• Title/Summary/Keyword: interoperation

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The Method of Developing an Interoperation System between Multi-Resolution Models using a HLA Adapter (HLA 연동 어댑터를 사용한 다중 해상도 모델 연동체계 개발)

  • Cho, Junho;Kim, Hee-Soo;Yoo, Min-Wook
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.4
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    • pp.417-425
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    • 2020
  • Multi-resolution modeling(MRM) is required when simulating objects in variable resolution and can be applied for interoperating systems, which simulate objects in fixed resolution. However, most interoperation middleware do not support MRM, so participating models must handle several issues to simulate MRM system. In this paper, we propose an interoperation system, which is composed of several different resolution models, based on the High Level Architecture and Run-Time Infrastructure(HLA/RTI). In the proposed architecture, each model participates to a HLA federation through MRM adapter application, which supports data resolution conversion and HLA services while communicating with the model. MRM adapter application can be implemented based on an MRM adapter, and an adapter application development tool is proposed to support developing the application. Using the tool, developers can easily implement data resolution conversion component plugged-in HLA adapter. A case study is implemented in the proposed MRM system, and shows that models of different resolution works successfully with dynamic resolution changes.

Event Port Extension of OPRoS Framework for Inter-connecting with ROS Topic (ROS 토픽과 결합 가능한 OPRoS 프레임워크의 이벤트 포트 확장 개발)

  • Jang, Choulsoo;Song, Byoungyoul;Kim, Sunghoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.12
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    • pp.1252-1258
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    • 2014
  • ROS is based on a graph architecture where processing takes place in nodes. Nodes communicate together by passing messages through topics based on the publish/subscribe model. On the other hand, OPRoS components know each other and are tightly-coupled via port connections, and different coupling schemes make the interoperation between two platforms difficult. This paper describes an extension of OPRoS framework to support the interoperation with the ROS topic.

(Object-Oriented Federate Modeling and Implementation using HLA Interface Specification 1.3) (HLA Interface Specification 1.3를 이용한 OO기반의 페더레이트 모델링 및 구현)

  • Choi, Woong-Chul;Yu, Ki-Hun
    • Journal of the military operations research society of Korea
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    • v.35 no.1
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    • pp.95-103
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    • 2009
  • HLA is the IEEE 1516 standard for the interoperation among heterogeneous simulations and RTI is a technology which provides a lower infrastructure service to interoperation. In this paper, we propose a Object-Oriented federate model architecture to enhance code reusability. It improves an efficiency of the system development process, and results in development time reduction and cost saving. It also is verified its practical effect through acting HLA certification on an software developed proposed architecture.

Hybrid Systems Modeling and Simulation - Part II: Interoperable Simulation Environment (하이브리드 시스템 모델링 및 시뮬레이션 - 제2부: 시뮬레이터 연동 환경)

  • 임성용;김탁곤
    • Journal of the Korea Society for Simulation
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    • v.10 no.3
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    • pp.15-30
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    • 2001
  • Hybrid simulation may employ different types of simulation based on which models in different system types are developed. The simulation requires simulation time synchronization and data exchange between such simulators, which is called simulators interoperation. This paper develops such interoperable simulation environments for modeling and simulation of hybrid systems whose components consist of continuous and discrete event systems. The environments, one for centerized and the other for distribute, support interoperation between a discrete event simulator of DEVSim++ and a continuous simulator of MATLAB. The centerized environment, HDEVSim++, is developed by extending the sxisting DEVSim++ environment; the distributed environment, HDEVSimHLA, is developed using the HLA/RTl library. Verification of both environments is made and performance comparison between the two using a simple example is presented. .

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Design and Implementation of the Multi-resolution Interoperation Simulation using HLA/RTI (표준연동 아키텍처(HLA/RTI)기반 다해상도 연동 시뮬레이션 설계 및 구현)

  • Lee, Sangtae;Lee, Seungyoung;Hwang, Kun-Chul;Kim, Saehwan
    • Journal of the Korea Society for Simulation
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    • v.24 no.1
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    • pp.9-16
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    • 2015
  • In this paper, the multi-resolution simulation of standard linkage architecture is consists of the engineering-level (QUEST), engagement-level (SADM), the mission-level (EADSIM). It was developed the engineering-level model using battle experiment integrated development environment in the battle experimental engineering system. The engagement level model was developed using the SADM and the mission-level model was developed using EADSIM. The standard linkage architecture is designed and implemented in order to interlocking model of multiple layers. Each different simulation programs in a distributed environment was designed by HLA interface specifications for satisfying interworking. Also the integrated interoperation gateway was developed for relaying the each different simulation programs. The effective naval weapon system for measure of effectiveness develops using to improve the fidelity of the model between the various layers through multi-resolution interoperation simulation. According to the operator requirement is quickly battlefield environment can be constructed. The other simulation program that being designed through standards linkage architecture can linkage easily and efficiently.

