• 제목/요약/키워드: design lessons

검색결과 312건 처리시간 0.034초

엔트리와 센서보드를 이용한 컴퓨팅 사고력에 대한 수업 설계 평가 (The Evaluation of Class Design for the Computing Thinking Using Entry and Sensor Board)

  • 문성윤;이혁수
    • 한국콘텐츠학회논문지
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    • 제17권3호
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    • pp.571-577
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    • 2017
  • 2015 개정 교육과정을 통해 소프트웨어 교육의 일환으로 프로그래밍 교육이 초등학교 정규교과에 도입된다. 프로그래밍 교육이 문제해결력에 미치는 영향에 대한 분석을 통해 효과적인 교수 학습 방법이 제시될 수 있다. 본 논문에서는 학생들의 학업 성취도에 따라 두 그룹으로 나누고 엔트리와 엔트리용 센서보드를 활용한 5차시 분량의 학습 프로그램을 개발하고 그것을 적용한 수업을 실시하였다. 수업 전 후에 문제해결 검사 도구를 활용하여 학생들의 감마파와 뇌파집중 지표의 변화를 측정하고 분석하였다. 그 결과 학업 성취도가 우수한 그룹의 학생들은 프로그래밍 수업을 통해 감마파와 집중지표가 향상되는 경향을 보였고, 학업 성취도가 우수하지 못한 그룹의 학생들은 감마파와 집중지표의 변화에 일정한 경향성을 보이지 않았다. 이를 통해 학습자의 학업 능력을 고려한 수준별 프로그래밍 교육의 필요성을 제안하였다.

시스템 엔지니어링 교육의 사례연구와 미래 발전방안 (Case Studies and Future Direction in Systems Engineering Educational Program)

  • 이재율;박영원
    • 공학교육연구
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    • 제9권2호
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    • pp.52-70
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    • 2006
  • 다학제 및 학제간의 다양한 지식과 실질적인 경험을 바탕으로 진화해온 특수 전공분야로서 시스템 엔지니어링은 오늘 날 대형 복합시스템의 개발에 필수적인 분야이다. 컴퓨터의 발달과 분석적 해석기법의 발달로 인해 사회적 요구는 더욱 다양하고 복잡해 졌다. 이러한 변화의 대안으로 대두하고 있는 분야가 시스템 엔지니어링이다. 시스템 엔지니어링은 '고객의 필요를 만족하는 통합된 시스템 생명주기의 균형 잡힌 시스템의 해결책을 개발하고 검증하는 학제간 프로세스이며, 문제정의, 대안조사, 아키텍팅, 시스템 모델, 통합, 시스템 개발 및 성능평가를 하향식, 포괄적이며 반복적으로 문제를 풀어나가는 프로세스이다. 본 논문의 목적은 시스템 엔지니어링에 대하여 소개하고 외국과 한국의 교육현황을 조사하여 해외 시스템 엔지니어링 교육의 사례연구를 통해서 우리나라의 공학교육 발전을 위한 시스템 엔지니어링 교육발전 방안을 제안하려고 한다.

Comparison of numerical and analytical solutions for reinforced soil wall shaking table tests

  • Zarnani, Saman;El-Emam, Magdi M.;Bathurst, Richard J.
    • Geomechanics and Engineering
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    • 제3권4호
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    • pp.291-321
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    • 2011
  • The paper describes a simple numerical FLAC model that was developed to simulate the dynamic response of two instrumented reduced-scale model reinforced soil walls constructed on a 1-g shaking table. The models were 1 m high by 1.4 m wide by 2.4 m long and were constructed with a uniform size sand backfill, a polymeric geogrid reinforcement material with appropriately scaled stiffness, and a structural full-height rigid panel facing. The wall toe was constructed to simulate a perfectly hinged toe (i.e. toe allowed to rotate only) in one model and an idealized sliding toe (i.e. toe allowed to rotate and slide horizontally) in the other. Physical and numerical models were subjected to the same stepped amplitude sinusoidal base acceleration record. The material properties of the component materials (e.g. backfill and reinforcement) were determined from independent laboratory testing (reinforcement) and by back-fitting results of a numerical FLAC model for direct shear box testing to the corresponding physical test results. A simple elastic-plastic model with Mohr-Coulomb failure criterion for the sand was judged to give satisfactory agreement with measured wall results. The numerical results are also compared to closed-form solutions for reinforcement loads. In most cases predicted and closed-form solutions fall within the accuracy of measured loads based on ${\pm}1$ standard deviation applied to physical measurements. The paper summarizes important lessons learned and implications to the seismic design and performance of geosynthetic reinforced soil walls.

