• Title/Summary/Keyword: implementation of authoring tool

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An Implementation d Lecture authoring tool with JMF (JMF(Java Media Framework)로 구현한 강의 저작 도구)

  • Kim Il-Min
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.13-17
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    • 2005
  • With the development of internet and networking technology, on-line remote educations in many area are being experimented. As on-line remote educations become more common, many people make multimedia contents for educational purpose. We designed and implemented a lecture authoring tool which provide easy way to build educational multimedia contents. We implemented the authoring tool with Java JMF, which can be executed any computer hardware. The purpose of this paper is to share the experience of implementing authoring tool and the implementation result of the authoring tool using Java JMF.

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Implementation of Android-based Interactive Edutainment Contents Using Authoring Tool Developed for Interactive Animation

  • Song, Mi-Young
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.71-80
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    • 2018
  • In this paper, we developed an interactive animation authoring tool and developed the Android based interactive edutainment contents. The authoring tool for creating interactive animations developed in this paper is based on a graphical user interface, so users can easily create interactive animations. Interactive animation contents created by this authoring tool can be created as images and xml files so that they can be used directly on mobile devices. In order to increase learning efficiency for children, Android-based interactive edutainment electronic storybooks, which is implemented using this authoring tool, provided a recording function to listen to the parents' voice as well as an interactive action in which the characters move in accordance with the story line. We also provided a STEAM game that combines creativity and imagination with creative science and technology. Therefore, by creating the edutainment contents through the proposed authoring tool for interactive animation, various interactive animation contents could be produced more easily than the code implementation method. Through this study, I hope that it will be helpful for the development of various interactive edutainment contents to provide educational contents considering the quantity and quality to infants.

A Study on the Collaborative Authoring Tool based on Rights Information

  • Yi, Yeong-Hun;Choi, Chang-Ha;Cho, Seong-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.17-23
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    • 2016
  • In this paper, we propose a model of the collaborative authoring tool and its implementation results. In the 'collaborative authoring and automatic distribution system,' users can create eBooks by using partial works (primary and edited sources) on the basis of copyright information registered by the primary author. The Collaborative Authoring Tool is a part of "the collaborative authoring and automatic distribution system" developed through research on "the development of key technologies of social work protection and content mashup tools" as an R&D project granted by the Korea Copyright Commission from 2013. In the collaborative authoring and automatic distribution system, authors of primary sources such as images, audio clips and video clips for eBooks can register them together with the copyright information; users can edit the primary sources to produce secondary sources and in turn register the secondary sources on the system; and users can create and distribute eBooks by using the sources registered in the system.

The Design and Implementation of a WML Web-Site Authoring Tool for Cellular Phones (휴대폰용 WML 웹사이트 저작도구의 설계 및 구현)

  • 이종열;박원배
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.109-112
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    • 2000
  • The desire of achieving abundant and various information in Web-sites through portable devices is increased as the mobile communication technology is matured. WML(Wireless Markup Language) is the fundamental language to fill up the those desires. The number of commercial WML sites which can be accessed by PCS(Personal Communication System) over the Internet are growing rapidly worldwide. In this paper, a WML authoring tool which can author easily the homepage suitable for PCS is designed and implemented. The usability of the proposed WML authoring tool was confirmed by using UP.SDK simulator over the Internet.

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Implementation of authoring tool integrating TV-Anytime Presentation Engine (TV-Anytime Presentation Engine을 통합한 저작 도구의 개발)

  • 이형진;이선임;이종설;조위덕;문영식
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.149-152
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    • 2003
  • In this paper, we describe an implementation of indexing and presentation system conforming to TV-Anytime standards. This system has a metadata indexing scheme for multimedia contents, a video indexing algorithm for news and soccer videos, and an MPEG-2 TS player for nonlinear browsing. We also implement an authoring tool for the algorithms mentioned above.

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Design and Implementation of HDML Authoring Tool for Web Contents Services on Wireless Environments (무선 환경에서의 웹 컨텐츠 서비스를 위한 HDML 전용 저작도구의 설계 및 구현)

  • Park, Yeong-Chung;Park, Byeong-Ha;Kim, Geon-Hui;Sin, Dong-Il;Sin, Dong-Gyu
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.666-677
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    • 2000
  • In this paper, we present a design and implementation of HDML(Handheld Device Markup Language) authoring tool that can create and mange HDML documents easily and conveniently, HDML is a markup language which enable acces to the Web using small mobile equipment through mobile networks. The basic limitation of mobile equipments and technical difficulties such as representation of HDML deck/card, definition of activation in each card and management of Hyper-link between cards are solved, in the development process of the HDML authoring tool.

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Development of the Media Art Contents Authoring Tool Using Eclipse-based GMF Technique (Eclipse기반 GMF 기법을 이용한 미디어 아트 콘텐츠 저작도구 개발)

  • Kwak, Jae-Ho;Piao, Songlin;Kim, Whoi-Yul
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.113-125
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    • 2011
  • We introduce a media art contents authoring tool called ECAS(Exhibition Contents Authoring System), and methodology employed in its development. ECAS was developed using the graphical user interface to overcome difficulties with existing authoring tools that are text-based. For efficient implementation of graphical user interface, GMF(Graphical Modeling Framework) technique by Eclipse was used. SWT(Standard Widget Toolkit) and JIT(Just-In-Time) were used to improve speed and performance of ECAS. We show convenience and efficiency of ECAS by comparing with existing media art contents authoring tools.

Design and Implementation of a Character Agent based Multimodal Presentation Authoring Tool (캐릭터 에이전트 기반 멀티모달 프리젠테이션 저작도구 설계 및 구현)

  • 정성태;정석태
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.5
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    • pp.941-948
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    • 2003
  • Character agent based Multimodal Presentation Markup Language(MPML) has been developed to increase the efficiency of the presentation using a computer. However, authoring of a presentation by using MPML is not simple because MPML describes only the behavior of the character agent. It describes the presentation background by importing HTML documents. This paper proposes EMPML(Extended MPML) which describes not only the behavior of the character agent but also the presentation background. And an authoring tool for the EMPML has been designed and implemented. By integrating the editing of the presentation background and character agent behavior, the proposed authoring tool supports WYSIWIG(What You See Is What You Get) mode designing. By using the proposed authoring tool, users can make a multimodal presentation without knowing the details of EMPML.

Design and Implementation of A JungGanBo Authoring Tool for Traditional Korean Music (전통악보 정간보를 위한 저작도구의 설계 및 구현)

  • Lee, Sang-Bum;Lee, Yong-Hoon;Choi, Eh-Kwon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.2
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    • pp.550-558
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    • 2010
  • Jungganbo is a writing method for the Korean traditional music. Since writing the Korean music needs to be done by hand and Chinese characters are used, only an expert musician might handle Jungganbo. In this paper, an authoring software tool for Jungganbo is introduced. It is useful for anybody who wants to compose the Korean tradition music with a computer. This tool also enables to standardize writing techniques of Jungganbo because a musical score was done by hands without using an authoring tool. In addition, this authoring tool can be easily used since its environment is very similar to other windows-based programs such as Ms-word and Hwp. Not only the beginners but also the experts can use this authoring tool for their Korean traditional music writing easily.