• 제목/요약/키워드: learner's perception

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온라인 학습에서 교류거리의 구조지각수준과 학습효과의 관계 (The Relations of Learning Effectiveness and the Level of Learner's Structure Perception of Transactional Distance in Online Learning Environment)

  • 김정경;이성일
    • 컴퓨터교육학회논문지
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    • 제11권6호
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    • pp.85-94
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    • 2008
  • 이 연구는 온라인을 기반으로 한 원격교육의 학습효과를 증진시키기 위한 방안으로 학습자들이 지각하는 교류거리의 구조지각수준에 따른 성별, 학습만족도, 학습지속성, 학업성취도와의 관계를 알아보았다. 연구결과 학습자의 일반적 특성인 성별에 따른 교류거리의 구조지각수준은 의의 있는 차이가 없었다(p>.05). 교류거리의 구조지각수준과 학습자가 지각하는 수업만족도와 학습지속성과는 통계적으로 의의 있는 상관이 있는 것으로 나타났지만 학업성취도와는 유의한 차이가 발견되지 않았다(p>.05). 교류거리의 구조하위영역 중 수업만족도에 대한 영향력이 큰 하위영역은 과정 상호작용이며, 학습지속성에 대한 영향력이 큰 하위영역은 내용구성으로 나타났다.

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블렌디드 러닝(Blended Learning) 환경에서 e-learning에 대한 학습자의 지각정도와 학습만족도 -S 대학 보건교육학 강좌를 중심으로- (Learner's perception and Learning Satisfaction on e-learning in the University Blended Learning Environment)

  • 한지영;이은화
    • 컴퓨터교육학회논문지
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    • 제13권6호
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    • pp.69-77
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    • 2010
  • 이 연구의 목적은 S 대학에서 열리는 보건교육학을 Blended Learning 환경에서 운영하고 학습자들의 e-learning에 대한 지각정도와 학습만족도를 알아보고자 수행하였다. 연구를 위해 Blended Learning 환경을 설계하고 15주간 수업을 진행한 후 설문조사를 실시하였으며, 평균, 표준편차, Pearson correlation과 선형회귀분석을 이용하여 자료를 분석하였다. 연구결과 블렌디드 러닝환경에서 이러닝에 대한 학습자들의 지각정도(평균 3.65, 표준편차 .64)와 학습만족(평균 3.41, 표준편차 .69)은 모두 보통 이상의 긍정적인 것으로 나타났다. 실용성과 경제성에 관한 영역 점수가 높게 나타났으며 학습자간, 교수자와 학습자간의 상호작용에 관한 영역부분의 점수가 낮게 나타났다. 이러닝에 대한 학습자의 지각정도가 높을수록 학습만족도가 높았으며, 학습자의 지각정도는 학습만족도에 유의한 영향을 미치는 것으로 규명되었다. 이 연구결과를 바탕으로 블렌디드 러닝 환경에서 이러닝의 교육효과를 높이기 위해 고려해야 할 사항들을 제언하였다.

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공과대학생의 질문태도에 따른 학습자 질문 활성화 전략에 대한 인식 비교 (Perception Comparison of Fostering Learner-generated Questions by the Questioning Attitude of Engineering Undergraduate Learners)

  • 정영숙;성지훈
    • 공학교육연구
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    • 제22권3호
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    • pp.49-58
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    • 2019
  • The purpose of this study is to compare learners' perceptions regarding the processes and the educational effects of fostering learner-generated questions in engineering education according to the questioning attitude of engineering learners. For this, after developing and implementing the appropriate strategies for fostering learner-generated questions in an engineering statistics course, this study analyzed 56 learners' survey responses and used ANOVA to investigate the group differences. The results showed that the educational effects and implications of fostering learner-generated questions were different according to the learners' questioning attitude. The study also confirmed that learners' questioning attitude should be considered as one of the important learner's characteristics in developing and implementing the strategies of fostering learner-generated questions in engineering education. Especially, fostering learner-generated questions produced positive effects on the passive questioning learners but not particularly on the learners who were asking no questions at all in other courses. Learners who asked no questions still have difficulty in generating deep meaningful questions and presenting them and thus require more instructors' strategies and active support for them.

