• Title/Summary/Keyword: computer music

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Efficient Multiplex Audio Monitoring System in Digital Broadcasting (디지털 방송에서 효율적인 다중 오디오 모니터링 시스템)

  • Kim, Yoo-Won;Sohn, Surg-Won;Jo, Geun-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.91-98
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    • 2008
  • In digital broadcasting, it is possible to multiplex maximum one hundred audio or music programs into MPEG-2 transport stream, which is suitable for transmitting through one channel. In order to check if multiplex music programs are transmitted well, we need a multiplex audio monitoring system that monitors the programs in real-time. In analog broadcasting, we have used hardware-based audio monitoring system for a small number music programs. However, the effectiveness of hardware-based audio monitoring system from the cost and function viewpoint is so low that a new system is needed for digital broadcasting. In this paper, we have designed and implemented a software-based audio monitoring system to satisfy these requirements. In this implementation, only one PC is used without other hardware facilities, and the system monitors digital broadcasting music programs effectively. Transmitted digital broadcasting streams are demultiplexed into many music programs and the realtime value of audio level and packet error information for these programs are displayed in the screen. Thus, the system detects and shows the abnormal transmitting programs automatically. Simulation results show that effective realtime multiplex audio monitoring is possible for digital broadcasting music programs.

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A Study on the User Acceptance Model of Artificial Intelligence Music Based on UTAUT

  • Zhang, Weiwei
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.6
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    • pp.25-33
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    • 2020
  • In this paper, the purpose is to verify the impact of performance expectations, effort expectations, social impact, individual innovation and perceived value on the intent of use and the behavior of use. Used Unified Theory of Acceptance and Use of Technology (UTAUT) to verify the applicability of this model in China, and established the research model by adding two new variables to UTAUT according to the situation of the Chinese market. To achieve this goal, 345 questionnaires were collected for experienced music creators using artificial intelligence nuggets in China by means of Internet research. The collected data were analyzed through frequency analysis, factor analysis, reliability analysis, and structural equation analysis through SPSS V. 22.0 and AMOS V 22.0. The verification of the hypotheses presented in the research model identified the decisive influence factors on the use of artificial intelligence music acceptance by Chinese users. The study is innovative in that it attempts to verify the applicability of UTAUT in the Chinese context. In the construction of the user acceptance model of AI music, three influencing factors will have an effect on users' intentions, and according to the degree of effect, from largest to smallest, they are respectively Perceived Innovativeness, Performance Expectancy and Effort Expectancy. This paper will also provide some management advices, i.e. improving the utility and usability of AI music, encouraging users with individual innovativeness, developing competitive and attractive pricing policies, increasing publicity, and prioritizing word-of-mouth advertising.

A Design Sensibility and Music Matching System by HRV and APG (HRV와 APG에 따른 감성과 음악 매칭 시스템 설계)

  • Kim, Tae-Yeun;Seo, Dae-Woong;Song, Byoung-Ho;Bae, Sang-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.894-897
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    • 2008
  • The stress is an unavoidable result and a complex phenomenon in modem society. too, Human activity changes under control of the stress. The stress is a reaction to adrenalin or other stress hormones. It provides the power for fighting and the energy for going away from dangers. Because of the stress, our bodies increase the pulse, the blood pressure and the breath for more blood and more oxygen. So, in this research, we are measuring those which was increased by the stress. Also we will examine the change of HRV and APG on music. After that, in order to reduce the stress, we will design matching system that is based on the sense for music by using Zigbee.

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Image Mood Classification Using Deep CNN and Its Application to Automatic Video Generation (심층 CNN을 활용한 영상 분위기 분류 및 이를 활용한 동영상 자동 생성)

  • Cho, Dong-Hee;Nam, Yong-Wook;Lee, Hyun-Chang;Kim, Yong-Hyuk
    • Journal of the Korea Convergence Society
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    • v.10 no.9
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    • pp.23-29
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    • 2019
  • In this paper, the mood of images was classified into eight categories through a deep convolutional neural network and video was automatically generated using proper background music. Based on the collected image data, the classification model is learned using a multilayer perceptron (MLP). Using the MLP, a video is generated by using multi-class classification to predict image mood to be used for video generation, and by matching pre-classified music. As a result of 10-fold cross-validation and result of experiments on actual images, each 72.4% of accuracy and 64% of confusion matrix accuracy was achieved. In the case of misclassification, by classifying video into a similar mood, it was confirmed that the music from the video had no great mismatch with images.

Multimedia Technologies for Teaching Musical Art under Present-day Conditions

  • Svitlana Huralna;Nataliia Demianko;Nataliia Sulaieva;Viktoriia Irkliienko;Tetiana Horokhivska
    • International Journal of Computer Science & Network Security
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    • v.24 no.5
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    • pp.165-171
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    • 2024
  • The processes of society's informatization and digitalization necessitate the widespread use of new pedagogical technologies. Through these technologies, comprehensive disclosure of didactic functions of new methods of educational activity and the realization of the potential and creative potential. The use of information and computer multimedia technologies in teaching music art is especially relevant in the intensification of the development of interactive technologies, the transition to mixed forms of learning, and a period of socio-economic and sociopolitical upheavals. The study aims to substantiate the theoretical and applied principles of the analysis of multimedia technology learning musical art in modern conditions and assess the status and trends in their use in conducting educational activities. The study uses general scientific and unique methods of economic analysis, in particular, analysis and synthesis, analogy and comparison, generalization and systematization, and graphic ways. Regarding the results of the study of multimedia technologies for teaching musical art in current conditions, it was found that they contribute to the development of the seeker's creative, creative, and cognitive activity, have a positive impact on learning material, and diversify the educational process. Multimedia technologies such as presentations, programs for watching a video, listening to audio, music and singing karaoke, electronic encyclopedias, and Internet resources are proven to be the most used in music education. They have several qualitative and quantitative advantages, manifested in the possibilities of audio-visual presentation of educational material and significantly higher information density. It is suggested to strengthen the use of such computer programs as Microsoft Word, Ahead Nero, Finale, Adobe Audition, Sound Forge, and Microsoft PowerPoint for musical art classes.

