• Title/Summary/Keyword: computer added education

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A Study on Web-Based Education (웹기반 교육에 관한 연구)

  • Ko, Seong-Gyu;Shin, Yong-Cheol
    • Journal of Society of Preventive Korean Medicine
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    • v.11 no.2
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    • pp.113-120
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    • 2007
  • The Internet is increasingly changing our lives and enables the ordinary person to have access to never-ending quantities of information and knowledge. Technology and the Internet empower individuals and facilitate a more active role in the educational process. The webcast is a media file distributed over the Internet using streaming media technology and is used extensively in the commercial sector for investor relations presentations, in e-learning, and for related communications activities. And relating to computers, technology, and news are particularly popular and many new shows are added regularly. Especially e-learning is a general term used to refer to computer-enhanced learning and has the ability to level the learning playing field. So that the e-learning experience will be second nature to the growing Internet population. And this study intends to develop web-based education.

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Concord: A Proactive Lightweight Middleware to Enable Seamless Connectivity in a Pervasive Environment

  • Hsu Sam;Mutha Mahesh;Pandya A.S.;Lho Young-Uhg
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.3
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    • pp.189-195
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    • 2005
  • One of the major components of any pervasive system is its proactive behavior. Various models have been developed to provide system wide changes which would enable proactive behavior. A major drawback of these approaches is that they do not address the need to make use of existing applications without modifying the applications. To overcome this drawback, a middleware architecture called 'Concord' is proposed. Concord is based on a simple model which consists of Lookup Server and Database. The rewards for this simple model are many. First, Concord uses the existing computing infrastructure. Second, Concord standardizes the interfaces for all services and platforms. Third, new services can be added dynamically without any need for reconfiguration. Finally, Concord consists of Database that can maintain and publish the active set of available resources. Thus Concord provides a solid system for integration of various entities to provide seamless connectivity and enable proactive behavior.

Intensive Treatment Program for Students with Game Addiction based on Multiple Intelligences (다중지능이론 기반의 게임중독치료 프로그램)

  • Jun, SooJin;Kim, SooHwan;Lee, WonGyu;Han, SunGwan
    • Journal of The Korean Association of Information Education
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    • v.18 no.1
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    • pp.13-23
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    • 2014
  • For this paper, we developed a game-addiction therapy program for students with gaming addiction based on multiple intelligences (MI) and verified its effects. The participants were 54 elementary students selected through a game addiction test in Incheon City, Korea. We tested the students' MI to facilitate program development. the students with gaming addiction showed strengths in the Bodily-kinesthetic, Naturalist, and Spatial intelligences whilst showing weaknesses in the Logical-mathematical, Intrapersonal, and Interpersonal intelligences as opposed to normal students who had opposite results. We arranged the program around various gaming and playing activities to engage their stronger intelligences; we added activities to address their weakness (i.e., Logical-mathematical, Intrapersonal, and Interpersonal intelligences). This study has shown that this program lowered the game immersion level of the students and was helpful in turning their attention to other activities. There were significant differences between pretest and posttest game addiction scores (p<0.001). Their weekly gaming time and computer usage decreased rapidly. Satisfaction with the game addiction therapy program based on MI was very high.

Document Management System using XML/EDI in Education Web (교육망에 XML/EDI를 도입한 문서 관리 시스템)

  • Ko, Min-Jung;Chae, Ki-Joon
    • The Journal of Korean Association of Computer Education
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    • v.3 no.1
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    • pp.151-160
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    • 2000
  • Public and private schools have close relationship with education-related organizations and they have exchanged formal documents to communicate each other. Introducing the XML/EDI used in electronic-commerce to the education web will make a great benefit for decreasing affairs in educational administration. In this paper, we implement a document management system using XML/EDI. This system makes it possible to treat documents which are not supported in current education-information-exchange system and can be added to the current system without any additional modification. We analyze the documents used in the current system and implement new types of tags suitable for education web. In addition, we difine new documents and DTD using only XML without any application software. This will have effects on reducing teacher's administrative work and enable teachers to concentrate on their teaching.

