• Title/Summary/Keyword: motion blur

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A Motion Estimation Using Adaptively Expanded Block based on Frame Difference for Frame Interpolation (프레임 보간을 위한 프레임 차이 기한의 적응형 확장 블록 움직임 추정)

  • Kwak, Tong-Ill;Cho, Hwa-Hyun;Yun, Jong-Ho;Hwang, Bo-Hyun;Choi, Myung-Ryul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8C
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    • pp.598-604
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    • 2008
  • The hold-type display panel such as a liquid crystal displays(LCD) has problem of motion blur. The problem can be improved by a Frame Rate-up Conversion(FRC) using a frame interpolation. We propose a Motion Estimation(ME) by using adaptively expanded block based on frame difference for PRC. The proposed method is executed using an adaptively expanded block in order to get more accurate motion vector. By using frame difference, we can reduce complexity more significantly than conventional methods. We use quantitative analysis in order to evaluate experimental results. The results show that the proposed method has better performance and lower complexity than conventional methods.

Object-based Image Restoration Method for Enhancing Motion Blurred Images (움직임열화를 갖는 영상의 화질개선을 위한 객체기반 영상복원기법)

  • Choung, Yoo-Chan;Paik, Joon-Ki
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.77-83
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    • 1998
  • Generally a moving picture suffers from motion blur, due to relative motion between moving objects and the image formation system. The purpose of this paper is to propose teh model for the motion blur and the restoration method using the regularized iterative technique. In the proposed model, the boundary effect between moving objects and background is analyzed mathematically to overcome the limit of the spatially invariant model. And we present the motion-based image segmentation technique for the object-based image restoration, which is the modified version of the conventional segmentation method. Based on the proposed model, the restoration technique removes the motion blur by using the estimated motion parameter from the result of the segmentation.

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FRAME RATE CONVERSION IC FOR FULL HD 120 HZ LCD FLAT PANEL DISPLAYS

  • Schu, Markus;Hahn, Marko;Rieder, Peter
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1089-1092
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    • 2007
  • New display technologies including LCD and plasma panels and Digital Light Projection (DLP) systems all offer large screens and impressive picture quality. However, flat-panel displays require a sophisticated picture processing to let these panels perform at their optimum levels. This paper explains why motion compensating techniques combined with frame rate conversion and quasi-impulse driving reduces motion blur and film judder for flat panel displays and presents the IC and its system application using this technique.

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Field Mismatch Compensation and Motion Blur Reduction System for Moving Images (동영상의 필드불일치 보정 및 움직임열화 제거 시스템 개발)

  • Choung, Yoo-Chan;Paik, Joon-Ki
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.2
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    • pp.81-87
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    • 1999
  • In this research, we propose a field mismatch compensation method for interlaced scan image and a image restoration technique for removing motion blur. In order to compensate field mismatch, the edge classification-based linear interpolation technique and the method using the object-based motion compensation are described. We also propose an edge estimation method and an motion-based image segmentation algorithm. For removing motion blur, we adopt an adaptive iterative image restoration method using the motion-based segmentation result to improve the quality of restored image.

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The Perception Limit of LCD TV's Motion-Blur Levels Based on Human Visual System at Moving Pictures

  • Shin, Kwang-Hoon;Ahn, Ji-Young;Kim, Ki-Duk;Shin, Hyun-Ho;Chung, In-Jae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.1306-1310
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    • 2006
  • We conducted visual perception experiments to determine the perception limits of motion blur based on human visual system at LCD TV's moving pictures. The motion blur can be expressed Blurred Edge Width (BEW). The results showed that the BEW of moving pictures should be below 3.4pixels (visual angle 4.2') at 3H distance in a living room environment.

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A Study on The Development of Motion Blur Effects based for 3D Graphic Game (3D 그래픽 게임에서 모션블러 효과 개발을 위한 연구)

  • 최학현;이명학;김정회
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.721-723
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    • 2003
  • 오늘날 2D 그래픽 게임 개발에서 점차적으로 3D 그래픽 게임을 만들게 되는 추세이다. 3D 그래픽 게임의 문제는 역시 그래픽 처리 속도이다. 많은 3D 그래픽 게임 개발사들이 제한된 하드웨어의 성능으로 인하여 표현에 한계를 받고 있는 것이 사실이다. 또한 하드웨어의 발달의 3D 그래픽 게임을 즐기는 게임 유저들에게 보다 나은 게임 환경에 대한 욕구가 늘어나게 된 것이다. 3D 그래픽 게임에 화려하고 멋진 그래픽 기술들이 존재한다. 그러한 기술들은 고성능의 하드웨어를 요구하는 것들이 많고 실제적으로 게임에서 사용되는 데는 많은 어려움을 가지고 있다. 본 논문에서는 이러한 어려운 문제점의 하나인 Motion Blur Effect의 문제점을 파악하고 이를 해결 할 수 있는 방법들을 모색하고자 하였으며 3D 그래픽 게임에서의 Motion Blur Effect 의 가장 큰 문제점인 게임 속도의 전반적인 속도 저하를 해결하는 방법과 프로그램 디자인과 프로그램 구현을 Offscreen Buffer를 이용하는데에 초점을 두었다.

