• Title/Summary/Keyword: channel bandwidth

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ROI-based Encoding using Face Detection and Tracking for mobile video telephony (얼굴 인식과 추적을 이용한 ROI 기반 영상 통화 코덱 설계 및 구현)

  • Lee, You-Sun;Kim, Chang-Hee;Na, Tae-Young;Lim, Jeong-Yeon;Joo, Young-Ho;Kim, Ki-Mun;Byun, Jae-Woan;Kim, Mun-Churl
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.77-78
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    • 2008
  • With advent of 3G mobile communication services, video telephony becomes one of the major services. However, due to a narrow channel bandwidth, the current video telephony services have not yet reached a satisfied level. In this paper, we propose an ROI (Region-Of-Interest) based improvement of visual quality for video telephony services with the H.264|MPEG-4 Part 10 (AVC: Advanced Video Coding) codec. To this end, we propose a face detection and tracking method to define ROI for the AVC codec based video telephony. Experiment results show that our proposed ROI based method allowed for improved visual quality in both objective and subjective perspectives.

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Performance of Wavelet Packet Multicarrier Modulation Systems with Narrowband Interference (웨이블릿 패킷 다중반송파 변조 시스템의 협대역 간섭에 대한 성능)

  • Won, Yu-Jun;Seo, Bo-Seok
    • The Journal of the Korea Contents Association
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    • v.8 no.4
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    • pp.79-85
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    • 2008
  • These days, orthogonal frequency division multiplexing (OFDM) transmission method is widely used for broadband communication systems. The OFDM, which uses sine waves as orthogonal basis functions, is one of the orthogonal waveform modulation techniques. In this paper, we investigate a wavelet packet modulation method which uses wavelet packets instead of sine waves as the basis functions. The wavelet packets may have different patterns in two dimensional time-frequency domain, and we can design the packets appropriate for the channel environments with much flexibility. In this paper, we investigate the characteristics of the wavelet packet modulation as one of the multicarrier modulation methods, And we illustrate by simulations that narrowband interference can be reduced effectively by control the bandwidth of the wavelet packets.

Design of Tapped Coupled-Line Filters Using a New Equivalent Circuit Model of Tapped lines (탭 선로의 등가회로를 이용한 여파기 설계)

  • Han, Sung-Jin;Kim, Kang-Wook
    • Proceedings of the Korea Electromagnetic Engineering Society Conference
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    • 2003.11a
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    • pp.371-375
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    • 2003
  • In this paper, a new design method for coupled-line filters with tapped input/output has been developed. The design equations for this tapped filter have been obtained using a new equivalent circuit model of tapped lines. From an edge coupled-line filter, tapped lines replaces the input/output coupled lines which tend to have very narrow gaps (few mils). Therefore, tapped coupled-line filters tend to be less sensitive to filter fabrication tolerances and to be easily fabricated using milling tools. The new filter design algorithm allows very accurate filter design for frequencies less than 20 GHz and bandwidth less than 20%. Above 20 GHz, the filter performance can be optimized starting from the filter design algorithm in this paper. Simulation problems with 2-D EM tools to characterize filter performance at high frequencies have shown to be solved by providing a channel for the filter to eliminate higher order modes.

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Transmission Rate Decision of Live Video Based on Coding Information (부호화 정보에 기반한 라이브 비디오의 전송률 결정)

  • Lee Myeong-jin
    • Journal of Korea Multimedia Society
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    • v.8 no.9
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    • pp.1216-1226
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    • 2005
  • In this paper, a preventive transmission rate decision algorithm, called PTRD, is proposed for the transmission of live video over networks with dynamic bandwidth allocation capability. Frame analyzer predicts the bit-rates of future frames before encoding by analyzing the source information such as spatial variances and the degree of scene changes. By using the predicted bit-rates, transmission rate bounds are derived from the constraints of encoder and decoder buffers. To resolve the problem of renegotiation cost increment due to frequent renegotiations, the PTRD algorithm is presented to decide transmission rates considering the elapsed time after the recent renegotiation and the perceived video quality. From the simulation results, compared to the normalized LMS based method, PTRD is shown to achieve high channel utilization with low renegotiation cost and no delay violation.

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Performance Analysis of Timing Synchronization Scheme for AeroMACS System (항공관제통신용 AeroMACS 시스템의 시간 동기 성능 분석)

  • Lee, Eun-Sang;Sohn, Kyun-Gyeol;Park, Youn-Ok;Jung, Yun-Ho
    • Journal of Advanced Navigation Technology
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    • v.16 no.2
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    • pp.255-263
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    • 2012
  • In this paper, the performance evaluation results of the timing synchronization schemes are presented for aeronautical mobile airport communication systems (AeroMACS). AeroMACS, which is based on IEEE 802.16e mobile WiMAX standard, uses the aeronautical frequency band of 5GHz with the bandwidth of 5MHz. The simulation model of AeroMACS is constructed and the evaluation for the timing synchronization performance is performed with the various channel models such as apron (APR), runway (RWY), taxiway (TWY), and park (PRK).

