• Title/Summary/Keyword: joystick

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The Study on Designing and Making Power Lifting Wheelchair using Mecanum Wheels (메카넘 바퀴를 적용한 리프팅 휠체어의 설계 및 제작에 관한 연구)

  • Jo, Jang-Hyen;Hwang, Byung-Jun
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.2
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    • pp.211-218
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    • 2011
  • We reported the design, prototype, test drive, and mechanical & electrical engineering analyses of a power-lifting wheelchair using mecanum wheels. Mecanum wheels enable translational and rotational movement of the device in any direction on the ground. The power-lifting capability enables the seated individual to reach the standing height of a non-disabled individual. This mecanum wheelchair is fully controlled by the joystick attached to the armrest. The motion of the wheelchair and lifting action of the seat were studied using statics and dynamics. We believe this mecanum wheelchair is a prime candidate for commercial production.

A Study on Intelligent Trajectrory Control for Prosthetic Arm using EMG Signals (근전도신호를 이용한 의수의 지능적 궤적제어에 관한 연구)

  • 장영건;권장우;홍승홍
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.7
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    • pp.1010-1024
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    • 1995
  • An intelligent trajectory control method that controls a direction and a average velocity for a prosthetic arm by force and direction estimations using EMG signals is proposed. 3 stage linear filters are used as a real time joint trajectory planner to minimize the impact to human body induced by arm motions and to reduce muscle fatigues. We use combination of MLP and fuzzy filter for a limb direction estimation and a time model of force for determining a cartesian trajectory control parameter. EMG signals are acquired by using a amputation simulator and 2 dimensional joystick motion. Simulation results of the proposed method show that the arm is effectively followed the desired trajectory by estimated foreces and directions. This method reduces the number of electrodes and attatched sites compared with the method using Hogan's impedance control.

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Development of a PC based Simulator for Excavator Manipulation using Virtual Reality (PC기반의 가상현실을 이용한 굴삭기 조작 시뮬레이터 개발)

  • Lee, Se-Bok;Kim, In-Shik;Cho, Chang-Hee;Kim, Sung-Soo
    • Proceedings of the KSME Conference
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    • 2000.04a
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    • pp.536-541
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    • 2000
  • A low cost PC based simulator for excavator manipulation has been developed using virtual reality technology. The simulator consists of two joystick input devices, server and client PCs, an excavator kinematics module, and a graphic rendering program Open Inventor. In order to use two joysticks in the PC window environment multi-thread programing with network protocol TCP/IP has been used. To provide realistic view to the operator, CAD program Pro/Engineer and 3D modeller have been employed to create 3D part geometry of tile manipulator and virtual environmental geometries. Those geometries also have been transformed and imported to the Open Inventor. The Simulator developed is to be improved for more realistic excavator operational training.

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Development of Robot for the Mechanized Construction of Underwater Harbor (수중항만공사 기계화 시공을 위한 로봇 개발)

  • Park, K.W.;Kim, T.S.;Chung, J.W.;Kim, Y.H.;Lee, M.K.
    • Proceedings of the KSME Conference
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    • 2003.11a
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    • pp.1781-1786
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    • 2003
  • This research develops a robot as the device which constructs underwater harbour. This construction is to build a breakwater, which is dangerous and difficult. The hydraulic parallel mechanism-typed robot is developed to mechanize the construction by operating of a stoneworker (or diver) through a joystick. The six-dof robot is able to carry 2-3 tons' heavy stone and put it on the surface of breakwater. This paper presents the mechanical design of a miniature robot, its control and application for the breakwater construction.

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A Study on Intelligent Trajectory Control for Prosthetic Arm by Pattern Recognition & Force Estimation Using EMG Signals (근전도신호의 패턴인식 및 힘추정을 통한 의수의 지능적 궤적제어에 관한 연구)

  • 장영건;홍승홍
    • Journal of Biomedical Engineering Research
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    • v.15 no.4
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    • pp.455-464
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    • 1994
  • The intelligent trajectory control method that controls moving direction and average velocity for a prosthetic arm is proposed by pattern recognition and force estimations using EMG signals. Also, we propose the real time trajectory planning method which generates continuous accelleration paths using 3 stage linear filters to minimize the impact to human body induced by arm motions and to reduce the muscle fatigue. We use combination of MLP and fuzzy filter for pattern recognition to estimate the direction of a muscle and Hogan's method for the force estimation. EMG signals are acquired by using a amputation simulator and 2 dimensional joystick motion. The simulation results of proposed prosthetic arm control system using the EMG signals show that the arm is effectively followed the desired trajectory depended on estimated force and direction of muscle movements.

