• Title/Summary/Keyword: creativity factors

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A Study on the Effect of Creativity Education Program on Creative Self-Efficacy of Engineering College Students (창의성 교육 프로그램이 공학계열 대학생들의 창의적 자기효능감에 미치는 영향에 관한 연구)

  • Shin, Jongho
    • Journal of Engineering Education Research
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    • v.25 no.5
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    • pp.3-11
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    • 2022
  • The effects and factors of the creativity education program on the creative self-efficacy of engineering college students were analyzed. As a result of the analysis, the creative self-efficacy of students who took the creativity education program was improved, and the effect was statistically significant. The learning contents factors affecting the improvement of creative self-efficacy was 'creativity development attribute and creative attitude' and the learning activity factor was 'taking theoretical lectures' about creativity.

A Study on the effect of personal characteristics on incremental innovation (개인적 특성이 점진적 혁신에 미치는 효과에 관한 연구)

  • Ahn, Kwan-Young
    • Journal of the Korea Safety Management & Science
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    • v.11 no.4
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    • pp.279-286
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    • 2009
  • This paper reviewed the relationship between personal factors(creativity, outwarding, entrepreneurship) and incremental innovation, and the moderating effect of tenure in the domestic service enterprises. Based on the responses from 306 employees, the results of hierarchical multiple regression analysis showed that all personal factors except creativity have positive relationships with incremental innovation factors. The results of moderating analysis showed that entrepreneurship have more positive effects on all incremental innovation factors while respondents' tenure being shorter.

Human Capital as a Development Factor for Cultural and Creative Industries

  • Horban, Yurii;Dolbenko, Tetiana;Yaroshenko, Tetiana;Sokol, Oleksandr;Miatenko, Nataliia
    • International Journal of Computer Science & Network Security
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    • v.21 no.12spc
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    • pp.604-610
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    • 2021
  • Human capital is the defining value of the national economy under market conditions. The manifestation of human capital is realized as an intellectual and creative capital, theoretically grounded and proven. The realization of intellectual capital is realized through the research creativity of scientists and researchers, and creative capital is manifested through artists and thinkers. Accordingly, creativity in market conditions forms a separate source of income and is an essential article in the formation of the GDP of the national economy. This research aims to analyze human capital from the perspective of cultural and creative industries. Research methods: systematization; comparative analysis of individual indicators of advanced countries of the world on the training system; statistical, taking into account macroeconomic indicators to assess the level of national creativity potential; system and logical analysis; method of information synthesis. Research results. The structural and quantitative composition of the factors of intellectual and creative capital formation has been systematized. The article proves that the unique properties of human capital, knowledge, creativity, experience and professional skills are the push factors of creativity development of the national economy and provide the priority development of creative and cultural industry that allows generating the added value on the national scale. The functions of creativity in the sphere of cultural industries are highlighted. It is noted that education and creativity of both intellectual and creative capital are the forming basis. The research of the world's advanced countries on the creativity index has pointed out the Netherlands as the leading country in the quantitative measurement of creativity. The economic development factors of the Netherlands were analyzed from the position of economic creativity, which allowed the formation of a two-factor model providing priority development of creativity in the cultural and creative industries.

Differences of Creativity in Engineering Students by Grade and Experiences of Taking Courses (공과 대학생의 창의성 과목 수강 경험과 학년에 따른 창의성의 차이)

  • Kang, Seung-Hee;Yune, Sojung;Lee, Kyung Chang
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.15 no.6
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    • pp.16-23
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    • 2016
  • This study was carried out to investigate how grade level and experiences when taking courses affect the creativity of engineering students in a Korean college. The sample group consisted of 372 engineering students of which 49.5% were first graders, 15.6% second graders, 22.6% third graders, and 12.4% fourth graders. They conducted self-report measures on a domain-general and domain-specific view of creativity. The engineering creativity test, developed by Kang and Yune (2015), is based on the domain-specific view of creativity and consists of four sub-factors: creative attitude, knowledge research, interest in engineering, and team work ability. The domain-general creativity test consists of three sub-factors. Analysis of the results led to the following conclusions: First, we found significant differences in engineering creativity between students depending on experiences in taking courses and tests; and, second, we discovered significant differences in integrative creativity among students depending on experiences in taking courses and tests, and/or grade level. These conclusions suggest that we should develop and apply appropriate strategies to enhance creativity in engineering education.

An Effect of Problem-solving Lessons with Problem-posing on Mathematical Creativity (문제 만들기를 적용한 문제해결수업이 수학적 창의성에 미치는 영향)

  • Kim, Seo Lin;Kim, Dong Hwa;Seo, Hae Ae
    • East Asian mathematical journal
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    • v.33 no.4
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    • pp.381-411
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    • 2017
  • The purpose of this study is to investigate how students' mathematical creativity changes through problem-solving instruction using problem-posing for elementary school students and to explore instructional methods to improve students' mathematical creativity in school curriculum. In this study, nonequivalent control group design was adopted, and the followings are main results. First, problem-solving lessons with problem-posing had a significant effect on students' mathematical creativity, and all three factors of mathematical creativity(fluency, flexibility, originality) were also significant. Second, the lessons showed meaningful results for all upper, middle, and lower groups of pupils according to the level of mathematical creativity. When analyzing the effects of sub-factors of mathematical creativity, there was no significant effect on fluency in the upper and middle groups. Based on the results, we suggest followings: First, there is a need for a systematic guidance plan that combines problem-solving and problem-posing, Second, a long-term lesson plan to help students cultivate novel mathematical problem-solving ability through insights. Third, research on teaching and learning methods that can improve mathematical creativity even for students with relatively high mathematical creativity is necessary. Lastly, various student-centered activities in math classes are important to enhance creativity.

