• 제목/요약/키워드: flexible memory

검색결과 139건 처리시간 0.024초

3D 그래픽 프로세서에서 효율적인 명령어를 위한 가변길이 명령어 설계 (Design of a Variable-Length Instruction for the Effective Usability Instruction in 3D Graphics Processor)

  • 김우영;이보행;이광엽;곽재창
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2008년도 춘계종합학술대회 A
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    • pp.281-284
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    • 2008
  • 최근 OpenGL ES 2.0이 개정됨에 따라 모바일 기기에 Shader 3.0모델을 지원 가능한 프로세서가 요구된다. 이 쉐이더 3.0 모델의 지원과 관련하여 명령어의 길이의 증가가 필요하고, 이는 메모리 용량의 증가를 초래한다. 본 논문에서는 가변길이 구조와 유닛구조를 채택한 새로운 명령어 구조를 제안한다. 이 명령어 구조는 쉐이더 3.0 모델을 지원하고 명령어 필드 낭비를 줄일 수 있도록 최대 4개의 32비트 유닛 명령어가 가변적으로 조합되어 수행된다.

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UbiFOS: A Small Real-Time Operating System for Embedded Systems

  • Ahn, Hee-Joong;Cho, Moon-Haeng;Jung, Myoung-Jo;Kim, Yong-Hee;Kim, Joo-Man;Lee, Cheol-Hoon
    • ETRI Journal
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    • 제29권3호
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    • pp.259-269
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    • 2007
  • The ubiquitous flexible operating system (UbiFOS) is a real-time operating system designed for cost-conscious, low-power, small to medium-sized embedded systems such as cellular phones, MP3 players, and wearable computers. It offers efficient real-time operating system services like multi-task scheduling, memory management, inter-task communication and synchronization, and timers while keeping the kernel size to just a few to tens of kilobytes. For flexibility, UbiFOS uses various task scheduling policies such as cyclic time-slice (round-robin), priority-based preemption with round-robin, priority-based preemptive, and bitmap. When there are less than 64 tasks, bitmap scheduling is the best policy. The scheduling overhead is under 9 ${\mu}s$ on the ARM926EJ processor. UbiFOS also provides the flexibility for user to select from several inter-task communication techniques according to their applications. We ported UbiFOS on the ARM9-based DVD player (20 kB), the Calm16-based MP3 player (under 7 kB), and the ATmega128-based ubiquitous sensor node (under 6 kB). Also, we adopted the dynamic power management (DPM) scheme. Comparative experimental results show that UbiFOS could save energy up to 30% using DPM.

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Exploitation of IP-based Intelligent Networked Measuring and Control Device and System

  • Liu, Gui-Xiong;Luo, Yi;Fang, Xiao-Dong
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1235-1239
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    • 2003
  • On the base of network frame and protocol system of Ethernet the networked sensing technology based on Ethernet is studied and the design principles of industrial Ethernet measurement of control system is put forward, and the general structure model is built in the paper. An eight-bit economical MCU scheme is proposed, and a general scheme of distributed intelligent networked measuring and control equipment based on TCP/IP is designed too. A compact TCP/IP protocol stack are successfully implemented in eight-bit MCU. With C51 program language, method of modularized programming is applied in soft design. The problem of in-system modifying measuring and control strategy of its system is solved successfully by assigning memory dynamically and saving parameter with EEPROM, and it makes the intelligent networked measurement and control system can explain and analyses control strategy from PC. Experiment result shows that, the research of intelligent networked measurement and control equipment and system base on TCP/IP is successful, with flexible network, convenient usage, and good commonality.

