• Title/Summary/Keyword: emotion technology

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A Movie Recommendation Method based on Emotion Ontology (감정 온톨로지 기반의 영화 추천 기법)

  • Kim, Ok-Seob;Lee, Seok-Won
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1068-1082
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    • 2015
  • Due to the rapid advancement of the mobile technology, smart phones have been widely used in the current society. This lead to an easier way to retrieve video contents using web and mobile services. However, it is not a trivial problem to retrieve particular video contents based on users' specific preferences. The current movie recommendation system is based on the users' preference information. However, this system does not consider any emotional means or perspectives in each movie, which results in the dissatisfaction of user's emotional requirements. In order to address users' preferences and emotional requirements, this research proposes a movie recommendation technology to represent a movie's emotion and its associations. The proposed approach contains the development of emotion ontology by representing the relationship between the emotion and the concepts which cause emotional effects. Based on the current movie metadata ontology, this research also developed movie-emotion ontology based on the representation of the metadata related to the emotion. The proposed movie recommendation method recommends the movie by using movie-emotion ontology based on the emotion knowledge. Using this proposed approach, the user will be able to get the list of movies based on their preferences and emotional requirements.

Development of Emotion Contents Recommender System for Improvement of Sentimental Status (감정 및 정서상태 전이를 위한 감성 컨텐츠 추천 시스템 개발)

  • Park, Myon-Woong;Ha, Sung-Do;Jeong, Do-Un;Lyoo, In-Kyoon;Ahn, Seong-Min
    • Science of Emotion and Sensibility
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    • v.10 no.1
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    • pp.1-11
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    • 2007
  • An Infotainment Service intended to enhance the human emotion is introduced in this paper. The service is to be installed on the robot helping elderly persons to live comfortable and enjoyable life. The research started with defining the undesirable status of emotion in everyday life, and the psychological skills to cope with the status were sought about. Then, a methodology for providing emotion contents reflecting the coping skill has been suggested. Based on the Cognitive Behavior Therapy, the coping skill is used to edit animation clips. A movie recommendation system to utilize the edited animation clips has been being developed. A series of process for developing the system is described, where the emotion elements are taken into consideration in addition to the user preference as the criterion for recommendation.

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Human Emotion Recognition based on Variance of Facial Features (얼굴 특징 변화에 따른 휴먼 감성 인식)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.4
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    • pp.79-85
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    • 2017
  • Understanding of human emotion has a high importance in interaction between human and machine communications systems. The most expressive and valuable way to extract and recognize the human's emotion is by facial expression analysis. This paper presents and implements an automatic extraction and recognition scheme of facial expression and emotion through still image. This method has three main steps to recognize the facial emotion: (1) Detection of facial areas with skin-color method and feature maps, (2) Creation of the Bezier curve on eyemap and mouthmap, and (3) Classification and distinguish the emotion of characteristic with Hausdorff distance. To estimate the performance of the implemented system, we evaluate a success-ratio with emotional face image database, which is commonly used in the field of facial analysis. The experimental result shows average 76.1% of success to classify and distinguish the facial expression and emotion.

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Ahn Min-young's Jade-like Sijo, Emotion Coding by Orchid

  • Park, Inkwa
    • International Journal of Advanced Culture Technology
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    • v.7 no.1
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    • pp.199-208
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    • 2019
  • Today, mankind is falling in serious stress. So there are various way that heal men as human psychology, philosophy, medical science etc. And in recent years, interest in literature therapy has been focused to heal the human sense of spirit. In the future, we will be able to treat our spirit sense with AI Emotion. The treatment process can be induced by the system of emotion coding which AI Emotion deliver Emotion signals to Human body. For this study, we used the Ahn Min-young's Sijo. The reason is that his Sijo is useful this study of the Emotion Coding. As the result, Ahn Min-young's emotion coding created the codes as if amino acid codes. We must continue this research. Then our literature therapy could grow and contribute to human well-being.

A Design of real sound recommendation service based-on User's preference, emotion and circumstance (사용자 취향, 감성 및 상황인지 기반 음원 추천 서비스 구현)

  • Jung, Jong-Jin;Lim, Tae-Beom;Lee, Seok-Pil
    • Annual Conference of KIPS
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    • 2011.04a
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    • pp.689-691
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    • 2011
  • Due to the rapid development of Information and communication, the technology of multimedia presentation technology is evolving into the service that user can actively, realistically enjoy and play based on user's preference and taste not only for User's passive service. Especially, the industry related the realistic multimedia service that supports targeting Human emotion with the property of Human hearing is expected to be formed of the high value-added premium market. Audio technology is affected on human's emotion and the viewing environment around than video technology. Also the audio technology compared to video technology is a research part that appeals to human emotion and emphasize on psychological aspects. With this viewpoint, the development of intelligent and realistic audio technology needs highly specialty. In this study, "intelligent real-sound presentation technology" that support high quality and realistic audio and the "core technologies" that are composing of this will be introduced.