이러닝시스템의 매체풍부성, 매체유용성, 매체경험이 학습자 만족에 미치는 영향 (The Impacts of Media Richness, Media Usefulness, and Media Experience on the Leaner's Satisfaction with e-Learning Systems)

  • 최수정;강경준;고일상
    • Journal of Information Technology Applications and Management
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    • 제14권2호
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    • pp.27-47
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    • 2007
  • In an effort to apply IT to practices of learning, universities are trying to implement e-Learning systems and expanding the extent of their usage. Nowadays, e-Learning systems are not only used for conducting web-based distance learning, but also used for supporting traditional classes education by encouraging communication and information sharing between instructors and learners or among the learners. There is relatively lack of studies on the exploitation of e-Learning systems in the traditional classes, in comparison with a distance education. Specifically, howe-Learning systems could support the traditional class and/or which benefits e-Learning systems could offer in the classes are among the important issues. In this study, we suggest that e-Learning systems would be the rich media to communicate and exchange information among people who participate in a class. We derive key variables like media richness and media experience from Media Richness Theory and from Channel Expansion Theory. Moreover, Media usefulness and Satisfaction of a learner with e-Learning system is drawn from the literature on IS success. We examine the effects of perceived media richness, media usefulness, and media experience on leaner's satisfaction with e-Learning systems. In addition, we also investigate learner's media usefulness perception which is positively related to media richness and media experience. Finally, learner's experience with e-Learning systems affects perceived media richness. Based on the results of an empirical test. we first suggest that perceived media richness with e-Learning systems contributes to increase media usefulness and satisfaction of a learner. Second, media experience is an important predictor of media richness and media usefulness perception. Consequently, the result can support Channel Expansion Theory. Finally, media usefulness perception affects learner's satisfaction with e-Learning systems.

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공간능력, 시지각 회상 능력, 학습양식에 따른 지구와 달의 운동 개념 (Concepts on Motion of Earth and Moon to Spatial Ability, Visual-Perception-Recall Ability, Learning Styles)

  • 김봉섭;정진우;양일호;정지숙
    • 한국초등과학교육학회지:초등과학교육
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    • 제17권2호
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    • pp.103-111
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    • 1998
  • The purpose of this study was to investigate the relationship among spatial ability, learning styles, visual-perception- recall abiltiy, and the conceptual construction of the earth and moon's motion. Four paper-and-pencil tests were used to measure students' cognitive variables. Spatial ability was measured by Spatial Visualization Test, visual-perception-recall ability was measured by Rey's Figure which also have used to test visual- perception-recall ability of right-temporal lobes, and VVT were used to investigate students' learning styles. further, the test of concept construction was consisted of 15 items about the earth and moon's motion developed by researcher One hundred and twenty-seven 6th-, one hundred and sixteen 7th-, eighty-seven 9th-grade, ninety-three college students were participated in the investigation of the effects of age and learning style on conceptual construction. In the analysis of students' performances, spatial ability, visual-perception-recall ability, and conceptual achievement showed an increasing pattern with grading. In addition, visual learner's conceptual achievement showed a significantly higher score on conceptual test than verbal learner's(p<0.05). The results of the present study supported tile hypothesis that learning styles would differently influence to learning atmospheric concepts by students'learning styles. This study also indicated to be considered the students' spatial ability in learning atmospheric concepts.

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認知建枸主義教學說計 在漢語發音教育中的必要性

  • 이선희
    • 중국학논총
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    • 제66호
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    • pp.85-103
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    • 2020
  • We use prototypes (also known as referent in semiotics) when we understand the outside world. Different language users use different prototypes to decode the same sound. When we learn Chinese language as a foreign language, during it's sound perceptual process, Korean learners' target language prototypes are different from Chinese native speakers'. The purpose of the paper is to examine the theory of speech perception and the theory of constructivism teaching, and to suggest to the Chinese language teachers to have Cunstructivist approach while they design there teaching course. For this, we concerned three things: First is to review speech perception theory and constructivism teaching theory. Second based on the preceding study, we review that learner's prototypes are different from Chinese native speaker and this cause the error of listening and pronunciation. Finally, we introduced two simple speech visualization programs developed to help us learn pronunciation.

Teacher Written Feedback: Learner Preferences, Perceptions, and Teacher Reflections

  • Kim, Ji-Hyun
    • 영어어문교육
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    • 제16권1호
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    • pp.19-40
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    • 2009
  • Teacher written feedback on student compositions has received tremendous attention in second language (L2) writing research. Notwithstanding the importance of understanding both teachers' and students' perspectives on the feedback process, much of the feedback research has only looked into one-side of the story - adopting either the teacher's or the student's perspective. The current study is an attempt to look into both sides of the story by examining the types of written feedback that students prefer, the extent to which students' preferences and teachers' actual feedback practice overlap, and the extent to which student perceptions of teacher feedback coordinate teacher self-reflections on their feedback practice. Three English composition classes (3 teachers and 46 students) at a university participated in this study. It analyzed student and teacher data from questionnaires and teacher written feedback on student compositions. The results showed that students' preference for feedback on global and local issues varied across the three composition classes. This is partly a consequence of how students perceived the type of feedback that their teachers practiced. Teacher self-reflection on and student perception of teacher written-feedback generally coordinated. These findings are discussed in light of how contextual factors affect learner perception of teacher written feedback and underscore the need for examining students' reactions to feedback and teacher self-reflection.