Interoperation between Engineering- and Engagement-level Models for System Effectiveness Analysis (체계 효과도 분석을 위한 공학/교전 모델 연동 시뮬레이션 기술 연구)

  • Hong, Jeong-Hee;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.319-326
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    • 2010
  • Effectiveness analysis of weapon system has been accomplished using engagement-level model alone. However, most previous works are prone to errors due to lack of behavioral information about the weapon systems. In order to overcome these limitations, this paper proposes an interoperation approach between the engagement- and engineering-level models. The proposed approach enables the engagement-level model to be supported by the engineering-level model representing the detailed behavior of weapon systems. Our methodology consider a limited combat situation including operational environments, dynamics and operational errors of weapons, and engagement orders. The paper describes a formalization of the system effectiveness analysis and defines an interface for interoperation between engagement- and engineering-level models. Then, we perform an anti-torpedo combat simulation as a case study.

Business Collaborative System Based on Social Network Using MOXMDR-DAI+

  • Lee, Jong-Sub;Moon, Seok-Jae
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.223-230
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    • 2020
  • Companies have made an investment of cost and time to optimize processing of a new business model in a cloud environment, applying collaboration technology utilizing business processes in a social network. The collaborative processing method changed from traditional BPM to the cloud and a mobile cloud environment. We proposed a collaborative system for operating processes in social networks using MOXMDR-DAI+ (eXtended Metadata Registry-Data Access & Integration based multimedia ontology). The system operating cloud-based collaborative processes in application of MOXMDR-DAI+, which was suitable for data interoperation. MOXMDR-DAI+ applied to this system was an agent effectively supporting access and integration between multimedia content metadata schema and instance, which were necessary for data interoperation, of individual local system in the cloud environment, operating collaborative processes in the social network. In operating the social network-based collaborative processes, there occurred heterogeneousness such as schema structure and semantic collision due to queries in the processes and unit conversion between instances. It aimed to solve the occurrence of heterogeneousness in the process of metadata mapping using MOXMDR-DAI+ in the system. The system proposed in this study can visualize business processes. And it makes it easier to operate the collaboration process through mobile support. Real-time status monitoring of the operation process is possible through the dashboard, and it is possible to perform a collaborative process through expert search using a community in a social network environment.

Interoperation among WfMSs using Wf-XML HTTP binding (Wf-XML HTTP 바인딩을 이용한 WfMS 간의 연동)

  • Kwak, Myung-Jae;Shim, Jae-Yong;Han, Dong-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.1353-1356
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    • 2000
  • 최근 B2B 시스템 통합 및 전략적 제휴가 시장을 변화시키고 있고 관련 기업들의 효율적인 연계요구가 증가됨에 따라 기업간 시스템들의 연동이 중요한 문제로 부각되고 있다. 워크플로우 표준화 단체인 WfMC 에서도 이러한 문제 해결의 일환으로 인터넷을 통한 워크플로우 관리 시스템간 연동을 위한 표준인 Wf-XML Interoperability standard 를 발표하였다. 본 논문은 Wf-XML 표준 및 관련 연구들을 조사하고 WfMC 표준에는 정의되어 있지 않으나 시스템간의 신뢰성있는 연동을 위해 고려할 사항 중에서 동기적 및 비동기적 상호연동을 위한 요구사항들을 분석한다. TCP/IP 를 기반으로 한 HTTP 프로토콜을 전송 프로토콜로 채택하는 경우 여러 오퍼레이션들을 일괄처리하기 위해서는 비동기적인 상호연동(asynchronous interoperation)을 위한 별도의 메커니즘이 필요하다. 본 연구에서는 Wf-XML 문서를 HTTP 프로토콜을 사용하여 전송하는 경우 일괄처리요청(batch request) 및 그 밖의 동기적 또는 비동기적 요청들을 처리하기 위한 상호연동 모델을 분석하고 분산 워크플로우 시스템의 일종인 ICU/COWS에서의 적용방안에 관해서 논의한다.

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Joint Analysis of Combat Power and Communication System via Interoperation of War Game Simulator with Communication Network Simulator (워게임 모델과 통신 모델의 연동을 통한 전투력 및 통신시스템 요구 성능의 상호 분석)

  • Kim, Tag Gon;Kim, Deok Su;Sung, Changho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.10
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    • pp.993-1003
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    • 2012
  • This paper presents a method for joint analysis of combat power and communication system performance via interoperation of a war game simulator and a communication network simulator using HLA/RTI. Effectiveness analysis of combat power has been performed by war game simulation with consideration of communication effects simulated by the network simulator. Performance analysis of a communication system has been performed by network simulation with computer forces generated by the war game simulator. Survivability of the red force and transmission power of a tactical FM radio for the blue force have been measured for the joint analysis.