• Title/Summary/Keyword: information utilization ability

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Development of web-based and problem-based learning program(PBL) and its effect on studies achievement (웹 기반 문제중심학습 프로그램 개발과 학업성취에 미치는 효과 분석)

  • Kim, Kyung-Hyun;Jung, Mi-Kyong;Choi, Un-Phil
    • Journal of The Korean Association of Information Education
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    • v.9 no.1
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    • pp.1-12
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    • 2005
  • Establishing problem-based leaning(PBL) that is one type of constitutional learning models is meaningful not only for finding the diversity of WBI types but also for being the specific example of constitutional usage of WBI. This paper shows the development of web-based and problem-based learning program for 6th grade students of elementary school and finds its effect on their studies achievement. There were two classes of traditional lessons and one class of web-based and problem-based lessons. It performed a test with the classes for science lesson. It was found that web-based and problem-based learning is more effective on the improvement of studies achievement. There was meaningful difference in studies achievement according to ICT utilization ability. Web-based and problem-based learning statistically had a meaningful effect on the improvement of ICT utilization ability.

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Exploration to the Possibility of Deepening Educational Gap in using Digital Textbook (디지털교과서 전면도입에 따른 학습격차 심화가능성 탐색)

  • Seo, Yong-Hee;Oh, Kyoung-Hee
    • Journal of Fisheries and Marine Sciences Education
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    • v.26 no.4
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    • pp.705-716
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    • 2014
  • This study starts from a question about the expectation that government policy reduces the educational gap by introducing digital textbooks. In addition, we try to figure out how to minimize the problems that will occur when digital textbooks are introduced and fully adopted. The purpose of this study is exploring the possibility that suing digital textbook deepens learning gap among students. Researchers are discussed that the gap between 'information' haves' and 'information' have-nots' and between 'the competent user' and 'the incompetent user' increase difference between 'knows' and 'know-nots' on the socio-economic class. These difference are likely to imply that using digital textbook is deepening the educational gap.

An Analysis for the Influence Factors of New Media's Utilization on Career Decision Making -Focus on the Literacy Adjustment Effect- (뉴미디어 활용이 진로의사결정에 미치는 영향 -리터러시 조절효과를 중심으로-)

  • Ryu, Ki-Sang;Shin, Yean-Ha
    • The Journal of the Korea Contents Association
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    • v.19 no.10
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    • pp.206-216
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    • 2019
  • This study is focused on the factors which would influence new media's utilization based on the university students' survey and literacy adjustment effect. Through this process, we would verify the composition of new media's utilization and the importance of literacy ability which are needed for the survey of university students and try to find the effect factors for career decision making. We surveyed about 150 students who were studying in University located in Incheon city and analyzed the data of qualified 120 students. SPSS 23.0 was used and frequency analysis was performed to analyze the general characteristics of the students. Reliability analysis, correlation analysis and regression analysis were conducted to verify the contents of this study. The relationship, information and interest which were considered independent variables, were found to have a significant influence on the career decision making of the students. In addition, it was shown that the literacy adjustment effect also played a big role in career decision making of the students. Based on those findings, we discussed about the importance of contents in the utilization of new media, ways to improve the ability of literacy, the implications and limitations of this study.

Design of the STEAM Integrated Curriculum based on Project-based Learning -Focus on Android-based Learning Content Development and Utilization- (프로젝트 기반 학습의 STEAM 융합 교육과정 설계 -안드로이드 기반 동력 전달 학습 콘텐츠 개발 및 활용 중심으로-)

  • Kim, Eun-Gil;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.551-560
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    • 2011
  • STEAM education is a topic-based curriculum to integrate the concepts into other subjects such as science, technology, engineering, art and mathematics in order to improve the students' interesting, understanding, integrated thinking and problem solving ability. In this paper, we designed STEAM curriculum in the form of Project-based Learning and developed the material for elementary students. We also developed the android-based application through searching for a utilization of IT simulation for enhancement the students' Project-based Learning effect.

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Emergency-response organization utilization of social media during a disaster: A case study of the 2013 Seoul floods

  • Kim, Ji Won;Kim, Yonghee;Suran, Melissa
    • Journal of Contemporary Eastern Asia
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    • v.14 no.2
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    • pp.5-15
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    • 2015
  • A growing number of studies have examined the relevance and impact of social media in building organizational resilience, which the ability to recover from a crisis, in the field of emergency management. However, few studies have assessed how these emergency response organizations perceive their own use of social media in crisis situations. In attempting to fill this gap, this study conducted a structured survey with emergency-response organization representatives in Seoul, South Korea, to examine how such organizations evaluate their utilization of social media in an urban emergency situation and how their social media uses are related to promoting organizational resilience during adverse events such as a flood. Overall, the findings imply that organizations are not yet taking full advantage of social media. Respondent evaluations of their own social media use in all three assessment areas-information provision, information dissemination, and emotional messages-were not satisfactory. However, their perceptions of how well they utilize social media were positively related to how they view their organizational resilience. Therefore, it may be that these organizations realize the powerful role of social media in building organizational resilience but lack the knowledge and experience to make the best use of social media services.

Utilization of VR Immersive Content for Self-Directed Learning (VR 실감형 콘텐츠를 활용한 학생주도학습 활용사례)

  • Young-bok Cho
    • Journal of Practical Engineering Education
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    • v.15 no.2
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    • pp.373-379
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    • 2023
  • With the 4th Industrial Revolution, VR/AR technology is developing, and since COVID-19, the use of VR/AR technology is increasing and is being used in various environments. In particular, AR technology can be used in various educational fields and the perception of VR in the educational field and learning satisfaction, problem-solving ability, and self-directed learning ability when using VR were analyzed. It was analyzed that perception of VR and learning satisfaction had a significant correlation at the significance level of 0.001, and problem-solving competency had a significant correlation between learning satisfaction and self-directed learning ability at the significance level of 0.05.