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치위생의사소통 교육에서의 역할극 수업에 대한 인식과 경험에 대한 연구 (Perception and experience of dental communication education based on the role played by some dental hygiene students)

  • 최용금;문희정;전현선
    • 대한치위생과학회지
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    • 제5권1호
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    • pp.1-11
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    • 2022
  • Background: This study aimed to examine the effectiveness of role-play in dental hygiene education by analyzing learners' perceptions and experiences of role-play classes. Methods: Role-play was used as a teaching method to run dental medical communication and practice classes for 31 3rd graders in the Department of Dental Hygiene to investigate the learner's perception of role-play classes, effectiveness of the classes, and learner's perception of the experience. The Mann-Whitney U test was used to analyze the differences in learners' perceptions of the role-play classes according to the main characteristics related to dental health communication education. Results: The correlation coefficient between awareness of dental communication education (4.74 ± 0.35) and awareness of role-play classes (4.44 ± 0.48) was an Rs of 0.634, showing a significant positive correlation (p<0.001). Conclusion: Learners recognized that dental hygiene communication competency is important for dental hygienists. In addition, a strategic teaching design is necessary to reduce the learner's burden on role-play considering the learner's experience, which is perceived as a disadvantage of role-play

고등학생이 지각한 수학 수업방식이 수학자기효능감에 미치는 영향력에 대한 유형탐색: REBUS-PLS를 적용하여 (Detecting types for the influence of math teaching methods perceived by high school students on math self-efficacy: Using REBUS-PLS)

  • 송효섭;정희선
    • 한국수학교육학회지시리즈A:수학교육
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    • 제61권4호
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    • pp.613-629
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    • 2022
  • 본 연구는 「경기교육종단연구(GEPS)」의 2019년 고등학교 2학년 자료를 이용하여 학습자가 지각한 수학 수업방식(교수자중심, 학습자중심)이 수학자기효능감에 미치는 영향력에 대한 이질적 잠재집단을 탐색하였다. 탐지된 잠재집단의 특징을 프로파일링하기 위해 교수·학습 관련 변인들의 분포를 확인하고, 구조방정식모형을 설정하여 다집단 분석을 실시하였다. 분석결과, 두 개의 잠재집단이 탐지되었으며, 그 특성에 따라 교수자형 집단과 학습자형 집단으로 명명하였다. 탐지된 교수자형과 학습자형 집단에서 교수자중심수업에 대한 지각과 학습자중심수업에 대한 지각, 그리고 수학교수능력에 대한 인식은 분포가 유사하였지만, 수학자기효능감과 수학흥미, 수학수업참여의 경우 교수자형 집단이 학습자형에 비해 높게 나타났다. 또한 교수자형 집단은 학습자형에 비해 수학교수능력에 대한 인식이 수학자기효능감과 수학수업참여에 미치는 영향이 크게 나타났으며, 학습자형 집단은 교수자형에 비해 수학흥미가 수학자기효능감과 수학수업참여에 미치는 영향이 크게 나타났다. 본 연구는 경로모형기반의 단위 분할 탐색 REBUS-PLS 방법을 적용함으로써 수학 수업방식이 학습자에게 미치는 영향력에 관한 새로운 연구방법을 제시하였다.

유적탐사 지능형 학습 환경 (An Intelligent Learning Environment for Heritage Alive)

  • 김용세;김성아;;박범진;전경자;조윤정
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 추계학술대회 논문집
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    • pp.1061-1065
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    • 2004
  • The knowledge-based society of the 21st century requires effective education and learning methods in each professional field because the development of human resource determines its competence more than any other factors. It is highly desirable to develop an intelligent tutoring system, which meets ever increasing demands of education and learning. Such a system should be adaptive to each individual learner's demands as well as the continuously changing state of the learning process, thus enabling the effective education. The development of a learning environment based on learner modeling is necessary in order to be adaptive to individual learning variants. An intelligent learning environment is being developed targeting the heritage education, which is able to provide a customized and refined learning guide by storing the content of interactions between the system and the learner, analyzing the correlations in learning situations, and inferring the learning preference from the learner's learning history. This paper proposes a heritage learning system of Bulguksa temple, integrating the ontology-based learner modeling and the learning preference which considers perception styles, input and processing methods, and understanding process of information.

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