• Title/Summary/Keyword: controlling images

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All-In-One Observing Software for Small Telescope

  • Han, Jimin;Pak, Soojong;Ji, Tae-Geun;Lee, Hye-In;Byeon, Seoyeon;Ahn, Hojae;Im, Myungshin
    • The Bulletin of The Korean Astronomical Society
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    • v.43 no.2
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    • pp.57.2-57.2
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    • 2018
  • In astronomical observation, sequential device control and real-time data processing are important to maximize observing efficiency. We have developed series of automatic observing software (KAOS, KHU Automatic Observing Software), e.g. KAOS30 for the 30 inch telescope in the McDonald Observatory and KAOS76 for the 76 cm telescope in the KHAO. The series consist of four packages: the DAP (Data Acquisition Package) for CCD Camera control, the TCP (Telescope Control Package) for telescope control, the AFP (Auto Focus Package) for focusing, and the SMP (Script Mode Package) for automation of sequences. In this poster, we introduce KAOS10 which is being developed for controlling a small telescope such as aperture size of 10 cm. The hardware components are the QHY8pro CCD, the QHY5-II CMOS, the iOptron CEM 25 mount, and the Stellarvue SV102ED telescope. The devices are controlled on ASCOM Platform. In addition to the previous packages (DAP, SMP, TCP), KAOS10 has QLP (Quick Look Package) and astrometry function in the TCP. QHY8pro CCD has RGB Bayer matrix and the QLP transforms RGB images into BVR images in real-time. The TCP includes astrometry function which adjusts the telescope position by comparing the image with a star catalog. In the future, We expect KAOS10 be used on the research of transient objects such as a variable star.

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An Analysis of Posthuman Characters in Digital Games (디지털 게임에 나타난 포스트휴먼 캐릭터 분석)

  • Seo, Jane;Han, Hye-Won
    • Journal of Korea Game Society
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    • v.21 no.1
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    • pp.125-138
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    • 2021
  • This paper analyzed the body images of the posthuman characters in digital games and the nomadic subjects formed through gameplay. Nomadic Subject is the subject with a complex and non-single identity that appears as a posthuman identity. The player experiences posthuman subject directly in the process of controlling characters. Body images of posthuman characters are categorized into three types that imitate idealized bodies, deform the bodies through articulation, and extend the bodies through equipment. The player builds ethical identity by making choices under the constraints of the game.

Effect of Na2CO3 contents on synthesis of plate-like NaNbO3 particles for templated grain growth

  • Kim, Min-Soo;Lee, Sung-Chan;Kim, Sin-Woong;Jeong, Soon-Jong;Kim, In-Sung;Song, Jae-Sung;Soh, Jin-Joong;Byun, Woo-Bong
    • Journal of Ceramic Processing Research
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    • v.13 no.spc2
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    • pp.270-273
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    • 2012
  • x mol% (x = 0 ~ 20) Na2CO3 excess Bi2.5Na3.5Nb5O18 (BNN) particles were synthesized using molten salt as a flux. The secondary phases were observed at stoichiometric ratio of BNN precursors and their intensity decreased with increasing Na contents. The results of SEM images showed that all particles existed in a platelet shape and the particle increased in size with higher increasing Na contents. Plate-like NaNbO3 particles were developed using BNN precursor obtained by a topochemical microcrystal conversion. XRD analysis of NaNbO3 particles showed that a single perovskite phase and the intensity of (h00) peaks increased with increasing Na contents in BNN precursor. SEM images showed that the size of plate-like NaNbO3 was significantly changed by controlling Na contents in BNN precursors.

The Changeability of Fashion Style Using the Concept Expressed in the Mobility of 'la Différant' Play and Supplement Logic (차연적 놀이의 운동성과 대리보충 논리로 본 패션스타일의 가변성)

