• Title/Summary/Keyword: color simulation

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The Visual Image Evaluation for the Dot Pattern Size and the Variation of Coloration in the Achromatic Color (무채색 물방울무늬의 크기와 배색변화에 따른 시각적 이미지 평가)

  • Kim, Sun-Mi;Jeong, Su-Jin
    • Journal of Fashion Business
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    • v.12 no.4
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    • pp.114-130
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    • 2008
  • The purpose of this study is to investigate the effect of Dot Pattern Size(0.8, 1.8, 2.5, 5, 8), color combination(W/Bk, Bk/Gr, Gr/W), Area-Ratio(Background/Dot, Dot/Background) on wearing dot-printed dresses image. Sets of stimulus and response scales(7 point semantic) were used as experimental materials. The stimuli were 30 color pictures manipulated with the combination of Dot Pattern Size, color combination, and Area-Ratio using computer simulation. The subjects were 180 female undergraduates living in Gyeongnam-do. The data was analyzed by using SPSS program. Analyzing methods were ANOVA and LSD test. Image factor of the stimulus was composed of 5 different components, visibility, chastity, attractiveness, cuteness and feminity. Among them, the visibility and chastity were important. Each dimensional image was affected by dot pattern size, color combination and Area-Ratio. In the visibility image, color combination(W/Bk is the most effective) is more influential, the larger size is effective pattern. In the cuteness and feminity image, area ratio(low-brightness dot pattern is the more effective) is more effective than color combination or dot pattern size. Even the same dot pattern size and area was recognized as different image depending on the area ratio. According to the variation of dot pattern size, color combination and area-ratio, it was investigated that the images for a dress wearer were expressed diversely, were shown differently in image dimensions, and could be produced to different images.

Color Edge Correction of Highly Saturated Color Pictures by Modified Hue-Weighted Luminance Demodulation (변형된 색상가중 휘도복조 방식에 의한 고채도 영상의 색경계 보정)

  • Choi, Duk-Kyu;Lee, Kwang-Soon;Sohng, Kyu-Ik
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.12
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    • pp.34-40
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    • 1999
  • In conventional color television systems color edges of highly saturated color pictures are deteriorated because of bandwidth limitation of the color-difference signal. In this paper a modified hue-weighted luminance demodulation method with low noise is proposed for the edge correction. The weighting coefficients are given by ratios of the gadient of color-difference signal to the gradient of band-limited luminance signal. Proposed method is theoretically complete for the 1st order lowpassed color-difference signals and well separated luminance/chrominance signal. Noise reduction technique is also considered because of impulse noise generation in the gradient ratio processing of noisy pictures. In computer simulation with noisy pictures proposed technique gives a visual effect of the bandwidth expansion and detail improvement in highly saturated color edge area.

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Performance Evaluation of Rice Mill Plant By a Computer Simulation

  • Chung, Jong-Hoon
    • Agricultural and Biosystems Engineering
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    • v.2 no.1
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    • pp.7-14
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    • 2001
  • A rice mill plant with a capacity of 3 t/h was constructed with automated facilities at Chonnam National University. A simulation model was developed with SLAMSYSTEM for evaluation and improving the rice mill process. The developed model was validated in the views of hulling efficiency, milling efficiency, milled rice recovery, other materials produced, at bottlenecks in the processes. The results of hulling efficiency, milling efficiency, milled rice recovery in the simulation were, respectively, 81.1%, 89,5%, and 73.1%, while those of the actual mill plant were 81.5%, 90.2%, and 73.5%. The simulation results including the rates of other materials(chaff, bran, broken rice, stone, etc) produced in the processes were almost similar with those of the actual process. In the simulation the bottlenecks were found out in the process for separating brown rice and sorting colored rice. These phenomena also appeared in the actual process. It needed to increase the hourly capacities of the brown rice separator and the rice color sorter. As the developed model could well express the automated rice mill plant, it could be used for designing and improving rice mill plants.

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대화 형식의 시뮬레이션 모델링

  • 서정화
    • Proceedings of the Korea Society for Simulation Conference
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    • 1995.10a
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    • pp.0-0
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    • 1995
  • Simulation tools are widely used for performance evaluation of newly proposed systems. However, many industrial simulation projects fail to attain the original goals ,especially when very complicated decision logics of the experienced operatorsare needed to be modeled. We propose a technique to overcome the oabstacles. In the proposed technique, complicated decision logics are not directly modeled but an interface for interactive input is provided in the model. While running the simulation model in concurrent animation mode, whenever operator's decisions are needed an interfce screen is displayed for operator's decisions. The operator then makes decisions using the information which is provided by the animation proces itself. This technique was successfully applied to an industrial simulation projects in which alternatives were evaluated for increasingthe color lot size of car print shop.