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A Study on the Development of Digital Yut Playing System Based on Physical Computing (피지컬 컴퓨팅을 기반으로 한 디지털 윷놀이 시스템 개발에 관한 연구)

  • Koh, Byoungoh
    • Journal of The Korean Association of Information Education
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    • v.21 no.3
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    • pp.335-342
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    • 2017
  • The artificial intelligence, robot technology, Internet of things, and life sciences that create added value while dramatically transforming human life have been highlighted in the fourth industrial revolution, the next industrial revolution. In order to adapt to the 4th industry, it is necessary to educate students to develop fusion thinking and computing thinking ability. Therefore, in this study, we developed a digital Yut Playing system based on physical computing, reflecting STEAM and decomposition, pattern recognition, abstraction, and algorithm design, which are components of computing thinking. By experiencing the developed system and applying it to education, it raised interest and interest in programming education and improved programming lesson for fusion thinking and computing thinking ability.

Digital Technologies in the Innovative and Structural Transformation of Low- and Middle-Income Economies

  • Tetiana Kulinich;Yuliia Lisnievska;Yuliia Zimbalevska;Tetiana Trubnik;Svitlana Obikhod
    • International Journal of Computer Science & Network Security
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    • v.24 no.1
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    • pp.178-186
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    • 2024
  • While in high-income countries the development of digital technology began in the 1970s, in low- and middle-income countries it began in the 1990s and even after 2005, due to the political regime that constrained economic development and innovation. At the same time, there are no studies of the relationship between technological development and structural changes through innovation in low- and middle-income countries. The article aims to quantify the relationship of the introduction of digital technologies on innovation, structural transformation of low- and middle-income economies. The industrial-agrarian economy of Uzbekistan with an authoritarian regime is in a state of transition to a market economy, while in Ukraine, there are active processes of Europeanization and integration into the EU. Ukraine's economy is commodity-based (the export of raw materials of industries and the agricultural sector in developed countries predominates) and industrial-agrarian. Digital technologies and the service sector are little developed in Uzbekistan. On the other hand, Ukraine has a more developed ICT sector. Uzbekistan is gradually undergoing an innovative and structural transformation of the economy: the productivity of the agricultural, industrial, and service sectors is growing, but the ICT sector is virtually undeveloped. In comparison, in Ukraine, there are no significant structural transformations due to a significant drop in productivity of the industrial sector, with stable growth of productivity of the agricultural sector due to technology and a slight increase in productivity of the service sector. It is revealed that Ukraine and Uzbekistan have undergone structural transformations of the economy in favor of the service sector, while the agricultural and industrial sectors produce less and less. If Uzbekistan remains the industrial-agrarian country with an aggregate share of the added value of these sectors 59% in 2019, Ukraine transits to the post-industrial type of economy where the added value of the service sector in GDP grows (55% compared to agrarian and industrial sectors at 42%).

A Study on the Computer Application and Learning Model in the CAQC Education (CAQC교육에 있어서 컴퓨터 활용과 학습모델에 관한 연구 - 히스토그램을 중심으로 한 학습모델 -)

  • Choi Myung-Ho
    • Journal of Engineering Education Research
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    • v.3 no.2
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    • pp.3-13
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    • 2000
  • The paper has analyzed and summarized about the theoretical problem occurred in the CAQC, and has developed the learning model focused on the histogram as a case study. The range of study is to systematize the basic method of histogram generally used, and to make step by step procedures under the interactive relation with the improvement of the theory that must be added in case of the calculation by the aided of MS-Excel software. A histogram is the theory to understand the population distribution from which samples are extracted, so alternative methods are presented to estimate the population shape through an experiment and a practice. In order to enlarge the application area of the histogram in the factory, the theory of normal test, the criteria of process capability index and the probability calculation of PPM are added to the histogram. The learning model of CAQC education is proposed that is consistent with the target of histogram to control and search the cause of item defectives fast and correctly.

