• Title/Summary/Keyword: artificial motion

Search Result 409, Processing Time 0.029 seconds

A Variable PID Controller for Robots using Evolution Strategy and Neural Network (Evolution Strategy와 신경회로망에 의한 로봇의 가변PID 제어기)

  • Choi, Sang-Gu;Kim, Hyun-Sik;Park, Jin-Hyun;Choi Young-Kiu
    • The Transactions of the Korean Institute of Electrical Engineers A
    • /
    • v.48 no.8
    • /
    • pp.1014-1021
    • /
    • 1999
  • PID controllers with constant gains have been widely used in various control systems. But it is difficult to have uniformly good control performance in all operating conditions. In this paper, we propose a variable PID controller for robot manipulators. We divide total workspace of manipulators into several subspaces. PID controllers in each subspace are optimized using evolution strategy which is a kind of global search algorithm. In real operation, the desired trajectories may cross several subspaces and we select the corresponding gains in each subspace. The gains may have large difference on the boundary of subspaces, which may cause oscillatory motion. So we use artificial neural network to have continuous smooth gain curves to reduce the oscillatory motion. From the experimental results, although the proposed variable PID controller for robots should pay for some computational burden, we have found that the controller is more superior to the conventional constant gain PID controller.

  • PDF

An Experimental Investigation on the Hydrodynamic Characteristics of Submerged Artificial Seabed System in Regular Waves (중층계류식 인공해저시스템의 파랑중 운동특성에 관한 실험적 연구)

  • Yoon Sang-Joon;Yang Chan-Kyu;Kim Hyeon-Ju;Kim Heon-Tae
    • Journal of the Korean Society for Marine Environment & Energy
    • /
    • v.5 no.2
    • /
    • pp.19-27
    • /
    • 2002
  • This paper deals with the experimental investigation on the hydrodynamic behavior of the submerged artificial seabed system in regular waves. This system can function as a basis of seaweed forest which will cultivate coastal fishing ground and enhance coastal productivity. The experiment was conducted with the submerged rectangular plates of different length and depth in 2-D wave flume of KRISO/KORDI. The wave exciting forces, mooring line tension and 2-D motion response are measured and analyzed to figure out the design strategy.

  • PDF

A Study on the Seismic Response of Arch Structures Using Artificial Earthquake Ground Motions (아치구조물의 모의지진파 입력에 따른 지진응답특성에 관한 연구)

  • Jung, Chan-Woo;Park, Sung-Moo;Kang, Joo-Won
    • Journal of Korean Association for Spatial Structures
    • /
    • v.8 no.6
    • /
    • pp.59-66
    • /
    • 2008
  • Seismic safety is more important for large spatial structure such as theaters, stadiums, gymnasiums since these structure are public goods. It is, however, difficult to understand behavior taking place when large spatial structure which has variety of structural system and shape receives seismic load. On this study, the natural vibration mode of arch structure which is main structural element of the large spatial structure, is checked. And then, when the artificial earthquake ground motion is applied to arch structure, it is more affective by long period component than magnitude of design acceleration spectrum.

  • PDF

Effects of spatial variability of earthquake ground motion in cable-stayed bridges

  • Ferreira, Miguel P.;Negrao, Joao H.
    • Structural Engineering and Mechanics
    • /
    • v.23 no.3
    • /
    • pp.233-247
    • /
    • 2006
  • Most codes of practice state that for large in-plane structures it is necessary to account for the spatial variability of earthquake ground motion. There are essentially three effects that contribute for this variation: (i) wave passage effect, due to finite propagation velocity; (ii) incoherence effect, due to differences in superposition of waves; and (iii) the local site amplification due to spatial variation in geological conditions. This paper discusses the procedures to be undertaken in the time domain analysis of a cable-stayed bridge under spatial variability of earthquake ground motion. The artificial synthesis of correlated displacements series that simulate the earthquake load is discussed first. Next, it is described the 3D model of the International Guadiana Bridge used for running tests with seismic analysis. A comparison of the effects produced by seismic waves with different apparent propagation velocities and different geological conditions is undertaken. The results in this study show that the differences between the analysis with and without spatial variability of earthquake ground motion can be important for some displacements and internal forces, especially those influenced by symmetric modes.