Design of Music Recommendation System Considering Context-Information in the Home Network (홈 네트워크에서 상황정보를 고려한 음악 추천 시스템 설계)

  • Song Chang-Woo;Kim Jomg-Hun;Lee Jung-Hyun
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.9
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    • pp.650-657
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    • 2006
  • The music is a part of our daily life in these days. And when the people listen to the music, they are affected by the context. However, previous researches on the music recommendation system have the problem that they didn't consider the proper contextual information efficiently. They only used the content-based filtering or the method to use musical metadata (genre, artist, etc.). Recently, there are some researches about the music recommendation system which applies the status(temperature, humidity, etc.) of environments. But, it is difficult to be accepted by the contextual information. Therefore, we propose the music recommendation system that is dynamically applied by the contextual information as well as the metadata in the previous researches. And the system can provide users with the music that they want to listen to, and then the users can be more satisfied. Also, the services can be improved by the feedback of the users. In order to solve this problem, the context-information for selecting a music list is defined and the music recommendation system is designed by using the content-based filtering method. The system is suitable for the user's taste and the context. The music recommendation system we are proposing uses an OSGi framework in the home network. As a result, the satisfaction of users and the quality of services will be improved more efficiently by supporting the mobility of services as well as the distributed processing.

Real-Time Implementation of Acoustic Echo Canceller Using TMS320C6711 DSK

  • Heo, Won-Chul;Bae, Keun-Sung
    • Speech Sciences
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    • v.15 no.1
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    • pp.75-83
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    • 2008
  • The interior of an automobile is a very noisy environment with both stationary cruising noise and the reverberated music or speech coming out from the audio system. For robust speech recognition in a car environment, it is necessary to extract a driver's voice command well by removing those background noises. Since we can handle the music and speech signals from an audio system in a car, the reverberated music and speech sounds can be removed using an acoustic echo canceller. In this paper, we implement an acoustic echo canceller with robust double-talk detection algorithm using TMS-320C6711 DSK. First we developed the echo canceller on the PC for verifying the performance of echo cancellation, then implemented it on the TMS320C6711 DSK. For processing of one speech sample with 8kHz sampling rate and 256 filter taps of the echo canceller, the implemented system used only 0.035ms and achieved the ERLE of 20.73dB.

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A Study on Vocal Separation from Mixtured Music

  • Kim, Hyun-Tae;Park, Jang-Sik
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.161-165
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    • 2011
  • Recently, According to increasing interest to original sound Karaoke instrument, MIDI type karaoke manufacturer attempt to make more cheap method instead of original recoding method. Separating technique for singing voice from music accompaniment is very useful in such equipment. We propose a system to separate singing voice from music accompaniment for stereo recordings. Our system consists of three stages. The first stage is a spectral change detector. The second stage classifies an input into vocal and non vocal portions by using GMM classifier. The last stage is a selective frequency separation stage. The results of removed by listening test from the results for computer based extraction simulation, spectrogram results show separation task successfully. Listening test with extracted MR from proposed system show vocal separating and removal task successfully.

Implementation of Music Broadcasting Service System in the Shopping Center Using Text-To-Speech Technology (TTS를 이용한 매장 음악 방송 서비스 시스템 구현)

  • Chang, Moon-Soo;Kang, Sun-Mee
    • Speech Sciences
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    • v.14 no.4
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    • pp.169-178
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    • 2007
  • This thesis describes the development of a service system for small-sized shops which support not only music broadcasting, but editing and generating voice announcement using the TTS(Text-To-Speech) technology. The system has been developed based on web environments with an easy access whenever and wherever it is needed. The system is able to control the sound using silverlight media player based on the ASP .NET 2.0 technology without any additional application software. Use of the Ajax control allows for multiple users to get the maximum load when needed. TTS is built in the server side so that the service can be provided without user's computer. Due to convenience and usefulness of the system, the business sector can provide better service to many shops. Further additional functions such as statistical analysis will undoubtedly help shop management provide desirable services.

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A Study on the Printed Music Note Recognition (인쇄된 악보의 음표인식에 관한 연구)

  • Lee, C.H.;Kwon, H.Y.;Lee, S.H.;Kim, B.S.
    • Proceedings of the KIEE Conference
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    • 1992.07a
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    • pp.427-430
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    • 1992
  • In this paper, we proposed an algorithm for the musical note recognition. Firstly, a given bit-mapped music score image is converted to a set of individual note pattern images via vertical projection. Then, the pitch of a note is determinal by comparison in the note-head position with the reference five-lines. Also, the length of a note is found via leader clustering with a set of normalized note patterns. Finally, a datafile to play the music is obtained using the pitch and length of musical notes. Experimental results with a simple musical score image show that the proposed scheme is performed well.

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