• Title/Summary/Keyword: mass movements

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Nasal Continuous Airway Pressure Titration Unmasks Periodic Limb Movements in Obstructive Sleep Apnea Syndrome (폐쇄성 수면무호흡증에서 지속적 상기도 양압술에 따른 주기성 사지운동증의 표출)

  • Park, Doo-Heum;Jeong, Do-Un
    • Sleep Medicine and Psychophysiology
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    • v.5 no.1
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    • pp.103-110
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    • 1998
  • Objectives : High co-morbidity of periodic limb movements during sleep(PLMS) and obstructive sleep apnea syndrome(OSAS) is well known and their incidences tend to increase in the elderly. Previous studies have inconsistently rep0l1ed increase or no change of periodic limb movement index(PLMI) by nasal continuous positive airway pressure(CPAP) in OSAS without analyzing possible variables affecting PLMI. We attempted to examine PLMI change evoked during CPAP titration and also factors affecting it in OSAS. Methods : Twenty-nine OSAS patients(M:F=26:3, mean age: $51.6{\pm}10.6\;yrs$) without other sleep disorders except for PLMS were selected, based on the nocturnal (baseline) polysomnograhy. Another night of noctumal polysomnography was performed for CPAP pressure titration. We compared between those two nights PLMI, mean and lowest $SaO_2$, and sleep variables. We also calculated PLMI differences between baseline and CPAP nights, named as delta PLMI (value of CPAP night PLMI minus value of baseline night PLMI). Correlations were calculated between delta PLMI and factors such as age, body mass index, applied CPAP pressure, baseline night values of respiratory disturbance index, mean and lowest $SaO_2$, and sleep parameter differences between baseline and CPAP nights. Results : Decrease of RDI(p<.01) and increase in mean and lowest $SaO_2$ (p<.05, p<.01) were observed during CPAP night. No sleep parameters showed significant change except for the decrease of total stage 1 sleep%(p<.01) during CPAP night. Ten out of 29 patients showed PLMI increase, while the other 19 patients showed either no change(n=14) or even PLMI decrease(n=5) during CPAP night. The 10 patients showing PLMI increase during CPAP night showed a significant positive correlation between delta PLMI and baseline night RDI(p<.05), which meant that PLMI increase was found to be more prominent in higher RDI patients than in lower RDI ones. There were no significant correlations between delta PLMI and other factors in the other 19 patients. Conclusions : We suggest that during the baseline night PLMS would have been underscored and/or masked due to the overlapping of PLMS and apneas/hypopneas or the arousals induced by apneas/hypopneas. Despite its still unknown mechanism, the CPAP application may unmask PLMS and increase PLMI in a subgroup of OSAS patients. It needs to be evaluated further whether the chronic CPAP use sustains the above finding.

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Responses of Artificial Flow-Sensitive Hair for Raider Detection via Bio-Inspiration (침입자 탐지용 인공 유동감지모의 응답 모델링)

  • Park, Byung-Kyu;Lee, Joon-Sik
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.34 no.4
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    • pp.355-364
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    • 2010
  • Filiform hairs that respond to movements of the surrounding medium are the mechanoreceptors commonly found in arthropods and vertebrates. In these creatures, the filiform hairs function as a sensory system for raider detection. Parametric analyses of the motion response of filiform hairs are conducted by using a mathematical model of an artificial flow sensor to understand the possible operating ranges of a microfabricated device. It is found that the length and diameter of the sensory hair are the major parameters that determine the mechanical sensitivities and responses in a mean flow with an oscillating component. By changing the hair length, the angular displacement, velocity, and acceleration could be detected in a wide range of frequencies. Although the torques due to drag and virtual mass are very small, they are also very influential factors on the hair motion. The resonance frequency of the hair decreases as the length and diameter of the hair increase.

A Study on Art Nouveau in the late 19th century in Vienna (19세기 말 전환기의 비엔나 아르누보에 대한 연구)

  • 유보현
    • Archives of design research
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    • v.12 no.3
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    • pp.83-91
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    • 1999
  • In the late 19th century, the desire for pursuing new arts and aesthetics was evolveld and developed in various aspects in europe, and it appealed the characteristics of renovating society such as the arts and crafts movement in England. Vienna was developed in the center of the European empire under these environments, and provided the background as the main center for young artists. Vienna Art Nouveau blossomed under the mind of art pioneers that is "all arts are equal" and the Viennese political, economic, and cultural environments. They tried to show people new aesthetics under the mass-production by accepting machine. The goal of this study is to search the Secessions's role and the environment that make the base of modern aesthetics and differentiate from other Art Nouveau movements in Europe and to verify the meaning and value of that.