An Impact on Management Performance by IT Service Firm's Creativity and Knowledge Management Factor (IT서비스 기업의 창의성 및 지식경영 요인이 경영성과에 미치는 영향)

  • Ahn, Yeon S.
    • Journal of Information Technology Services
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    • v.12 no.3
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    • pp.95-109
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    • 2013
  • This paper discussed about creativity and knowledge management variables as for effect factors on the management performance of IT service firms. Specially the mediation effects of knowledge management variables between the creativity and management performance were examined. To prove empirically the related hypothesis, the statistical analysis were based on the response from the 160 Korean IT Service firms. As an analysis results, it was found that the creativity of organizations was not the direct effector on the management performance. But the virtue of knowledge which are accumulated from knowledge management activity and shared in organizations was the direct effector. Also, the knowledge management activity is mediator on the in the relationship between the creativity and management performance. So this paper suggests that knowledge management activity and knowledge's virtue in the related the creativity in organizations are the important mediate factors for enhancement of IT service firm's performance.

Factors and Implications for Creative Scientists: A Systems View of Creativity

  • Kim, Wangdong
    • STI Policy Review
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    • v.1 no.2
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    • pp.33-50
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    • 2010
  • This study examines three factors - personal, academic features and governmental research environment - that influences the research of creative scientists based on a Systems Model of Creativity and tries to deprive policy implications. First, this study investigates the characteristics of creative scientists' research through a literature review. Next, it analyzes the features of academic characteristics, and creative research environments by the interviews of nine creative scientists in Korea. Lastly, it draws its implications and analyzes the limitations of this research.

A study on Connection between Creativity Development and Emotional Quotient in Cartoon Learning (만화학습에 있어서 창의성개발과 감성지능의 관계에 관한 연구)

  • Choi, Mi-Ran;Cho, Kwang-Soo
    • Science of Emotion and Sensibility
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    • v.15 no.2
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    • pp.183-192
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    • 2012
  • This study aims at expressing the correlation of 'creativity' and 'emotional intelligence' in cartoon expression learning through literary research and correlation analysis. Analyses were made on each sub-factor for the self emotional intelligence evaluation and the creativity evaluation made by experts through cartoon expressions by elementary school students, who are the learners. Studies on preceding research showed that creativity and emotional intelligence had a correlation and that it is common preception that higher creativity is equivalent to higher emotional intelligence. However, results of correlation analysis in this study showed that while there is a relation between creativity evaluation and emotional intelligence in cartoon expression learning, not all factors were correlated. Furthermore, the results of emotional evaluation of the upper and lower group learners did not show similar results in the creativity evaluation. Through this study, it can be said that for emotional intelligence and creativity factors, finding the appropriate emotional intelligence development method would be the way to enhance creativity. Therefore, in order to develop creativity through cartoon expression learning, systematic research should be performed for extracting the relative emotional intelligence factors.

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Exploring the content factors to develop mathematics teachers' professionalism for creativity and character education (수학교사의 요구를 반영한 창의성과 인성 교육 전문성 신장 내용요소 탐색)

  • Kim, Hyun-ah;Lee, Bongju
    • The Mathematical Education
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    • v.55 no.4
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    • pp.485-501
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    • 2016
  • This study was to explore the factors that mathematics teachers actually need to improve their students' creativity and character to pursue education in the direction of the revised curriculum. We first temporarily extracted the elements to reinforce mathematics teachers' professionalism for creativity and character education through literature review, and then conducted the modified delphi technique and interview by targeting secondary school mathematics teachers. Based on the discussion of previous studies, we divided into five areas for mathematics teachers' professional development of creativity and character education: 1. understanding of creativity and character education, 2. creating an environment, 3. understanding curriculum for creativity and character education, 4. instructional design and apply for creativity and character education, 5. evaluating for creativity and character education. Actually content elements highly required by mathematics teachers were reset 17 items. The results of this study are expected to be used as the basis for teachers' professional development of creativity and character education in mathematics education.

The Development of Teacher's Role Scale for Improving Young Children's Creativity (유아의 창의성 증진을 위한 교사역할 평정척도 개발연구)

  • Moon, Mi Ok
    • Korean Journal of Child Studies
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    • v.20 no.4
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    • pp.25-42
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    • 1999
  • The teacher's role scale for improving young children's creativity is designed for both teacher self-rating and observer rating. Content validity was determined by 5 experts who defined the domains of specific content. Construct validity was obtained by the self-ratings of 404 teachers of 3- to 5-year-old children. Five factors using 38 items of the original 59 were found to be related to the teacher's role in improving young children's creativity. The factors were Indulgence and Perseverance, Flexibility, Originality, Elaboration, and Fluency. Convergent validity was confirmed by positive correlations of the Teacher's Role Scale with the Teacher's Creativity Test of the Korean Institute for Research in the Behavioral Sciences. For internal consistency, Cronbach ${\alpha}$ of the 5 factors ranged from .74 to .88. Test-retest reliability coefficientents ranged from .653 to .838. These results confirm the Scale as a valid and reliable measure of the teacher's role in improving the creativity of young children.

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