• Title/Summary/Keyword: knowledge-based information

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A Methodology for Searching Frequent Pattern Using Graph-Mining Technique (그래프마이닝을 활용한 빈발 패턴 탐색에 관한 연구)

  • Hong, June Seok
    • Journal of Information Technology Applications and Management
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    • v.26 no.1
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    • pp.65-75
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    • 2019
  • As the use of semantic web based on XML increases in the field of data management, a lot of studies to extract useful information from the data stored in ontology have been tried based on association rule mining. Ontology data is advantageous in that data can be freely expressed because it has a flexible and scalable structure unlike a conventional database having a predefined structure. On the contrary, it is difficult to find frequent patterns in a uniformized analysis method. The goal of this study is to provide a basis for extracting useful knowledge from ontology by searching for frequently occurring subgraph patterns by applying transaction-based graph mining techniques to ontology schema graph data and instance graph data constituting ontology. In order to overcome the structural limitations of the existing ontology mining, the frequent pattern search methodology in this study uses the methodology used in graph mining to apply the frequent pattern in the graph data structure to the ontology by applying iterative node chunking method. Our suggested methodology will play an important role in knowledge extraction.

A Study of Actual Proof on Knowledge Information Sharing and Cognition Level : A Case of Korea Financial Agency (지식정보공유 인식수준 실증연구 : 한국금융기관을 중심으로)

  • 장우권
    • Journal of Korean Library and Information Science Society
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    • v.34 no.3
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    • pp.231-257
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    • 2003
  • To creation of the competitive power have an effect on the competitive mind, the practical experience, know-how based knowledge share, and an organizing culture. Here gets accomplished a cognition and the way of thinking conversion about the importance of knowledge information management. This study aims to grope a role of bank and an improved plan to what one of knowledge information management in the bank. The research and analysis consist of knowledge information share and the influence on knowledge information management and a variety of cognition level in the case of Korea.

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Development of Knowledge Process-based Product Development Engineering Collaboration System (II) : Process-based Application System (지식 프로세스 기반의 제품개발 엔지니어링 협업시스템 (II): 프로세스 기반 응용시스템)

  • Park J.H.;Kim S.J.;Park K.H.;Jang Y.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.599-600
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    • 2006
  • In order to promptly cope with the various requirements of consumers, the environment of product development is being globalized in manufacturing industrials. For this reason, it is necessary to build up an efficient collaborative system for communication between remote area designers. Specially, while Internet and information technologies were merged with the manufacturing or business process, the research for collaborative system has become an important issue. Therefore, we propose a Web-based Engineering Collaboration Framework using SPS(SharePoint Portal Server) which is an enterprise business solution that integrates information from various system into one solution through single sign-on and enterprise application integration capabilities, with flexible deployment options and management tool. Through a Web-based Engineering Collaboration Framework, designers can share knowledge assets and have a remote conference with others via web.

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Ubiquitous computing Technology for Shipbuilding (조선 산업에서의 유비쿼터스 기술 활용)

  • Lee, Kyung-Ho;Kim, Dong-Geun;Park, Jong-Hoon;Kim, Dae-Seok
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2007.04a
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    • pp.731-736
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    • 2007
  • Ubiquitous computing is a model of computing in which computer functions are integrated into everyday life, providing services and information in anywhere and anytime fashion. Augmented Reality is one of ubiquitous computing technologies to provide new paradigm utilized to interact between human and computer. By adding computer-generated non-visual information to real information and their interaction. user can get the improved and more knowledgeable information about real world. The purpose of this paper is the integration of AR and knowledge-base reasoning technology in ubiquitous computing. Through the introduced concept, it is enable to provide adequate knowledge in the process of ship design and manufacturing easily (Knowledge Everywhere). That is, this is a basic research to construct knowledge-based ubiquitous environment (KAD/KAM) in shipbuilding industry.

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Study on the Effects of Knowledge Sharing in the IT Industry of South Korea (한국 IT기업들의 지식의 공유 및 활용이 기업의 성과에 미치는 영향에 관한 연구)

  • lee, Won-hee;Choi, Ho-Sung;Jung, Jin-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.63-66
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    • 2018
  • 세계경제는 지식이 기업의 경쟁력을 좌우하는 글로벌 지식경제시대로 진입했다 할 수 있다. 즉 지식이 국가 경쟁력을 좌우하고, 지식을 활용한 다양한 경영활동이 기업의 성패를 결정짓는 지식경영시대가 도래 한 것이다. 이에 본 연구는 우리나라의 IT기업에 종사하는 종사자들을 대상으로 하여 프로젝트 참여자, 조직의 특성, 관계자의 특성이 지식의 공유 및 활용에 어떠한 영향을 주며 이는 기업의 성과에 긍정적인 영향을 주는 요인이 무엇인가를 살펴보았다. 그 결과 본 연구에서 제시한 모든 요인들이 지식공유 및 활용에 긍정적인 영향을 주며 이는 작게는 특정 프로젝트의 성과에 긍정적인 영향을 주며 크게는 기업의 성과에 긍정적인 영향을 주는 것으로 나타났다.

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Information Systems and Knowledge Management in Construction Management - Focusing on Soft Systems Methodology (SSM) (건설경영에서의 정보시스템 및 지식경영 - 연성정보시스템 방법론을 중심으로 -)

  • Kim Ju-Hyung
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.91-96
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    • 2002
  • Research and case study on implementing Knowledge Management (KM) in various fields have been published. However, KM could be misunderstood as developed Information Technology (IT) rather than a managerial tool to support knowledge creation in an organization unless the theoretical background on the evolution of KM is rigorously considered. This paper aims to review philosophy of science and managerial trends that can explain the reasons for introducing KM into the industry. Based on this theoretical background, Soft Systems Method (SSM), one of method to facilitate knowledge flows, are explained. SSM has been developed to cope with the characteristics of knowledge distinguished from data and information. Further research topics relevant to SSM in construction management as a practical application and educational tool are presented.