A Case Study for the Development of a Competency-Based Fashion Design Curriculum in Gwangju Metropolitan City and Jeollanam-do (역량기반 교육과정 개발 사례연구: 광주·전남 패션디자인 전공을 중심으로)

  • Jie Yurn Kim;Hyun Jeong Oh
    • Human Ecology Research
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    • v.61 no.4
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    • pp.585-598
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    • 2023
  • This case study is centered on the developing process for the curriculum of fashion design major that is focused on the concept of competency, which is becoming increasingly more important in universities. The purpose of this study is to develop a competency-oriented curriculum for fashion design majors based on recent social changes that accentuate the importance of competency in such programs. In order to establish a competency-oriented curriculum of the Department of Fashion Design, the researchers examined environmental trends within the fashion industry, the curriculum and major competencies of other universities were examined. As a result, the key ability types of the Department of Fashion Design at A University, a local private university, were determined to be: communication and consideration, creativity and convergence, digital fashion, and practical adaptability. Four major abilities were selected to develop competencies suitable for the aforementioned ability types. These abilities are design planning and development, creative and convergent thinking, integrated information search and utilization, and field expertise application. From there, the curriculum was organized with these four major abilities in mind, and curriculum completion plans were developed for each grade and semester according to the stage and level of contents for each subject. To ensure the validity of the curriculum, it is necessary to develop a back-flow system that demonstrates whether the targer competency has been acquired through a competence-based curriculum.

A Study on the Layout Types of Elementary Schools Library - Focused on the Research.Model Schools - (초등학교(初等學校) 도서실(圖書室)의 공간구성(空間構成)에 대(對)한 연구(硏究) - 연구(硏究).시범학교(示範學校)를 중심(中心)으로 -)

  • Heo, Young-Hwan;Kim, Seung-Geun
    • Journal of the Korean Institute of Educational Facilities
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    • v.10 no.1
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    • pp.15-22
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    • 2003
  • The library of elementary schools, which plays a role in the basic education to grow a responsible social member in an information society and to develop ability for collection, selection, summary, and utilization of various information, could be considered as new educational center. It should be changed to the establishment of informational education for preparing the information society in 21st century through the functional extension of the conventional library as reading and bookstand. Furthermore, it is necessary of trials that converts to the support system for interchange between establishment and student, for preparing educational system of teaching or studying, and for opening establishment to local communities in the future.

Utilization Status of Internet and Dietary Information of School Children in Gyeonenam and Jeonbuk Areas (경남과 전북지역 초등학교 고학년생의 인터넷 및 식생활정보 이용실태)

  • 허은실;이경혜
    • Korean Journal of Community Nutrition
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    • v.8 no.1
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    • pp.15-25
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    • 2003
  • This study was carried out to investigate the utilization status of internet and dietary information by gender (boys : 442, girls : 461) in school children (total 903). The results were summarized as follows. The most of children used internet regularly (98.1%) and major purpose of using were mentioned as 'game (39.0%)' and 'social intercourse (49.5%)'. The duration of internet use was '< 2hours (80.9%)' They used internet mainly at 'home (88.8%)', and favorite search engines were 'Yahoo (54.2%)' and 'Daum (31.1%)'. The searching experience on dietary information was from only 35.6% of subjects mainly 'for homework (39.6%)' and 'for health (36.9%)'. The satisfaction degree of searched information was 'high (79.5%)'. Dissatisfactory reasons of internet site for dietary information were pointed out to be 'bring little interest (28.9)', 'difficult contents (19.2%)', and 'poor Information (18.2%)'. Only fifteen % of subjects had experience of nutrition counseling using internet, and purpose of counseling was mainly 'for homework (51.4%)' and 'for health problem (24.3%)'. The problems for nutritional counseling site were pointed out to be 'difficult answer content (31.7%)', 'insincere answer (28.6%)'and 'poor answer content (25.4%)'. They acquire information of nutrition and health management mainly through 'internet (43.7%)'. 'Growth and nutrition (28.3%)', 'improvement in studying ability (13.8%)', 'right weight control (13.3%)' and 'cooking (12.8%)'were most frequently asked information, They had a preference for 'game (40.5%)', 'animation (29.9%)' and 'quiz (18.1%)'as loaming method tools. The favorite site color was 'green (51.3%)'The results of this study showed that although the internet use was very high, they used internet to search dietary information very seldom. Therefore, the information donor should find out what is the optimal tool, what kind of dietary information was needed for school children.

A Study on efficient transmission performance improvement Considering the security in the wireless LAN environment (무선랜 환경에서 보안을 고려한 효율적 전송성능 향상에 관한 연구)

  • Hwang, Seong-Kyu;Han, Seung-Jo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.837-846
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    • 2013
  • Recently, new technologies based on wireless LAN is being studied because utilization on smart phone using Wi-Fi is increased. 802.11 b/g/a is universalized wireless LAN technologies based on ISM, the standard developed in 11's working group of IEEE 802. standardization about IEEE 802.11ac that overcame limitation on Blue-ray of IEEE 802.11n or uncompressed video transmission and IEEE 802.af's technologies using TVWS is being actively studied. In this paper, ability of transmission considering the security on AP operated by these technologies have measured and done a comparative analysis with existing wireless LAN environment ability of transmission measured when appling security is more stable than existing ability of transmission in an environment with obstacles and shorten of transmission time is confirmed as a result of analysis.