• Title/Summary/Keyword: consumer's happiness

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The health status, aging anxiety, social networking, generativity, and happiness of late middle-aged adults (중년후기 성인의 건강상태, 노화불안, 사회관계망, 생성감 및 행복)

  • Chang, Hae Kyung
    • The Journal of Korean Academic Society of Nursing Education
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    • v.27 no.4
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    • pp.392-401
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    • 2021
  • Purpose: This study was conducted to identify the relationship of health status, aging anxiety, social networking, generativity, and happiness and to investigate the main factors influencing happiness of late middle-aged adults. Methods: The study collected data from a total of 153 middle-aged men and women aged 50 to 64 years old from a consumer panel of Macromill-Embrain, the biggest online survey provider in Korea. The data were analyzed using descriptive statistics, Pearson's correlation coefficient and a stepwise multiple regression using the SPSS 22.0 program. Results: The subjects' happiness mean score was 16.17±9.29. Statistically significant differences in happiness were found according to education (F=4.38, p=.014), economic status (t=5.13, p<.001), and religion (t=2.18, p=.031). Happiness was correlated significantly with health status (r=.41, p<.001), aging anxiety (r=-.62, p<.001), family support (r=.43, p<.001), friend support (r=.36, p<.001) and generativity (r=.63, p<.001). The factors influencing happiness of late middle-aged adults were generativity (𝛽=.37, p<.001), aging anxiety (𝛽=-.35, p<.001), family support (𝛽=.20, p<.001), and economic status (𝛽=.13, p=.033). The explanatory power of the model was 58.0%. Conclusion: This study will be used as basic data when developing a nursing intervention program for successful aging by identifying factors that affect the happiness of late middle-aged adults.

A Comparative study of conspicuous consumption behavior upon instagram and real life (인스타그램과 현실공간에서의 과시소비행동 비교 연구)

  • Lee, Soo-Jin;Kim, Rando
    • Journal of Digital Convergence
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    • v.18 no.5
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    • pp.205-220
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    • 2020
  • This study investigated whether there was a difference in off-line consumption behavior on and off-line. Online surveys were conducted on 218 people aged 20 to 59 who live in the country actively using Instagram, and the results of analysis through technical statistical analysis, logistic regression analysis, and linear regression analysis are as follows. There are some differences in the consumption items and expenditures of showing consumption behavior on Instagram and showing consumption in real space. In addition, there were different factors influencing the behavior of showing off in Instagram and the factors affecting the showing of consumption in real space. Age, education, and narcissism have an effect on show off behavior in Instagram, whereas age, materialism, and narcissism have been identified as factors influencing in real space. Whether on Instagram or in the real space, the positive emotions felt by consumers after showing off consumption had a statistically significant effect on consumer happiness. This study has significance in that it has empirically verified the difference between Instagram and actual consumption behaviors, and sought the direction of healthy consumption behaviors for consumer happiness.

A Study on the Subjective Happiness and Social Capital (사회적 자본과 주관적 행복감에 관한 연구)

  • Shin, Hwa-Kyoung;Jo, In-Sook
    • Journal of the Korean housing association
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    • v.26 no.3
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    • pp.99-108
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    • 2015
  • The purpose of this study was to determine the relationship between subjective happiness and social capital. The data for the analysis were collected via the questionnaire survey method, from October 29 to November 10, 2013. The sample consisted of 338 residents, living in Seoul and Gyeonggi-Do province. Social capital is composed of the social network, social trust and social norms. The social network is composed of the satisfaction of one's social relations, and the degree of social interaction. Social trust is composed of the trust in ones's neighbors and the local community. Social norms are composed of reciprocity, participation and a sense of belonging and solidarity. The findings of this study were as follows: 1) The average for subjective happiness was 3.82 points, over neutral. In particular, the subjective happiness of people over 50 years old was highest. 2) The social network, social trust, and social norms were related to the subjective happiness.

A Study on Bag Purchase Behaviors according to Materialism Value (물질주의 가치에 따른 가방 구매행동 연구)

