• Title/Summary/Keyword: image technology

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Manipulation of the Compressed Video for Multimedia Networking : A Bit rate Shaping of the Compressed Video (멀티미디어 네트워킹을 위한 압축 신호상에서 동영상 처리 : 압축 동영상 비트율 변환)

  • 황대환;조규섭;황수용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1908-1924
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    • 2001
  • Interoperability and inter-working in the various network and media environment with different technology background is very important to enlarge the opportunity of service access and to increase the competitive power of service. The ITU-T and advanced counties are planning ahead for provision of GII enabling user to access advanced global communication services supporting multimedia communication applications, embracing all modes of information. In this paper, we especially forced the heterogeneity of end user applications for multimedia networking. The heterogeneity has several technical aspects, like different medium access methods, heterogeneous coding algorithms for audio-visual data and so on. Among these elements, we have been itemized bit rate shaping algorithm on the compressed moving video. Previous manipulations of video has been done on the uncompressed signal domain. That is, compressed video should be converted to linear PCM signal. To do such a procedures, we should decode, manipulate and then encode the video to compressed signal once again. The traditional approach for processing the video signa1 has several critical weak points, requiring complexity to implement, degradation of image quality and large processing delay. The bit rate shaping algorithm proposed in this paper process the manipulation of moving video on the completely compressed domain to cope with above deficit. With this algorithms. we could realized efficient video bit rate shaping and the result of software simulation shows that this method has significant advantage than that of pixel oriented algorithms.

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Fast Median Filtering Algorithms for Real-Valued 2-dimensional Data (실수형 2차원 데이터를 위한 고속 미디언 필터링 알고리즘)

  • Cho, Tai-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.11
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    • pp.2715-2720
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    • 2014
  • Median filtering is very effective to remove impulse type noises, so it has been widely used in many signal processing applications. However, due to the time complexity of its non-linearity, median filtering is often used using a small filter window size. A lot of work has been done on devising fast median filtering algorithms, but most of them can be efficiently applied to input data with finite integer values like images. Little work has been carried out on fast 2-d median filtering algorithms that can deal with real-valued 2-d data. In this paper, a fast and simple median 2-d filter is presented, and its performance is compared with the Matlab's 2-d median filter and a heap-based 2-d median filter. The proposed algorithm is shown to be much faster than the Matlab's 2-d median filter and consistently faster than the heap-based algorithm that is much more complicated than the proposed one. Also, a more efficient median filtering scheme for 2-d real valued data with a finite range of values is presented that uses higher-bit integer 2-d median filtering with negligible quantization errors.

Top-down Hierarchical Clustering using Multidimensional Indexes (다차원 색인을 이용한 하향식 계층 클러스터링)

  • Hwang, Jae-Jun;Mun, Yang-Se;Hwang, Gyu-Yeong
    • Journal of KIISE:Databases
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    • v.29 no.5
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    • pp.367-380
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    • 2002
  • Due to recent increase in applications requiring huge amount of data such as spatial data analysis and image analysis, clustering on large databases has been actively studied. In a hierarchical clustering method, a tree representing hierarchical decomposition of the database is first created, and then, used for efficient clustering. Existing hierarchical clustering methods mainly adopted the bottom-up approach, which creates a tree from the bottom to the topmost level of the hierarchy. These bottom-up methods require at least one scan over the entire database in order to build the tree and need to search most nodes of the tree since the clustering algorithm starts from the leaf level. In this paper, we propose a novel top-down hierarchical clustering method that uses multidimensional indexes that are already maintained in most database applications. Generally, multidimensional indexes have the clustering property storing similar objects in the same (or adjacent) data pares. Using this property we can find adjacent objects without calculating distances among them. We first formally define the cluster based on the density of objects. For the definition, we propose the concept of the region contrast partition based on the density of the region. To speed up the clustering algorithm, we use the branch-and-bound algorithm. We propose the bounds and formally prove their correctness. Experimental results show that the proposed method is at least as effective in quality of clustering as BIRCH, a bottom-up hierarchical clustering method, while reducing the number of page accesses by up to 26~187 times depending on the size of the database. As a result, we believe that the proposed method significantly improves the clustering performance in large databases and is practically usable in various database applications.

