• Title/Summary/Keyword: exploit

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Parallel Generation of NC Tool Paths for Subdivision Surfaces

  • Dai Junfu;Wang Huawei;Qin Kaihuai
    • International Journal of CAD/CAM
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    • v.4 no.1
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    • pp.47-53
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    • 2004
  • The subdivision surface is the limit of recursively refined polyhedral mesh. It is quite intuitive that the multi-resolution feature can be utilized to simplify generation of NC (Numerical Control) tool paths for rough machining. In this paper, a new method of parallel NC tool path generation for subdivision surfaces is presented. The basic idea of the method includes two steps: first, extending G-Buffer to a strip buffer (called S-Buffer) by dividing the working area into strips to generate NC tool paths for objects of large size; second, generating NC tool paths by parallel implementation of S-Buffer based on MPI (Message Passing Interface). Moreover, the recursion depth of the surface can be estimated for a user-specified error tolerance, so we substitute the polyhedral mesh for the limit surface during rough machining. Furthermore, we exploit the locality of S-Buffer and develop a dynamic division and load-balanced strategy to effectively parallelize S-Buffer.

Performance Evaluation for Multicasting Video over OpenFlow-based Small-scale Network

  • Thi, Thuyen Minh;Huynh, Thong;Kong, In-Yeup;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1084-1091
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    • 2014
  • When demand for transmitting multimedia data increases, network congestion is more likely to occur and users will suffer high loss rate as well as high delay. In order to enhance quality-of-service (QoS) of video multicasting, we need to raise transmission reliability and reduce end-to-end delay. This paper proposes a routing mechanism for a OpenFlow-based small-scale network in order to multicast video reliably with low delay. In our method, multipath routing will be applied to Multiple Description (MD) Coded video to exploit its multi-description property. Through performance evaluation, our method shows improvement on loss rate, delay and video distortion.

Efficient Use of MPEG-7 Edge Histogram Descriptor

  • Won, Chee-Sun;Park, Dong-Kwon;Park, Soo-Jun
    • ETRI Journal
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    • v.24 no.1
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    • pp.23-30
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    • 2002
  • MPEG-7 Visual Standard specifies a set of descriptors that can be used to measure similarity in images or video. Among them, the Edge Histogram Descriptor describes edge distribution with a histogram based on local edge distribution in an image. Since the Edge Histogram Descriptor recommended for the MPEG-7 standard represents only local edge distribution in the image, the matching performance for image retrieval may not be satisfactory. This paper proposes the use of global and semi-local edge histograms generated directly from the local histogram bins to increase the matching performance. Then, the global, semi-global, and local histograms of images are combined to measure the image similarity and are compared with the MPEG-7 descriptor of the local-only histogram. Since we exploit the absolute location of the edge in the image as well as its global composition, the proposed matching method can retrieve semantically similar images. Experiments on MPEG-7 test images show that the proposed method yields better retrieval performance by an amount of 0.04 in ANMRR, which shows a significant difference in visual inspection.

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Terrain Geometry from Monocular Image Sequences

  • McKenzie, Alexander;Vendrovsky, Eugene;Noh, Jun-Yong
    • Journal of Computing Science and Engineering
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    • v.2 no.1
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    • pp.98-108
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    • 2008
  • Terrain reconstruction from images is an ill-posed, yet commonly desired Structure from Motion task when compositing visual effects into live-action photography. These surfaces are required for choreography of a scene, casting physically accurate shadows of CG elements, and occlusions. We present a novel framework for generating the geometry of landscapes from extremely noisy point cloud datasets obtained via limited resolution techniques, particularly optical flow based vision algorithms applied to live-action video plates. Our contribution is a new statistical approach to remove erroneous tracks ('outliers') by employing a unique combination of well established techniques-including Gaussian Mixture Models (GMMs) for robust parameter estimation and Radial Basis Functions (REFs) for scattered data interpolation-to exploit the natural constraints of this problem. Our algorithm offsets the tremendously laborious task of modeling these landscapes by hand, automatically generating a visually consistent, camera position dependent, thin-shell surface mesh within seconds for a typical tracking shot.

An Efficient OCT Architecture for Image Compression Applications (영상 압축 응용분야를 위한 DCT 아키텍처 개발)

  • Yu, Sung-Wook
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.57 no.6
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    • pp.1069-1074
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    • 2008
  • This paper presents an efficient architecture for $2^n$-point DCT algorithm. The proposed approach makes use of the fact that, in most DCT applications, the scaling operation in the DCT unit can be eliminated and combined with the scaling operation in the quantizer unit. This important property is efficiently exploited with the CORDIC(COordinate Rotation DIgital Computer) algorithm to produce a regular architecture suitable for VLSI implementation. Although there have been several attempts to exploit CORDIC algorithm in developing DCT architectures, the proposed approach provides the most efficient way for scaled DCT applications by completely eliminating the scale factor compensation.