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Effects of Learning Expectation and Perceived Knowledge Sharing on User Satisfaction and IS Continuance (학습기대와 지식공유 지각이 사용자 만족과 지속사용에 미치는 영향)

  • Kim, In Chan;Baek, Seung Nyoung
    • The Journal of Information Systems
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    • v.28 no.4
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    • pp.377-401
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    • 2019
  • Purpose The purpose of this study is to investigate the effects of learning expectation and perceived knowledge sharing on user satisfaction and IS continuance in the Korean Army which is currently using the Regiments' Information System to help their Integrated Administration Management. Based on both the Information System(IS) Continuance Model and IS Success Model, this study also examine the role of system quality on user satisfaction. We develop a research model(structural equation model) and its hypotheses that learning expectation, perceived knowledge sharing, and system quality increase users' satisfaction, which leads to IS continuance. The effect of learning expectation on perceived knowledge sharing is also hypothesized. Design/methodology/approach Online Survey using e-mails was administered to test our research model and associated hypotheses. Among the 360 e-mail letters including our survey questionnaire, 285 responses were collected via e-mails. Meaningful 225 cases were analyzed for our study. SPSS Statistics 24.0 and SmartPLS 3.0 were used to analyze both measuremant test and hyotheses test by using the data set. Findings Survey results show that learning expectation(confirmation variable), learning expectation, perceived knowledge sharing(a perceived usefulness variable), and system quality(a system characteristic) each increases user satisfaction, which leads to IS continuance, under the control of the effect of habit to use information systems. Learning expectation also has a positive influence on perceived knowledge sharing. Theoretical and practical implications are presented.

Knowledge- Evolutionary Intelligent Machine-Tools - Part 1 : Design of Dialogue Agent based on Standard Platform

  • Kim, Dong-Hoon;Song, Jun-Yeob
    • Journal of Mechanical Science and Technology
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    • v.20 no.11
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    • pp.1863-1872
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    • 2006
  • In FMS (Flexible Manufacturing System) and CIM (Computer Integrated Manufacturing), machine-tools have been the target of integration in the last three decades. The conventional concept of integration is being changed into the autonomous manufacturing device based on the knowledge evolution by applying advanced information technology in which an open architecture controller, high-speed network and internet technology are included. In the advanced environment, the machine-tools is not the target of integration anymore, but has been the key subject of cooperation. In the near future, machine-tools will be more improved in the form of a knowledge-evolutionary intelligent device. The final goal of this study is to develop an intelligent machine having knowledge-evolution capability and a management system based on internet operability. The knowledge-evolutionary intelligent machine-tools is expected to gather knowledge autonomically, by producing knowledge, understanding knowledge, reasoning knowledge, making a new decision, dialoguing with other machines, etc. The concept of the knowledge-evolutionary intelligent machine is originated from the machine control being operated by human experts' sense, dialogue and decision. The structure of knowledge evolution in M2M (Machine to Machine) and the scheme for a dialogue agent among agent-based modules such as a sensory agent, a dialogue agent and an expert system (decision support agent) are presented in this paper, with intent to develop the knowledge-evolutionary machine-tools. The dialogue agent functions as an interface for inter-machine cooperation. To design the dialogue agent module in an M2M environment, FIPA (Foundation of Intelligent Physical Agent) standard platform and the ping agent based on FIPA are analyzed in this study. In addition, the dialogue agent is designed and applied to recommend cutting conditions and thermal error compensation in a tapping machine. The knowledge-evolutionary machine-tools are expected easily implemented on the basis of this study and shows a good assistance to sensory and decision support agents.

Designing Unicode-compliant Indic-script based Institutional Digital Repository with special reference to Bengali

  • Roy, Bijan Kumar;Biswas, Subal Chandra;Mukhopadhyay, Parthasarathi
    • International Journal of Knowledge Content Development & Technology
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    • v.8 no.3
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    • pp.53-67
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    • 2018
  • Local languages based information storage and retrieval system is essential for any online digital repository system. This paper reports the development of an interface in Bengali that allows users not only browsing and searching Indic-script based documents but also allows administrator performing various system level operations. This paper briefly describes the origin and key characteristics of Indic-scripts along with their encoding in Unicode standard with special reference to Bengali language. It also demonstrates the development processes of Bengal-script based information representation and retrieval (IRR) system viz. BURA (Burdwan University Research Archive) using different open standard and open source software (OSS) including different factors essential for building such successful Indic-script based multilingual digital libraries. The suggested strategies may help digital library developers to design an appropriate multi-script based information access services in any other Indic-script based languages.

Design and Implementation of A Diet Menu System on the WAP Environment (WAP 환경에서의 다이어트 식단 시스템의 설계 및 구현)

  • 윤수미;김미영;김상철
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.229-232
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    • 2001
  • Wireless Internet based in WAP(Wireless Application Protocol) has been a very useful and attractive means picking up information through service irrelavant to time and space. And more the request of user has been diverse. In this paper, we implemented a Diet Menu System using expert knowledge-based rules on the WAP environment. This enables the moving man interested in diet to get information through wireless mobil hand phone. There are only connection-oriented system for this type of service till now. This paper has designed basic expert knowledge rules for result display, verified and implemented for WAP environment.

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