• Title/Summary/Keyword: educational tool

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A Study on Interface Design for Improving Web Accessibility of Color Blindness Using Analysis of Educational Web Sites (교육용 웹사이트 분석을 통한 색각이상자 웹접근성 향상을 위한 인터페이스 설계 연구)

  • Choi, Yu-Jin;Jun, Woo-Chun
    • 한국정보교육학회:학술대회논문집
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    • 2010.08a
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    • pp.179-184
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    • 2010
  • In current knowledge-based society, various information and communication tools are used in educational fields. Especially web becomes the most popular tool. However, for the disabled, web accessibility is a still main problem to overcome. The purpose of this paper is to improve web accessibility of color blindness by analyzing the educational web sites. The three suggestions for this study are as follows. First, use accent colors other then red or orange. Second, add the black and white conversion feature function on the screen. Third, construct colors of video clips and flash files that are appropriate for people with color blindness.

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A Study on the Tool Development for Evaluating Program Education Objectives(PEOs) (프로그램 교육목표 평가도구 개발에 관한 연구)

  • Kim, Han-Jong
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.2
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    • pp.40-46
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    • 2011
  • In accreditation system for engineering education the program educational objectives(PEO) are defined as the goals that the graduates should reach in 3~4 years after graduation. As indirect assessment this paper develops and presents a set of questions to evaluate how important the established PEOs are in the fields and how much the graduates achieves them. The survey was conducted and analyzed to evaluate the degree of importance and achievement of each PEO for the graduates and their employers. The survey results show that the graduates lack in the field of global capacity. A variety of educational programs are needed to create for improving such shortage.

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Design of the Adaptable Turtle World (적응형 거북 세계의 설계)

  • Kim, Seong Baeg;Kim, Cheolmin;Lee, Junghoon
    • The Journal of Korean Association of Computer Education
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    • v.3 no.2
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    • pp.95-106
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    • 2000
  • Educational programming languages help learners to easily understand and use computer system itself. They also enhance the reasoning power and the contemplative faculty of learners. However, in spite of the importance of educational programming languages in education, there has not been much research and development on them compared with general purpose programming languages. In this paper, we propose and examine a new educational programming environment TWo (Turtle World) which is designed for learners to utilize the recent information technologies. Aimed at being used as a learning and working tool for multimedia programming and processing, TWo is a web-based reflective object-oriented Hangul programming environment which provides each learner with the learning environment according to his intellectual ability to learn.

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The Educational Contents Recommendation System Design based on Collaborative Filtering Method (협업 여과 기반의 교육용 컨텐츠 추천 시스템 설계)

  • Lee, Yong-Jun;Lee, Se-Hoon;Wang, Chang-Jong
    • The Journal of Korean Association of Computer Education
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    • v.6 no.2
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    • pp.147-156
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    • 2003
  • Collaborative Filtering is a popular technology in electronic commerce, which adapt the opinions of entire communities to provide interesting products or personalized resources and items. It has been applied to many kinds of electronic commerce domain since Collaborative Filtering has proven an accurate and reliable tool. But educational application remain limited yet. We design collaborative filtering recommendation system using user's ratings in educational contents recommendation. Also We propose a method of similarity compensation using user's information for improvement of recommendation accuracy. The proposed method is more efficient than the traditional collaborative filtering method by experimental comparisons of mean absolute error(MAE) and reciever operating characteristics(ROC) values.

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An Instructional Learning Effectiveness of Network Concept by Problem-Oriented Learning for Computer Education in Elementary Schools (초등컴퓨터 교육에서 문제중심 학습을 이용한 네트워크 개념의 교수학습 효과)

  • Rim, Hwakyung
    • The Journal of Korean Association of Computer Education
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    • v.7 no.3
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    • pp.91-99
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    • 2004
  • Elementary school students have a great deal of interest in Internet games which provide integrated multimedia and so they become to know well the terminology used in network such as game server, Internet service, transfer time, etc. In addition, they are used to understand the technological phenomena occurring in internet. They, however, have difficulty understanding concepts and principles regarding the phenomena mentioned above because the educational contents in elementary school computer textbooks consist of only ICT education and its applications, i.e., tool-based technology. In this paper, we apply educational learning on network concepts which are the basis on the internet to classroom instruction by using problem oriented models. We conclude that the educational contents in elementary school computer education should be transferred to the area with principles and concepts.

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Microsurgery Training for the Twenty-First Century

  • Myers, Simon Richard;Froschauer, Stefan;Akelina, Yelena;Tos, Pierluigi;Kim, Jeong Tae;Ghanem, Ali M.
    • Archives of Plastic Surgery
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    • v.40 no.4
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    • pp.302-303
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    • 2013
  • Current educational interventions and training courses in microsurgery are often predicated on theories of skill acquisition and development that follow a 'practice makes perfect' model. Given the changing landscape of surgical training and advances in educational theories related to skill development, research is needed to assess current training tools in microsurgery education and devise alternative methods that would enhance training. Simulation is an increasingly important tool for educators because, whilst facilitating improved technical proficiency, it provides a way to reduce risks to both trainees and patients. The International Microsurgery Simulation Society has been founded in 2012 in order to consolidate the global effort in promoting excellence in microsurgical training. The society's aim to achieve standarisation of microsurgical training worldwide could be realised through the development of evidence based educational interventions and sharing best practices.