Emotion-Based Control

  • Ko, Sung-Bum;Lim, Gi-Young
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.306-311
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    • 2000
  • We, Human beings, use both powers of reason and emotion simultaneously, which surely help us to obtain flexible adaptability against the dynamic environment. We assert that this principle can be applied into the general system. That is, it would be possible to improve the adaptability by covering a digital oriented information processing system with analog oriented emotion layer. In this paper, we proposed a vertical slicing model with an emotion layer in it. And we showed that the emotion-based control allows us to improve the adaptability of a system at least under some conditions.

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A Study on Analysis of Cases of Application of Emotion Architecture (Emotion Architecture 적용 사례 분석에 관한 연구)

  • 윤호창;오정석;전현주
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.447-453
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    • 2003
  • Emotion Technology is used in many field such as computer A.I., graphics, robot, and interaction with agent. We focus on the theory, the technology and the features in emotion application. Firstly in the field of theory, there are psychological approach, behavior-based approach, action-selection approach. Secondly in the field of implementation technologies use the learning algorithm, self-organizing map of neural network and fuzzy cognition maps. Thirdly in the field of application, there are software agent, agent robot and entrainment robot. In this paper, we research the case of application and analyze emotion architecture.

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Emotion Coding of Sijo Crying Cuckoo at the Empty Mountain (시조 「공산에 우는 접동」의 감정 코딩)

  • Park, Inkwa
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.13-20
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    • 2019
  • This study aims to study the codes that can code the Sijo's emotional codes into AI and use them in literature therapy. In this study, we conducted emotional coding of the Sijo Crying Cuckoo at the Empty Mountain. As a result, the Emotion Codon was able to indicate the state of sadness catharsis. This implanting of the Sijo's emotional codes into Emotion Codon is like implanting human emotions into AI. If the basic emotion codes are implanted in the Emotion Codon and induced of AI's self-learning, We think AI can combine various emotions that occur in the human body. AI can then replace human emotions, which can be useful in treating of human emotions. It is believed that continuing this study will induce human emotions to heal the mind and spirit.

Use of Word Clustering to Improve Emotion Recognition from Short Text

  • Yuan, Shuai;Huang, Huan;Wu, Linjing
    • Journal of Computing Science and Engineering
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    • v.10 no.4
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    • pp.103-110
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    • 2016
  • Emotion recognition is an important component of affective computing, and is significant in the implementation of natural and friendly human-computer interaction. An effective approach to recognizing emotion from text is based on a machine learning technique, which deals with emotion recognition as a classification problem. However, in emotion recognition, the texts involved are usually very short, leaving a very large, sparse feature space, which decreases the performance of emotion classification. This paper proposes to resolve the problem of feature sparseness, and largely improve the emotion recognition performance from short texts by doing the following: representing short texts with word cluster features, offering a novel word clustering algorithm, and using a new feature weighting scheme. Emotion classification experiments were performed with different features and weighting schemes on a publicly available dataset. The experimental results suggest that the word cluster features and the proposed weighting scheme can partly resolve problems with feature sparseness and emotion recognition performance.

The Effect of Social-Emotional Competency on College Students in South Korea

  • KIM, Eun-Jung
    • Educational Technology International
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    • v.22 no.1
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    • pp.87-109
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    • 2021
  • The purpose of this study was to understand the influence of the level of social emotional competence of college students on their achievement emotion, life satisfaction, and academic achievement. To this end, a survey was conducted with 301 college students in the Busan and Gyeongnam areas of Korea in 2019. The students were divided into high, medium, and low levels according to social emotional competence. Then, on the basis of these divisions, their achievement emotion, life satisfaction, and academic achievement were compared with oneway ANOVA. The results indicated that students with high social emotional competence had higher average scores in positive achievement emotion: enthusiasm, hope, and pride; lower average scores in negative achievement emotion: anger, anxiety, shame, frustration, and boredom; and higher average scores in life satisfaction, and academic achievement compared to the group with middle and low social emotional competence. Based on the results, this article discusses considerations and recommendations for follow-on studies. It also highlights the need for social emotional competence education in Korea against the backdrop of intense pressure on students to perform well academically and a culture where emotion is not freely expressed.