv6 protocol doesn't provide the mobility support once the mobile node moves from one PMIPv6 domain to another PMIPv6 domain. This paper proposes a Software Defined Networking (SDN) based PMIPv6 scheme which provides the mobility support for inter PMIPv6 domain movement of mobile node. In the proposed architecture each PMIPv6 domain has a SDN controller and SDN controllers from different domains communicate with each other to share the mobility information.

Resource Management in 5G Mobile Networks: Survey and Challenges

  • Chien, Wei-Che;Huang, Shih-Yun;Lai, Chin-Feng;Chao, Han-Chieh
    • Journal of Information Processing Systems
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    • v.16 no.4
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    • pp.896-914
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    • 2020
  • With the rapid growth of network traffic, a large number of connected devices, and higher application services, the traditional network is facing several challenges. In addition to improving the current network architecture and hardware specifications, effective resource management means the development trend of 5G. Although many existing potential technologies have been proposed to solve the some of 5G challenges, such as multiple-input multiple-output (MIMO), software-defined networking (SDN), network functions virtualization (NFV), edge computing, millimeter-wave, etc., research studies in 5G continue to enrich its function and move toward B5G mobile networks. In this paper, focusing on the resource allocation issues of 5G core networks and radio access networks, we address the latest technological developments and discuss the current challenges for resource management in 5G.

Performance Analysis of A Novel Inter-Networking Architecture for Cost-Effective Mobility Management Support (비용효과적인 이동성 관리 지원을 위한 새로운 인터네트워킹 아키텍쳐의 성능분석)

  • Song, Myoung-Seok;Jeong, Jong-Pil
    • Annual Conference of KIPS
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    • 2013.05a
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    • pp.399-402
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    • 2013
  • PMIPv6(Proxy Mobile IPv6)는 네트워크 주도형 IP 기반 이동성 관리 프로토콜로서 액세스 시스템의 종류나 단말의 능력에 의존하지 않고, 단말 이동성 제어가 가능하다. 이러한 PMIPv6에 SIP 이동성을 접목하면 더 효율적인 경로를 사용해 터미널 이동성 및 세션 이동성을 확립할 수 있다. 이러한 이동성 관리를 위해 현재 PMIPv6-SIP에 대한 활발한 연구가 진행되고 있지만, 효과적인 성능평가 및 수학적 모델링이 표준화되지 못하고 있다. 이에 새로운 PMIPv6-SIP 아키텍쳐를 제안하고 핸드오버 시에 발생되는 지연과 패킷손실을 Pure-SIP과 비교하여 수학적인 모델링을 통한 효과적인 성능평가를 제안한다.

An Approach Towards Secure Matchmaking Using Mobile Social Network

  • Abbas, Fizza;Hussain, Rasheed;Son, Junggab;Oh, Heekuck
    • Annual Conference of KIPS
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    • 2013.11a
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    • pp.698-701
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    • 2013
  • Mobile social networking applications are getting increasingly popular among today's mobile applications. Mobile users find their old or new friends anywhere or anytime through mobile social network (MSN) services. MSN uses matchmaking mechanisms to discover mutual interests among different people. To discover friends in MSN, a user must share his/her private information which can be a risk for his/her personal privacy as this information can be learned by a malicious or semi honest user. In this paper we give a brief survey on MSN that includes MSN categories, components, architecture and applications. In the rest of the paper we discuss the matchmaking protocols. Finally we give some suggestions to improve the previous protocols.

Implementation of Smart Collaboration Environment Framework (지능형 협업 환경 프레임워크 구현)

  • Han, Sang-Woo;Kim, Nam-Gon;Choi, Ki-Ho;Ko, Su-Jin;Bae, Chang-Hyeok;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.1
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    • pp.40-51
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    • 2008
  • To realize advanced collaboration environments for knowledge workers distributed geographically, there are extensive researches in ubiquitous computing environments. Especially, to cope with several known problems in traditional collaboration tools such as limited display resolution, uncomfortable shared documentation, difficult operation of collaboration environments, various approaches are attempted in the aspect of framework design. In this paper, we design a framework for collaboration environments covering hardware/software/networking architecture to flexibly coordinate a set of collaboration services and devices considering users' expectation and node capabilities. Based on the proposed framework, we develop the collaboration environment supporting the interactive networked tiled display enabling media/data sharing via networking, display interaction using pointing/tracking, and high-resolution tiled display. Finally the demonstration of the developed prototype is introduced to prove the possibility of its realization.

An Optimized Deployment Mechanism for Virtual Middleboxes in NFV- and SDN-Enabling Network

  • Xiong, Gang;Sun, Penghao;Hu, Yuxiang;Lan, Julong;Li, Kan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3474-3497
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    • 2016
  • Network Function Virtualization (NFV) and Software Defined Networking (SDN) are recently considered as very promising drivers of the evolution of existing middlebox services, which play intrinsic and fundamental roles in today's networks. To address the virtual service deployment issues that caused by introducing NFV or SDN to networks, this paper proposes an optimal solution by combining quantum genetic algorithm with cooperative game theory. Specifically, we first state the concrete content of the service deployment problem and describe the system framework based on the architecture of SDN. Second, for the service location placement sub-problem, an integer linear programming model is built, which aims at minimizing the network transport delay by selecting suitable service locations, and then a heuristic solution is designed based on the improved quantum genetic algorithm. Third, for the service amount placement sub-problem, we apply the rigorous cooperative game-theoretic approach to build the mathematical model, and implement a distributed algorithm corresponding to Nash bargaining solution. Finally, experimental results show that our proposed method can calculate automatically the optimized placement locations, which reduces 30% of the average traffic delay compared to that of the random placement scheme. Meanwhile, the service amount placement approach can achieve the performance that the average metric values of satisfaction degree and fairness index reach above 90%. And evaluation results demonstrate that our proposed mechanism has a comprehensive advantage for network application.