  • Park, Shinmi
    • Journal of the Korean Society of Costume
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    • v.65 no.3
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    • pp.28-46
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    • 2015
  • The aim of this research is to classify the concept expressed in the mobility of la diff${\acute{e}}$rant play, and supplement logic, which is process of the changeability of fashion style. The specific research questions are as follows: first question deals with the relationship between changeability and la diff${\acute{e}}$rant images, and how la diff${\acute{e}}$rant images are divided by each phase and how their circumduction play is proceeded. The second question is about the important features of the mobility of la diff${\acute{e}}$rant play and the method of la diff${\acute{e}}$rance play. The last topic of this study covers the supplement logic and the condition, and how supplement logic has been applied in the process of changeability of fashion style. This paper deploys a qualitative research method providing a systematic review of the previous studies. To sum it up, the mobility of la diff${\acute{e}}$rant play is the root of power, which is controlling the changeability of fashion style, and the objective of the play is to outline new la diff${\acute{e}}$rant images through spatialization of time. In addition, supplement logicis the method of la diff${\acute{e}}$rant play and the purpose of the logic is to harmonize 'ultimate la diff${\acute{e}}$rant image', which is the phenomenological construction stratum in the state of sub-conscious changeability, and 'immediate la diff${\acute{e}}$rant image', which is the structural construction level stratum in the state of external changeability. This research proves that the intrinsic attribute of changeability is contained the mobility of la diff${\acute{e}}$rant play and supplement logic.

Gesture Interface for Controlling Intelligent Humanoid Robot (지능형 로봇 제어를 위한 제스처 인터페이스)

  • Bae Ki Tae;Kim Man Jin;Lee Chil Woo;Oh Jae Yong
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1337-1346
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    • 2005
  • In this paper, we describe an algorithm which can automatically recognize human gesture for Human-Robot interaction. In early works, many systems for recognizing human gestures work under many restricted conditions. To eliminate these restrictions, we have proposed the method that can represent 3D and 2D gesture information simultaneously, APM. This method is less sensitive to noise or appearance characteristic. First, the feature vectors are extracted using APM. The next step is constructing a gesture space by analyzing the statistical information of training images with PCA. And then, input images are compared to the model and individually symbolized to one portion of the model space. In the last step, the symbolized images are recognized with HMM as one of model gestures. The experimental results indicate that the proposed algorithm is efficient on gesture recognition, and it is very convenient to apply to humanoid robot or intelligent interface systems.

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Lane Extraction through UAV Mapping and Its Accuracy Assessment (무인항공기 매핑을 통한 차선 추출 및 정확도 평가)

  • Park, Chan Hyeok;Choi, Kyoungah;Lee, Impyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.1
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    • pp.11-19
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    • 2016
  • Recently, global companies are developing the automobile technologies, converged with state-of-the-art IT technologies for the commercialization of autonomous vehicles. These autonomous vehicles are required the accurate lane information to enhance its reliability by controlling the vehicles safely. Hence, the study planned to examine possibilities of applying UAV photogrammetry of high-resolution images, obtained from the low altitudes. The high-resolution DSM and the ortho-images were generated from the GSD 7cm-level digital images that were obtained and based on the generated data, when the positions information of the roads including the lanes were extracted. In fact, the RMSE of verifying the extracted data was shown to be about 15cm. Through the results from the study, it could be concluded that the low alititude UAV photogrammetry can be applied for generating and updating a high-accuracy map of road areas.

A Study on the T-Panty Formativeness of the Contemporary Women - Focused on the U.S.A., France, England and Japanese Market - (현대 여성의 T-팬티 조형성 연구 - 미국, 프랑스, 영국, 일본 시장을 중심으로 -)

  • Yang, A-Rang;Lee, Hyo-Jin
    • The Research Journal of the Costume Culture
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    • v.17 no.6
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    • pp.947-959
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    • 2009
  • This study aims to analyze contemporary women's sense of fashion aesthetic by looking into the design and trend of T-panties, which have now carved out a new niche in the world's 21st century female underwear markets. By this, I'd like to reassure readers of the importance of T-panties, which has only been recently recognized, and more generally suggests the future direction of prominent T-panty design development. First, western urban chic, Japanese minimalism and domestic modern feminine images all have common modern urban sense and simple designs. However, each image is not a simple image in itself. For example, in the case of western style they often seek to convey a sophisticated and stylish street sense, while Koreans add a more cute, lovely, and feminine touch. Second, western restrained eroticism, Japanese fetishism and domestic mono-bosom images all have a common interest in sex. They is something, however, which they all express this differently. In Japan, they prefer a stimulating image. In the West, however, this is restrained by controlling and limiting overt sexual elements, while in Korea, we seek to capture a more simple sensual beauty. Third, western couture luxury, Japanese orientalism and Korean utopia narcissism have classy images in common including splendid materials and decorations with embroidery. They all differ depending on their nationality. This study is baseds on the documents study. This study is baseds on the documents study.

