• Title/Summary/Keyword: network society

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Groundwater Flow Modeling in a Block-Scale Fractured Rocks considering the Fractured Zones (단열대의 영향을 고려한 블록 규모 단열 암반에서의 지하수 유동 모의)

  • Ko, Nak-Youl;Ji, Sung-Hoon;Koh, Yong-Kwon;Choi, Jon-Won
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.8 no.2
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    • pp.159-166
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    • 2010
  • The block-scale groundwater flow system at Olkiluoto site in Finland was simulated. The heterogeneous and anisotropic hydraulic conductivity field for the domain was constructed from the discrete fracture network, which considered only the fractured zones identified in the deep boreholes installed in the study site. The groundwater flow model was calibrated by adjusting the recharge rate and the transmissivities of the fractured zones to fit the calculated hydraulic heads and into- and out-flow rates in the observation intervals of the boreholes with the observed ones. In the calibrated model, the calculated flow rates at some intervals were not in accordance with the observed ones although the calculated hydraulic heads fit well with the observed ones, which revealed that the number of the conduits for groundwater flow is insufficient in the conceptual model for groundwater flow modeling. Therefore, it was recommended that the potential local conduits such as background fractures should be added to the present conceptual model.

A Spatial Interpolation Model for Daily Minimum Temperature over Mountainous Regions (산악지대의 일 최저기온 공간내삽모형)

  • Yun Jin-Il;Choi Jae-Yeon;Yoon Young-Kwan;Chung Uran
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.2 no.4
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    • pp.175-182
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    • 2000
  • Spatial interpolation of daily temperature forecasts and observations issued by public weather services is frequently required to make them applicable to agricultural activities and modeling tasks. In contrast to the long term averages like monthly normals, terrain effects are not considered in most spatial interpolations for short term temperatures. This may cause erroneous results in mountainous regions where the observation network hardly covers full features of the complicated terrain. We developed a spatial interpolation model for daily minimum temperature which combines inverse distance squared weighting and elevation difference correction. This model uses a time dependent function for 'mountain slope lapse rate', which can be derived from regression analyses of the station observations with respect to the geographical and topographical features of the surroundings including the station elevation. We applied this model to interpolation of daily minimum temperature over the mountainous Korean Peninsula using 63 standard weather station data. For the first step, a primitive temperature surface was interpolated by inverse distance squared weighting of the 63 point data. Next, a virtual elevation surface was reconstructed by spatially interpolating the 63 station elevation data and subtracted from the elevation surface of a digital elevation model with 1 km grid spacing to obtain the elevation difference at each grid cell. Final estimates of daily minimum temperature at all the grid cells were obtained by applying the calculated daily lapse rate to the elevation difference and adjusting the inverse distance weighted estimates. Independent, measured data sets from 267 automated weather station locations were used to calculate the estimation errors on 12 dates, randomly selected one for each month in 1999. Analysis of 3 terms of estimation errors (mean error, mean absolute error, and root mean squared error) indicates a substantial improvement over the inverse distance squared weighting.

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Reengineering Template-Based Web Applications to Single Page AJAX Applications (단일 페이지 AJAX 애플리케이션을 위한 템플릿 기반 웹 애플리케이션 재공학 기법)

  • Oh, Jaewon;Choi, Hyeon Cheol;Lim, Seung Ho;Ahn, Woo Hyun
    • KIPS Transactions on Software and Data Engineering
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    • v.1 no.1
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    • pp.1-6
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    • 2012
  • Web pages in a template-based web application (TWA) are automatically populated using a template shared by the pages with contents specific to the pages. So users can easily obtain information guided by a consistent structure of the template. Reduced duplicated code helps to increase the level of maintainability as well. However, TWA still has the interaction problem of classic web applications that each time a user clicks a hyperlink a new page is loaded, although a partial update of the page is desirable. This paper proposes a reengineering technique to transform the multi-page structure of legacy Java-based TWA to a single page one with partial page refresh. In this approach, hyperlinks in HTML code are refactored to AJAX-enabled event handlers to achieve the single page structure. In addition, JSP and Servlet code is transformed in order not to send data unnecessary for the partial update. The new single page consists of individual components that are updateable independently when interacting with a user. Therefore, our approach can improve interactivity and responsiveness towards a user while reducing CPU and network usage. The measurement of our technique applied to a typical TWA shows that our technique improves the response time of user requests over the TWA in the range from 1 to 87%.

