• Title/Summary/Keyword: audio device

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A Simulation & Audio/Video Input Control Device for Co-work Environment (공동작업환경을 위한 시물레이션과 오디오/비디오 입력 제어장치 구현)

  • 정재영;김석수
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.2
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    • pp.29-35
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    • 1998
  • In this paper, the proposed audio/video control device for multiple user in the multimedia platform is changed for the better a disadvantage that must get one computer per participant to process a floor mode needed for interactive collaboration in the multimedia based distance education. It also proposed simulator of co-work environment that included multimedia data. This developed to proceed a multimedia distance education efficiently and sharing a computer among multiple users. Therefore, this is resulting in a reduction the cost needed to build a multimedia distance education system as well as totally simplified the organization of system. It also offers compatibility and generality, interfacing with the printer port of standard PC supporting the bi-direction mode.

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Implementation of Video Mirroring System based on IP

  • Lee, Seungwon;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.108-117
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    • 2022
  • The recent development of information and communication technology has a great impact on the audio/video industry. In particular, IP-based AoIP transmission technology and AVB technology are making changes in the audio/video market. Video signal transmission technology has been introduced to the market through a network, but it has not replaced the video switcher function. Video signals in the conference room or classroom are still controlled by the switching device. In order to switch input/output video devices, a cable that is not limited by distance must be connected to the switcher. In addition, the control of the switching device must be performed by a person who has received professional training. In this paper, it is a technology that can be operated even by non-experts by replacing complex video cables (RGB, DVI, HDMI, DP) with LAN cables and enabling IP-based video switching and transmission (Video Mirroring over IP: VMoIP) to replace video switcher equipment. We are going to do this study, I/O videos were controlled in the form of matrix and high-definition videos were transmitted without distortion, and VMoIP is expected to become the standard for video switching systems in the future.

The development of Intuitive User Interface and Control Software for Audio Mixer in Digital PA System (디지털전관방송시스템을 위한 오디오믹서의 직관적인 사용자 인터페이스 및 제어 소프트웨어 개발)

  • Kim, Kwan Woong;Cho, Juphil
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.3
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    • pp.307-312
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    • 2018
  • In this paper, we can confirm the result of intuitive interface software implementation for operating a digital PA(Public Address) controller and the performance of audio mixer control part. Developed user interface software provides the maintaining management and control function of digital hybrid mixer. This SW loaded in the integrated control server controls an sound status of the audio mixer TAD-168M and checks the device status for Public Address integrated system. Also, this SW enables the integrated control and the continuous upgrade. Developed SW is connected to TAD-168M with Ethernet and linked to PC Lan port and the 4-port switch, located in the backside of TAD-168M, by LAN cable for communicating with operating PC. Integrated control including system management, audio control and uplink broadcasting control for broadcasting system will be made available with this novel developed system.

Design and Implementation of a Distributed Audio/Video Stream Service Framework based on CORBA (CORBA 기반의 분산 오디오/비디오 스트림 서비스 프레임워크의 설계 및 구현)

  • Kim, Jong-Hyeon;No, Yeong-Uk;Jeong, Gi-Dong
    • The KIPS Transactions:PartA
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    • v.9A no.2
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    • pp.207-216
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    • 2002
  • This paper present a design and implementation of a distributed audio, Video stream service framework based on CORBA for efficient processing and control of audio/video stream. We design software components which support processing, control and transmission of audio/video streams as distributed objects. For optimization of stream transmission performance, we separate the transmission path of control data and media data. Distributed objects are defined by IDL and implemented using JAVA. And device dependent facilities like media capturing, playing and communication channels are implemented using JMF (Java Media Framework) components. We show a connection establishment and control procedure of streams communication. And for evaluation, we implement a test system and experiment a system performance. Our experiments show that test system has somewhat longer connection latency time compared to TCP connection establishment, but has optimized media transmission time compared to CORBA IIOP. Also test system show acceptable service quality of media transmission.

A Personal Videocasting System with Intelligent TV Browsing for a Practical Video Application Environment

  • Kim, Sang-Kyun;Jeong, Jin-Guk;Kim, Hyoung-Gook;Chung, Min-Gyo
    • ETRI Journal
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    • v.31 no.1
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    • pp.10-20
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    • 2009
  • In this paper, a video broadcasting system between a home-server-type device and a mobile device is proposed. The home-server-type device can automatically extract semantic information from video contents, such as news, a soccer match, and a baseball game. The indexing results are utilized to convert the original video contents to a digested or arranged format. From the mobile device, a user can make recording requests to the home-server-type devices and can then watch and navigate recorded video contents in a digested form. The novelty of this study is the actual implementation of the proposed system by combining the actual IT environment that is available with indexing algorithms. The implementation of the system is demonstrated along with experimental results of the automatic video indexing algorithms. The overall performance of the developed system is compared with existing state-of-the-art personal video recording products.