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The Analysis of GRF during Golf Swing with the Slopes (골프 스윙 시 경사면에 따른 지면 반력 분석에 관한 연구)

  • Moon, G.S.;Choi, H.S.;Hwang, S.H.;Kim, Y.H.
    • Journal of Biomedical Engineering Research
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    • v.28 no.2
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    • pp.187-194
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    • 2007
  • The purpose of this study is to determine the characteristics of ground reaction force(GRF) in golf swing for various slopes of flat lie and uphill lies of 5 and 10 degrees. Five right-handed professional golfers were selected for the experiment and the 7 iron club was used. We used four forceplates to measure GRF and synchronized with the three-dimensional motion analysis system. Results showed that slope did not affect the total time for golf swing, but the time until the impact had a tendency to slightly increase for the uphill lie(p<0.05). The medial-lateral GRF of the right foot increased toward the medial direction during back swing, but less increases were found with the angle of uphill lie(p<0.05). The GRF of the left foot increased rapidly toward the medial direction at the uncocking and the impact during down swing, but decreased with the increase in the angle of uphill lie(p<0.05). The anterior-posterior GRF of both feet showed almost the same for different slopes. With the slopes, the vertical GRF of the right foot increased, but the vertical GRF of left foot decreased(p<0.05). Uphill lies would have negative effect to provide the angular momentum during back swing, restricting pelvic and trunk rotations, and to provide the precise timing and strong power during down swing, limiting movements of body's center of mass. The present study could provide valuable information to quantitatively analyze the dynamics of golf swing. Further study would be required to understand detailed mechanism in golf swing under different conditions.

Fingertip Extraction and Hand Motion Recognition Method for Augmented Reality Applications (증강현실 응용을 위한 손 끝점 추출과 손 동작 인식 기법)

  • Lee, Jeong-Jin;Kim, Jong-Ho;Kim, Tae-Young
    • Journal of Korea Multimedia Society
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    • v.13 no.2
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    • pp.316-323
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    • 2010
  • In this paper, we propose fingertip extraction and hand motion recognition method for augmented reality applications. First, an input image is transformed into HSV color space from RGB color space. A hand area is segmented using double thresholding of H, S value, region growing, and connected component analysis. Next, the end points of the index finger and thumb are extracted using morphology operation and subtraction for a virtual keyboard and mouse interface. Finally, the angle between the end points of the index finger and thumb with respect to the center of mass point of the palm is calculated to detect the touch between the index finger and thumb for implementing the click of a mouse button. Experimental results on various input images showed that our method segments the hand, fingertips, and recognizes the movements of the hand fast and accurately. Proposed methods can be used the input interface for augmented reality applications.

A Feasibility Study on Materialization of Seunglamdonoli, Korean Traditional Table Board Game (전통 Table Board 게임 <승람도놀이>의 특징과 현대적 실현 가능성)

  • Kihl, Tae-Suk;Chang, Ju-No;Baek, Yun-Cheol
    • Journal of Korea Game Society
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    • v.8 no.2
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    • pp.25-35
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    • 2008
  • Seunglamdonoli was a traditional board game played during the Chosun Dynasty. In this article, I interpret its features as a board game and discuss the possibility of turning it into a mass market game like Milton Bradley's 'The Game of Life' in the U.S. Seunglamdonoli uses the dice to determine movements around a board shaped like Korea, teaching players about important geographic locations, and traditional characters in a game that relies on strategy as well as luck. With appropriate changes such as introducing a standardized game board or digitalization for use on computers, Seunglamdonoli has potential to again become a popular pastime as well as become tool for learning about Korean history, geography, and society. Furthermore it can be adapted as an educational game for any location with minimal changes.

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An analysis of Scene Change Detection using HEVC coding additional information (HEVC 부호화 부가정보를 이용한 장면전환 검출 연구)

  • Eom, Yumi;Park, Sangil;Chung, Chang Woo
    • Journal of Broadcast Engineering
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    • v.20 no.6
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    • pp.871-879
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    • 2015
  • With the increase of mass contents data, a method of a scene change detection is required for analysis, indexing and editing. Although many researchers are studying a variety of scene change detection method, it is too difficult to accurately detect various movements of the cameras and scene changes. Also, earlier scene change detection methods take too much time to apply to UHD video contents. That is because the UHD video contents with 4K (3820x2160) resolution or higher have greater amount of data. Therefore a method for detecting a scene change by using the next-generation codec, HEVC, is required. In this paper, we propose four scene change detection methods using the coding additional information of HEVC, and a new pixel-based scene change detection system. Furthermore, through the experimental results, we check the possibility of detecting the scene changes of UHD videos encoded in HEVC format.

