• Title/Summary/Keyword: communication latency

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Implementation of a Shared Buffer ATM Switch Embedded Scalable Pipelined Buffer Memory (가변형 파이프라인방식 메모리를 내장한 공유버퍼 ATM 스위치의 구현)

  • 정갑중
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.703-717
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    • 2002
  • This paper illustrates the implementation of a scalable shared buffer asynchronous transfer mode (ATM) switch. The designed shared buffer ATM switch has a shared buffet of a pipelined memory which has the access time of 4 ns. The high-speed buffer access time supports a possibility of the implementation of a shared buffer ATM switch which has a large switching capacity. The designed switch architecture provides flexible switching performance and port size scalability with the independence of queue address control from buffer memory control. The switch size and the buffer size of the designed ATM switch can be reconfigured without serious circuit redesign. The designed prototype chip has a shared buffer of 128-cell and 4 ${\times}$ 4 switch size. It is integrated in 0.6um, double-metal, and single-poly CMOS technology. It has 80MHz operating frequency and supports 640Mbps per port.

An Energy and Delay Efficient Hybrid MAC Protocol for Multi-Hop Wireless Sensor Networks (멀티 홉 무선센서네트워크에서 에너지와 지연에 효율적인 하이브리드 MAC 프로토콜)

  • Jeon, Jun-Heon;Kim, Seong-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.471-476
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    • 2015
  • In this paper, we propose an energy efficient hybrid MAC protocol for multi-hop wireless sensor networks. The proposed MAC protocol used a hybrid mechanism, in which contention-based MAC protocol and contention free MAC protocol are combined. The sensor nodes located far from the sink node usually send few data packet since they try to send measured data by themselves. So contention-based MAC protocol is useful among them. But other nodes located near sink node usually have lots of data packets since they plays as a relay node. Contention-based MAC protocol among them is not suitable. Using contention-based MAC protocol in heavy data traffic environment, packet collisions and transmission delay may increase. In this paper, slot assignment between sender nodes by sink node is used. The proposed mechanism is efficient in energy and latency. Results showed that our MAC protocol outperformed other protocol in terms of data packet delivery delay and energy consumption.

An Enhanced Instantaneous Circulating Current Control for Reactive Power and Harmonic Load Sharing in Islanded Microgrids

  • Lorzadeh, Iman;Abyaneh, Hossein Askarian;Savaghebi, Mehdi;Lorzadeh, Omid;Bakhshai, Alireza;Guerrero, Josep M.
    • Journal of Power Electronics
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    • v.17 no.6
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    • pp.1658-1671
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    • 2017
  • To address the inaccurate load demand sharing problems among parallel inverter-interfaced voltage-controlled distributed generation (DG) units in islanded microgrids (MGs) with different DG power ratings and mismatched feeder impedances, an enhanced voltage control scheme based on the active compensation of circulating voltage drops is proposed in this paper. Using the proposed strategy, reactive power and harmonic currents are shared accurately and proportionally without knowledge of the feeder impedances. Since the proposed local controller consists of two well-separated fundamental and harmonic voltage control branches, the reactive power and harmonic currents can be independently shared without having a remarkable effect on the amplitude or quality of the DGs voltage, even if nonlinear (harmonic) loads are directly connected at the output terminals of the units. In addition, accurate load sharing can also be attained when the plug-and-play performance of DGs and various loading conditions are applied to MGs. The effects of communication failures and latency on the performance of the proposed strategy are also explored. The design process of the proposed control system is presented in detail and comprehensive simulation studies on a three-phase MG are provided to validate the effectiveness of the proposed control method.

Efficient Broadcast Data Clustering for Multipoint Queries in Mobile Environments (이동 환경에서 다중점 질의를 위한 효율적인 방송 데이타 클러스터링)

  • Bang, Su-Ho;Chung, Yon-Dohn;Kim, Myoung-Ho
    • Journal of KIISE:Databases
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    • v.28 no.4
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    • pp.715-722
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    • 2001
  • Mobile computing has become a reality thank to the convergence of two technologies :powerful portable computers and the wireless networks. The restrictions of wireless network such as bandwidth and energy limitations make data broadcasting an attractive data communication method. This paper addresses the clustering of wireless broadcast data for multipoint queries. By effective clustering of broadcast data the mobile client can access the data on the air in short latency In the paper we define the data affinity and segment affinity measures. The data affinity is the degree that two data objects are accessed by queries, and the segment affinity is the degree that two sets of data (i.e segments) are accessed by queries Our method clusters data objects based on data and segment affinity measures we show that the performance of our method is scarcely infuenced by the growth of the number of queries.

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Design and Implementation of High Throughput Geographical Handoff Using GPS Information (GPS정보를 이용한 위치기반 핸드오프의 설계 및 구현)

  • Han, Seung-ho;Yang, Seung-chur;Kim, Jong-duok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.80-83
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    • 2009
  • The most popular communication protocol is those defined by the IEEE 802.11 WLAN to support broadband internet connection. The demand for real-time multimedia service is increasing through WLAN on the road. The Hand-off function of mobile terminal is essential to support mobility. But, the hand-off function of IEEE 802.11 WLANs has the latency up to 300ms, and recent research has focusing on channel scanning and reconnection to AP and certification process of AP. It is also the lack of consideration in related works that hand-off happens frequently when the mobile node is moving. This paper proposed the hand-off algorithm that guarantees high throughput and estimates the point which may occur hand-off using GPS information and RSSI. We implement the proposed hand-off function that achieves the best performance.

