• Title/Summary/Keyword: human visual filter

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Physical interpretation of concrete crack images from feature estimation and classification

  • Koh, Eunbyul;Jin, Seung-Seop;Kim, Robin Eunju
    • Smart Structures and Systems
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    • v.30 no.4
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    • pp.385-395
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    • 2022
  • Detecting cracks on a concrete structure is crucial for structural maintenance, a crack being an indicator of possible damage. Conventional crack detection methods which include visual inspection and non-destructive equipment, are typically limited to a small region and require time-consuming processes. Recently, to reduce the human intervention in the inspections, various researchers have sought computer vision-based crack analyses: One class is filter-based methods, which effectively transforms the image to detect crack edges. The other class is using deep-learning algorithms. For example, convolutional neural networks have shown high precision in identifying cracks in an image. However, when the objective is to classify not only the existence of crack but also the types of cracks, only a few studies have been reported, limiting their practical use. Thus, the presented study develops an image processing procedure that detects cracks and classifies crack types; whether the image contains a crazing-type, single crack, or multiple cracks. The properties and steps in the algorithm have been developed using field-obtained images. Subsequently, the algorithm is validated from additional 227 images obtained from an open database. For test datasets, the proposed algorithm showed accuracy of 92.8% in average. In summary, the developed algorithm can precisely classify crazing-type images, while some single crack images may misclassify into multiple cracks, yielding conservative results. As a result, the successful results of the presented study show potentials of using vision-based technologies for providing crack information with reduced human intervention.

Multiple Camera-Based Correspondence of Ground Foot for Human Motion Tracking (사람의 움직임 추적을 위한 다중 카메라 기반의 지면 위 발의 대응)

  • Seo, Dong-Wook;Chae, Hyun-Uk;Jo, Kang-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.8
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    • pp.848-855
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    • 2008
  • In this paper, we describe correspondence among multiple images taken by multiple cameras. The correspondence among multiple views is an interesting problem which often appears in the application like visual surveillance or gesture recognition system. We use the principal axis and the ground plane homography to estimate foot of human. The principal axis belongs to the subtracted silhouette-based region of human using subtraction of the predetermined multiple background models with current image which includes moving person. For the calculation of the ground plane homography, we use landmarks on the ground plane in 3D space. Thus the ground plane homography means the relation of two common points in different views. In the normal human being, the foot of human has an exactly same position in the 3D space and we represent it to the intersection in this paper. The intersection occurs when the principal axis in an image crosses to the transformed ground plane from other image. However the positions of the intersection are different depend on camera views. Therefore we construct the correspondence that means the relationship between the intersection in current image and the transformed intersection from other image by homography. Those correspondences should confirm within a short distance measuring in the top viewed plane. Thus, we track a person by these corresponding points on the ground plane. Experimental result shows the accuracy of the proposed algorithm has almost 90% of detecting person for tracking based on correspondence of intersections.

Global Contrast Enhancement Method for the Digital Image using 2D Filter to Enhance the edges and JND according to the Surrounding Brightness (Edge 강화 2차원 필터와 주변 밝기에 따른 JND를 이용한 영상의 전역적 대비 향상 방법)

  • Kim, Bongsung;Kang, Bongsoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.99-100
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    • 2015
  • Digital image blur occurs due to various environmental conditions at the time of shooting. Blur produces the low-frequency component in the image. This problem worsens the quality of the digital image. To address this issue, contrast improvement methods has been widely studied. 2D filter to enhance the edges is a simple structure with a fast processing speed. However, the sensitivity of the human visual system is different depending on the surrounding brightness locally. Thus, in this paper, we proposed feature-based contrast enhancement method for the digital image using 2D filter to enhance the edges and JND(Just Noticeable Difference) according to the surrounding brightness. We confirmed the result image of proposed method and identified that the contrast is improved.

