• Title/Summary/Keyword: distance vector

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Computing Methods of Node Traversal Time of ERS Algorithm to Reduce the Retransmission Rate in AODV Routing Protocol (AODV 라우팅 프로토콜에서 재전송률을 낮추기 위한 ERS 알고리즘의 노드순회시간 계산방법)

  • Sun Chang-Yoon;Kang Seung-Ho;Lim Hyeong-Seok
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.447-454
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    • 2006
  • An ad-hoc network routing protocol, AODV(Ad-hoc On-demand Distance Vector) initially uses ERS(Expanding Ring Search) algorithm to control the RREQ(Route Request) retransmission in the route discovery process. Because ERS uses the fixed NTT(Node Travesal Time), it does not reflect accurately ad-hoc network environment. In this paper, we propose an improved ERS algorithm which lowers the retransmission rate. It uses RREP(Route Reply) and gives different weights in NTT of each node in accordance with the adjacency to an originating node. To show the effectiveness of the proposed algorithm, we perform a simulation using ns2. The simulation results showed that the proposed algorithm has better performance than existing algorithms.

Interactive Facial Expression Animation of Motion Data using CCA (CCA 투영기법을 사용한 모션 데이터의 대화식 얼굴 표정 애니메이션)

  • Kim Sung-Ho
    • Journal of Internet Computing and Services
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    • v.6 no.1
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    • pp.85-93
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    • 2005
  • This paper describes how to distribute high multi-dimensional facial expression data of vast quantity over a suitable space and produce facial expression animations by selecting expressions while animator navigates this space in real-time. We have constructed facial spaces by using about 2400 facial expression frames on this paper. These facial spaces are created by calculating of the shortest distance between two random expressions. The distance between two points In the space of expression, which is manifold space, is described approximately as following; When the linear distance of them is shorter than a decided value, if the two expressions are adjacent after defining the expression state vector of facial status using distance matrix expressing distance between two markers, this will be considered as the shortest distance (manifold distance) of the two expressions. Once the distance of those adjacent expressions was decided, We have taken a Floyd algorithm connecting these adjacent distances to yield the shortest distance of the two expressions. We have used CCA(Curvilinear Component Analysis) technique to visualize multi-dimensional spaces, the form of expressing space, into two dimensions. While the animators navigate this two dimensional spaces, they produce a facial animation by using user interface in real-time.

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A Study on the Vibration Reduction of Borehole by the Receive Distance (수진 거리에 따른 방진구의 진동 저감 연구)

  • Song, Jeong-Un;Kim, Seung-Kon;Hong, Woong-Ki
    • Journal of Environmental Impact Assessment
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    • v.23 no.3
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    • pp.169-176
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    • 2014
  • The purpose of this study is to estimate the vibration reduction effect of the borehole which is controlled the vibration propagation in the ground. For this study, we measured the vibration velocity before and after the borehole installation. The results are as follows: The peak particle velocity(PPV) and peak vector sum(PVS) was reduced by the borehole. And also, the deviation of vibration velocity before and after the borehole installation showed large values in longitudinal and vertical component depending on the receive distance, and increased depending on the size of vibration energy. Finally, the vibration isolation efficiency was 25~35 percentage at 1.5m receive distance, and was 4~14 percentage at 3.0m receive distance. It was found that the vibration isolation efficiency was good in small vibration energy, but was not good at long receive distance.

A Fuzzy Vehicle Scheduling Problem

  • Han, Sang-Su;Lee, Kyo-Won;Hiroaki Ishii
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.666-668
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    • 1998
  • In this paper, we consider a bi-objective vehicle routing problem to minimize total distance traveled and maximize minimum integrated satisfaction level of selecting desirable routes in an fuzzy graph. The fuzzy graph reflects a real delivery situation in which there are a depot, some demand points, paths linking them, and distance and integrated satisfaction level are associated with each route. For solving the vi-objective problem we introduce a concept of routing vector and define non-dominated solution for comparing vectors. An efficient algorithm involving a selection method of non-dominated solutions based on DEA is proposed for the vehicle routing problem with rigid distance and integrated satisfaction level.

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LONG PATHS IN THE DISTANCE GRAPH OVER LARGE SUBSETS OF VECTOR SPACES OVER FINITE FIELDS

  • BENNETT, MICHAEL;CHAPMAN, JEREMY;COVERT, DAVID;HART, DERRICK;IOSEVICH, ALEX;PAKIANATHAN, JONATHAN
    • Journal of the Korean Mathematical Society
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    • v.53 no.1
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    • pp.115-126
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    • 2016
  • Let $E{\subset}{\mathbb{F}}^d_q$, the d-dimensional vector space over the finite field with q elements. Construct a graph, called the distance graph of E, by letting the vertices be the elements of E and connect a pair of vertices corresponding to vectors x, y 2 E by an edge if ${\parallel}x-y{\parallel}:=(x_1-y_1)^2+{\cdots}+(x_d-y_d)^2=1$. We shall prove that the non-overlapping chains of length k, with k in an appropriate range, are uniformly distributed in the sense that the number of these chains equals the statistically correct number, $1{\cdot}{\mid}E{\mid}^{k+1}q^{-k}$ plus a much smaller remainder.