A Study on the Aesthetic Sense of Flapper Fashion (플래퍼 패션의 미의식에 관한 연구)

  • Kim, Kyung-Jin;Geum, Key-Sook
    • Journal of the Korean Society of Costume
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    • v.61 no.2
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    • pp.1-19
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    • 2011
  • As modern society advances, women's self-consciousness and attitudes toward beautiful appearances have changed. Amid this trend, the young and slim body of adolescent girls expressed in contemporary fashion incites fantasy on continuing youth among women. In modern society, women's youth is frequently regarded as a subject of consumption and a sex product in the mass media. In this regard, the study is focused on examining desire and psychology of worshipping women's youth and beauty in connection with flapper fashion in the 1920s. In the process, the study took a look at the social and cultural background of flapper fashion and conducted an analysis on formative characteristics and aesthetic sense of flapper fashion as follows: First, the formative characteristics include a short skirt that expresses straight lined shape and the beauty of exposure, lighter clothing, thick make-up, short hair style and black or vivid colors, and they lead to exceptional and innovative aesthetic sense in flapper fashion. Flapper fashion style is focused on completely denying outdated fashion worn by women in the age right before. Second, pursuit of mature, graceful and classical beauty that had continued in previous ages has gone through complete changes in the flapper era in the name of pursuit of youth, and the flapper fashion expresses sensual image through the exposure of slim arms and legs of a young girl. In the formative characteristics, aesthetic sense of youth and sensuality inherent in the flapper fashion was generated. Third, women's free-spirited lifestyle at that time and 'aesthetic sense of freedom and amusement that reflected the speed of machine civilization could be found in the flapper fashion. Material and decoration of the flapper fashion pertained to clothing that enabled a free expression through rapid movements. Aesthetic sense of the flapper fashion generated in the process could be defined as women's internal determination to express individual and free-spirited ideas through the use of fashion when tradition and order of the old age were torn down. And this aesthetic sense is continuously affecting modern fashion design.

A Study on the Consciousness Level on the Preservation of Environment for the Disaster Prevention (재해방지를 위한 환경보전 의식도 조사 연구)

  • Hwang, Eui Jin;Ryu, Ji Hyeob;Lim, Ik Hyeon
    • Journal of Korean Society of societal Security
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    • v.2 no.3
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    • pp.31-38
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    • 2009
  • The findings of this study on the Consciousness level of the citizens of Kwang Ju City are as follows; Firstly, the level of knowledge on the environment problems is high and the knowledge is acquire through mass media. Secondly, the citizens of Kwang Ju city consider their environment as sever and it's immediate steps should be taken. The third,n. The thpdiate steps shoenvironment educsteps and lectudia on environmental polluteps should be gehpdheo the citizens and economic development should be made without destroying environment The foudth, the citizens pdifer to live in in small medium citiia rsther than in metropolitan citiia, and their attitude toward futudi is pessimistic, and they have a high level of participateps in evvitonmental problems. In cita of movements that they have pdifer to move to small and medium citiia. It repdiatnts that they pdifer to live in an adia with no tr polluteps while enjoying a cultudal life. The expect thetr city to provide thematlves gdien adias supr as forest and fiildsheo take a rest Thwalk on. The have a passimistic view that thetr city in the futudi will be polluted seveadly. The consciousness level of participateps in e thpdiate steps shoenvironment ia relsterey high, but in reality it is estimated to be low.

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Comparisons of Pflugbogen's Biomechanical Characteristics to Develop Interactive Ski Simulator (체감형 스키 시뮬레이터 개발을 위한 플루크보겐 동작의 운동역학적 비교)

  • Koo, Do-Hoon;Lee, Min-Hyeon;Kweon, Hyo-Sun;Hyun, Bo-Ram;Eun, Seon-Deok
    • Korean Journal of Applied Biomechanics
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    • v.24 no.3
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    • pp.189-199
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    • 2014
  • The purpose of this study was to compare pflugbogen's biomechanical characteristics between on the ski simulator and snowed ski slope to develop interactive ski simulator. Nine ski instructors(sex: male, age: $29.6{\pm}5.4yrs$, height: $176.0{\pm}5.6cm$, body mass: $76.0{\pm}14.0kg$) belong to Korean Ski Instructors Association participated in this research. 24 Infrared cameras for snowed ski slope experiment and 13 infrared camera for ski simulator experiment were installed near by path of pflugbogen. The participants did pflugbogen on the snowed ski slope and the ski simulator both. During the experiment, the participants weared motion capture suit with infrared reflective makers on it, and plantar pressure sensors in ski boots, so that ski motion and plantar pressure data were collected together. Displacement of COG(center of gravity) movements, trunk flexion/extension angle, adduction/abduction angle, and plantar pressure data were significantly different between on the simulator and ski slope. However, percentage of time of COG movement in the phases during medial/lateral and anterior/posterior movement were not significantly different. Findings indicate that the difference between two groups occurred because the ski simulator's drive mechanism is different from ski motion on the slope. In order to develop the ski simulator more interactively for pflugbogen, the ski simulator's drive mechanism need to be reflected 3D motion data of pflugbogen on the slope that were purposed in this research.