초등과학영재의 창의적 두뇌 활성화를 위한 과학과 미술 통합 교수-학습 프로그램 개발 (Development of Integrated Science and Art Teaching-Learning Programs for the Improvement of Creative Brain Activity of Scientifically Gifted Elementary School Student)

  • 권영식;이길재
    • 한국초등과학교육학회지:초등과학교육
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    • 제32권4호
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    • pp.473-484
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    • 2013
  • The purpose of this study was to develop science and art integrated program to improve the creativity of scientifically gifted elementary school students. This study was to develop science and art integrated program to enhance the creativity of these subjects. This program was consisted of 30 lessons covering 10 topics. It was developed of five stages including the observation stage reflecting the characteristics of the right hemisphere relevant to creativity, the interest and curiosity stage, the experiment design and performing stage, the internalization stage, and the stage of expressing arts. This program was applied to 20 senior gifted students in Y Elementary School in Gyeonggi province. Torrance Tests of Creative Thinking(TTCT) was used in order to investigate and measure the effectiveness of the program before and after its use in class. The results of this study are as follows: First, this program showed results of significant improvement of creativity of scientifically gifted elementary school students after its use in class(p<.05). Second, it was significantly effective in increasing their creativity, especially in the subdomains such as originality, abstractness of title, and territory of resistance on hasty conclusions after its use in class(p<.05). Third, it was significantly effective to increase the Creativity Index that represents creative potential(p<.01). In particular, emotional expression, internalized visualization, unique visualization, and richness of the imagery emerged. This study implies that the science and art integrated program was closely related to the right hemisphere of the features enabling the subjects to create new ideas, new things, and new reactions. In addition, this program is expected to contribute to activate the brain areas of creativity for gifted students in the science field.

플립러닝이 간호학생의 비판적 사고성향, 학업성취도 및 학업적 자기효능감에 미치는 효과: 혼합연구 설계 적용 (Effects of Flipped Learning on the Critical Thinking Disposition, Academic Achievement and Academic Self-efficacy of Nursing Students: A Mixed Methods Study)

  • 차주애;김진희
    • 한국간호교육학회지
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    • 제26권1호
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    • pp.25-35
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    • 2020
  • Purpose: The purpose of this study was to investigate the effects of lessons based on flipped on nursing students' critical thinking disposition, academic achievement, and academic self-efficacy. Methods: The study design was a mixed methods paradigm. Participants were 82 nursing students (experimental group=41, control group=41) for the quantitative study, and nine nursing students for the qualitative study. A flipped learning lesson and lecture were provided in a class titled Critical Thinking and Nursing Processes to compare the effects of the flipped learning lesson. Quantitative data were analyzed with a chi-square test and an independent t-test. Qualitative data were analyzed by means of content analysis. Results: The critical thinking disposition (t=-5.90, p=.004) of the experimental group with flipped learning increased significantly, but their academic achievement (t=0.38, p=.078) and academic self-efficacy (t=-0.24, p=.053) did not show any significant change. From the content analysis after the flipped learning lesson, four categories and 13 sub-categories were derived. Conclusion: The results of this study showed that flipped learning is an effective teaching-learning method for improving nursing students' critical thinking disposition. Therefore, it will be necessary to consider teaching-learning management strategies for applying flipped learning in the nursing education field.

오페라 '마술피리'의 무대의상 제작 사례 연구 (A Case Study of Stage Costume and Clothing Constructions for Opera, Using the Magic Flute)

  • 이승연;김영삼
    • 복식
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    • 제61권2호
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    • pp.72-87
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    • 2011
  • The 21st century are seeing a large number of performing arts, and one of them, opera is evolving, transforming itself as one of total arts. Besides, the costume in performing art which play a major role in opera's visual impact, characterize figures, set the tone for performance and greatly contribute to the perfection of the stage. Under these circumstances, the study developed designs of stage costumes and built a full-scale production of the Magic Flute, one of three greatest Mozart operas. The opera based on a fiction, is still popular today since it is a fantastic fairy tale introducing moral and ethical lessons. The play's background itself is Egypt. But due to its fairy-take-like storyline, it has been performed focusing on various concepts rather than on costumes prepared through background research. As such, this study conducted research on designs of stage costumes that contains the element of Egypt and also take athleticism and comfort into consideration. The results derived from the study were as follows. First, traditional dresses of ancient Egypt were used as a basis while adding some modem touch in terms of forms or colors, which resulted in a new design. Second, a variety of images were captured using textures and colors that fit the characteristics of attributes of the figures. Third painting techniques were used to help highlight the symbolic image of Egypt-simple, not heavy and extravagant-with fairy-tale-like fantasy.

로봇 활용 수학수업의 설계 및 적용 (Design and Application of Math Class with Robot)

  • 김철
    • 정보교육학회논문지
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    • 제17권1호
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    • pp.43-52
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    • 2013
  • 로봇은 프로그래밍 교육의 도구로서 창의적 문제해결능력과 논리적 사고력 신장에 효과적이다. 또한 학습자에게 실제적, 조작적 학습경험을 제공하므로 교과학습의 도구로 활용될 때 학습내용의 구체적 이해를 돕고 능동적인 학습참여를 이끌어 낼 수 있다. 본 연구는 초등학교 수학 수업에서 로봇의 도구적 쓰임에 주안을 두고자 한다. 따라서 로봇의 기능 분석, 기능별 교육적 활용 방안 추출 후 4학년 수학교과와 연계된 수업 액티비티를 개발하였다. 로봇활용 수학수업을 10차시 실시한 후 성취도 평가, 학생 호감도 조사하였다. 연구 결과 성취도에서 유의미한 차이는 확인되지 않았다. 하지만 설문에서 로봇이 수학 수업의 흥미와 적극적 수업참여를 이끌어내며 수학개념을 이해하는 데 도움을 준 것으로 나타났다. 면담 결과에서도 기존의 수학수업에선 찾기 힘든 역동적이고 협력적인 의사소통, 체험적, 실천적인 수업 등의 긍정적 반응이 나타났다.

