• 제목/요약/키워드: learning level

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학습자 수준에 맞는 차별적 콘텐츠 구성 시스템의 설계 및 구현 (Design and Implementation of the Differential Contents Organization System based on Each Learner's Level)

  • 허선영;김은경
    • 정보처리학회논문지A
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    • 제18A권6호
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    • pp.241-248
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    • 2011
  • 많은 학습시스템이 학습효율을 높이기 위해 자기 주도적 학습을 적용하고 있다. 동일한 수준의 학습자라 할지라도 학습 내용을 이해하는 정도는 서로 다를 수 있다. 따라서 제공된 콘텐츠를 이해하기 어려움에도 불구하고 정해진 난이도와 학습과정에 따라 획일적으로 학습이 진행되는 방법은 효율적인 학습효과를 나타내기 어렵다. 본 논문에서는 런타임시 변화된 학습자의 수준에 적합한 학습 콘텐츠를 재구성할 수 있도록 SCORM의 기능을 확장하고, 이 확장된 SCORM을 기반으로 DCOS(Differential Contents Organization System)을 설계 및 구현하였다. DCOS는 학습자의 수준에 적합한 학습 콘텐츠를 효율적으로 재구성하기 위하여, 학습자의 수준 이외에 학습 콘텐츠의 구성단위인 학습객체 간의 관련성 및 학습 목표 달성 정도를 기반으로 콘텐츠를 재구성하도록 하였다. 각 30명의 학생이 기존 시스템과 DCOS에서 학습한 결과, DCOS에서 학습한 학습자들의 평균점수와 시스템 만족도가 전체적으로 높은 것을 알 수 있었다.

Evaluate Students' Interaction and Happiness in Distance Learning Among Students with Learning-Difficulties During Covid-19 Pandemic

  • Almaleki, Deyab A.
    • International Journal of Computer Science & Network Security
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    • 제21권11호
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    • pp.119-130
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    • 2021
  • This study aimed at Evaluate Students' Interaction and Happiness in Distance Learning Among Students with Learning-Difficulties, by identifying the level of students' interaction in distance education and differences between them, as well as its impact on their happiness to learn. To achieve the aim of the study, two scales were designed for this purpose and were applied to a sample consisting of (310) individuals. The results showed that the level of students' interaction through the e-learning platform was at a high level. The results also showed that there was no statistically significant difference between the mean scores of males and females in the scale of students' interaction through the e-learning platform. There was no statistically significant difference between them in their happiness for distance learning via the online platform. There were also no statistically significant differences related to the grade variable in the level of interaction through the electronic platform and in the happiness to learn, while there was a positive statistically significant effect of interaction through the electronic platform on students' happiness to learn.

컴퓨터 프로그램 교육에서 자기조절 학습 모델 개발 (A Self-regulated Learning Model Development in Computer Programming Education)

  • 김갑수
    • 정보교육학회논문지
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    • 제19권1호
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    • pp.21-30
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    • 2015
  • 21세기 지식 정보 사회에 컴퓨터 교육이 매우 중요하다. 컴퓨터 교육에서 컴퓨터 프로그래밍 교육이 매우 중요하다. 컴퓨터 프로그래밍 교육에는 교수 학습 모델이 거의 없다. 본 연구에서는 학생들이 자기조절 학습을 할 수 있는 자기 조절 학습 모형을 개발한다. 본 연구에서는 자기 조절 학습 요소, 자기 조절 학습 단계와 자기 조절 학습 모형을 제안한다. 자기조절 학습 요소는 과제 수준, 일반화, 효율화이다. 자기조절 학습 단계는 문제이해, 설계, 코딩, 시험, 유지보수이다. 자기조절 학습 모델은 복사하기, 변형하기, 창조하기, 도전하기이다. 본 연구의 결과는 다음과 같다. 학습 요소들과 성취도간의 상관관계 분석은 효율화와 일반화가 과제 수준보다 더 높았다. 학습 단계에는 문제 이해와 설계 단계가 다른 단계보다 더 높았다. 학습 모형에서는 변형하기, 창조하기, 도전하기가 구현하기보다 상관관계가 더 높았다.