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The Effect of Thermal Annealing Process on Fermi-level Pinning Phenomenon in Metal-Pentacene Junctions

  • Cho, Hang-Il;Park, Jin-Hong
    • 한국진공학회:학술대회논문집
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    • 한국진공학회 2016년도 제50회 동계 정기학술대회 초록집
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    • pp.290.2-290.2
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    • 2016
  • Recently, organic thin-film transistors have been widely researched for organic light-emitting diode panels, memory devices, logic circuits for flexible display because of its virtue of mechanical flexibility, low fabrication cost, low process temperature, and large area production. In order to achieve high performance OTFTs, increase in accumulation carrier mobility is a critical factor. Post-fabrication thermal annealing process has been known as one of the methods to achieve this by improving the crystal quality of organic semiconductor materials In this paper, we researched the properties of pentacene films with X-Ray Diffraction (XRD) and Atomic Force Microscope (AFM) analyses as different annealing temperature in N2 ambient. Electrical characterization of the pentacene based thin film transistor was also conducted by transfer length method (TLM) with different annealing temperature in Al- and Ti-pentacene junctions to confirm the Fermi level pinning phenomenon. For Al- and Ti-pentacene junctions, is was found that as the surface quality of the pentacene films changed as annealing temperature increased, the hole-barrier height (h-BH) that were controlled by Fermi level pinning were effectively reduced.

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SRP 를 기반으로 하는 8K 프로그래머블 멀티미디어 플랫폼 (8K Programmable Multimedia Platform based on SRP)

  • 이원창;김민수;송준호;김재현;이시화
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2014년도 하계학술대회
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    • pp.163-165
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    • 2014
  • In this paper, we propose a world's first programmable video processing platform for video quality enhancement of 8K ($7680{\times}4320$) UHD (Ultra High Definition) TV at 60 frames per second. To support huge computation and memory bandwidth of video quality enhancement for 8K resolution, the proposed platform has unique features like symmetric multi-cluster architecture for data partitioning, ring data-path between clusters to support data pipelining, on-the-fly processing architecture to reduce DDR bandwidth, flexible hardware to accelerating common kernel in video enhancement algorithms. In addition to those features, general programmability of SRP (Samsung reconfigurable processor) as main core of the proposed platform makes it possible to upgrade continuously video enhancement algorithm even after the platform is fixed. This ability is very important because algorithms for 8K DTV is under development. The proposed sub-system has been embedded into SoC (System on Chip) and new 8K UHD TV using the programmable SoC is expected at CES2015 for the first time in the world.

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과학기술위성 3호를 위한 스페이스와이어 링크 인터페이스 구현 (Implementation of SpaceWire Link Interface for STSAT-3)

  • 류상문
    • 한국항공우주학회지
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    • 제38권9호
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    • pp.925-932
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    • 2010
  • 스페이스와이어는 우주비행체 구성 요소들 간의 고속 정보 전달을 위하여 링크 또는 네트워크 형태로 연결시켜주는 표준으로서 기존의 방식보다 저렴한 비용에 뛰어난 성능을 발휘하도록 고안되었다. 스페이스와이어는 ESA, NASA 그리고 JAXA의 다수의 우주개발 프로그램에 적용되었고 향후 국내의 인공위성 개발 프로그램에 적용될 것이다. 스페이스와이어 기술을 효과적으로 유연하게 적용하기 위해서는 관련 기술의 확보가 필수적이다. 본 논문은 과학기술위성 3호의 대용량 메모리 유닛에 적용되는 스페이스와이어 링크 인터페이스의 개발 결과에 관해 소개한다.

Converting Interfaces on Application-specific Network-on-chip

  • Han, Kyuseung;Lee, Jae-Jin;Lee, Woojoo
    • JSTS:Journal of Semiconductor Technology and Science
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    • 제17권4호
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    • pp.505-513
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    • 2017
  • As mobile systems are performing various functionality in the IoT (Internet of Things) era, network-on-chip (NoC) plays a pivotal role to support communication between the tens and in the future potentially hundreds of interacting modules in system-on-chips (SoCs). Owing to intensive research efforts more than a decade, NoCs are now widely adopted in various SoC designs. Especially, studies on application-specific NoCs (ASNoCs) that consider the heterogeneous nature of modern SoCs contribute a significant share to use of NoCs in actual SoCs, i.e., ASNoC connects non-uniform processing units, memory, and other intellectual properties (IPs) using flexible router positions and communication paths. Although it is not difficult to find the prior works on ASNoC synthesis and optimization, little research has addressed the issues how to convert different protocols and data widths to make a NoC compatible with various IPs. Thus, in this paper, we address important issues on ASNoC implementation to support and convert multiple interfaces. Based on the in-depth discussions, we finally introduce our FPGA-proven full-custom ASNoC.