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Motion Blur reduction based on Motion Compensation

  • Park, Jae-Hyeung;Kim, Yun-Jae;Park, Min-Kyu;Amino, Tadashi;Oh, Jae-Ho;Kim, Nam-Deog;Kim, Sang-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.413-416
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    • 2007
  • Motion-estimation/motion-compensation (ME/MC) provides superior motion picture quality but its huge computation load results in high cost. Impulsive driving is a cost-effective solution but it suffers from large flicker and brightness loss. Motion compensated impulsive driving technology has been developed to achieve high motion picture quality in a cost-effective implementation by combining ME/MC and impulsive driving. The key idea is to apply ME/MC or impulsive driving selectively according to the motion vector distribution of the incoming image sequence. In this paper, the description of the algorithm and the experimental results are provided.

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A Defocus Technique based Depth from Lens Translation using Sequential SVD Factorization

  • Kim, Jong-Il;Ahn, Hyun-Sik;Jeong, Gu-Min;Kim, Do-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.383-388
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    • 2005
  • Depth recovery in robot vision is an essential problem to infer the three dimensional geometry of scenes from a sequence of the two dimensional images. In the past, many studies have been proposed for the depth estimation such as stereopsis, motion parallax and blurring phenomena. Among cues for depth estimation, depth from lens translation is based on shape from motion by using feature points. This approach is derived from the correspondence of feature points detected in images and performs the depth estimation that uses information on the motion of feature points. The approaches using motion vectors suffer from the occlusion or missing part problem, and the image blur is ignored in the feature point detection. This paper presents a novel approach to the defocus technique based depth from lens translation using sequential SVD factorization. Solving such the problems requires modeling of mutual relationship between the light and optics until reaching the image plane. For this mutuality, we first discuss the optical properties of a camera system, because the image blur varies according to camera parameter settings. The camera system accounts for the camera model integrating a thin lens based camera model to explain the light and optical properties and a perspective projection camera model to explain the depth from lens translation. Then, depth from lens translation is proposed to use the feature points detected in edges of the image blur. The feature points contain the depth information derived from an amount of blur of width. The shape and motion can be estimated from the motion of feature points. This method uses the sequential SVD factorization to represent the orthogonal matrices that are singular value decomposition. Some experiments have been performed with a sequence of real and synthetic images comparing the presented method with the depth from lens translation. Experimental results have demonstrated the validity and shown the applicability of the proposed method to the depth estimation.

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Efficient Image Deblurring using Edge Prediction (에지 예측을 기반으로 한 효율적인 영상 디블러링 -선명한 에지 예측을 기반으로 한 장의 영상으로부터의 모션 블러 제거-)

  • Cho, Sung-Hyun;Lee, Seung-Yong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.27-33
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    • 2009
  • We propose an efficient method for single image motion deblurring using edge prediction. Previous methods for motion deblurring from a single image have been based on total variation or natural image statistics. In contrast, our method predicts sharp edges by applying bilateral and shock filters and manipulating image gradients directly, and estimates motion blur using the predicted sharp edges. Sharp edge prediction makes our method possible to deblur efficiently with less computation. Results show that our method can effectively and efficiently restore images degraded by large complex motion blur.

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Characterization of Motion Interpolation in 120Hz Systems

  • Shin, Byung-Hyuk;Kim, Kyung-Woo;Park, Min-Kyu;Berkeley, Brian H.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.681-684
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    • 2008
  • Motion interpolation is adopted and has been spread widely into market since it is effective in reducing motion blur, which is considered as weak characteristic due to slow response time of liquid crystal and hold-type display. 120Hz driving using interpolated frames achieves better moving picture quality with less motion blur and less motion judder. However, errors in the interpolated frames can cause visual artifacts such as static text breakup, halos, and occlusions. This paper focuses on categorizing characteristics of visual artifacts and on reducing side-effects by using information from original frames in special cases.

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