  • Lee, Mi-sook
    • Journal of the Korea Fashion and Costume Design Association
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    • v.24 no.3
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    • pp.33-48
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    • 2022
  • This study aimed to investigate bag purchase behaviors according to materialism value. The subjects were 443 male and female adult consumers in their 20s to 50s. The research method was a survey, and the questionnaire consisted of questions on materialism value, bag purchase behaviors, and demographic characteristics. For data analysis, descriptive statistics, Cronbach's α, χ2 test, factor analysis, cluster analysis, ANOVA, and Duncan's multiple range test were performed. The results of this study were as follows. First, materialism value was derived from three factors (happiness pursuit, possession-oriented, and success judgment). Second, subjects could be divided into three groups (happiness pursuit group, success judgment pursuit group, and immaterialism group) based on the materialism value variable. Third, the derived groups showed many differences in bag purchase behaviors. The happiness pursuit group considered all bag evaluation criteria factors (practicality, aesthetics, economy, symbolism) and bag purchasing information sources factors (mass media and personal sources) more than other groups, and showed a tendency to prefer select shops and complex shopping malls as bag purchasing places. In addition, the average annual cost and frequency of purchasing bags of this group were higher than those of other groups. The success judgment pursuit group considered symbolism as a bag evaluation criteria more than other groups, and considered personal sources as bag purchasing information sources more than mass media sources, and preferred luxury stores and department stores as bag purchasing places. On the other hand, the immaterialism group considered practicality and aesthetics as bag evaluation criteria and placed less importance on all information sources than other groups, and preferred Internet shopping malls as purchasing places. This group had the lowest average annual purchase cost and frequency among the three consumer groups. This study suggested that materialism value is a useful variable to segment male and female adult consumer markets effectively, and to understand the bag purchase behaviors of consumer groups divided by materialism value.

A Study to develop a Combined Yoga and Tea Meditation program to Enhance the Happiness for Adolescents (청소년의 행복감 향상을 위한 요가와 차 명상 복합 프로그램 개발을 위한 기초연구)

  • Ju, Young-Ae;Yook, Young-Sook;Kim, Hyun-Kyung;Lee, Seong-Keon;Choi, Bea-Young
    • Journal of Family Resource Management and Policy Review
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    • v.17 no.1
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    • pp.139-158
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    • 2013
  • This research aimed to determine how a combined yoga and tea meditation program would affect the happiness of adolescents. The investigation was conducted over a total of 11 sessions held twice a week with 15 female middle-school students. Each session lasted 90 min and comprised preparation for 5 min, Hatha yoga for 50 min, tea meditation for 15 min, the expression of feelings for 15 min, and 5 min were allocated to finishing the program and announcing the next session time. A t-test was performed before and after the program to analyze the effects of the program. A goodness of fit test, which is related to the improvement of happiness, was done through a path analysis. As a result, we were able to determine meaningful changes in the t-test scores of happiness, stress, and quality of life. The scores of mindfulness, physical self-concept, and self efficiency changed positively, but meaningful changes were not shown. To derive a final conclusion, we verified the mediator effect with respect to happiness through a structural model. Consequently, physical self-concept was activated as a promoter for improving self-efficiency and mindfulness. Mindfulness was the key factor that improved the happiness of the adolescent subjects.

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A Study on the Correlations between Type of Leisure Activity, Social Relations, and Subjective Happiness of Youth People (청소년의 여가활동유형, 사회적 관계, 주관적 행복감의 관계연구)

  • Bark, Min-Jeng;Yoon, So-Young
    • Journal of Family Resource Management and Policy Review
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    • v.17 no.1
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    • pp.125-138
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    • 2013
  • The purpose of this study is to determine which types of leisure activities promote happiness in young people. The ultimate goal of this study is to improve adolescents' levels of happiness and examine the academic and political challenges that occur in their social networks. In this study, subjects as "more than 4th grade of elementary school to less than a high school students". A sampling of the group was completed using a pre-percentage assignment and the data was analyzed according to gender and grade. The primary research method employed was internet research, and questionnaires were used as a secondary method of collecting information. The final analysis used 1.046 (final response rate 83.4%). The results of the present study were classified into the following four parts: social network and the characteristics of youths' subjective happiness; leisure activities according to the type of social network; differences in the level of subjective happiness organized according to the type of leisure activity; and the relative influence of variables that affect the level of subjective happiness. In conclusion, there is a strong correlation between social relationships, leisure activities, and youth's subjective happiness. An analysis of the difference in the level of subjective happiness according to the type of leisure activities of adolescents confirmed that the type of active participation in leisure and the type of indoor and outdoor activities variety were the highest in terms of contributing to the level of subjective happiness. Generally, a discussion of how the existing leisure life affects the subjective happiness of young people needs to be taken one step further. This difference was significant because the level of subjective happiness was confirmed according to the type of leisure activities. In addition, this study determined that leisure activities have an effect on subjective happiness and positively impact young people.