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A Study on Phase Velocity Correction of Motorized Wheelchair Based on Fuzzy Control (퍼지제어에 의한 전동 휠 체어의 경로속도 보정에 관한 연구)

  • Lee, C.H.;Lee, D.H.;Yang, S.J.;Hong, S.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1992 no.11
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    • pp.71-76
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    • 1992
  • In this study, Fuzzy control algorithm to generate a change of rocomotion cordition according to an outer environment is introduced on a motorized wheelchair control. An optimal control rules for conquesting the less of safety and system inefficiency in the past are given to this motorized wheelchair. And dynamic analysis is also adopted to it. Using those rules, a proportional control was possible when the vehicle changed its moving direction. The proposed method which considers the relationship between a moving velocity and the command from the joystick shows better performance in the change of moving direction.

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Development of virtual reality based simulator for road tunnel fire-training (가상현실 기반 도로터널 화재체험 시뮬레이터 개발)

  • Han, Yong-Shik;Choi, Byung-Il;Kim, Myung-Bae;Cha, Moo-Hyun;Kim, Byung-Su
    • Proceedings of the Korea Institute of Fire Science and Engineering Conference
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    • 2008.04a
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    • pp.214-217
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    • 2008
  • An fire simulator has been developed for examining possibility of future engineering applications in the fire research field. This system composed of workstation on XP OS and HMD(Head Mounted Display) and visualized 3D walk-through type virtual reality graphics inside a tunnel in case of fire. By using a joystick and a viewpoint tracer, subjects can be experience interactive changes occurred both in graphics and surrounding sound.

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A study on the development of game controller for children Suited to the character by the progress step in child game (아동 놀이 발달기별 특징에 적합한 아동용 게임 컨트롤러 개발에 관한 연구 - 아동의 비행기 놀이를 착안한 비행기 슈팅 게임 컨트롤러 개발 연구 -)

  • Kim, Gi-Yeong
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2008.10a
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    • pp.9-12
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    • 2008
  • 현재 게임 역사를 보면 조이스틱의 인기가 눈에 띄게 떨어졌음을 알 수 있다. 비행 시뮬레이션 장르의 게임의 수가 적어지고 있기 때문이다. 조이스틱들은 일인용 슈팅 게임을 지원하지만 마우스나 컴퓨터 키보드에 견주어 보면 정확성이 떨어진다. 최근에 나온 소수의 게임들은 콘솔 PC와 연계가 되지만 PC 사용자들에게 자동 발사 기능을 사용할 것을 요구함으로써 사용자들에게 불편을 주었다. 본 연구는 기존의 게임 컨트롤러 구성요소를 분석하고, 아동의 조작능력과 신체발달과의 상호관계를 통해 아동의 놀이 발달기별 특징에 적합한 게임 컨트롤러를 개발한다는 것을 목적으로 한다.

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Tight Integration of Graphics and Motion in a VR Simulator with a 1-DoF Motion-Chair (1축 운동의자를 이용한 가상현실 시뮬레이터에서 그래픽과 운동의 통합)

  • 이종환;한순흥
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10b
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    • pp.262-264
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    • 2001
  • 1자유도 회전운동(Rolling-Motion)을 재현할 수 있는 운동의자와 실시간 3차원 가상현실 기반의 시뮬레이터를 개발하여 그래픽과 운동의 통합을 연구하였다. 영상은 실시간 3차원 가상환경을 재생하며, 운동의자는 여기에 동기한다. 영상의 가시화는 Head-Mounted Display와 3자유도 트랙커(Tracker)를 이용해 이루어지며, 조이스틱(Joystick)을 이용해 가상환경 내에서 네비게이션한다. 1자유도 운동의자를 통해 탑승자는 항공기 동역학 모델에 기반한 정면 회전(Roll) 운동을 체감할 수 있으며, 제한된 공간 내에서 체감을 최대화하기 위해 워시아웃 필터(Washout Filter)가 응용되었다. 제작된 시뮬레이터는 일반 아케이드 시뮬레이터 게임의 프로토타입을 제공하며 탑승감 연구 등에 쓰일 수 있다.

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A study on the effects of the uncertainty of objectives-presentation in the manual tracking task (목표출현(目標出現)의 불확실성(不確實性)이 추적작업(追跡作業)에 미치는 영향에 관한 연구(硏究))

  • Ju, Dong-Won;Park, Se-Jin;Lee, Sun-Yo
    • Journal of the Ergonomics Society of Korea
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    • v.3 no.1
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    • pp.13-17
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    • 1984
  • An experimental study was made to examine the effects of the uncertainty of objectives-presentation using two-handle and joystick on the predictive, precognitive and preview manual tracking systems (pursuit tracking system). The task had two factors of difficulty, a locational and a temporal uncertainty, chosen to be perceptibly more difficult having a high presentation rate. Six male subjects were required to perform the experiments. It was obtained from the results of the experiments that the preview manual tracking system is better than the other systems and the performance decrement doesn't appear.

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