A Process to Design and Implement Service-based Android Applications (서비스 기반 안드로이드 어플리케이션의 설계 및 구현 프로세스)

  • Lee, Ho-Joong;La, Hyun-Jung;Keum, Chang-Sup;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.245-260
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    • 2011
  • Mobile Devices, which are developed with the fast growing of the Internet, have flexible internet accessibility and can access the network anywere so that they can execute software applications. However, it is very challenging to deploy highly complex applications on mobile devices since they have limited resources. To overcome the limitation, researches on applying a concept of services to mobile applications have been proposed. Android is one of the popular mobile platforms and is designed to effectively execute mobile applications on the mobile devices having limited resources. Since service-based Android applications, which adopt a concept of services and Android platform, invoke remote services and are built with Android-specific components, they are much different from traditional software applications. Consequently, it is not straightforward to apply object-oriented (OO) analysis and design methods to developing service-based Android applications, although they have been frequently applied to developing traditional applications. In this paper, we present a process to develop service-based Android mobile applications, which extends a traditional OO development process. First, we raise design issues to be considered in developing service-based Android applications. Then, to solve the issues, we present detailed guidelines for essential phases of OO-based development process that are customized to service-based Android applications. Finally, to show applicability of the process, we perform a case study. The proposed design process is effectively utilized as a set of guidelines to develop service-based Android applications more systematically and effectively.

Revitalization Plan and Value of Social Network Service in the Business Organization (기업조직 내 소셜 미디어 서비스 활용의 가치 제고 및 활성화 방안)

  • Kim, Dong-Hyun;Seo, Hyun-Shik;Kim, Hyung-Joon;Lee, Bong-Gyou
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.275-286
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    • 2011
  • The purpose of this study is to find the beneficial plan for business success by the advantage of social media service in the business organization. There is few research for applying social media on a variety of fields in business organization although many companies are trying to find the way for its application. Hence, this study identifies the possibility for the utilization of social media services, and it also finds the plan for their effective application. The social relationship is created by increasing communications between users of social media service. The research model is established on the basis of the hypothesis that the social relationship affects knowledge share, pursuit of ego, social participation, amusement. To maximize the impact of results, the research was conducted on the basis of the target on two groups including the business men and non-business men who use social media services. As results of the research, the business men tend to appeal their impression based on sharing knowledge with anonymous people. Also, it is necessary to make a social participation to a management participation, and to utilize the social media in the organization by including amusement to its function. This research is expected to have significant implication to companies which wants to apply social media services in the future.

The Road Map of Animation Festival in Korea through the Comparative Analysis of 4 International Animation Festivals (4대 국제애니메이션영화제 비교분석을 통한 한국애니메이션영화제 발전방향)

  • Choi, Young-Chul;Choi, Seung-Rak
    • Cartoon and Animation Studies
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    • s.25
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    • pp.177-201
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    • 2011
  • This article intends to draw the Road map of Korean International Animation Festival through the research of background and its identity of 4 International Animation Film Festivals Such as Annecy, Zagreb, Ottawa and Hiroshima. I was given opportunity to visit Annecy since 2009, it brought me to the real attraction of animation for watching of pleasure and passion of the people those who love animations. For the combining more advanced system and structure for Animation Festival in Korea, I had to do research all the information from the documents from the Annecy Collections. though I have not get the chance to go others except Annecy, However, I could get their background and history whenever I met the other Festival Committee Members. These Festivals showed us successful Road Map for the Animation Festivals in Korea as a role model. For the getting advanced system of Animation Festivals in Korea. It requires the animation theater for animation, effort for the Audiences's Convenience and international network composition system. However, the last task of us is to make people to entertain and enjoy the animation Films, its world of attraction.

Cost-Based Directed Scheduling : Part II, An Inter-Job Cost Propagation Algorithm (비용기반 스케줄링 : Part II, 작업간 비용 전파 알고리즘)