A New Washout Algorithm for Reappearance of Driving Perception of Simulator (운전 시뮬레이터의 주행감각 재현을 위한 새로운 가속도 모의 수법 알고리즘 개발)

  • 유기성;이민철
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.10 no.6
    • /
    • pp.519-528
    • /
    • 2004
  • For reappearance of driving perception in a driving simulator, a washout algorithm is required. This algorithm can reappear the vehicle driving motions within workspace of the driving simulator. However classical washout algorithm contains several problems such as selection of order, cut-off frequency of filters, generation of wrong motion cues by characteristics of filters, etc. In order to overcome these problems, this paper proposes a new washout algorithm which gives more accurate sensations to drivers. The algorithm consists of an artificial inclination of the motion plate and human perception model with band pass filter and dead zone. As a result of this study, the motion of a real car could be reappeared satisfactorily in the driving simulator and the workspace of motion plate is restrained without scaling factor.

The motion editor and high precision integration for optimal control of robot manipulators in dynamic structural systems

  • Chen, Chen-Yuan;Wang, Ling-Huei
    • Structural Engineering and Mechanics
    • /
    • v.41 no.5
    • /
    • pp.633-644
    • /
    • 2012
  • The paper presents the motion editor for the robotic movement in the study. The Motion Editor can edit all motions which we want to need. This method is easy when the beginners edit to motions of robots. And let them have interesting in robot control. This paper proposes two methods to edit movements. First, we edit the robot's movement in VB environment, and then we use the Motion Editor to make it. Finally, we compared merit and defect with two methods. Indeed, it is convenient when we use the Motion Editor.

The effect of local topography on the seismic response of a coupled train-bridge system

  • Qiao, Hong;Du, Xianting;Xia, He;De Roeck, Guido;Lombaert, Geert;Long, Peiheng
    • Structural Engineering and Mechanics
    • /
    • v.69 no.2
    • /
    • pp.177-191
    • /
    • 2019
  • The local topography has a significant effect on the characteristics of seismic ground motion. This paper investigates the influence of topographic effects on the seismic response of a train-bridge system. A 3-D finite element model with local absorbing boundary conditions is established for the local site. The time histories of seismic ground motion are converted into equivalent loads on the artificial boundary, to obtain the seismic input at the bridge supports. The analysis of the train-bridge system subjected to multi-support seismic excitations is performed, by applying the displacement time histories of the seismic ground motion to the bridge supports. In a case study considering a bridge with a span of 466 m crossing a valley, the seismic response of the train-bridge system is analyzed. The results show that the local topography and the incident angle of seismic waves have a significant effect on the seismic response of the train-bridge system. Leaving these effects out of consideration may lead to unsafe analysis results.

ATL 1.0: An Artificial Intelligence Technology Level Definition (ATL 1.0: 인공지능 기술 수준 정의)

  • Min, O.G.;Kim, Y.K.;Park, J.Y.;Park, J.G.;Kim, J.Y.;Lee, Y.K.
    • Electronics and Telecommunications Trends
    • /
    • v.35 no.3
    • /
    • pp.1-8
    • /
    • 2020
  • Artificial-intelligence (AI) technology is used in a variety of fields, from robot cleaner motion control to call center counselors, AI speakers, and Mars exploration. Because the technology levels of all applications and services that utilize AI vary widely, it is not possible to view all applications using AI technology at the same level. Nevertheless, there have been no cases in which the level of AI technology was defined. Therefore, the Electronics and Telecommunications Research Institute (ETRI) Artificial Intelligence Research Laboratory has defined the levels of the main technical elements of AI from steps 1 to 6. In this report, the Artificial Intelligence Technology Level 1.0 (ATL 1.0) is presented. It was established by comprehensively referring to the AI technology prospects and technology roadmaps of major countries. It is hoped that it can be used as a measure for determining the levels of AI applications or services or as an indicator for establishing a technology roadmap.

The Methodology of the Golf Swing Similarity Measurement Using Deep Learning-Based 2D Pose Estimation

  • Jonghyuk, Park
    • Journal of the Korea Society of Computer and Information
    • /
    • v.28 no.1
    • /
    • pp.39-47
    • /
    • 2023
  • In this paper, we propose a method to measure the similarity between golf swings in videos. As it is known that deep learning-based artificial intelligence technology is effective in the field of computer vision, attempts to utilize artificial intelligence in video-based sports data analysis are increasing. In this study, the joint coordinates of a person in a golf swing video were obtained using a deep learning-based pose estimation model, and based on this, the similarity of each swing segment was measured. For the evaluation of the proposed method, driver swing videos from the GolfDB dataset were used. As a result of measuring swing similarity by pairing swing videos of a total of 36 players, 26 players evaluated that their other swing sequence was the most similar, and the average ranking of similarity was confirmed to be about 5th. This ensured that the similarity could be measured in detail even when the motion was performed similarly.