• Title/Summary/Keyword: degree of computer use

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Role of Database Management Systems in Selected Engineering Institutions of Andhra Pradesh: An Analytical Survey

  • Kumar, Kutty
    • International Journal of Knowledge Content Development & Technology
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    • v.6 no.1
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    • pp.41-68
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    • 2016
  • This paper aims to analyze the function of database management systems from the perspective of librarians working in engineering institutions in Andhra Pradesh. Ninety-eight librarians from one hundred thirty engineering institutions participated in the study. The paper reveals that training by computer suppliers and software packages are the significant mode of acquiring DBMS skills by librarians; three-fourths of the librarians are postgraduate degree holders. Most colleges use database applications for automation purposes and content value. Electrical problems and untrained staff seem to be major constraints faced by respondents for managing library databases.

The development of semi-active suspension controller based on error self recurrent neural networks (오차 자기순환 신경회로망 기반 반능동 현가시스템 제어기 개발)

  • Lee, Chang-Goo;Song, Kwang-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.8
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    • pp.932-940
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    • 1999
  • In this paper, a new neural networks and neural network based sliding mode controller are proposed. The new neural networks are an mor self-recurrent neural networks which use a recursive least squares method for the fast on-line leammg. The error self-recurrent neural networks converge considerably last than the back-prollagation algorithm and have advantage oi bemg less affected by the poor initial weights and learning rate. The controller for suspension system is designed according to sliding mode technique based on new proposed neural networks. In order to adapt shding mode control mnethod, each frame dstance hetween ground and vehcle body is estimated md controller is designed according to estimated neural model. The neural networks based sliding mode controller approves good peiformance throllgh computer sirnulations.

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Gear Train Design of 8-Speed Automatic Transmission for Tractor (트랙터 8단 자동변속기 기어 열 설계)

  • Jung, G.H.
    • Journal of Drive and Control
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    • v.10 no.2
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    • pp.30-36
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    • 2013
  • Tractor is a farm vehicle that is designed to provide a high tractive effort at low speed. It is used for versatile agricultural tasks such as hauling a trailer, tillage, mowing and construction work. Most older tractors use a manual transmission. However, as the intensity of work increases, tractors equipped with automatic transmission become popular due to the work convenience. In order to give the operator a large degree of control in field work, 24 gears with automatic 8-speed and manual 3-speed are arranged in transmission. This paper deals with the gear train that is designed for 8-speed automatic transmission by the engagement of multi-disk clutches. The gear ratio for each speed as well as power transmission mechanism is analyzed through velocity analysis. In addition, constraints of mesh gear ratio are derived by investigating the power flow path in velocity diagram for the given 8-speed gear ratio.

An Exploratory Investigation Of Player Loyalty To Online Games (온라인게임 충성도에 미치는 영향요인에 관한 연구)

  • 조남재;백승익;류경문
    • Journal of the Korean Operations Research and Management Science Society
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    • v.26 no.2
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    • pp.85-97
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    • 2001
  • Online games have become the focus of entertainment and multimedia industries as the developments in computer technologies are accelerated and the use of the Internet diffuses broadly. In spite of such growth of online games, academic discussions regarding online games are relatively limited. This research examines several factors that affect player loyalty to online games. In this research, the loyalty is classified into two categories, the behavioral loyalty measured by the intensity, volume, and frequency of use, and the cognitive loyalty measured by the degree of immersion in online games. In this research, an integrated model to explain and predict player loyalty to online games in proposed. Two studies are conducted to test to research model. Throughout analyzing 334 respondents, the first study finds that the impulsive personality of individual players significantly affects both behavioral loyalty and cognitive loyalty. Additionally, it finds that, whereas the behavioral loyalty is influenced by the convenience of online game playing, the cognitive loyalty is influenced by the motive of game playing and the playfulness of games. The second study finds that the behavioral loyalty differs across demographic differences of players (age and occupation), preferred online games of players, and online game playing locations, but the cognitive loyalty differs across only age differences of players. This research has opened a forum for social awareness about the online game culture, provided information to guide online game producers to prepare customer-oriented online games, and created a foundation for academic research on online game industry.

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An Analysis of Satisfaction factors on the Use of Housewives′ Internet Shopping (주부들의 인터넷 쇼핑 활용 및 만족에 관한 연구)

  • 김미량
    • Journal of Families and Better Life
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    • v.21 no.3
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    • pp.123-131
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    • 2003
  • The potential of information and communication technologies has already had a profound impact on many ways of our living and society. To catch up with this trend, Korean government has demonstrated the vision for informatization called‘Cyber Korea 21'/'e-Korea’project and has fully supported the education for informatization which is one of the key factors to reduce the digital divide. But, In spite of developing a variety of training programs with different target groups and policy objectives, a digital divide remains in some cases even while Internet access and computer ownership are rising rapidly for almost all groups. For example, the noticeable divides still exists between men and women. To accelerate the process of women informatization, which we believe to be major contributors for the high quality of life for women, we need to promote full-time housewives to become aggressive information users and producers. Internet shopping, for example, might be a good starting point for motivating women to become active information users. In this paper, we present a model for explaining the factors affecting the degree of satisfaction of housewives from internet shopping. Based on data collected from a questionnaire survey from housewives in Seoul, we conclude that the perceived usefulness, ease of use and the playfulness significantly affect the level of satisfaction, but the playfulness does not directly affect the intention to revisit and purchase. In addition, we found out that the perceived usefulness is affected by efficiency, attitude and easy to access. We also provide other interesting statistical results and implications.