A Blind Segmentation Algorithm for Speaker Verification System (화자확인 시스템을 위한 분절 알고리즘)

  • 김지운;김유진;민홍기;정재호
    • The Journal of the Acoustical Society of Korea
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    • v.19 no.3
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    • pp.45-50
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    • 2000
  • This paper proposes a delta energy method based on Parameter Filtering(PF), which is a speech segmentation algorithm for text dependent speaker verification system over telephone line. Our parametric filter bank adopts a variable bandwidth along with a fixed center frequency. Comparing with other methods, the proposed method turns out very robust to channel noise and background noise. Using this method, we segment an utterance into consecutive subword units, and make models using each subword nit. In terms of EER, the speaker verification system based on whole word model represents 6.1%, whereas the speaker verification system based on subword model represents 4.0%, improving about 2% in EER.

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NETWORK-ADAPTIVE ERROR CONTROL FOR VIDEO STREAMING OVER WIRELESS MULTI-HOP NETWORKS

  • Bae, Jung-Tae;Kim, Jong-Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.385-389
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    • 2009
  • Multi-hop wireless mesh networks (WMNs) suffer from significant packet losses due to insufficient available bandwidth and high channel error probability. To conquer packet losses, end-to-end (E2E) error control schemes have been proposed. However, in WMNs, E2E error control schemes are not effective in adapting to the time-varying network condition due to large delay. Thus, in this paper, we propose a network-adaptive error control for video streaming over WMNs that flexibly operates E2E and hop-by-hop (HbH) error control according to network condition. Moreover, to provide lightweight support at intermediate nodes for HbH error control, we use path-partition-based adaptation. To verify the proposed scheme, we implement it and evaluate its transport performance through MPEG-2 video streaming over a real IEEE 802.11a-based WMN testbed.

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Game-Theoretic Analysis of Selfish Secondary Users in Cognitive Radio Networks

  • Kahsay, Halefom;Jembre, Yalew Zelalem;Choi, Young-June
    • Journal of Communications and Networks
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    • v.17 no.4
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    • pp.440-448
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    • 2015
  • In this paper, we study the problem of selfish behavior of secondary users (SUs) based on cognitive radio (CR) with the presence of primary users (PUs). SUs are assumed to contend on a channel using the carrier sense multiple access with collision avoidance (CSMA/CA) and PUs do not consider transmission of SUs, where CSMA/CA protocols rely on the random deference of packets. SUs are vulnerable to selfish attacks by which selfish users could pick short random deference to obtain a larger share of the available bandwidth at the expense of other SUs. In this paper, game theory is used to study the systematic cheating of SUs in the presence of PUs in multichannel CR networks. We study two cases: A single cheater and multiple cheaters acting without any restraint. We identify the Pareto-optimal point of operation of a network with multiple cheaters and also derive the Nash equilibrium of the network. We use cooperative game theory to drive the Pareto optimality of selfish SUs without interfering with the activity of PUs. We show the influence of the activity of PUs in the equilibrium of the whole network.

Gigabit-capable WDM-PON Using Long-Wavelength VCSEL (장파장 VCSEL을 이용한 Gigabit-capable WDM-PON)

  • 박상민;이승걸;오범환;박세근;이일항
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.2A
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    • pp.119-127
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    • 2004
  • This paper reports on the simulation study of gigabit-capable Passive Optical networks (GPON) using WDM focused on single light source per each channel, and proposes using 1550nm VCSEL for light sources. Proposed system uses high speed direct-modulated light sources, in which the merit is able to maintain a low loss. to support broad bandwidth, and to lower network configuration cost. We conformed simulation study on the transmission of the downstream 2.5Gbit/s, upstream 1.25Gbit/s, 622Mbit/s which was recommended by ITU-T G.984.1. We measured the transmission margin and examined the feasibility of proposed system.

Improving Video Quality by Diversification of Adaptive Streaming Strategies

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.374-395
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    • 2017
  • Users quite often experience volatile channel conditions which negatively influence multimedia transmission. HTTP adaptive streaming has emerged as a new promising technology where the video quality can be adjusted to variable network conditions. Nevertheless, the new technology does not remain without drawbacks. As it has been observed, multiple video players sharing the same network link have often problems with achieving good efficiency and stability of play-out due to a mutual interference and competition among video players. Our investigation indicates that there may be another cause for under-performance of the streamed video. In an emulated environment, we implemented three algorithms of adaptive video play-out based on bandwidth or buffer assessment. As we show, traffic generated by players employing the same or similar play-out strategies is positively correlated and synchronised (clustered), whereas traffic originated from different play-out strategies shows negative or no correlations. However, when some of the parameters of the play-out strategies are randomised, the correlation and synchronisation diminish what has a positive impact on the smoothness of the traffic and on the video quality perceived by end users. Our research shows that non-correlated traffic flows generated by play-out strategies improve efficiency and stability of streamed adaptive video.