Balancing Fun and Learning through a User Interface: A Case Study of Wii Game

  • Kim, Si Jung;Lee, Kichol;Park, Yeonjeong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권7호
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    • pp.3638-3653
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    • 2019
  • Designing a user interface is important because the user interface determines the level of physical and mental engagement of the user resulting in their level of learning. This paper investigated how physical engagement through a different user interfaces is associated with fun and learning and presented a theoretical physical engagement model called, PEM, developed based on an empirical user study. The PEM model describes how a game user interface is associated with the level of fun and learning, particularly in playing a full body engaged game. There are many different types of games but the Wii Tennis, an embodied interactive game, was chosen as an instance of full body engaged game. A user study with 32 participant's age ranged from 21 to 40 years old revealed that there is a positive correlation between both fun and learning and the level of physical engagement through two different user interfaces. The results of the study showed that the extent of fun and learning are associated with the physical engagement of the player through an interface. As an implication from the study, the result recommend that the level of user engagement is realized by an effective user interface, and the level of physical engagement is determined by the level of authenticity bridged by the user interface.

학습구조차트를 활용하는 등산학습법의 초등수학 적용과 효과에 관한 연구 (The Effects of 'Climbing learning Method' in the Learning of Mathematics in Elementary School)

  • 백민호;김판수
    • 한국초등수학교육학회지
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    • 제11권2호
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    • pp.177-197
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    • 2007
  • 본 연구에서는 Saito Noboru(재등 승(齋藤 昇)) 교수에 의해 실천 연구되었던 등산학습법 - 학습 요소 사이의 관계 및 전체 학습 내용의 체계적, 구조적 관계를 파악할 수 있도록 학습구조차트를 활용한 학습 방법 - 을 초등학교 저학년과 고학년 학생들에게 적용하는 실험 수업을 통해, 등산학습법이 학습자의 수학 학습에 미치는 영향을 살펴보고자 하였다.

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기업교육을 위한 인터넷 원격훈련 학습과정 모니터링 연구 (Learning Process Monitoring of e-Learning for Corporate Education)

  • 김도헌;정효정
    • 산경연구논집
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    • 제9권8호
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    • pp.35-40
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    • 2018
  • Purpose - The purpose of this study is to conduct a monitoring study on the learning process of e-learning contents. This study has two research objectives. First, by conducting monitoring research on the learning process, we aim to explore the implications for content development that reflects future student needs. Second, we want to collect empirical basic data on the estimation of appropriate amount of learning. Research design, data, and methodology - This study is a case study of learner's learning process in e-learning. After completion of the study, an in-depth interview was made after conducting a test to measure the total amount of cognitive load and the level of engagement that occurred during the learning process. The tool used to measure cognitive load is NASA-TLX, a subjective cognitive load measurement method. In the monitoring process, we observe external phenomena such as page movement and mouse movement path, and identify cognitive activities such as Think-Aloud technique. Results - In the total of three research subjects, the two courses showed excess learning time compared to the learning time, and one course showed less learning time than the learning time. This gives the following implications for content development. First, it is necessary to consider the importance of selecting the target and contents level according to the level of the subject. Second, it is necessary to design the learner participation activity that meets the learning goal level and to calculate the appropriate time accordingly. Third, it is necessary to design appropriate learning support strategy according to the learning task. This should be considered in designing lessons. Fourth, it is necessary to revitalize contents design centered on learning activities such as simulation. Conclusions - The implications of the examination system are as follows. First, it can be confirmed that there is difficulty in calculating the amount of learning centered on learning time and securing objective objectivity. Second, it can be seen that there are various variables affecting the actual learning time in addition to the content amount. Third, there is a need for reviewing the system of examination of learning amount centered on 'learning time'.

의료기관 학습조직 운영효과에 관한 연구 (A Study on the Effectiveness of Learning Organization Managed by Medical Center)

  • 남종해;조우현;이선희;권순창;문기태;강명근
    • 한국병원경영학회지
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    • 제9권2호
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    • pp.1-22
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    • 2004
  • This study was designed to suggest a learning organization in a medical center by examining the factors to influence effectiveness of the learning organization. We collected the data of 586 persons who participated once or more times in the learning organization managed from 2000 to 2002 by Y Medical Center located in Seoul, and included the data of 285 persons in the final analysis. The results of the study are summarized as follows. First, as the results of examining the regression coefficients to predict the effectiveness of and satisfaction with the learning organization through the learning level, learning method and learning organization constructing level as the general variables, the important influential factors were shown as follows: 1)knowledge creation, knowledge storing, private learning, organizational learning, and learning organization construction of occupational and human levels as the factors to predict the working competency; 2) learning organization construction of the human level as the factors to assume the duty satisfaction; 3) gender, working years, private learning, team learning and organizational construction level for the prediction of the organizational commitment; and 4) medical technical service, knowledge creation, organization learning, and constructing level of the environmental and human levels for the assumption of the satisfaction with experience in the learning organization. Based on the study results of the effects in managing the learning organization, we can conclude the followings. First, the members who are in various working positions and occupations need to continuously participate in the learning organization. Second, to raise the organizational outcome from the management of the learning organization, it is necessary to establish systematic concepts in the constituents of the organizational effectiveness such as working competency improvement, duty satisfaction and organizational commitment, and the experience satisfaction of the learning organization. Finally, the future of the organization depends on the learning competencies of the organization members. To continuously exist and develop the organization, the private learning of the organizational members should be constantly spread and shared over the organizational level, and the usual innovations such as repetitive and habitual organizational learning should be generally tried out throughout the whole field of the management.

