• Title/Summary/Keyword: marker-based

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Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands

  • Chun, Jun-Chul;Lee, Byung-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.4
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    • pp.618-632
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    • 2010
  • This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is known that one of the promising ways to develop a marker-less AR system is using human's body such as hand or face for replacing traditional fiducial markers. This paper introduces a real-time method to manipulate the overlaid virtual objects dynamically in a marker-less AR system using both hands with a single camera. The left bare hand is considered as a virtual marker in the marker-less AR system and the right hand is used as a hand mouse. To build the marker-less system, we utilize a skin-color model for hand shape detection and curvature-based fingertip detection from an input video image. Using the detected fingertips the camera pose are estimated to overlay virtual objects on the hand coordinate system. In order to manipulate the virtual objects rendered on the marker-less AR system dynamically, a vision-based hand control interface, which exploits the fingertip tracking for the movement of the objects and pattern matching for the hand command initiation, is developed. From the experiments, we can prove that the proposed and developed system can control the objects dynamically in a convenient fashion.

A Design of Marker-Based Augmented Reality System Structure using Object Removal Technique (객체 제거 기법을 활용한 마커기반 증강현실 시스템 구조 설계)

  • Kim, Dong-Hyun;Jung, Sung-Mo;Lim, Ji-Hoon;Cagalaban, Giovanni;Leem, Hyo-Young;Geun, So-Geol;Kim, Su-U;Kim, Seok-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.621-624
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    • 2011
  • Recently, augmented reality is divided into broadly marker based and markerless based as part of HCI (Human Computer Interaction). Markerless based is augmented object using natural features in real-world environment. On the other hand, Marker based is use to calculate easily the coordinates and exactly augmented object using flat marker of rectangular. However, marker-based image is provided due to the presence of the marker in a markerless, giving users a more less realistic and immersive view. In this paper, We research about combined diminished reality and augmented reality for Marker-Based Augmented Reality System Structure using Object Removal Tchnique in order to increase realistic and immersive view.

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Vision-based remote 6-DOF structural displacement monitoring system using a unique marker

  • Jeon, Haemin;Kim, Youngjae;Lee, Donghwa;Myung, Hyun
    • Smart Structures and Systems
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    • v.13 no.6
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    • pp.927-942
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    • 2014
  • Structural displacement is an important indicator for assessing structural safety. For structural displacement monitoring, vision-based displacement measurement systems have been widely developed; however, most systems estimate only 1 or 2-DOF translational displacement. To monitor the 6-DOF structural displacement with high accuracy, a vision-based displacement measurement system with a uniquely designed marker is proposed in this paper. The system is composed of a uniquely designed marker and a camera with a zooming capability, and relative translational and rotational displacement between the marker and the camera is estimated by finding a homography transformation. The novel marker is designed to make the system robust to measurement noise based on a sensitivity analysis of the conventional marker and it has been verified through Monte Carlo simulation results. The performance of the displacement estimation has been verified through two kinds of experimental tests; using a shaking table and a motorized stage. The results show that the system estimates the structural 6-DOF displacement, especially the translational displacement in Z-axis, with high accuracy in real time and is robust to measurement noise.

A Study on Stable Service of Marker based Augmented Reality Using 3D Location Measurement of Beacons (3차원 비콘 위치측정을 이용한 마커기반 증강현실의 안정적 서비스에 관한 연구)

  • Jung, Ji-Jung;Lee, Gwang;Kim, Bong-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.883-890
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    • 2017
  • Among the augmented reality services, the most frequently used services are marker based augmented reality services. However, there is a problem that the augmented reality service can not be provided in an environment in which the marker image can not be recognized. In this paper, we propose a method to provide more stable service by estimating the user's posture even if the marker image can not be correctly recognized due to occlusion, obstacle or marker damage in the marker based augmented reality. In the proposed method, when a failure occurs in the provision of a marker based augmented reality, the attitude of the user is estimated using the 3-dimensional coordinates measured through communication between the three beacons and the user, and it allows the user to receive the augmented reality service continuously. We describe the scenario of augmented reality technique using proposed marker recognition and beacon communication, and present the results of experiments based on the degree of occlusion and damage.

An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method

  • Lim, Sukhyun;Lee, Junsuk
    • ETRI Journal
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    • v.35 no.6
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    • pp.1048-1057
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    • 2013
  • In recent years, augmented reality (AR) technologies have been the subject of great interest among many communities. In education applications, old-fashioned materials (or textbooks) are still used, despite remarkable AR developments in the industrial area. We present an AR system for education. Our system consists of an authoring tool that can be used to create educational content, a viewer that plays that content, and an engine to manage the tool and viewer. In our system, a marker unit recognizes a marker printed on a plane or a cubic plane by adaptively adjusting the threshold to have an excellent recognition rate in diverse environments and acquires corresponding data of the marker. Based on the system, we test 142 elementary school students for increased educational benefits using our system.