VLSI-Implementation of the Virtual Scheduling Algorithm (Virtual Scheduling Algorithm의 VLSI 구현)

  • 전만영;박홍식
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.1
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    • pp.144-154
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    • 1996
  • Proposed numerous algorithms for the policing function have mainly focused on their performances. Besides their performance evaluation, however, the VLSI-implementation of these algorithms is worth consideration as well. Although, no algorithms for the policing function have been standardized up to now, ITU-T I.371 suggests two examples of algorithms, the Virtual Scheduling Algorithm (VSA) and the Continuous State Leaky Bucket algorithm. In this paper, we suggest the architecture of a policing device implementing the VSA among various algorithms for the peak cell rate policing and discuss some issues on the implementation. We also present how to select the policing modes of the two devices used to realize various policing schemes and show the experimental results obtained under four different peak cell rate values to confirm that the device performs the policing function satisfactorily. We exploit the priority encoder to run the algorithm in parallel instead of sequentially, which reduces the operation time to a great extent.

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Cubes with lattics-point vertices (수격자점을 꼭지점으로 갖는 정육면체의 개수 -지오보드의 활용-)

  • 이만근
    • Journal of Educational Research in Mathematics
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    • v.8 no.1
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    • pp.137-144
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    • 1998
  • A common geoboard puzzel serves as the point of departure for an investigation that lends itself to whole-group discussion with a class of prospective secondary school teachers. Students are provided with opportunities to devise and carry out problem-solving strategies (called 'heuristics' by Polya); exploit inerrelationships among geometry, arithmetic and algebra; formulate generalizations and conjectures; plan and execute an computational project; construct mathematical arguments to establish theorems; and find counter-examples to dispose of a false conjecture. In recent tears, Eugene F. Krause wrote two papers having the same title except for the numeral In that papers he arrives at an theorem about the sizes of squares with lattice point vertices in the coordinate plane, In this paper we follow a different path genearlization to coordinate 3-space

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Applying a Tracing Method to Compute Swept Volumes Generated by Free-form Objects in Screw Motions (스크류운동을 하는 자유형상 물체의 스웹볼륨 계산을 위한 추적법의 응용)

  • Kim, Hyoung-Q;Kim, Jay-Jung
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.2
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    • pp.106-114
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    • 2010
  • The swept volume, the region of a moving object, is applied in many fields such as valid paths for motions of tools, visualization in robot paths and interference tests for parts assembling or disjointing. The shape of a swept volume depends on an generators computed with normal vectors of an object and velocity vectors of a motion. Although free-from surfaces are widely used to represent geometric models in CAD, computing the generators for a free-form object is a formidable task. Previous approaches exploit the closed form expressions of generators but limited to planer or quadric faces. In this paper, we propose the algorithm to compute swept volumes generated by free-form objects in screw motions. For the algorithm a tracing method is applied to the computation of generators. It considers curvatures of surfaces of an object to increase the computational accuracy. We implemented our algorithm in the CATIA V.5 environment to test the validity of our algorithm and to generate examples.

Parallel Simulation of Cellular Automaton Models using a Cell Packing Scheme (원소 밀집을 이용한 원소오토마타 모델의 병렬 시뮬레이션)

  • Seong, Yeong-Rak
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.4
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    • pp.883-891
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    • 1998
  • This paper proposes a scheme to exploit SIMD parallelism in the simulation of Cellular Automata models. The basic idea is to increase the utilization of an ALU in the underlying computer and to reduce simulation time by exploiting the parallelism. Thus, several cells are packed into a computer word and transit their state together. To show the performance of the proposed simulation scheme, two Cellular Automata models are simulated under three distinct hardware environments. The results show considerably high simulation speed-up for every case. Especially, the simulation speedup with the proposed simulation scheme reaches nearly 20 times in the best case.

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Polymeric Nano-materials: Applications & Research Trends (고분자 나노 소재의 응용 및 연구 현황)

  • 박영준
    • Journal of the Society of Cosmetic Scientists of Korea
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    • v.28 no.2
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    • pp.55-57
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    • 2002
  • The fabrication, characterization and manipulation of nanosystems brings together physics, chemistry, materials science and biology in an unprecedented way, Phenomena occurring in such systems are fundamental to the workings of electronic devices, but also to living organisms. The ability to fabricate nanostructures is essential in the further development of functional devices that incorporate nanoscale features. Even more essential is the ability to introduce a wide range of chemical and materials flexibility into these structures to build up more complex nanostructures that can ultimately rival biological nanosystems. In this respect, polymers are potentially ideal nanoscale building blocks because of their length scale, well-defined architecture, controlled synthesis, ease of processing and wide range of chemical functionality that can be incorporated. In this presentation, we will look at a number of promising polymer-based nanofabrication strategies that have been developed recently, with an emphasis on those techniques that incorporate nanostructured polymers into devices and that exploit intrinsic polymer properties.