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A New Washout Algorithm for Reappearance of Driving Perception of Simulator

운전 시뮬레이터의 주행감각 재현을 위한 새로운 가속도 모의 수법 알고리즘 개발

  • 유기성 (부산대학교 지능기계공학과) ;
  • 이민철 (부산대학교 기계공학부)
  • Published : 2004.06.01

Abstract

For reappearance of driving perception in a driving simulator, a washout algorithm is required. This algorithm can reappear the vehicle driving motions within workspace of the driving simulator. However classical washout algorithm contains several problems such as selection of order, cut-off frequency of filters, generation of wrong motion cues by characteristics of filters, etc. In order to overcome these problems, this paper proposes a new washout algorithm which gives more accurate sensations to drivers. The algorithm consists of an artificial inclination of the motion plate and human perception model with band pass filter and dead zone. As a result of this study, the motion of a real car could be reappeared satisfactorily in the driving simulator and the workspace of motion plate is restrained without scaling factor.

Keywords

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