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Edge Enhanced Halftoning using Spatial Perceptual Properties of Human (인간의 공간 지각 특성을 이용한 에지 강조 컬러 해프토닝)

  • Kwak Nae-Joung;Chang Un-Dong;Song Young-Jun;Kim Dong-Woo
    • The Journal of the Korea Contents Association
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    • v.5 no.3
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    • pp.123-131
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    • 2005
  • Among the digital halftoning, the error diffusion halftoning gives better subjective quality than other halftoning techniques. But it also makes edges of objects blurred. To overcome the defect, this paper proposes the modified error diffusion halftoning algorithm to enhance the edges using the spatial perceptual properties of the human visual system. Using the properties that the human eyes perceive not the pixel's luminance itself but the local average luminance and the information that human eyes perceive spatial variation, the proposed method computes information of edge enhancement(IEE). The IEE is added to the quantizer's input pixel and feeds into the halftoning quantizer. The quantizer produces the halftone image having the enhanced edge. Also this paper proposes the technique that the coefficients of the error diffusion filter are adapted according to the correlation among color components. The computer simulation results show that the proposed method produces finer halftoning images than conventional methods due to the enhanced edges. And the proposed method also preserves similar in edges to original image and reduces some defects such as color impulse and false contours.

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An Efficient Approximation method of Adaptive Support-Weight Matching in Stereo Images (스테레오 영상에서의 적응적 영역 가중치 매칭의 효율적 근사화 방법)

  • Kim, Ho-Young;Lee, Seong-Won
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.902-915
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    • 2011
  • Recently in the area-based stereo matching field, Adaptive Support-Weight (ASW) method that weights matching cost adaptively according to the luminance intensity and the geometric difference shows promising matching performance. However, ASW requires more computational cost than other matching algorithms do and its real-time implementation becomes impractical. By applying Integral Histogram technique after approximating to the Bilateral filter equation, the computational time of ASW can be restricted in constant time regardless of the support window size. However, Integral Histogram technique causes loss of the matching accuracy during approximation process of the original ASW equation. In this paper, we propose a novel algorithm that maintains the ASW algorithm's matching accuracy while reducing the computational costs. In the proposed algorithm, we propose Sub-Block method that groups the pixels within the support area. We also propose the method adjusting the disparity search range depending on edge information. The proposed technique reduces the calculation time efficiently while improving the matching accuracy.

A Wavelet Based Robust Logo Watermarking Algorithm for Digital Content Protection (디지털 콘텐트 보호를 위한 강인한 웨이블릿 기반 로고 워터마킹 알고리즘)

  • Kim, Tae-Jung;Hwang, Jae-Ho;Hong, Choong-Seon
    • Journal of Internet Computing and Services
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    • v.9 no.1
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    • pp.33-41
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    • 2008
  • Due to the advantage of wavelet transform such as the compatibility with JPEG2000, multi-resolution decomposition, and application of HVS(Human Visual System), watermarking algorithm based on wavelet transform (DWT) is recently mast interesting research subject. However, mast of researches are focused on theoretical aspects for the robustness rather than practical usage, and. may be not suitable too much complicated to use in practice. In this paper, robust logo watermarking algorithm based on DWT is proposed for large and huge data processing. The proposed method embeds the logo watermark by mapping of $8{\times}8$ blocks in order of the number of '1' of the original image and the randomized watermark image with LFSR. The original image is transformed by 2 level wavelet. The experimental results shows that the watermark is embedded successfully, and the proposed algorithm has the valuable robustness from the image processing like JPEG compression, low pass filter, high pass filter and changes in brightness and contrast.

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Effective Nonlinear Filters with Visual Perception Characteristics for Extracting Sketch Features (인간시각 인식특성을 지닌 효율적 비선형 스케치 특징추출 필터)

  • Cho, Sung-Mok;Cho, Ok-Lae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.1 s.39
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    • pp.139-145
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    • 2006
  • Feature extraction technique in digital images has many applications such as robot vision, medical diagnostic system, and motion video transmission, etc. There are several methods for extracting features in digital images for example nonlinear gradient, nonlinear laplacian, and entropy convolutional filter. However, conventional convolutional filters are usually not efficient to extract features in an image because image feature formation in eyes is more sensitive to dark regions than to bright regions. A few nonlinear filters using difference between arithmetic mean and harmonic mean in a window for extracting sketch features are described in this paper They have some advantages, for example simple computation, dependence on local intensities and less sensitive to small intensity changes in very dark regions. Experimental results demonstrate more successful features extraction than other conventional filters over a wide variety of intensity variations.