OpenGL ES 2.0 API 기반 가변길이 명령어 설계 (Design of a Variable-Length Instruction based on a OpenGL ES 2.0 API)

  • 이광엽
    • 전기전자학회논문지
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    • 제12권2호
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    • pp.118-123
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    • 2008
  • 최근 Khronos에서 OpenGL ES 2.0 API 표준을 배포 하면서 임베디드 시스템의 그래픽 프로세서에서 능률적인 쉐이더 프로그램이 가능하게 되었다. 그 결과 모바일 기기에서도 OpenGL ES 2.0을 지원하는 그래픽 프로세서를 요구하게 되었다. OpenGL ES 2.0을 지원하기 위해서 명령어의 길이의 증가가 요구되고, 이는 메모리 용량의 증가를 초래한다. 본 논문에서는 효율적으로 명령어를 사용하는 새로운 명령어를 제안한다. 이 명령어는 가변 길이 방법과 유닛구조를 채택한 명령어 구조이다. 제안된 명령어 구조는 OpenGL ES 2.0 API를 지원하고 명령어 필드 낭비를 줄일 수 있도록 최대 4개의 32비트 유닛 명령어가 가변적으로 조합되어 수행된다.

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Adaptive Fuzzy 제어기를 이용한 Embedded 시스템 기반의 기능성 고분자 구동체의 이중제어에 관한 연구 (A Study on Multi-Vehicle Control of Electro Active Polymer Actuator based on Embedded System using Adaptive Fuzzy Controller)

  • 김태형;김훈모
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 추계학술대회 논문집
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    • pp.307-310
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    • 1997
  • In case of environment requiring safety such as human body and requiring flexible shape, a conventional mechanical actuator system does not satisfy requirement. Therefore, in order to solve this problem, a research of various smart material such as EAP (Electro Active Polymer), EAC (Electro Active Ceramic) and SMA (Shape Memory Alloy) is in progress. Recently, the highest preferring material among various smart material is EP (Electrostictive Polymer), because it has very fast response time, poerful force and large displacement. The previous researches have been studied properties of polymer and simple control, but present researches are studied a polymer actuator. An EP (Electostrictive Polymer) actuator has properties which change variably as shape and environmental condition. Therefore, in order to coincide with a user's purpose, it is important not only to decide a shape of actuator and mechanical design but also to investigate a efficient controller. In this paper, we constructed the control logic with an adaptive fuvy algorithm which depends on the physical properties of EP that has a dielectric constant depending on time.

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Reliability-Based Iterative Proportionality-logic Decoding of LDPC Codes with Adaptive Decision

  • Sun, Youming;Chen, Haiqiang;Li, Xiangcheng;Luo, Lingshan;Qin, Tuanfa
    • Journal of Communications and Networks
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    • 제17권3호
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    • pp.213-220
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    • 2015
  • In this paper, we present a reliability-based iterative proportionality-logic decoding algorithm for two classes of structured low-density parity-check (LDPC) codes. The main contributions of this paper include: 1) Syndrome messages instead of extrinsic messages are processed and exchanged between variable nodes and check nodes, which can reduce the decoding complexity; 2) a more flexible decision mechanism is developed in which the decision threshold can be self-adjusted during the iterative process. Such decision mechanism is particularly effective for decoding the majority-logic decodable codes; 3) only part of the variable nodes satisfying the pre-designed criterion are involved for the presented algorithm, which is in the proportionality-logic sense and can further reduce the computational complexity. Simulation results show that, when combined with factor correction techniques and appropriate proportionality parameter, the presented algorithm performs well and can achieve fast decoding convergence rate while maintaining relative low decoding complexity, especially for small quantized levels (3-4 bits). The presented algorithm provides a candidate for those application scenarios where the memory load and the energy consumption are extremely constrained.