Agile Software Development Framework in a Small Project Environment

  • Lee, Seiyoung;Yong, Hwan-Seung
    • Journal of Information Processing Systems
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    • v.9 no.1
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    • pp.69-88
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    • 2013
  • Agile methods are highly attractive for small projects, but no agile method works well as a standalone system. Therefore, some adaption or customization is always required. In this paper, the Agile Framework for Small Projects (AFSP) was applied to four industry cases. The AFSP provides a structured way for software organizations to adopt agile practices and evaluate the results. The framework includes an extended Scrum process and agile practices, which are based on agility and critical success factors in agile software projects that are selected from Scrum, XP, FDD, DSDM and Crystal Clear. AFSP also helps software managers and developers effectively use agile engineering techniques throughout the software development lifecycle. The case study projects were evaluated on the basis of risk-based agility factors, the agility of the adopted practices, agile adoption levels, and the degree of the agile project success. The analysis of the results showed that the framework used in the aforementioned cases was effective.

2-D Consolidation Numerical Analysis of Multi_Layered Soils (II) (다층 지반의 2차원 압밀 수치해석 II)

  • 류권일;김팔규;구기욱;남상규
    • Proceedings of the Korean Geotechical Society Conference
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    • 2000.11a
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    • pp.665-672
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    • 2000
  • The problems of discontinuous layer interface are very important in the algorithm and programming for the analysis of multi-layered consolidation using a numerical analysis, finite difference method(F.D,M.). Better results can be obtained by the process for discontinuous layer interface, since it can help consolidation analysis to model the actual ground Explicit method is simple for analysis algorithm and convenient for use except for applying the operator Crank-Nicolson method represents implicit method, which have different analysis method according to weighting factor. This method uses different algorithm according to dimension. And, this paper uses alternative direction implicit method. The purpose of this paper provides an efficient computer algorithm based on numerical analysis using finite difference method which account for multi-layered soils with confined aquifer to determine the degree of consolidation and excess pore pressures relative to time and positions more realistically.

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Design of a Motion Adaptive LCD controller for image enlargement (영상 확대를 위한 움직임 적응형 LCD 제어기 설계)

  • 이승준;권병헌;최명렬
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.40 no.3
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    • pp.109-116
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    • 2003
  • In this paper. we Propose an UXGA class LCD controller for controlling the LCD panel. The proposed controller supports the full screen display using GCD between input and output resolutions. The proposed LCD controller includes the motion detector based on median filter which can detect the motion of input image for the enhancement of a image quality. Also, it divides the motion into 3 stages such as still, semi-moving and moving, and uses the different interpolation algorithms according to the degree of motion. In order to evaluate the performance of the proposed interpolation algorithm, we use PSNR method and compare the conventional algorithm by using computer simulation. For the proposed motion detection algorithm, we use a visual verification and the estimation of pixel changes. The proposed LCD controller has been designed and verified by VHDL. It has been synthesized using Xilinx VirtexE FPGA.

Color Image Vector Quantization Using Enhanced SOM Algorithm

  • Kim, Kwang-Baek
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1737-1744
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    • 2004
  • In the compression methods widely used today, the image compression by VQ is the most popular and shows a good data compression ratio. Almost all the methods by VQ use the LBG algorithm that reads the entire image several times and moves code vectors into optimal position in each step. This complexity of algorithm requires considerable amount of time to execute. To overcome this time consuming constraint, we propose an enhanced self-organizing neural network for color images. VQ is an image coding technique that shows high data compression ratio. In this study, we improved the competitive learning method by employing three methods for the generation of codebook. The results demonstrated that compression ratio by the proposed method was improved to a greater degree compared to the SOM in neural networks.

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Basic Research on the Quantitative Estimation of Yellow Sand (黃砂의 量的推定을 위한 基礎硏究)

  • 김동술
    • Journal of Korean Society for Atmospheric Environment
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    • v.6 no.1
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    • pp.11-21
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    • 1990
  • To quantitatively estimate the effect of yellow sand(loess) fromt he Northern China, various soil sources having similar chemical compositions to yellow sands should be separated and identified. After that, mass contribution for yellow sand can be calculated. The study showed that it was impossible to solve this problem by the traditional bulk analyses. However, particle-by-particle analysis by a CCSEM (computer controlled scanning electron microscope) gave enormous potentials to solve it. To perform this study, seven soil source data analyzed by CCSEM were obtained from Texas, U.S.A. Initially, each soil date was classified into two groups, coarse and fine particle groups since the particle number distribution showed a minimum occurring at 5.2$\mu$m of aerodynamic diameter. Particles in each group were then classified into one of the 283 homogeneous particle classes by the universal classification rule which had been built by an expert system in the early study. Further, mass fractions and their uncertainties for each class in each source were calculated by the Jackknife method, and then source profile matrix for the 7 soil sources was created. To use the profile matrix in the study of source contribution, it is necessary to test the degree of collinearity among sources. The profiles were tested by the singular value decomposition method. As a result, each soil source characterized by artificially created variables was totally independent each other and is ready to use in source contribution studies as a receptor model.

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