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Implementation of Digital Hearing Aid Using Bluetooth Audio Digital Signal Processor

  • Choi, Mi-Lim;Ahn, Tae-hyun;Paik, Nam-Chil;Kwon, Young-Man;Lim, Myung-Jae;Chung, Dong-Kun
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.2
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    • pp.58-63
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    • 2017
  • The sound we hear is transmitted through the atmosphere. However, both the sound we want to hear and the surrounding sound are mixed, and noise is generated, and the sound is not clearly transmitted due to factors such as distance. In particular, in closed spaces like buildings, it is often difficult to hear sounds from outside because of the sound of reflection. People with hearing impairments, such as the elderly and the deaf, have a hard time hearing the sounds they want to hear. Thus, we are developing a hearing aid that can detect radio waves. To this end, we propose the development of a hearing aid that uses FM radio and Bluetooth. These devices are expected to be useful not only for the elderly and the deaf but also in situations where information is transmitted to a large number of people, such as students and tourists, in a large space. The main purpose of this device is to enable users to hear sound correctly without blind spots.

A study on the Frequency Modulation-based Audio Transmission System for Short-range Underwater Optical Wireless Communications (근거리 수중 광무선 통신을 위한 주파수 변조 기반 오디오 전송 시스템 연구)

  • Kim, Yeon-Joo;Sohn, Kyung-Rak
    • Journal of Advanced Marine Engineering and Technology
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    • v.36 no.1
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    • pp.166-171
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    • 2012
  • In this paper, short-range underwater wireless communication technique using visible LEDs is proposed. As an alternative to conventional acoustic system, visible LED communications show high quality and high speed data transmission characteristics. We design a frequency modulation-based optical wireless audio transmission system. The CD4046B phase-locked loop device is applied to implement the frequency modulation and demodulation. With a transmission modulation of 100 kHz, audio signal has successfully received at a transmission distance of 30 cm.

A Study on Establishing Relationship between Fashion Design Process and Storytelling (패션 디자인 프로세스와 스토리텔링의 관계 정립에 관한 연구)

  • Sung, You-Jung;Kwon, Gi-Young
    • Fashion & Textile Research Journal
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    • v.11 no.2
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    • pp.210-218
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    • 2009
  • The Purpose of this study is to demonstrate Storytelling as an effective device for Fashion Design by establishing relationship between Fashion Design Process and Storytelling. Through researching a social background and a concept of storytelling, found that story used interactively is a powerful tool for attention, understanding and change in both individuals and communities. Analysed the elements and the structure of storytelling and Fashion Design Process, by researching preceding researches. Therefore, we proposed a new four elements -text factor, visual factor, audio factor and virtual factor- and four steps (1)exploring stories, (2)planning a story, (3)building the story, (4)do storytelling- of storytelling and four steps-(1)gathering and analysing informations, (2)building a concept, (3)planning and developing a design, (4)do evaluation and make decision- of fashion design process. Through comparative analysis, we found a closeness between two structures, a use of common factors and also found characteristics to be considered in each stage. In the first stage, we found text, visual and audio factor as common factors. In the second stage, we suggested text and visual factor as common factors and also suggested clarity, realism and probability as characteristics. In the third stage, we found text, visual and virtual factor and also found dynamism, immersion and continuity. In the last stage, we suggested text, visual, virtual and audio factor and also suggested presence and interactivity as characteristics.

The Analysis of Equaizer for Improving Sound Quality of Samrtphones (스마트폰의 음질 향상을 위한 Equalizer 분석)

  • Lee, Myung-hwan;Ryu, Chang-su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.190-193
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    • 2013
  • Before Smartphone releases, playing music form previous cellphone is very limited, so we need mp3 player instead. However, when Smartphone releases, a function of playing multimedia became one of the important things in Samrtphone including all functions of mp3 player. Even though it is easier to use since you can play music and multimedia in one device, it still has problem issues on the sound quality. This thesis will discuss about functions of EQ from Smartphone music players. After that, we will to achieve high fidelity sound through balance adjustment of Right Mark Audio Analyzer program.

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A study on the Development of a Driving Simulator for Reappearance of Vehicle Motion (I) (차량 주행 감각 재현을 위한 운전 시뮬레이터 개발에 관한 연구 (I))

  • Park, Min-Kyu;Lee, Min-Cheol;Son, Kwon;Yoo, Wan-Suk;Han, Myung-Chul;Lee, Jang-Myung
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.6
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    • pp.90-99
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    • 1999
  • A vehicle driving simulator is a virtual reality device which a human being feels as if the one drives a vehicle actually. The driving simulator is used effectively for studying interaction of a driver-vehicle and developing vehicle system of a new concept. The driving simulator consists of a vehicle motion bed system, motion controller, visual and audio system, vehicle dynamic analysis system, cockpit system, and etc. In it is paper, the main procedures to develop the driving simulator are classified by five parts. First, a motion bed system and a motion controller, which can track a reference trajectory, are developed. Secondly, a performance evaluation of the motion bed system for the driving simulator is carried out using LVDTs and accelerometers. Thirdly, a washout algorithm to realize a motion of an actual vehicle in the driving simulator is developed. The algorithm changes the motion space of a vehicle into the workspace of the driving simulator. Fourthly, a visual and audio system for feeling higher realization is developed. Finally, an integration system to communicate and monitor between sub systems is developed.

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