  • Suh, Min-Soo;Kim, Jae-Kyeong
    • Journal of Intelligence and Information Systems
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    • v.14 no.1
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    • pp.117-129
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    • 2008
  • The cost-based scheduling work has been done in both the Operations Research (OR) and Artificial Intelligence (AI) literature. To deal with more realistic problems, AI-based heuristic scheduling approach with non-regular performance measures has been studied. However, there has been little research effort to develop a full inter-job cost propagation algorithm (CPA) for different jobs having multiple downstream and upstream activities. Without such a CPA, decision-making in scheduling heuristics relies upon local, incomplete cost information, resulting in poor schedule performance from the overall cost minimizing objective. For such a purpose, we need two types of CPAs : intra-job CPA and inter-job CPA. Whenever there is a change in cost information of an activity in a job in the process of scheduling, the intra-job CPA updates cost curves of other activities connected through temporal constraints within the same job. The inter-job CPA extends cost propagation into other jobs connected through precedence relationships. By utilizing the cost information provided by CPAs, we propose cost-based scheduling heuristics that attempt to minimize the total schedule cost. This paper develops inter-job CPAs that create and update cost curves of each activity in each search state, and propagate cost information throughout a whole network of temporal constraints. Also we propose various cost-based scheduling heuristics that attempt to minimize the total schedule cost by utilizing the cost propagation algorithm.

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Real-Time Remote Display Technique based on Wireless Mobile Environments (무선 모바일 환경 기반의 실시간 원격 디스플레이 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.297-302
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    • 2008
  • In case of display a lot of information from mobile devices, those systems are being developed that display the information from mobile devices on remote devices such as TV using the mobile devices as remote controllers because it is difficult to display a lot of information on mobile devices due to their limited bandwidth and small screen sizes. A lot of cost is required to design and develop interfaces for these systems corresponding to each of remote display devices. In this paper, a mobile environment based remote display system for displays at real times is proposed for continuous monitoring of status data for unique 'Mote IDs'. Also, remote data are collected and monitored through sensor network devices such as ZigbeX by applying status perception based remote displays at real times through processing ubiquitous computing environment data, and remote display applications at real times are implemented through PDA wireless mobiles. The system proposed in this paper consists of a PDA for remote display and control, mote embedded applications programming for data collections and radio frequency, server modules to analyze and process collected data and virtual prototyping for monitoring and controls by virtual machines. The result of the implementations indicates that this system not only provides a good mobility from a human oriented viewpoint and a good usability of accesses to information but also transmits data efficiently.

Design and Performance Evaluation of Software On-Demand Streaming System Providing Virtual Software Execution Environment (가상 소프트웨어 실행 환경을 제공하는 주문형 소프트웨어 스트리밍 시스템 설계 및 성능평가)

  • Kim Young-Man;Park Hong-Jae;Han Wang-Won;Choi Wan;Heo Seong-Jin
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.501-510
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    • 2006
  • Software streaming allows the execution of stream-enabled software on desktop or portable computing devices like PC, PDA, laptop, cellular phone, etc., even while the transmission/streaming from the server may still be in progress. In this paper, we present an efficient streaming system called Software On-Demand(SOD) streaming system to transmit stream-enabled applications in addition to automatic installation of program registry, environment variables, configuration files, and related components. In particular, we design and implement a SOD system in Linux to provide the user with the instant look-and-click software execution environment such that software download and installation are internally proceeded in a completely user-transparent way. Therefore, the SOD system relieves the user from the tricky, failure-prone installation business. In addition, the software developer now obtains a new, powerful means to advertise and propagate their software products since the user can use software packages via user-friendly UI window or web browser by look-and-click interactive operation. In the paper, we also make a couple of SOD streaming experiments using a spectrum of popular softwares. Based on the analysis of the experiment results, we also propose two performance improvement schemes.

A Prefetching Scheme for Location-Aware Mobile Information Services (위치인식 이동정보서비스를 위한 프리패칭 방법론)

  • Kim, Moon-Ja;Cha, Woo-Suk;Cho, In-Jun;Cho, Gi-Hwan
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.831-838
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    • 2001
  • Mobile information service aims to provide some degree of effective information for real life activities of mobile users. Due to the user mobility and actual realism, it becomes very important technical issue to support an adaptive information service methodology to current situations of the terminal and/or user. This paper deals with a prefetching scheme for location-aware, out of the various context-aware which can be considered in mobile information service. It makes use of the velocity-based mobility model to shape the terminal and/or user's mobility behavior. Based on the moving speed and direction, the prefetching zone is proposed to define the number of prefetched information, so as to limit effectively the prefetched information whilst to preserve the location-aware adaptability. Using a simulator, the proposed scheme has been evaluated in the effectiveness point of view. The idea in this paper is expected to be able to extended to the other mobile service contexts, such as service time, I/O types of mobile terminals, network bandwidth.

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