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주니어 공학 팀 미션 프로젝트 교육프로그램 및 교재 개발과 적용 효과 (A Study on Development and Application Effect of Junior Engineering Team Mission Project Education Program and Workbook)

  • 최유현;박기문;임윤진;임병웅
    • 공학교육연구
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    • 제14권3호
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    • pp.15-24
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    • 2011
  • The purpose of this study is to develop the 'Engineering Team Mission Project Education Program and Textbook', which is improved creativity and creative problem for Juniors(middle school students) that is in the growth stage to become the leading role in future society. This can be applied the creative experience activities time of revised curriculum in 2009 being implemented to secondary education by 2011. The results of this study are as follows. The formation of Team Mission Project Education Program is the big field 2 project, lower field 8 module and 38 total lessons. This education program has secured the validity of the SME(Subject Matter Expert) expert conference. Actually, by putting the education program and textbook to the invention talent class formed by middle school students and by normally analyzing, it has been analyzed as very satisfying result. Therefore, the "Engineering Team Mission Project Education Program and Textbook" can be provided as a practical education course of new talent training and engineering talent model of the nation's knowledge property education. And it can perform as an education program using usefully in the creative experience activity education course in middle class education stage. Also, it is concluded to become the basis of engineering design education's high grade education and department of engineering's creative engineering.

건축물 리모델링 프로젝트 사례적용에 의한 시공관리 개선방안 (Improvement of Construction Management for Building Remodeling Projects)

  • 여운용;윤유상;서상욱;임병욱
    • 한국건설관리학회논문집
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    • 제5권4호
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    • pp.122-129
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    • 2004
  • 현재 대부분의 리모델링 현장은 시설에 대한 사전정보부족, 공간적인 제약과 같은 예상치 못한 현장조건. 작업범위의 변경 등으로 인해 촉박한 공사기간으로 추진되고 있으며, 이는 조악한 품질의 원인이 되고 있다. 또한 다소 복잡한 작업체계를 가지고 있어 기존시설의 운영일정과 공사일정과의 충돌로 인한 갑작스런 작업대기시간의 발생 등 효율적인 공정관리에도 많은 어려움이 뒤따른다. 따라서 본 연구에서는 실제 리모델링 사례를 통하여 현장관리 절차 및 사례현장에서 나타난 시공관리상 문제점의 개선과정을 통해 리모델링 공사현장의 효율적 관리방안을 제시하는 것을 목적으로 하였다. 관리방안의 수립을 위해 문헌을 통하여 관리상의 문제점을 도출하였고, 사례분석을 통해 공사단계별 현장관리절차, 관리사항을 파악하여 관리상 성공요인을 도출하고, 향후 리모델링 현장에서의 효율적 관리방안을 제시하였다.

2001년도 국가수준의 초등학교 수학과 교육성취도 평가 연구 (The Study of National Assessment of Educational Achievement in Elementary Mathematics in 2001)

  • 황혜정;한경혜
    • 한국수학교육학회지시리즈C:초등수학교육
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    • 제5권2호
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    • pp.121-142
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    • 2001
  • The goal of the National Assessment of Educational Achievement(NAEA) 2001 was to affirm the accountability of school education, to scientifically manage and elevate the quality of education at the national level, and to articulate the final design of the NAEA. It was implemented on June 28th of the year 2001. The assessment frame for NAEA includes the achievement standards, the assessment standards, the instruction for the item development, and the grading policy for mathematics subject. Most of items are multiple-choice types, but the performance-based items should be at least thirty percent of the total items, also 30% in case of mathematics. Approximately 1% of students among entire population of the Grades 6 were randomly selected. Therefore, the finally sampled examines were 8023 at Grade 6. The result of the analysis of the NAEA revealed that Grade 6 students was labelled as ‘average’ level in general (Number and Operation: average, Geometric figures: average, Patterns and Functions: excellent, Measurements: average, Letters and Expressions: average, Probability and Statistics: average). The most characteristic finding was that except for Grade 6(its average is 69.92), most secondary students obtained low test scores and its average of each grade is below 50 out of 100. Especially, the scores on the performance-based items were by and large very low. This finding implies that Korean students are not familiar with the kind of test items which requires expression of ideas and feelings and they are rather familiar with the multiple-choice items. Another interesting finding was that the students in small towns and remote areas showed significantly low scores in all four skills compared with Seoul, metropolitan cities and medium and small cities. This may be attributed from the fact that the remote areas do not have equal learning environment with regard to social and cultural experience, supply of various teaching materials, extracurricular lessons which are directly related to teaching and learning. These findings may be utilized as a reliable resource fur improving curriculum and teaching and learning in Mathematics.

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