Implementation of Contents System using Color Marker in Mobile AR (모바일 증강현실에서 컬러마커를 이용한 콘텐츠시스템 구현)

  • Lee, Jong-Hyeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.8
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    • pp.1811-1816
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    • 2012
  • Black marker cause unnatural problems between the existing various contents and marker. To solve this problem, we tested frequency of 3D objects according to the various colors and color placement. Based on this, infant's learning content system based NyARToolkit for the mobile-based augmented reality was implemented. By insert to color marker, We are solved the unnatural problems in the Implemented system. and infant can study seamlessly because concentration increases by the familiar character on the markers.

Evaluation of Marker Images based on Analysis of Feature Points for Effective Augmented Reality (효과적인 증강현실 구현을 위한 특징점 분석 기반의 마커영상 평가 방법)

  • Lee, Jin-Young;Kim, Jongho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.9
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    • pp.49-55
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    • 2019
  • This paper presents a marker image evaluation method based on analysis of object distribution in images and classification of images with repetitive patterns for effective marker-based augmented reality (AR) system development. We measure the variance of feature point coordinates to distinguish marker images that are vulnerable to occlusion, since object distribution affects object tracking performance according to partial occlusion in the images. Moreover, we propose a method to classify images suitable for object recognition and tracking based on the fact that the distributions of descriptor vectors among general images and repetitive-pattern images are significantly different. Comprehensive experiments for marker images confirm that the proposed marker image evaluation method distinguishes images vulnerable to occlusion and repetitive-pattern images very well. Furthermore, we suggest that scale-invariant feature transform (SIFT) is superior to speeded up robust features (SURF) in terms of object tracking in marker images. The proposed method provides users with suitability information for various images, and it helps AR systems to be realized more effectively.

A Study on Position Estimation of Movable Marker for Localization and Environment Visualization (위치인식 및 환경 가시화를 위한 이동 가능한 마커 위치 추정 연구)

  • Yang, Kyon-Mo;Gwak, Dong-Gi;Han, Jong-Boo;Hahm, Jehun;Seo, Kap-Ho
    • The Journal of Korea Robotics Society
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    • v.15 no.4
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    • pp.357-364
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    • 2020
  • Indoor localization using an artificial marker plays a key role for a robot to be used in a service environment. A number of researchers have predefined the positions of markers and attached them to the positions in order to reduce the error of the localization method. However, it is practically impossible to attach a marker to the predetermined position accurately. In order to visualize the position of an object in the environment based on the marker attached to them, it is necessary to consider a change of marker's position or the addition of a marker because of moving the existed object or adding a new object. In this paper, we studied the method to estimate the artificial marker's global position for the visualization of environment. The system calculates the relative distance from a reference marker to others repeatedly to estimate the marker's position. When the marker's position is changed or new markers are added, our system can recognize the changed situation of the markers. To verify the proposed system, we attached 12 markers at regular intervals on the ceiling and compared the estimation result of the proposed method and the actual distance. In addition, we compared the estimation result when changing the position of an existing marker or adding a new marker.

A study on Variation of Marking Effecting the Required Property Quantity & Market Efficiency in Development of Ready-Made Clothes (기성복 디자인의 개발에서 Marking에 따른 차이가 원자재 소요량과 Maker 효율에 미치는 영향에 관한 연구)

  • 김준범
    • Journal of the Korean Society of Clothing and Textiles
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    • v.23 no.1
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    • pp.120-127
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    • 1999
  • The purpose of the study is to mae experimental whether the required property quantity and marker efficiency has variation of marking based on theoretical background of marking using th function of computer marking system. To investigate that variation of marking effect the required property quantity and marker efficiency as the following is tried to solve giving separation to item width of property cutting line detail which is believed to influence the required property quantity and marker efficiency. How to make experiment as follows separating in order marker of 1082 styles of women's ready-made clothes of with basic design(jacket. pants. skirt, two-piece). Then the data were subjected to analysis of variance and Duncan's multiple range test. The result of this studying as follows 1. In marker of women's jacket and pants the required property quantity shows lower when it is each item than when it is two-pice,. 2. In marker of women's pants marker efficiency shows the highest level when width is 132cm and it shows the lowest level when width is 112cm. 3. In width 152cm of skirt marker it has cutting lines shows lower the required property quantity than it doesn't have. 4. In marker of women's pants it has details shows more high marker efficiency than it doesn't have.

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Implementation of Automatic Target Tracking System for Multirotor UAVs Using Velocity Command Based PID controller (속도 명령 기반 PID 제어기를 이용한 멀티로터 무인항공기의 표적 자동 추종 시스템 구현)

  • Jeong, Hyeon-Do;Ko, Seon-Jae;Choi, Byoung-Jo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.13 no.6
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    • pp.321-328
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    • 2018
  • This paper presents an automatic target tracking flight system using a PID controller based on velocity command of a multirotor UAV. The automatic flight system includes marker based onboard target detection and an automatic velocity command generation replacing manual controller. A quad-rotor UAV is equipped with a camera and an image processing computer to detect the marker in real time and to estimate the relative distance from the target. The marker tracking system consists of PID controller and generates velocity command based on the relative distance. The generated velocity command is used as the input of the UAV's original flight controller. The operation of the proposed system was verified through actual flight tests using a marker on top of a moving vehicle and tracks it to successfully demonstrate its capability using a quad-rotor UAV.