A Method for Time Warping Based Similarity Search in Sequence Databases (시퀀스 데이터베이스를 위한 타임 워핑 기반 유사 검색)

  • Kim, Sang-Wook;Park, Sang-Hyun
    • Journal of Industrial Technology
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    • v.20 no.B
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    • pp.219-226
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    • 2000
  • In this paper, we propose a new novel method for similarity search that supports time warping. Our primary goal is to innovate on search performance in large databases without false dismissal. To attain this goal, we devise a new distance function $D_{tw-lb}$ that consistently underestimates the time warping distance and also satisfies the triangular inequality. $D_{tw-lb}$ uses a 4-tuple feature vector extracted from each sequence and is invariant to time warping. For efficient processing, we employ a multidimensional index that uses the 4-tuple feature vector as indexing attributes and $D_{tw-lb}$ as a distance function. We prove that our method does not incur false dismissal. To verify the superiority of our method, we perform extensive experiments. The results reveal that our method achieves significant speedup up to 43 times with real-world S&P 500 stock data.

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An Effective Method for Dimensionality Reduction in High-Dimensional Space (고차원 공간에서 효과적인 차원 축소 기법)

  • Jeong Seung-Do;Kim Sang-Wook;Choi Byung-Uk
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.4 s.310
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    • pp.88-102
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    • 2006
  • In multimedia information retrieval, multimedia data are represented as vectors in high dimensional space. To search these vectors effectively, a variety of indexing methods have been proposed. However, the performance of these indexing methods degrades dramatically with increasing dimensionality, which is known as the dimensionality curse. To resolve the dimensionality curse, dimensionality reduction methods have been proposed. They map feature vectors in high dimensional space into the ones in low dimensional space before indexing the data. This paper proposes a method for dimensionality reduction based on a function approximating the Euclidean distance, which makes use of the norm and angle components of a vector. First, we identify the causes of the errors in angle estimation for approximating the Euclidean distance, and discuss basic directions to reduce those errors. Then, we propose a novel method for dimensionality reduction that composes a set of subvectors from a feature vector and maintains only the norm and the estimated angle for every subvector. The selection of a good reference vector is important for accurate estimation of the angle component. We present criteria for being a good reference vector, and propose a method that chooses a good reference vector by using Levenberg-Marquardt algorithm. Also, we define a novel distance function, and formally prove that the distance function lower-bounds the Euclidean distance. This implies that our approach does not incur any false dismissals in reducing the dimensionality effectively. Finally, we verify the superiority of the proposed method via performance evaluation with extensive experiments.

Interactive Facial Expression Animation of Motion Data using Sammon's Mapping (Sammon 매핑을 사용한 모션 데이터의 대화식 표정 애니메이션)

  • Kim, Sung-Ho
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.189-194
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    • 2004
  • This paper describes method to distribute much high-dimensional facial expression motion data to 2 dimensional space, and method to create facial expression animation by select expressions that want by realtime as animator navigates this space. In this paper composed expression space using about 2400 facial expression frames. The creation of facial space is ended by decision of shortest distance between any two expressions. The expression space as manifold space expresses approximately distance between two points as following. After define expression state vector that express state of each expression using distance matrix which represent distance between any markers, if two expression adjoin, regard this as approximate about shortest distance between two expressions. So, if adjacency distance is decided between adjacency expressions, connect these adjacency distances and yield shortest distance between any two expression states, use Floyd algorithm for this. To materialize expression space that is high-dimensional space, project on 2 dimensions using Sammon's Mapping. Facial animation create by realtime with animators navigating 2 dimensional space using user interface.

Multiple Discriminative DNNs for I-Vector Based Open-Set Language Recognition (I-벡터 기반 오픈세트 언어 인식을 위한 다중 판별 DNN)

  • Kang, Woo Hyun;Cho, Won Ik;Kang, Tae Gyoon;Kim, Nam Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.8
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    • pp.958-964
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    • 2016
  • In this paper, we propose an i-vector based language recognition system to identify the spoken language of the speaker, which uses multiple discriminative deep neural network (DNN) models analogous to the multi-class support vector machine (SVM) classification system. The proposed model was trained and tested using the i-vectors included in the NIST 2015 i-vector Machine Learning Challenge database, and shown to outperform the conventional language recognition methods such as cosine distance, SVM and softmax NN classifier in open-set experiments.

Support Vector Machine Classification of Hyperspectral Image using Spectral Similarity Kernel (분광 유사도 커널을 이용한 하이퍼스펙트럴 영상의 Support Vector Machine(SVM) 분류)

  • Choi, Jae-Wan;Byun, Young-Gi;Kim, Yong-Il;Yu, Ki-Yun
    • Journal of Korean Society for Geospatial Information Science
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    • v.14 no.4 s.38
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    • pp.71-77
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    • 2006
  • Support Vector Machine (SVM) which has roots in a statistical learning theory is a training algorithm based on structural risk minimization. Generally, SVM algorithm uses the kernel for determining a linearly non-separable boundary and classifying the data. But, classical kernels can not apply to effectively the hyperspectral image classification because it measures similarity using vector's dot-product or euclidian distance. So, This paper proposes the spectral similarity kernel to solve this problem. The spectral similariy kernel that calculate both vector's euclidian and angle distance is a local kernel, it can effectively consider a reflectance property of hyperspectral image. For validating our algorithm, SVM which used polynomial kernel, RBF kernel and proposed kernel was applied to land cover classification in Hyperion image. It appears that SVM classifier using spectral similarity kernel has the most outstanding result in qualitative and spatial estimation.

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