On Securing Web-based Educational Online Game Using SSL Protocol (SSL 프로토콜을 이용한 안전한 웹기반 교육용 온라인 게임)

  • Yani, Kadek Restu;Priyana, Yoga;Rusmin, Pranoto H.;RHEE, Kyung-Hyune
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.3
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    • pp.790-798
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    • 2016
  • Currently, web-based online games is becoming popular in supporting learning process due to their effective and efficient tool. However, online games have lack of security aspect, in particular due to increase in the number of personal information leakage. Since the data are transmitted over insecure channel, it will be vulnerable of being intercepted by attackers who want to exploit user's identity. This paper aims to propose an online web-based educational game, Vidyanusa which allows the students to register their personal information using a unique code, a user name and a password. It manages the users according to their schools, subject teachers and class levels. In addition, by adopting a unique code, the confidentiality of the user identity can be kept away from attackers. Moreover, in order to provide a secure data communication between client and server, Secure Socket Layer (SSL) protocol is adopted. The performance of the system after implementing SSL protocol is examined by loading a number of requests for various users. From the experiment result, it can be concluded that the SSL protocol can be applied to web-based educational system in order to offer security services and reliable connection.

Open mathematics education and Modelling (열린수학과 모델링)

  • 조완영;권성룡
    • Journal of Educational Research in Mathematics
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    • v.8 no.2
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    • pp.663-677
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    • 1998
  • The development of Science and Technology and the social change require new paradigm in Education. In a traditional paradigm, learners have been regarded as a passive being and knowledge could be transmitted to learner. But within this paradigm, it is difficult to confront the social change and to develop problem solving skills in various context. This results in a new, alternative perspective, Constructive paradigm. As an alternative to the traditional settings, Constructive paradigm emphasizes the learner centered instruction. The reform movement in mathematics education including NCTM's standards revolves around this paradigm and the open education movement in our educational system is based on it. Open education values learner's interest, autonomy and internal motivation in learning. However, open education has been misunderstood by most of the teachers. It should be understood as the change of paradigm. In this study, as a way of helping students connect mathematics to their everyday lives and construct meaningful mathematical knowledge and concept, mathematical modelling is suggested. It consists of posing and specifying the real problem, formulation and constructing a mathematical model, analyzing and solving a mathematical problem. interpreting the solution and comparing with reality and communicating results. In this process, technology like computer can be a powerful tool. It can help students explore various problems more easily and concretely.

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A Research on the Educational Effect to Train Pilots Efficiently at the Flight Training Academy in a University (대학 부설 비행훈련원의 효율적인 조종인력 양성을 위한 교육효과성 측정 연구)

  • Bang, Jang Kyu;Kim, Kee Woong
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.22 no.3
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    • pp.24-32
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    • 2014
  • Due to the rapid growth of domestic and overseas airline markets, the demand for airline pilots has also been growing fast. Meeting such a market needs, central government, Ministry of Land and Transportation has set up civil airline pilot training center at Ulgin airport to train and provide the market with commercial airline pilots. Not only central government but universities in Korea also have tried to train pilots by operating flight training academies. Even though there are more than a dozen of flight training centers including colleges and private academies, there have been less efforts to measure and evaluate the effectiveness of the flight training school's curriculums compared to other scholar majors in a university. Therefore this paper tried to evaluate the educational effectiveness of the curriculums using the Kirk-Patrick measurement model, which has been regarded as one of the most popular and accurate measurement tool for an empirical research in social science. According to the empirical research, it was found out the inter-personal relationship between an instructor pilot and flight trainee was perceived as the most important factor to have an impact on learning abilities and student's behaviors.

The Effect of Biology Educational Material Based on Virtual Reality Technology on the Knowledge Achievement -The Structure and Function of Eye- (가상현실 기법의 활용이 지식 성취도 향상에 미치는 효과 -눈의 구조와 기능 내용을 중심으로-)

  • Shim, Kew-Cheol;Ryu, Su-Jung;Kim, Hyun-Sup;Kim, Hee-Soo;Park, Young-Chul
    • Journal of The Korean Association For Science Education
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    • v.23 no.1
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    • pp.1-8
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    • 2003
  • The purpose of present study was to develop teaching-learning materials based virtual reality technology(VRT), and to examine the effect of it on the knowledge achievement of biology. Authoring tool of virtual reality(VR) was 3D Webmaster made in Superscape Ltd., United Kingdom. Educational materials was developed for the structure and function of eye of life field in the 10th science. It was learner-directed and interactive educational material using the Web-based and desktop VR. The result showed a meaningful improvement on the achievement. Using 3D VR shows the potential of available education media in the next generation as science teaching-aided materials, which especially was efficient in the understanding and perception of abstract or difficult to direct experience learning contents.