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Multi-group Information Management Techniques to efficiently Protect User Privacy in Heterogeneous Environments of 5G (5G의 이질적인 환경에서 사용자 프라이버시를 효율적으로 보호하기 위한 다중 그룹 정보 관리 기법)

  • Kim, Kyoum-Sun;Yon, Yong-Ho;Jeong, Yoon-Su
    • Journal of Convergence for Information Technology
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    • v.9 no.7
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    • pp.1-7
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    • 2019
  • With the recent commercialization of the next generation of wireless 5G in everyday life, many changes have been made to organizations, industries and businesses of various sizes in various fields. However, although the improved speed and latency of 5G has improved, improvements in encryption, authentication and privacy are still required. In this paper, multiple groups of information management techniques are proposed to efficiently protect users' privacy in the heterogeneous environment of 5G. The proposed technique aims to allow distributed management of users' privacy links by clouding the privacy information generated by different heterogeneous devices to efficiently interface with different groups. Suggestion techniques process user-specific privacy information independently in a virtual space so that users can periodically synchronize their privacy information.

A Study on the Potential of Utilizing Sensible Media for Dance in 5G Network

  • Chang, So-jung
    • International Journal of Advanced Culture Technology
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    • v.7 no.3
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    • pp.111-115
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    • 2019
  • A 5G is 20 times faster than 4G. It also has hyper-connectivity, low latency merit and boundless potentials for medical education, transportation, entertainment and so on. In accordance with this, it is time to quickly look over on the utilization plan for 5G and sensible media in dance field, deal with the issue and its utilization. First of all, this study will review potential of 5G and sensible media in dance and its development plan. It seems like dance is able to communicate in a three-dimensional way. Utilizing sensible media can contribute to inform people of dance, and increase fun and interest which will make three-dimensional mutual communication. Also, in 5G environment, one can select whatever one wants in his or her viewpoint when utilizing sensible media such as VR, AR, hologram and so on. Supposing in a case of dancers and judges, it is possible for them to hire their own style of dancers in their countries. So, both the dancer and the judges have the positive merits. Third, streaming is possible without any installation, buffering is reduced. At the same time high-definition of media is allowed. This allowed collaborated performance of celebrities in dance and it also increased concentration and engagement. Dance field should acknowledge 5G sensible media, look for systemic and detailed method and disseminate and spread professional training and performance. In dance, testing fast developing sensible media due to 5G network, produce systemic dance training environment with various try is required and an effort for the performance situations in which advanced 5G sensible media is used.

The research of transmission delay reduction for selectively encrypted video transmission scheme on real-time video streaming (실시간 비디오 스트리밍 서비스를 위한 선별적 비디오 암호화 방법의 전송지연 저감 연구)

  • Yoon, Yohann;Go, Kyungmin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.581-587
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    • 2021
  • Real-time video streaming scheme for multimedia content delivery and remote conference services is one of technologies that are significantly sensitive to data transmission delay. Recently, because of COVID-19, real-time video streaming contents for the services are significantly increased such as personal broadcasting and remote school class. In order to support the services, there is a growing emphasis on low transmission delay and secure content delivery, respectively. Therefore, our research proposed a packet aggregation algorithm to reduce the transmission delay of selectively encrypted video transmission for real-time video streaming services. Through the application of the proposed algorithm, the selectively encrypted video framework can control the amount of MPEG-2 TS packets for low latency transmission with a consideration of packet priorities. Evaluation results on testbed show that the application of the proposed algorithm to the video framework can reduce approximately 11% of the transmission delay for high and low resolution video.

Analysis of Open Source Edge Computing Platforms: Architecture, Features, and Comparison (오픈 소스 엣지 컴퓨팅 플랫폼 분석: 구조, 특징, 비교)

  • Lim, Huhnkuk;Lee, Heejin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.8
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    • pp.985-992
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    • 2020
  • Edge computing is a technology that can prepare for a new era of cloud computing. Edge computing is not a remote data center where data is processed and computed, but low-latency/high-speed computing is realized by adding computing power and data processing power to the edge side close to an access point such as a terminal device or a gateway. It is possible. The types of edge computing include mobile edge computing, fog computing, and cloudlet computing. In this article, we describes existing open source platforms for implementing edge computing nodes. By presenting and comparing the structure, features of open source edge platforms, it is possible to acquire knowledge required to select the best edge platform for industrial engineers who want to build an edge node using an actual open source edge computing platform.

Construction of a Virtual Mobile Edge Computing Testbed Environment Using the EdgeCloudSim (EdgeCloudSim을 이용한 가상 이동 엣지 컴퓨팅 테스트베드 환경 개발)

  • Lim, Huhnkuk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.8
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    • pp.1102-1108
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    • 2020
  • Mobile edge computing is a technology that can prepare for a new era of cloud computing and compensate for shortcomings by processing data near the edge of the network where data is generated rather than centralized data processing. It is possible to realize a low-latency/high-speed computing service by locating computing power to the edge and analyzing data, rather than in a data center far from computing and processing data. In this article, we develop a virtual mobile edge computing testbed environment where the cloud and edge nodes divide computing tasks from mobile terminals using the EdgeCloudSim simulator. Performance of offloading techniques for distribution of computing tasks from mobile terminals between the central cloud and mobile edge computing nodes is evaluated and analyzed under the virtual mobile edge computing environment. By providing a virtual mobile edge computing environment and offloading capabilities, we intend to provide prior knowledge to industry engineers for building mobile edge computing nodes that collaborate with the cloud.