• 제목/요약/키워드: contents recognition

검색결과 1,560건 처리시간 0.031초

철도역 사인의 가독성과 픽토그램의 인지성 증대에 관한 연구 (Legibility & Recognition of Signs for Train Station)

  • 한석우;진미자
    • 한국철도학회논문집
    • /
    • 제6권1호
    • /
    • pp.66-72
    • /
    • 2003
  • Railway sign(graphic sign, diagraphics) designs require good recognition with universality to transmit accurate and speedy information as they connect people around the station and other transport systems. An important point of signs is how to design and deliver the contents to the viewers as a communication service tools. It needs to establish design guidelines with standardization and unified system to show their contents and images clearly like common language with visuality, attractivity and generality. These requisites are important for both aesthetics legibility and unified standards to maximize the effectiveness of pictograms for the use of the general public, who require systematic suggestion and management.

제스처 인식 기반 웨어러블 영상시청 시스템 개발 (Development of Wearable Image Watching System based on Gesture Recognition System)

  • 최종호
    • 한국정보전자통신기술학회논문지
    • /
    • 제3권4호
    • /
    • pp.43-48
    • /
    • 2010
  • 웨어러블 단말기에서 가장 문제가 되고 있는 부분은 디스플레이 장치이다. 이러한 문제의 해결 방안으로 안경처럼 착용하는 모니터의 일종인 HMD(Head Mounted Display)가 개발되어 사용되고 있다. 그러나 HMD에서도 문제점은 존재한다. HMD를 착용하고 멀티미디어 콘텐츠를 감상하는 도중에 콘텐츠를 선택하거나 실행할 경우 버튼, 키, 마우스 등을 조작해야 하나, HMD를 착용한 경우에는 매우 불편하다. 이러한 문제점을 해결하기 위한 가장 근본적인 방법은 새로운 인터페이스를 개발하는 것이다. 따라서 본 논문에서는 제스처 인식 기반의 웨어러블 영상시청 시스템을 개발하였다.

  • PDF

Fast speaker adaptation using extended diagonal linear transformation for deep neural networks

  • Kim, Donghyun;Kim, Sanghun
    • ETRI Journal
    • /
    • 제41권1호
    • /
    • pp.109-116
    • /
    • 2019
  • This paper explores new techniques that are based on a hidden-layer linear transformation for fast speaker adaptation used in deep neural networks (DNNs). Conventional methods using affine transformations are ineffective because they require a relatively large number of parameters to perform. Meanwhile, methods that employ singular-value decomposition (SVD) are utilized because they are effective at reducing adaptive parameters. However, a matrix decomposition is computationally expensive when using online services. We propose the use of an extended diagonal linear transformation method to minimize adaptation parameters without SVD to increase the performance level for tasks that require smaller degrees of adaptation. In Korean large vocabulary continuous speech recognition (LVCSR) tasks, the proposed method shows significant improvements with error-reduction rates of 8.4% and 17.1% in five and 50 conversational sentence adaptations, respectively. Compared with the adaptation methods using SVD, there is an increased recognition performance with fewer parameters.

관람객 얼굴 표정 및 제스쳐 인식 기반 인터렉티브 디지털콘텐츠의 문제점 추론 시스템 (Problem Inference System of Interactive Digital Contents Based on Visitor Facial Expression and Gesture Recognition)

  • 권도형;유정민
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2019년도 제60차 하계학술대회논문집 27권2호
    • /
    • pp.375-377
    • /
    • 2019
  • 본 논문에서는 관람객 얼굴 표정 및 제스쳐 인식을 기반으로 인터렉티브 디지털콘텐츠의 문제점 추론 시스템을 제안한다. 관람객이 콘텐츠를 체험하고 다른 장소로 이동하기 전까지의 행동 패턴을 기준으로 삼아 4가지 문제점으로 분류한다. 문제점 분류을 위해 관람객이 콘텐츠 체험과정에서 나타낼 수 있는 얼굴 표정 3가지 종류와 제스쳐 5가지를 구분하였다. 실험에서는 입력된 비디오로부터 얼굴 및 손을 검출하기 위해 Adaboost algorithm을 사용하였고, mobilenet v1을 retraining하여 탐지모델을 생성 후 얼굴 표정 및 제스쳐를 검출했다. 이 연구를 통해 인터렉티브 디지털콘텐츠가 지니고 있는 문제점을 추론하여 향후 콘텐츠 개선과 제작에 사용자 중심 설계가 가능하도록 하고 양질의 콘텐츠 생산을 촉진 시킬 수 있을 것이다.

  • PDF

The Robot Arm Control by EMG Pattern Recognition

  • Kim, Joo-Woong;Jung, Kyung-Kwon;Park, Jin-Seong;Eom, Ki-Hwan;Son, Dong-Seol;Lee, Hyun-Kwan
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2002년도 ICCAS
    • /
    • pp.81.3-81
    • /
    • 2002
  • $\textbullet$ Contents 1 Introduction $\textbullet$ Contents 2 EMG Signals and Measurement $\textbullet$ Contents 3 Intelligent Algorithm $\textbullet$ Contents 4 Improved LVQ $\textbullet$ Contents 5 Experiment $\textbullet$ Contents 6 Conclusion

  • PDF

중학교 가정교과서 의생활 및 주생활 단원에 대한 교사의 인식 및 활용 (Teachers’Recognition in Food/Nutrition, Textile/Clothing Units in Home Economics Text Book of Middle School)