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Development and Application of Classroom Homepage Using Wiki (지식공유기법을 활용한 학급 홈페이지의 개발 및 적용)

  • Kim, Yu-Song;Yoo, In-Hwan
    • Journal of The Korean Association of Information Education
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    • v.10 no.1
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    • pp.13-22
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    • 2006
  • Students should be able to find information and resources using the Internet. Also students need to have composite intellectual abilities to select information, convert to knowledge and communicate it to other people. However, most school and classroom homepages provide students with information but not contents that help them produce knowledge. This lowers the rate of connection to homepage. Thus, the purpose of this study is to develop and apply homepage, which helps students make knowledge from comprehended and interpreted information(Knowledge.Sharing Technique; KST). In this study we use 'WIKI KST' and 'Q&A KST' to share knowledge. WIKI KST is 'an encyclopedia that we make,' which means that students upload their prior knowledge or knowledge produced from comprehended and interpreted information and create new knowledge to be added to their own knowledge and others'. As a result, the abilities to comprehend and interpret acquired information are improved and the ability to change implicit knowledge to explicit knowledge is also improved. Students create new knowledge to share their knowledge and, as a result, the rate to connection to homepage gets higher.

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An analysis of the 2016 government guidelines for teaching of Japan and the outline of the 2015 revised curriculum of Korea (2016년에 공표한 일본의 학습지도요령과 2015 개정 교육과정 총론의 구성 분석)

  • Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.20 no.4
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    • pp.1-14
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    • 2017
  • The purpose of this study was to compare the composition of the government guidelines for the educational curriculum of Japan announced in 2016 with the outline of the 2015 revised educational curriculum of Korea. To compare the composition of the national level curricula of the two countries, the composition systems and content details were analyzed along with the trends of emphasis placed on informatics education. The analysis indicated that as for the Japanese government's guidelines, it was suggested that the causes of revisions, and purposes and methods of fulfilling goals be added, and thus the appropriateness of the guidelines was emphasized. As for Korea's revised curriculum, a gap caused by segmental development of the outline and details of the curriculum were found in addition to errors in curricular composition and direction setting which were carried out without consideration to the transition time required or changes of subjects. To ensure sufficiency of the curricular contents and education reflecting the situations of each time phase, the necessity to improve the overall curricular framework was suggested. This study holds significance as it provides the introspective insight that the goals and directions of education cannot be set properly when the curricular framework is established without recognition of the contents.

Trends in the Education and Training of Library and Information Professionnals-Based On Analysis of Curricular of Library Science (도서관 및 정보전문직 교육 방향에 관한 연구; 교과과정 분석을 통하여)

  • Hahn Bock Hee
    • Journal of the Korean Society for Library and Information Science
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    • v.11
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    • pp.43-75
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    • 1984
  • Information science is the study how in formation is transferred and all the intermediate steps of collecting, organizing, interpreting, storing, retrieving, disseminating and trans foming information. Professional education means the transfer of knowledge, the development of cognitive abilities and the infusion of professional attitudes. Training may be defined as practice-based instruction in the development and use of professional skills. Each is affected by the confluence of social, economic and technological realities of the environment where the learning takes place. We have witnessed controversy about methods of curriculum revision and change. Should information science courses be added to the traditional library science curriculum or should the new approaches be integrated within the subject matter of each individual course? The article is based upon the assumption that education for librarianship is at a turning point. To provide this information, 25 curricula of colleges and universities were analysed to assist in the study. Also 32 information professionals were asked to assist in the study. In the experimental part of this study, curricula based on the education and training of library and information profession als were examined. The most frequently offered compulsory course 'Introduction to Information Science' exposes students to a new way of looking at library and information problems. Information retrieval, library automation, computer programming, data processing, indexing and abstraction, communication, system analysis has offered. These indicate a curriculum slowly shift from traditional librarianship to an emphasis on computerization and automation. Also from a questionnaire listing 58 events might influence library and information science education.

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