• Title/Summary/Keyword: computer teaching

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Web 2.0-based Teaching-Learning Strategy using Open API and Mashup Services (오픈 API와 매쉬업을 활용한 Web 2.0 수업전략)

  • Han, Seon-Kwan;Lee, Eun-Mi
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.195-202
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    • 2011
  • In the latest internet environment based on Web 2.0, the open API in the form of mash-ups have emerged. In this study, we analyzed the contents of textbooks and curriculum related Web 2.0. We also designed the teaching and learning strategies using open API and mashup services. Firstly, we divided into four specific types of teaching-learning procedures and suggested the lesson plans. Moreover we developed the prototype on open API and mashup service-based contents and sites. Through this study, we presented special teaching strategies using new technology like an open API and mashup.

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A Conceptual Model of Smart Education Considering Teaching-Learning Activities and Learner's Characteristics (교수-학습 활동과 학습자의 특성을 고려한 스마트교육 개념모델)

  • Jo, Jae-Choon;Lim, Heui-Seok
    • The Journal of Korean Association of Computer Education
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    • v.15 no.4
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    • pp.41-49
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    • 2012
  • Advanced ICT(Information and Communication Technology) and popularization of smart devices change our culture as well as our life style and it has changed the way of learning in education area. There have been some researches to make effective smart education systems based on ICT but few of them were designed by a solid concept of smart education. This is because there have been few researches on developing a conceptual model for smart education. The purpose of this study is to propose a conceptual model for smart education: CTLA(Creation, Teaching, Learning and Assessment) model. It includes activities of smart creation, smart teaching, smart learning, and smart assessment considering ICT environment for education and characteristics of digital natives.

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Designing the Content-Based Korean Instructional Model Using the Flipped Learning

  • Mun, Jung-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.6
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    • pp.15-21
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    • 2018
  • The purpose of this study is to design a Content-based Korean Class model using Flipped learning for foreign students. The class model that presents on this paper will lead the language learning through content learning, also it will be enable the student more active and to have an initiative in the class. Prior to designing a Content-based Korean Class model using Flipped learning, the concepts and educational significance and characteristics of flip learning were reviewed through previous studies. Then, It emphasizes the necessity of teaching method adapting Flipped learning to Content-based teaching method in Korean language education. It also suggests standards and principles of composition in Contents-based teaching method using Flipped learning. After designing the instructional model based on the suggested standards and principles, it presents a course of instruction about how learning methods, contents and activities should be done step by step. The Content-based Korean class model using the Flipped learning will be an alternative approach to overcome the limitations of teacher-centered teaching methods and lecture-teaching methods which are the dominant of present classroom environment.

Development of Software Education Teaching Efficacy Belief Instrument for Elementary School Teachers (초등 교사의 소프트웨어 교육 교수효능감 측정 도구(SE-TEBI) 개발)

  • Yi, Soyul;Lee, Youngjun
    • The Journal of Korean Association of Computer Education
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    • v.21 no.6
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    • pp.93-103
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    • 2018
  • The purpose of this study is to measure teachers' beliefs to teach software education effectively. Based on the revised version of the STEBI-B questionnaire, factors influencing the software education were added through the literature review and composed of sub-factors of the category of personal software education teaching efficacy and software education outcome expectancy. And then, 146 in-service elementary school teachers were surveyed preliminary 35 questions. The collected data were analyzed by factor analysis and reliability analysis, and 5 items were deleted to complete the final item. A factor analysis and reliability analysis of the final 30 questions were conducted to demonstrate the appropriateness of the item composition, and software education teaching efficacy belief instrument(SE-TEBI) was developed.

Study of Pedagogical Practice and Teaching Experience in European Countries

  • Poplavskyi, Mykhailo
    • International Journal of Computer Science & Network Security
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    • v.22 no.3
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    • pp.252-258
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    • 2022
  • Globalization, development of the information society, intensification of migration processes, and internationalization of education in recent years have significantly affected the international labour market and increased competition between professionals in various fields. Academic, research and teaching staff are currently facing rapid changes and growing demand for quality educational services. Under such conditions, educational institutions around the world pay particular attention to improving the quality of the educational process in order for their graduates to be able to compete in the international labour market. The study of the experience of teachers' professional training in advanced countries opens new opportunities for improving the system of pedagogical training in Ukraine in order to adapt it to the requirements of the European educational space. The progressive achievements of countries demonstrating a high level of teachers' professional training in accordance with international standards, having rich historical educational traditions are of considerable scientific interest; consequently, this contributes to their leadership in science and education at the regional and global levels. The purpose of the present academic paper lies in analysing the latest trends in exploring teaching experience in the European countries and performance review of passing by students and teachers of the program on studying of pedagogical practice and experience of teaching in the countries of Europe. Methodology. Analytical and empirical (questionnaire) methods were used in the research process. Results. According to the obtained results of the research, the advantages, the most common areas of educational programs and the wishes of the participants regarding the practical implementation of the experience were identified.