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Development of Face Recognition System based on Real-time Mini Drone Camera Images (실시간 미니드론 카메라 영상을 기반으로 한 얼굴 인식 시스템 개발)

  • Kim, Sung-Ho
    • Journal of Convergence for Information Technology
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    • v.9 no.12
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    • pp.17-23
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    • 2019
  • In this paper, I propose a system development methodology that accepts images taken by camera attached to drone in real time while controlling mini drone and recognize and confirm the face of certain person. For the development of this system, OpenCV, Python related libraries and the drone SDK are used. To increase face recognition ratio of certain person from real-time drone images, it uses Deep Learning-based facial recognition algorithm and uses the principle of Triples in particular. To check the performance of the system, the results of 30 experiments for face recognition based on the author's face showed a recognition rate of about 95% or higher. It is believed that research results of this paper can be used to quickly find specific person through drone at tourist sites and festival venues.

Developing a Cantilever-type Near-field Scanning Optical Microscope Using a Single Laser for Topography Detection and Sample Excitation

  • Ng'ang'a, Douglas Kagoiya;Ali, Luqman;Lee, Yong Joong;Byeon, Clare Chisu
    • Current Optics and Photonics
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    • v.5 no.3
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    • pp.229-237
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    • 2021
  • The capabilities of the near-field scanning optical microscope (NSOM) for obtaining high resolution lateral topographical images as well as for mapping the spectroscopic and optical properties of a sample below the diffraction limit of light have made it an attractive research field for most researchers dealing with optical characteristics of materials in nano scales. The apertured NSOM technique involves confining light into an aperture of sub-wavelength size and using it to illuminate a sample maintained at a distance equal to a fraction of the sub-wavelength aperture (near-field region). In this article, we present a setup for developing NSOM using a cantilever with a sub-wavelength aperture at the tip. A single laser is used for both cantilever deflection measurement and near-field sample excitation. The laser beam is focused at the apex of the cantilever where a portion of the beam is reflected and the other portion goes through the aperture and causes local near-field optical excitation of the sample, which is then raster scanned in the near-field region. The reflected beam is used for an optical beam deflection technique that yields topographical images by controlling the probe-sample in nano-distance. The fluorescence emissions signal is detected in far-field by the help of a silicon avalanche photodiode. The images obtained using this method show a good correlation between the topographical image and the mapping of the fluorescence emissions.

Changes in Electroencephalographic Results and Heart Rate Variability after Exposure to Green Landscape Photographs Correlated with Color Temperature and Illumination Level

  • Lee, Min Jung;Oh, Wook
    • Journal of People, Plants, and Environment
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    • v.24 no.6
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    • pp.639-649
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    • 2021
  • Background and objective: Various images from visual display terminals (VDTs) as well as living lighting are important parts of our daily life; thus, properly controlling the lighting environment - that is, illuminance, color temperature and good images from VDTs - can have a substantial effect on improving the mental health and work efficiency in everyday life. We examined electroencephalography (EEG) and heart rate variability (HRV) responses to various lighting conditions in 25 university students as they viewed images of a green landscape or traffic congestion. Methods: EEG was performed in darkness and when the room was illuminated with 10 different light-emitting diode (LED) color temperatures, while the EEG and HRV responses to green landscape or traffic congestion image stimuli were measured in darkness and during room illumination with three different LED color temperatures. Results: We found a significant difference between darkness and high LED illumination (400 lx) at 7 (CZ, F4, FZ, O1, O2, OZ, and T6) of 30 channels, while the alpha wave activity increased during darkness. In the second experiment, the green landscape image stimuli in the 30 lx-2600 K lighting condition elicited theta wave activity on the EEG, whereas the traffic congestion image stimuli under high LED illumination elicited high beta and gamma wave activities. Moreover, the subjects exhibited better stress coping ability and heart rate stability in response to green landscape image stimuli under illuminated conditions, according to their HRV. Conclusion: These results suggest that lower color temperatures and illumination levels alleviate tension, and that viewing green landscape image stimuli at low illumination, or in darkness, is effective for reducing stress. Conversely, high illumination levels and color temperatures are likely to increase tension and stress in response to traffic congestion image stimuli.