• Title/Summary/Keyword: complexity distance

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An Efficient Multidimensional Scaling Method based on CUDA and Divide-and-Conquer (CUDA 및 분할-정복 기반의 효율적인 다차원 척도법)

  • Park, Sung-In;Hwang, Kyu-Baek
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.4
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    • pp.427-431
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    • 2010
  • Multidimensional scaling (MDS) is a widely used method for dimensionality reduction, of which purpose is to represent high-dimensional data in a low-dimensional space while preserving distances among objects as much as possible. MDS has mainly been applied to data visualization and feature selection. Among various MDS methods, the classical MDS is not readily applicable to data which has large numbers of objects, on normal desktop computers due to its computational complexity. More precisely, it needs to solve eigenpair problems on dissimilarity matrices based on Euclidean distance. Thus, running time and required memory of the classical MDS highly increase as n (the number of objects) grows up, restricting its use in large-scale domains. In this paper, we propose an efficient approximation algorithm for the classical MDS based on divide-and-conquer and CUDA. Through a set of experiments, we show that our approach is highly efficient and effective for analysis and visualization of data consisting of several thousands of objects.

An Adaptive K-best Algorithm Based on Path Metric Comparison for MIMO Systems (MIMO System을 위한 Path Metric 비교 기반 적응형 K-best 알고리즘)

  • Kim, Bong-Seok;Choi, Kwon-Hue
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.11A
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    • pp.1197-1205
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    • 2007
  • An adaptive K-best detection scheme is proposed for MIMO systems. The proposed scheme changes the number of survivor paths, K based on the degree of the reliability of Zero-Forcing (ZF) estimates at each K-best step. The critical drawback of the fixed K-best detection is that the correct path's metric may be temporarily larger than K minimum paths metrics due to imperfect interference cancellation by the incorrect ZF estimates. Based on the observation that there are insignificant differences among path metrics (ML distances) when the ZF estimates are incorrect, we use the ratio of the minimum ML distance to the second minimum as a reliability indicator for the ZF estimates. So, we adaptively select the value of K according to the ML distance ratio. It is shown that the proposed scheme achieves the significant improvement over the conventional fixed K-best scheme. The proposed scheme effectively achieves the performance of large K-best system while maintaining the overall average computation complexity much smaller than that of large K system.

Modified Scan Line Based Generalized Symmetry Transform with Selectively Directional Attention (선택적 방향주의를 가지는 수정된 스캔라인 일반화 대칭 변환)

  • Kim, Dong-Su;Jin, Seong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.4
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    • pp.411-421
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    • 2001
  • The generalized symmetry transform evaluates symmetry without segmentation and extracts regions of interest in an image by combining locality and reflectional symmetry The demand that the symmetry transform be local is reflected by the distance weight function. When calculating large regions-of-interest, we should select a large standard deviation of distance weight function. But such a large standard deviation makes the execution time increase in the second power of r, which is a radius of search area. In this paper we propose modified scan line based GST with selectively directional attention to improve time complexity The symmetry map of our proposed GST is found to be very similar to that of the existing GST. However the computation time of the proposed GST increases linearly with respect to r because our proposed GST evaluates symmetry between a pair of edge pixels along the scan lines. The GST computation decreases considerably when the proposed GST is peformed with selectively directional attention in case of large r. Several experiments in this paper demonstrate the time efficiency and the usefulness of our proposed GST.

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Multilevel Modulation Codes for Holographic Data Storage (홀로그래픽 데이터 저장장치에서의 멀티레벨 변조부호)

  • Jeong, Seongkwon;Lee, Jaejin
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.9
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    • pp.13-18
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    • 2015
  • The mutilevel holographic data storage offers considerable advantage for capacity, since it can store more than one bit per pixel. In this paper, we search the number of codewords for each code depending on three conditions: (1) the number of levels, (2) the number of pixels in a codeword, and (3) the minimum Euclidean distance of a code. Increasing the number of levels per pixel creates more capacity, while causing more errors, by reducing the noise margin. Increasing the number of pixels in a codeword can increase the code rate, which means more capacity, but increases the complexity of the encoder/decoder of the code. Increasing the minimum distance of a code reduces the detection error, while reducing the code rate of the code. In such a fashion, a system design will always have pros and cons, but our task is to find out an effective one under the given conditions for the system requirements. Therefore, the numbers we searched can provide some guidelines for effective code design.

An Adaptive Unfolding Method for Visualizing Wrinkled Colon Surface (대장의 굴곡면을 가시화하기 위한 적응형 펼친 영상 기법)

  • Lee Jin-Hee;Shin Byeong-Seok
    • Journal of Korea Multimedia Society
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    • v.9 no.9
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    • pp.1160-1172
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    • 2006
  • Unfolding is an efficient technique to detect colorectal disease since it represents entire shape of colon at a glance. However, the previous unfolding methods may miss the surface located behind the folds or high curvature areas. To solve the problem, we propose an adaptive unfolding method that controls the number of rays in accordance with the surface complexity. In the first step, we find sample points of longer and shorter distance between the sample points and the colon surface, and then determine them as based control points. Next, for reaching rays of sample points in the wrinkled colon surface, sample points are shifted toward the control points that have the long distance. Lastly, we perform a 2D scaling which solves local distortions of the unfolding surface and avoids missing surface. Consequently, our method could be visualized the hidden surface of colon organ in detail.