Identification of the Protein Function and Comparison of the Protein Expression Patterns of Wheat Addition Lines with Wild Rye Chromosomes (야생 호밀 염색체 첨가 밀 계통의 단백질 발현 양상 비교 분석)

  • Lee, Dae Han;Cho, Kun;Woo, Sun Hee;Cho, Seong-Woo
    • KOREAN JOURNAL OF CROP SCIENCE
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    • v.64 no.4
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    • pp.373-383
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    • 2019
  • The objectives of this study were to compare the protein expression patterns and degrees and identify the protein function of disomic addition lines (DAs) in Leymus racemosus, in order to improve the quality of wheat. Upon SDS-PAGE, L. racemosus showed two major protein bands whereas Chinese Spring (CS) had four major protein bands of high molecular weight. The DA(s) generally showed a similar protein expression pattern to that of CS, because 42 chromosomes were from CS and two chromosomes were from L. racemosus. However, only the L.r[J] line showed two protein bands of between 15 and 20 kDa, like L. racemosus. Image analysis based on 2-DE revealed that L.r[F] had the most upregulated protein spots, whereas L.r[N] had the least upregulated protein spots. For L.r[I], the frequency of the downregulated protein spots was higher than that of the upregulated ones. Using MALDI-TOF MS, the protein function was identified for each protein spot on the 2-DE polyacrylamide gel. The protein spots were classified into 11 groups according to protein function. Among the 11 groups, most protein spots of the DA(s) were identified as proteins related to metabolism. Additionally, unique protein spots of the DA(s) were related to abiotic stressors such as cold and heat. Those proteins are useful for improving wheat quality with resistance against abiotic stressors.

A Study on Replacing Method Global Illumination Using Ambient Occlusion (Ambient Occlusion을 이용한 Global Illumination 대체기법 연구)

  • Park, Jae-Wook;Kim, Yun-Jung
    • Cartoon and Animation Studies
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    • s.36
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    • pp.493-510
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    • 2014
  • From game consoles to TV and Hollywood films, 3D rendering technology is involved in various fields. Up until the late 90s, the computer image rendering method was rasterization that mainly used Phong Shading, and up until recently it was the go-to method for movies and film animation. In the 21st century, the quality provided by Ray Tracing and the development of Global Illumination was much more realistic and thus became popularized. However, despite its growing use in architectural rendering to the markets, Global Illumination in film animation and movies was limited due to its long render time. So, in this thesis, if one were to take the concept from each rendering method and consider it from a mathematical perspective, one could adapt the Ambient Occlusion's equation to the illumination loop equation used in rasterization. This algorithm modification has the capability to reflect the lighting of a diverse array of colors, like in Global Illumination, with a fast render time, as in rasterization, and the example RenderMan Shader is based upon this new algorithm. In conclusion, with Global Illumination's naturalistic lighting and rasterization's rendering speed, the combination of the best points of each is a new method with a short rendering time while producing good quality. I hope animations and films can benefit from this algorithm by the reduction of budget with an overall better quality output in VFX production.

THE STUDY ON MODERN DESIGN REFLECTED NATIONAL DISPOSITION AND CULTURAL CHARACTER - Focused on the re-definition of Korean national disposition and cultural character for design Education - (민족적(民族的) 기질(氣質)과 문화적 성격이 반영되는 현대 디자인에 대한 고찰 - 디자인 교육을 위한 한국의 민족, 문화적 기질의 정의를 중심으로 -)

  • Choi, Sung-Woon;Cho, Eun-Hwan
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.129-138
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    • 2006
  • Design securing a dominant position currently in the global market has shown inherent culture of each country, i.d. national disposition. For instancess, there are Scandinavia emphasizing humanism, America adopting pragmatism, Germany reflecting the rational principle, Spain reflecting the daily an, Italian design being rationalism and impressionism. The members of society shall be under the control of the already formed social-cultural value and character. So culture shall restrict the internal manner of social behaviour and apply pressure to the action of main body. Also culture shall be under the control of social environment and each culture shall be materialized as per the disposition of the members of society. Now korean design has been attracted lots of interests and attention from global market because it is excellent in the aspect of application capability for new technology and also suggests the image of design produced through them. Now Korean design shall run side by side the application for formative element to be recognized by technical design as well as korean identity. So dear definition for national and cultural disposition shall be required to korean design education and design development. These prescribed efforts shall be a shortcut for globalization of korean design.