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The Effect of Co-Regulated Learning Activities on the Improvement of Self-Regulated Learning Skills in Collaborative Learning Environments

  • LEE, Dae-Yeoul;YANG, Yong-Chil
    • Educational Technology International
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    • 제15권2호
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    • pp.49-69
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    • 2014
  • The purpose of this study was to investigate the effect of co-regulated learning on the improvement of self-regulated learning skills in collaborative learning environments. One group pretest-posttest design was used in this study. The subjects were 49 undergraduate students who enrolled in 'Educational Evaluation' course. To facilitate students' co-regulated learning activities, group worksheets were developed. Students performed collaborative tasks in group by using the group worksheets over the 6 weeks. The results showed that the difference between means of the pretest and posttest was no statistically significant. It indicates that co-regulated learning activities did not have a significant effect on the improvement of self-regulated learning skills in collaborative learning environments. However, the results of additional analysis revealed that the difference between means of the pretest and posttest in case of 19 students with low self-regulated learning level was statistically significant. On the other hand, there was no statistically significant difference between means of the pretest and posttest in case of 19 students with high self-regulated learning level. It is interpreted that co-regulated learning activities positively affected the improvement of self-regulated learning skills of students with low self-regulated learning level.

수학학습에서 초등학교 6학년 학생들의 의지통제와 부모의 심리적 통제의 관계 분석 (Analysis of Correlation between Volition Control in Mathematics Learning and Parental Psychological Control of 6th Grade Elementary School Students)

  • 최리연;류현아
    • 한국수학교육학회지시리즈A:수학교육
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    • 제56권4호
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    • pp.435-452
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    • 2017
  • The purpose of this study is to see correlation between parental psychological control and volition control in mathematics learning of 6th grade of elementary school. This study has carried out a survey for 371 male and female students in 6th grade of elementary school in Gyeongnam. We analyzed the collected data statistically, and the results are as follows. First, there was a significant difference in the level of volition control in mathematics learning between male and female students. The level of volition control in mathematics learning was found to be higher in female groups than in male groups. Second, there was no significant difference in father and mother's psychological control level perceived by 6th grade elementary school students. Third, there was a significant negative correlation between parental psychological control and their children's level of volition control in mathematics learning. In this study, by examining the correlation between parental psychological control and volition control level in mathematics learning of elementary school students, the higher the parental psychological control, the lower the level of volition control of their children. So, that it is important to have a parenting attitude that respects their children's emotion and expression.

교과서를 재구성한 수준별 학습지의 개발과 적용을 통한. 자기학습력 신장에 미치는 영향 (The Effect to Improvement of Self-Educability through the Development and Application of a Level-Learning Materials Reconstructed Text Book - Simultaneous Equations of the Second Year of Middle School -)

  • 박기석;송원수
    • 한국학교수학회논문집
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    • 제3권2호
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    • pp.69-82
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    • 2000
  • Mathematics is the subject that requires high mental function such as the ability of logically thinking and investigating. Because of the reason there exists much greater difference in students' individual scholastic abilities in mathematics class than in other classes. Recently many schools organize students into two or three level-based mathematics classes according to each student's level to solve the problem. But in spite of its many merits the new system of class organization has some problems. The problem which is pointed out as the most serious thing frequently is that many teachers still use the same textbook and the same teaching method for all students, not considering student's level. Obviously it causes the reduction of students' interest and motivation. In this point of view, I tried to solve such a problem by development and application of level learning materials reconstructed text book according to students' abilities and levels through this research. As the result of the research to examine the changes of students' emotional factors such as the recognition, interest, and attitude which influence on improving self-educability in learning mathematics has occurred, the following conclusion comes out. 1. Through the mathematics class utilizing level learning materials reconstructed textbook, students come to recognize that level learning materials are more effective than uniformed contents of the same textbook and get more active learning attitude. 2 The application of level learning materials in a level-based class has contributed to increasing students' interest in mathematics. Furthermore it was also effective in the positive changes of students' emotional factors such as the recognition, interest, and attitude which influence on improving self-educability in learning mathematics.

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