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A Study to Develop a Leisure Program Combining Yoga and Tea Meditation on the Mood States and Happiness of Middle-aged Working Wives - Focus on Elementary Workers in Their 50's - (중년취업주부의 정서 상태 및 행복감에 미치는 요가와 차 명상 복합 여가프로그램 개발 연구 - 50대 단순노무직 취업주부를 중심으로 -)

  • Ju, Young-Ae;Choi, Bae-Young;Kim, Hyun-Kyung;Lee, Seong-Keon;Yook, Young-Sook
    • Journal of Family Resource Management and Policy Review
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    • v.17 no.4
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    • pp.57-84
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    • 2013
  • The aim of this study was to develop a leisure program that combines yoga and tea meditation affects the positive mood states and happiness of elementary working wives in their 50's. For this study, a pre and posttest control group design was used. A total of 46 subjects were allocated equally to the experimental group and the control group. A pretest, comprising 13 sessions of treatment, and a posttest were conducted. Of the 23 subjects in the experimental group, 16 were selected as interviewees and underwent in-depth interviews. The main results of this study are as follows: First, the experimental group of middle-aged working wives showed higher positive mood states(t=-3.494, p<.01) and higher levels of happiness(t=2.236, p<.05) after the program compared to the control group. Second, after participating in the study, those who had undergone in-depth interviews indicated that their lives had changed to become more confident, happy, comfortable, and self-directed, and that this change had positively impacted their relationships. In conclusion, in a situation where the lives, leisure and happiness of middle-aged working wives is becoming a social problem and a topic of discussion for national policies, it would be beneficial to develop and establish leisure programs for this population in order to promote health and happiness.

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An Analysis of Consumer Instantly Impulse Purchasing Propensity in Cyber Market (사이버 마아켓에서의 소비자 충동구매성향 분석)

  • 김영숙
    • Journal of the Korean Home Economics Association
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    • v.38 no.12
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    • pp.111-129
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    • 2000
  • The purpose of this study is to investigate the level of consumer instantly impulse buying in cuber market user. Also this study analyzes causal effect on consumer instantly impulse purchasing by demographic and social, place and promotion, consumer emotion state, and consumer internal and psychological variables. The data had been collected from on-line research method with 1,034, as using cuber market. The major statistical methods used for data analysis are frequency, percentile, mean, factor analysis, multiple regression analysis, Pearson's correlation analysis, and path analysis. The result of causal effect analysis were as follows; First, the variables affecting possession oriented materialism were sex and age. Second, the variables affecting self-control were sex, income, account of credit card, and instantly state of mind. Third, variables directly affecting instantly impulse purchasing were serif employed, banner advertisement, experience of cuber shopping, shopping mall pattern, instantly state of mind, purpose of shopping, happiness and success oriented materialism, and self-control. Also sex, income account of credit card, and instantly state of mind emerge to indirectly effect via self-control. Especially, the variables of success oriented materialism and instantly state of mind influenced on the highest of relative variables in consumer instantly impulse purchasing.

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A Contents Recommendation Scheme Based on Collaborative Filtering Using Consumer's Affection and Consumption Type (소비자의 감성과 소비유형을 이용한 협업여과기반 콘텐츠 추천 기법)

  • Choi, In-Bok;Park, Tae-Keun;Lee, Jae-Dong
    • The KIPS Transactions:PartD
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    • v.15D no.3
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    • pp.421-428
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    • 2008
  • Collaborative filtering is a popular technique used for the recommendation system, but its performance, especially the accuracy of recommendation, depends on how to define the reference group. This paper proposes a new contents recommendation scheme based on collaborative filtering technique whose reference groups are created by consumer's affection and consumption type in order to improve the accuracy of recommendation. In this paper, joy, sadness, anger, happiness, and relax are considered as the consumer's affection. And, low-utility / low-pleasure, low-utility / high-pleasure, high-utility / low-pleasure, and high-utility / high-pleasure are considered as the consumer's shopping types. Experimental results show that the proposed scheme improves the accuracy of recommendation compared to the recommendation scheme considering neither consumer's affection nor consumption type.

The Value of Augmented Reality Virtual Try-On and Product Information Distribution in Amplifying Customer Satisfaction through Brand Experience

  • KURNIAWATI;Michael CHRISTIAWAN;Felicia HERMAN;Irmawan RAHYADI;La MANI
    • Journal of Distribution Science
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    • v.22 no.10
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    • pp.65-77
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    • 2024
  • Purpose: This research analyzes consumer behavior by examining how augmented reality virtual try-on features and product information distribution affect consumer satisfaction through enhanced brand experience. The focus is on Maybelline's Shopee Official Account, as implementing these strategies can strengthen customer relationship management by improving the online shopping experience for cosmetic products. Research design, data and methodology: Employing a quantitative method, this study utilized a survey technique distributed to 100 respondents who are followers of Maybelline's Shopee Official Account. The data were analyzed using Structural Equation Modeling (SEM), supported by SmartPLS. Results: This study provides evidence that augmented reality does not significantly affect brand experience or customer happiness. The research findings indicate that while this technology enables customers to test cosmetics digitally, its impact on customer satisfaction is minimal. Augmented reality does not appear to influence consumer behavior, as reflected in customer satisfaction. Conclusions: This research underscores the importance of understanding contextual factors and product characteristics when incorporating augmented reality in marketing to harness its potential benefits and influence consumer behavior. The study focused exclusively on the identified variables and Maybelline's cosmetic products available on the Shopee platform. Further research is required to explore more complex variables.