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A Multi-Layered Framework for color pastel painting

  • Yang, Heekyung;Min, Kyungha
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.6
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    • pp.3143-3165
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    • 2017
  • We present a computerized framework for producing color pastel painting from the visual information extracted from a photograph. To express color pastel painting, we propose a multi-layered framework where each layer possesses pastel stroke patterns of different colors. The stroke patterns in the separate layers are merged by a rendering equation based on a participating media rendering scheme. To produce the stroke patterns in each layer, we review the physical properties of pastels and the mechanism of a convolution framework, which is the most widely used scheme to simulate stick-shaped media such as pencils. We devise the following computational models to extend the convolution framework to produce pastel strokes: a bold noise model, which mimics heavy and clustered deposition of pigment, and a thick convolution filter model, which produces various pastel stroke patterns. We also design a stochastic color coordination scheme to mimic pastel artists' color expression and to separate strokes in different layers. To demonstrate the soundness of approach, we conduct several experiments using the models and compare the results with existing works or real pastel paintings. We present the results for several pastel paintings to demonstrate the excellent performance of our framework.

Real-Time Color Gamut Mapping Method Based on the Three-Dimensional Reduced Resolution Look-Up Table (해상도 절감 3차원 룩업 테이블을 이용한 실시간 색역폭 매핑 방법)

  • 한동일
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.5
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    • pp.225-233
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    • 2004
  • A novel real-time color gamut mapping method is described. The color gamut mapping method that is used for enhancing the color reproduction quality between PC monitor and printer devices is adopted for digital TV display quality enhancement. The high definition digital TV display devices operate at the clock speed of around 70MHz ~ 150MHz and permit several nano seconds for real-time gamut mapping. Thus, the concept of three-dimensional reduced resolution look-up table is introduced for real-time processing. The required hardware can be greatly reduced by look-up table resolution adjustment. The proposed hardware architecture is successfully implemented in FPGA and ASIC and also successfully adopted in digital TV display quality enhancement purposes.

Depth Upsampler Using Color and Depth Weight (색상정보와 깊이정보 가중치를 이용한 깊이영상 업샘플러)

  • Shin, Soo-Yeon;Kim, Dong-Myung;Suh, Jae-Won
    • The Journal of the Korea Contents Association
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    • v.16 no.7
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    • pp.431-438
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    • 2016
  • In this paper, we present an upsampling technique for depth map image using color and depth weights. First, we construct a high-resolution image using the bilinear interpolation technique. Next, we detect a common edge region using RGB color space, HSV color space, and depth image. If an interpolated pixel belongs to the common edge region, we calculate weighting values of color and depth in $3{\times}3$ neighboring pixels and compute the cost value to determine the boundary pixel value. Finally, the pixel value having minimum cost is determined as the pixel value of the high-resolution depth image. Simulation results show that the proposed algorithm achieves good performance in terns of PSNR comparison and subjective visual quality.

Color Image Retrieval from Database Using Graph Representation (그래프 표현을 이용한 컬러 영상 데이터베이스 검색기법)

  • 박인규;윤일동;이상욱
    • Journal of Broadcast Engineering
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    • v.1 no.1
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    • pp.74-83
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    • 1996
  • In this paper, an effective color image retrieval algorithm is proposed based on the graph representation. Also we propose a color constancy algorithm to remove the effect of illumination change. Illumination condition of an image can be transformed to that of reference image using the proposed color constancy algorithm, so that the effect of dirrerent lighting is significantly alleviated. Then, we represent a color image as a graph with several nodes and edges in the histogram space, and finally two images are matched by compared two graphs representing them. The simulation results show that the proposed 3-step algorithm performs well for various conditions, including different lighting, translation, rotation, and scaling of the object in the image. In addition, the proposed algorithm is very fast compared to the geometry-based matching technique.

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A Basic Study on the Conversion of Sound into Color Image using both Pitch and Energy

  • Kim, Sung-Ill
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.12 no.2
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    • pp.101-107
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    • 2012
  • This study describes a proposed method of converting an input sound signal into a color image by emulating human synesthetic skills which make it possible to associate an sound source with a specific color image. As a first step of sound-to-image conversion, features such as fundamental frequency(F0) and energy are extracted from an input sound source. Then, a musical scale and an octave can be calculated from F0 signals, so that scale, energy and octave can be converted into three elements of HSI model such hue, saturation and intensity, respectively. Finally, a color image with the BMP file format is created as an output of the process of the HSI-to-RGB conversion. We built a basic system on the basis of the proposed method using a standard C-programming. The simulation results revealed that output color images with the BMP file format created from input sound sources have diverse hues corresponding to the change of the F0 signals, where the hue elements have different intensities depending on octaves with the minimum frequency of 20Hz. Furthermore, output images also have various levels of chroma(or saturation) which is directly converted from the energy.

A Study of an Image Retrieval Method using Binary Subimage (이진 부분영상을 이용한 영상 검색 기법에 관한 연구)

  • 정순영;최민규;남재열
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.1
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    • pp.28-37
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    • 2001
  • An image retrieval method combining shape information of 2-dimension color histograms with color information of HSI color histograms is proposed in this paper. In addition, the proposed method can find location information of image through the comparison of similarity among subimages. The suggested retrieval method applies the location information to shape and color information and can retrieve region information which is hard to distinguish in the binary image. Some simulation results show that it works very well in the behalf of precision/recall graph compare with conventional method which uses color histogram. Especially, the proposed method brought well effects such as rotations and transitions of the objects in an image was found.

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