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Mobile Robot Localization in Geometrically Similar Environment Combining Wi-Fi with Laser SLAM

  • Gengyu Ge;Junke Li;Zhong Qin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.5
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    • pp.1339-1355
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    • 2023
  • Localization is a hot research spot for many areas, especially in the mobile robot field. Due to the weak signal of the global positioning system (GPS), the alternative schemes in an indoor environment include wireless signal transmitting and receiving solutions, laser rangefinder to build a map followed by a re-localization stage and visual positioning methods, etc. Among all wireless signal positioning techniques, Wi-Fi is the most common one. Wi-Fi access points are installed in most indoor areas of human activities, and smart devices equipped with Wi-Fi modules can be seen everywhere. However, the localization of a mobile robot using a Wi-Fi scheme usually lacks orientation information. Besides, the distance error is large because of indoor signal interference. Another research direction that mainly refers to laser sensors is to actively detect the environment and achieve positioning. An occupancy grid map is built by using the simultaneous localization and mapping (SLAM) method when the mobile robot enters the indoor environment for the first time. When the robot enters the environment again, it can localize itself according to the known map. Nevertheless, this scheme only works effectively based on the prerequisite that those areas have salient geometrical features. If the areas have similar scanning structures, such as a long corridor or similar rooms, the traditional methods always fail. To address the weakness of the above two methods, this work proposes a coarse-to-fine paradigm and an improved localization algorithm that utilizes Wi-Fi to assist the robot localization in a geometrically similar environment. Firstly, a grid map is built by using laser SLAM. Secondly, a fingerprint database is built in the offline phase. Then, the RSSI values are achieved in the localization stage to get a coarse localization. Finally, an improved particle filter method based on the Wi-Fi signal values is proposed to realize a fine localization. Experimental results show that our approach is effective and robust for both global localization and the kidnapped robot problem. The localization success rate reaches 97.33%, while the traditional method always fails.

Content-Based Image Retrieval Using Combined Color and Texture Features Extracted by Multi-resolution Multi-direction Filtering

  • Bu, Hee-Hyung;Kim, Nam-Chul;Moon, Chae-Joo;Kim, Jong-Hwa
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.464-475
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    • 2017
  • In this paper, we present a new texture image retrieval method which combines color and texture features extracted from images by a set of multi-resolution multi-direction (MRMD) filters. The MRMD filter set chosen is simple and can be separable to low and high frequency information, and provides efficient multi-resolution and multi-direction analysis. The color space used is HSV color space separable to hue, saturation, and value components, which are easily analyzed as showing characteristics similar to the human visual system. This experiment is conducted by comparing precision vs. recall of retrieval and feature vector dimensions. Images for experiments include Corel DB and VisTex DB; Corel_MR DB and VisTex_MR DB, which are transformed from the aforementioned two DBs to have multi-resolution images; and Corel_MD DB and VisTex_MD DB, transformed from the two DBs to have multi-direction images. According to the experimental results, the proposed method improves upon the existing methods in aspects of precision and recall of retrieval, and also reduces feature vector dimensions.

A Conceptual Study on Sensibility of Space Design (공간디자인의 감성에 대한 개념적 연구)

  • Lee, Sung-Mi
    • Korean Institute of Interior Design Journal
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    • v.17 no.1
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    • pp.102-109
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    • 2008
  • Recently, as emotional elements have been applied to many fields including marketing, architecture, and design, new understanding on and interest in sensibility are emerging. The sensibility, as opposite meaning to the reason, has been excluded from academic object, and researches in sensibility have been diversified for the meaning, scope, application methods and even application target of sensibility without consistency. This study aims to redefine meaning of sensibility by examining documents related to sensibility, and to examine the features of sensibility in design, especially in space design. Consequently, sensibility was defined to function as a filter which deals with numerous stimulative informations intuitively and uniformly while human gives significance to a stimulus. According to the examination on apparent features of sensibility and studies of sensibility engineering, the sensibility occurs not only by visual and physical stimulus but also by meaningful stimulus, and both are known to have mutual influence on each other. In space design, spaces of many purposes can be categorized into the spaces of routine and out of routine following the empirical time, and physical stimulus and interesting factor pursued by these spaces are inversely proportional. This study is meaningful insofar as it enabled to explain interaction between physical stimulus, meaning, and other factors within sensibility as a comprehensive concept by redefining its concept.