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Real-Time Recognition Method of Counting Fingers for Natural User Interface

  • Lee, Doyeob;Shin, Dongkyoo;Shin, Dongil
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.5
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    • pp.2363-2374
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    • 2016
  • Communication occurs through verbal elements, which usually involve language, as well as non-verbal elements such as facial expressions, eye contact, and gestures. In particular, among these non-verbal elements, gestures are symbolic representations of physical, vocal, and emotional behaviors. This means that gestures can be signals toward a target or expressions of internal psychological processes, rather than simply movements of the body or hands. Moreover, gestures with such properties have been the focus of much research for a new interface in the NUI/NUX field. In this paper, we propose a method for recognizing the number of fingers and detecting the hand region based on the depth information and geometric features of the hand for application to an NUI/NUX. The hand region is detected by using depth information provided by the Kinect system, and the number of fingers is identified by comparing the distance between the contour and the center of the hand region. The contour is detected using the Suzuki85 algorithm, and the number of fingers is calculated by detecting the finger tips in a location at the maximum distance to compare the distances between three consecutive dots in the contour and the center point of the hand. The average recognition rate for the number of fingers is 98.6%, and the execution time is 0.065 ms for the algorithm used in the proposed method. Although this method is fast and its complexity is low, it shows a higher recognition rate and faster recognition speed than other methods. As an application example of the proposed method, this paper explains a Secret Door that recognizes a password by recognizing the number of fingers held up by a user.

Optimum Interleaver Design and Performance Analysis of Double-Binary Turbo Code for Wireless Metropolitan Area Networks (WMAN 시스템의 이중 이진 구조 터보부호 인터리버 최적화 설계 및 성능 분석)

  • Park, Sung-Joon
    • Journal of the Korea Society for Simulation
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    • v.17 no.1
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    • pp.17-22
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    • 2008
  • Double-binary turbo code has been adopted as an error control code of various future communication systems including wireless metropolitan area networks(WMAN) due to its powerful error correction capability. One of the components affecting the performance of turbo code is internal interleaver. In 802.16 d/e system, an almost regular permutation(ARP) interleaver has been included as a part of specification, however it seems that the interleaver is not optimized in terms of decoding performance. In this paper, we propose three optimization methods for the interleaver based on spatial distance, spread and minimum distance between original and interleaved sequence. We find optimized interleaving parameters for each optimization method and evaluate the performances of the proposed methods by computer simulation under additive white Gaussian noise(AWGN) channel. Optimized parameters can provide up to 1.0 dB power gain over the conventional method and furthermore the obtainable gain does not require any additional hardware complexity.

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Design and Implementation of a Web System Providing Optimal Travel Routes (여행지 최적 경로를 제공하는 웹 시스템의 설계와 구현)

  • Yim, Jae-Geol;Lee, Kang-Jai
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.5
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    • pp.19-27
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    • 2007
  • We have implemented a WWW homepage which finds an optimal route for users. There already exist many web sites which provide the optimal route when a start and a destination cities are given. However, none of them can find the optimal route when a number of cities to be visited. The problem of finding the optimal route starting at a given start city and visiting through all the given intermediate cities and finally returning to the start city is called Travelling Sales Person(TSP) problem. TSP is a well known exponential time complexity problem. We have implemented an artificial intelligent search algorithm for TSP on our homepage. The main feature of our algorithm is that the destination may not be the same as the start city whereas all of the existing heuristic algorithms for TSP assume that the start and the destination cities are the same. The web page asks a user to select all the cities he or she wants to visit(including start and destination city), then it finds a sequence of the cities such that the user would travel minimum distance if he or she visits the cities in the order of the sequence. This paper presents algorithms used in the homepage.

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A Dominant Feature based Nomalization and Relational Description of Shape Signature for Scale/Rotational Robustness (2차원 형상 변화에 강건한 지배적 특징 기반 형상 시그너쳐의 정규화 및 관계 특징 기술)

  • Song, Ho-Geun;Koo, Ha-Sung
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.103-111
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    • 2011
  • In this paper, we propose a Geometrical Centroid Contour Distance(GCCD) which is described by shape signature based on contour sequence. The proposed method uses geomertrical relation features instead of the absolute angle based features after it was normalized and aligned with dominant feature of the shape. Experimental result with MPEG-7 CE-Shape-1 Data Set reveals that our method has low time/spatial complexity and scale/rotation robustness than the other methods, showing that the precision of our method is more accurate than the conventional desctiptors. However, performance of the GCCD is limited with concave and complex shaped objects.

The Chromatic Number Algorithm in a Planar Graph (평면의 채색수 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.5
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    • pp.19-25
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    • 2014
  • In this paper, I seek the chromatic number, the maximum number of colors necessary when adjoining vertices in the plane separated apart at the distance of 1 shall receive distinct colors. The upper limit of the chromatic number has been widely accepted as $4{\leq}{\chi}(G){\leq}7$ to which Hadwiger-Nelson proposed ${\chi}(G){\leq}7$ and Soifer ${\chi}(G){\leq}9$ I firstly propose an algorithm that obtains the minimum necessary chromatic number and show that ${\chi}(G)=3$ is attainable by determining the chromatic number for Hadwiger-Nelson's hexagonal graph. The proposed algorithm obtains a chromatic number of ${\chi}(G)=4$ assuming a Hadwiger-Nelson's hexagonal graph of 12 adjoining vertices, and again ${\chi}(G)=4$ for Soifer's square graph of 8 adjoining vertices. assert. Based on the results as such that this algorithm suggests the maximum chromatic number of a planar graph is ${\chi}(G)=4$ using simple assigned rule of polynomial time complexity to color for a vertex with minimum degree.