  • 장현숙;조필교
    • 한국가정과교육학회지
    • /
    • 제7권2호
    • /
    • pp.113-123
    • /
    • 1995
  • The purpose of this study is to investigate teachers’ recognition in Food/Nutrition, Textile/Clothing part in Home Economics Text Book of Middle School and to provide the basic data for the improvement of its curriculum. 147 Home Economics teachers in Taegu city and Kyungsangbukdo area responded to the questionnaire. The results are summarized as follows: 1. Most of Home Economics teachers have graduated Dept. of Home Economics Education and have ever taken teacher training. And even those who ever taken teacher training are not satisfied with training curriculum contents. Therefore, the result of this study shows that teacher training curriculum contents should be improved so as to be helpful for the actual teaching and learning. 2. In terms of the suitability of contents of food & nutrition and contents of textiles & clothing to the student’s learning development levels, the degree of suitability is in the order of nutrition & health, nutrition in adolescence, food selection, kinds and functions of nutrients in food & nutrition curriculum, and in the order of suitable clothing, mixture rate of fabrics, purchase of clothing, clothing in adolescence, clothing selection. The contents of making processed foods and usage of sewing machine of the existing text book have turned out not to be appropriate. 3. Most teachers suggest that dietary guideline for health, misconception about food & nutrition selection of ready-made suit suitable clothing for situation & character as well as the contents of the existing text book should be included in the new text book.

  • PDF

지능형 로봇을 위한 인간-컴퓨터 상호작용(HCI) 연구동향 (Human-Computer Interaction Survey for Intelligent Robot)

  • 홍석주;이칠우
    • 한국콘텐츠학회:학술대회논문집
    • /
    • 한국콘텐츠학회 2006년도 추계 종합학술대회 논문집
    • /
    • pp.507-511
    • /
    • 2006
  • 지능형 로봇이란 인간과 비슷하게 시각, 청각 등의 감각기관을 기반으로 자율적으로 판단하고 행동하는 독립적 자율구동 시스템을 말한다. 인간은 언어 이외에도 제스처와 같은 비언어적 수단을 이용하여 의사소통을 하며, 이러한 비언어적 의사소통 수단을 로봇이 이해한다면, 로봇은 인간과 보다 친숙한 대상이 될 수 있을 것이다. 이러한 요구에 의해 얼굴인식, 제스처 인식을 비롯한 HCI(Human-Computer Interaction) 기술들이 활발하게 연구되고 있지만 아직 해결해야 할 문제점이 많은 실정이다. 본 논문에서는 지능형 로봇을 위한 기반 기술 중 인간과의 가장 자연스러운 의사소통 방법의 하나인 제스처 인식 기술에 대하여, 최근 연구 성과를 중심으로 요소 기술의 중요 내용과 응용 사례를 소개한다.

  • PDF

Implementation of Gesture Interface for Projected Surfaces

  • Park, Yong-Suk;Park, Se-Ho;Kim, Tae-Gon;Chung, Jong-Moon
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제9권1호
    • /
    • pp.378-390
    • /
    • 2015
  • Image projectors can turn any surface into a display. Integrating a surface projection with a user interface transforms it into an interactive display with many possible applications. Hand gesture interfaces are often used with projector-camera systems. Hand detection through color image processing is affected by the surrounding environment. The lack of illumination and color details greatly influences the detection process and drops the recognition success rate. In addition, there can be interference from the projection system itself due to image projection. In order to overcome these problems, a gesture interface based on depth images is proposed for projected surfaces. In this paper, a depth camera is used for hand recognition and for effectively extracting the area of the hand from the scene. A hand detection and finger tracking method based on depth images is proposed. Based on the proposed method, a touch interface for the projected surface is implemented and evaluated.

초.중등학교 교사의 초.중등 공학교육에 대한 인식 분석 (Analysis of Elementary and Secondary School Teachers' Recognition about Engineering Education in Elementary and Secondary School)

  • 김영민;허혜연;이창훈;김기수
    • 공학교육연구
    • /
    • 제16권5호
    • /
    • pp.9-17
    • /
    • 2013
  • The purpose of this study is to analyze elementary and secondary school teachers' recognition about engineering education in elementary and secondary school. For this, we surveyed elementary and secondary school teachers. The result of this study is as follow. First, most teachers perceived that engineering positively affect national competitiveness and development. They also found that engineering education helps student to select natural science and engineering field career. Moreover, they perceived that engineering contents are not applied in elementary and secondary schools curriculums, hence it does not stimulate interest in engineering. Therefore, they perceived that if engineering education contents are systematically applied in formal curriculum, it will have a positive effect on current engineering education. Second, most teachers perceived that roles of engineering education are to make students learn creative design and problem solving process and inform about the engineering field career. They perceived that the best grade to start engineering education is 4~6 grade in elementary school and the best way to apply engineering education is through distributing engineering education contents to related subjects. They also perceived that technology subject has the most relation to engineering education and science subjects; mathematics subject follow after.

IPTV를 위한 감성 메신저의 개발 (Development of Emotional Messenger for IPTV)

  • 성민영;백선욱;안성혜;이준하
    • 한국콘텐츠학회논문지
    • /
    • 제10권12호
    • /
    • pp.51-58
    • /
    • 2010
  • 인스턴트 메신저 기반 통신에서 사용자의 감정을 자동으로 인식하고 이를 개인화된 3D 캐릭터 애니메이션으로 표현한다면 기기를 통한 통신에 더 많은 감성을 부여할 수 있고 궁극적으로 의사소통의 효과를 제고할 수 있다. 본 논문은 IPTV (Internet Protocol Television) 환경에서 자동화된 감정 인식 및 표현을 위해 개발된 감성 메신저 시스템에 대해 기술한다. 효율적인 사용자 감정 전달을 위해 텍스트 기반 감정 추측, 3D 렌더링 및 동영상 재생 방식을 동시 지원하는 캐릭터 애니메이션, 스마트폰을 통한 메시지 입력 등을 제안한다. 개발된 감성 메신저의 효과와 성능은 시연 및 실험을 통해 검증하였다.