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A Research for the pattern of the Instrument Panel Design of passenger cars (승용차 인스트루먼트 패널 디자인 유형의 연구)

  • Koo, Sang
    • Archives of design research
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    • v.12 no.4
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    • pp.99-108
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    • 1999
  • The interior space in a passenger car is consisted with many partial elements, and the instrument panel is the most important part from all of them, which is designate the total image of the interior design and the space variation, drivability and safety of the interior space. ] The instrument panel of a passenger car in the early age had the concept of a wall between the engine room and the passenger cabin on which the instrument for the driver were fitted. Therefore the central mounting of the instruments was the typical feature regardless of the position of a driver seat. As the automobiles became more functional with many equipments, driver oriented instrument panel with energy absorbing materials had been developed, and that was the beginning of the various instrument panel design of these days. The recent instrument panels of passenger car have the tendency of going back to the central instrument mounting as it was at the past on a few cars for the strict safety regulation, a new production technology and for the enhanced drivability. It can be summarized into a few results as these with the analysis of a few recent instrument panels. -minimizing the total volume for the better frontal visibility. -energy absorbing and passive structures for the strict impact regulations. -revival of central instrument mounting for the convenience and safety through minimizing the difference of the focal length of a driver.

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A Study on the Droplet Formation of Liquid Metal in Water-Mercury System as a Surrogate of Molten Salt-Liquid Metal System at Room Temperature (용융염-액체금속 계의 대용물인 물-수은 계에서 액체금속 액적의 생성에 대한 연구)

  • Kim, Yong-il;Park, Byung Gi
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.16 no.2
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    • pp.165-172
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    • 2018
  • As an approach for estimation of the droplet size in the molten salt-liquid metal extraction process, a droplet formation experiment at room temperature was conducted to evaluate the applicability of the Scheele-Meister model with water-mercury system as a surrogate that is similar to the molten salt-liquid metal system. In the experiment, droplets were formed through the nozzle and the droplet size was measured using a digital camera and image analysis software. As nozzles, commercially available needles with inner diameters (ID) of 0.018 cm and 0.025 cm and self-fabricated nozzles with 3-holes (ID: 0.0135 cm), 4-holes (ID: 0.0135 cm), and 2-holes (ID: 0.0148 cm) were used. The mercury penetration lengths in the nozzles were 1.3 cm for the needles and 0.5 cm for the self-fabricated nozzles. The droplets formed from each nozzle maintained stable spherical shape up to 20 cm below the nozzle. The droplet size measurements were within a 10% error range when compared to the Scheele-Meister model estimates. The experimental results show that the Scheele-Meister model for droplet size estimation can be applied to nozzles that stably form droplets in a water-mercury system.

New Method Proposal of Animation Screening by using Projection Mapping and Pop-up Book - Hybrid Animation Theater - (팝업북과 프로젝션 맵핑을 이용한 새로운 애니메이션 상영 방식 제안 - Hybrid Animation Theater -)

  • Lim, Kyoung-Hun
    • Cartoon and Animation Studies
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    • s.39
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    • pp.133-156
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    • 2015
  • With development of media and technology animation are seeking a variety of a genre fusion. I would like to propose a new animation screening method using a projection mapping and a popup book. I redesigned the existing method of watching the animation to a new experience by projecting the image on a three-dimensional structure instead a flat screen. This screening method was inspired by preceded works which were made by the fusion of a projection mapping and a popup book. Through analysis of them, I found the merits, shortcomings and clarified the difference of each works. I called this method "Hybrid Animation Theater" because it is fused the various areas - Theater, Projection mapping, Pop-up book, Animation, and Installations, etc. also studied for its architectural features and design. After I designed a prototype to demonstrate the possibilities, the limitations and shortcomings, I could suggest next research directions.

A Study on u-CCTV Fire Prevention System Development of System and Fire Judgement (u-CCTV 화재 감시 시스템 개발을 위한 시스템 및 화재 판별 기술 연구)

  • Kim, Young-Hyuk;Lim, Il-Kwon;Li, Qigui;Park, So-A;Kim, Myung-Jin;Lee, Jae-Kwang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.463-466
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    • 2010
  • In this paper, CCTV based fire surveillance system should aim to development. Advantages and Disadvantages analyzed of Existing sensor-based fire surveillance system and video-based fire surveillance system. To national support U-City, U-Home, U-Campus, etc, spread the ubiquitous environment appropriate to fire surveillance system model and a fire judgement technology. For this study, Microsoft LifeCam VX-1000 using through the capturing images and analyzed for apple and tomato, Finally we used H.264. The client uses the Linux OS with ARM9 S3C2440 board was manufactured, the client's role is passed to the server to processed capturing image. Client and the server is basically a 1:1 video communications. So to multiple receive to video multicast support will be a specification. Is fire surveillance system designed for multiple video communication. Video data from the RGB format to YUV format and transfer and fire detection for Y value. Y value is know movement data. The red color of the fire is determined to detect and calculate the value of Y at the fire continues to detect the movement of flame.

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