Relationship among necessity, importance of creative teaching methods, and strengthening core competencies

  • Choi, Hye-Jung;Park, Jung-Hyun;Kim, Min-Jeong
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.9
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    • pp.169-176
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    • 2022
  • This study was conducted to find out the relationship between the perception of the necessity and importance of creative teaching methods and core competencies in universities. A total of 142 people who voluntarily agreed to participate in the study were selected and surveyed using the Naver online questionnaire. It was found that the necessity and importance of creative teaching methods was related to the sub-factors of core competencies such as practical field competency, problem-solving competency, convergence competency, communication competency, job ethics, community consciousness. University education should actively introduce and apply creative teaching methods such as action learning and PBL, focusing on improving core competencies, which are actual abilities to be performed in the field.

The Effect of Using the Interactive Electronic Models in Teaching Mathematical Concepts on Students Achievement in the University Level

  • Alzahrani, Yahya Mizher
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.149-153
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    • 2022
  • This study examines the effect of using interactive electronic models to teach mathematical concepts on students' achievement in the linear algebra course at university. The field sample consisted of 200 students divided into two equal groups, an experimental group of 100 students and a control group of 100 students. The researcher used an achievement test in some mathematical concepts related to linear algebra. The results of the study showed that there were statistically significant differences (0.05) between the average achievement scores of the experimental and control groups in the post application of the achievement test, in favor of the experimental group. The size of the influence of the independent factor on the results of the study, which is "interactive electronic forms", on the dependent factor, which is the students' academic achievement in the prepared test, had a very large effect. Also, the results of the study showed that there were statistically significant differences (0.05) between the mean scores of the experimental group in the pre and post applications of the achievement test, in favor of the post application. The researcher recommended the use of interactive electronic models in teaching mathematical concepts at the university level and diversifying the strategies of teaching mathematics, using technology to attract learners and raise their academic achievement.

A Meta-Analysis on the Effects of Academic Achievement Using ICT Teaching-Learning: Focused on Theses and Journal Paper in Korea since 2000 (ICT 활용 교수-학습이 학업성취에 미치는 영향에 대한 메타분석: 2000년 이후에 발간된 국내 논문을 중심으로)

  • Ku, Byung-Doo
    • The Journal of Korean Association of Computer Education
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    • v.17 no.5
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    • pp.53-68
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    • 2014
  • The purpose of this study has been found to be effective using ICT teaching-learning than traditional teaching-learning method on academic achievement applying the meta-analysis method. This study set the following questions to be answered. 1. The 85% subject of analysis of ICT-using teaching-learning selected in this study turned out to be clear effective than traditional teaching-learning method in academic achievement of students. 2. ICT-using teaching-learning is more effective for academic achievement of elementary school students and university students than for middle school students and high school students relatively. 3. ICT-using teaching-learning is a most effective method in subject of art and physical education and social subject but less effective in mathematics subject.

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Developing the Total Quality Management System of Teaching and Learning Materials (교수·학습자료 질 관리 시스템의 개발)

  • Kang, Shin-Cheon
    • The Journal of Korean Association of Computer Education
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    • v.7 no.4
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    • pp.121-129
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    • 2004
  • If we followed to be based on the result of survey for researching on the actual condition about e-Learning of the MOE(2004), the critical problem has been suggested managing the quality of teaching and learning materials(37.68%(1775/4717)). If we also reviewed the research of the KICE(2002), the superior material's rate of 70,000 teaching and learning materials of the web site, the educational organization, and teachers was 8.7%. There was some suggestions about the quality problem of the teaching and learning material, but there wasn't the alternative policy: there wasn't the systemic program for managing the message quality of teaching and learning materials. The purpose of this study was to develop the alternative system for managing the message quality of teaching and learning materials. The alternative system of this study's result will be the basic to build the system for managing the message quality of teaching and learning materials. I expect that my system will be the useful tool for managing the message quality of teaching and learning materials.

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A study on non-face-to-face 5AL teaching and learning method applying extended reality (XR)

  • Lee, Byong-Kwon;Lee, Kyoung-A
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.9
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    • pp.125-132
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    • 2021
  • At a time when non-face-to-face classes are being held for a long time due to Corona (COVD-19), research on non-face-to-face teaching and learning methods is needed. Existing teaching and learning methods are limited in their application to non-face-to-face classes as they present face-to-face practical and experiential teaching methods. In this study, we present a method of utilizing the extended reality (XR: eXtended Reality) technology for the 5AL (5 Activity Learning) teaching method, which is a teaching and learning method selected by the Institute for University Education Innovation. The 5AL teaching method consists of PBL Learning, Havruta Learning, Flipped Learning, Smart Activity Learning, and Gamification Learning. In this study, a method of combining the released extended reality contents with 5AL was presented. In addition, we developed content that integrates the 5 learning methods of 5AL and confirmed the learning effect through testing.