• Title/Summary/Keyword: artificial intelligence design

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Emotional Robotics based on iT_Media

  • Yoon, Joong-Sun;Yoh, Myeung-Sook;Cho, Bong-Kug
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.804-809
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    • 2004
  • Intelligence is thought to be related to interaction rather than a deep but passive thinking. Interactive tangible media "iT_Media" is proposed to explore these issues. Personal robotics is a major area to investigate these ideas. A new design methodology for personal and emotional robotics is proposed. Sciences of the artificial and intelligence have been investigated. A short history of artificial intelligence is presented in terms of logic, heuristic, and mobility; a science of intelligence is presented in terms of imitation and understanding; intelligence issues for robotics and intelligence measures are described. A design methodology for personal robots based on science of emotion is investigated. We investigate three different aspects of design: visceral, behavioral, reflective. We also discuss affect and emotion in robots, robots that sense emotion, robots that induce emotion in people, and implications and ethical issues of emotional robots. Personal robotics for the elderly seems to be a major area in which to explore these ideas.

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Design of Artificial Intelligence Course for Humanities and Social Sciences Majors

  • KyungHee Lee
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.4
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    • pp.187-195
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    • 2023
  • This study propose to develop artificial intelligence liberal arts courses for college students in the humanities and social sciences majors using the entry artificial intelligence model. A group of experts in computer, artificial intelligence, and pedagogy was formed, and the final artificial intelligence liberal arts course was developed using previous research analysis and Delphi techniques. As a result of the study, the educational topics were largely composed of four categories: image classification, image recognition, text classification, and sound classification. The training consisted of 1) Understanding the principles of artificial intelligence, 2) Practice using the entry artificial intelligence model, 3) Identifying the Ethical Impact, and 4) Based on learned, team idea meeting to solve real-life problems. Through this course, understanding the principles of the core technology of artificial intelligence can be directly implemented through the entry artificial intelligence model, and furthermore, based on the experience of solving various real-life problems with artificial intelligence, and it can be expected to contribute positively to understanding technology, exploring the ethics needed in the artificial intelligence era.

Design of an embeded intelligent controller

  • Shirakawa, Hiromitsu;Hayashi, Tsunetoshi;Ohno, Yutaka
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10b
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    • pp.1399-1404
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    • 1990
  • There is an increasing need to apply artificial intelligence to the real application fields of industry. These include an intelligent process control, an expert machine and a diagnostic and/or maintenance machine. These applications are implemented in AI Languages. It is commonly recognized that AI Languages, such as Common Lisp or Prolog, require a workstation. This is mainly due to the fact that both languages need a large amount of memory space and disk storage space. Workstations are appropriate for a laboratory or office environment. However, they are too bulky to use in the real application fields of industry or business. Also users who apply artificial intelligence to these fields wish to have their own operating systems. We propose a new design method of an intelligent controller which is embedded within equipment and provides easy-to-use tools for artificial intelligence applications. In this paper we describe the new design method of a VMEbus based intelligent controller for artificial intelligence applications and a small operating system which supports Common Lisp and Prolog.

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The Effectiveness of a Program in Activities for Early Students to Develop Some of the Basic Skills Needed for the Age of Artificial Intelligence

  • Adelah Abdulhamid Abdulwahab, Rajab
    • International Journal of Computer Science & Network Security
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    • v.22 no.12
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    • pp.239-244
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    • 2022
  • The study aimed to build a program in activities for early childhood students to develop some of the basic skills necessary for the age of artificial intelligence, to achieve the objectives of the study , the researcher used the experimental design, and the research sample consisted of 37 early childhood students. The study used the following tools: Experimental treatment subject: the proposed program in the activities, Measurement and evaluation tool: testing the basic skills needed for the age of artificial intelligence. The study concluded several results: There is a statistically significant difference (α≤0.05) between the average grades of the early childhood students in the research group in the tribal and remote measurements to test the basic skills necessary for the age of artificial intelligence in favor of the students grades in the dimensional measurements. Practical application of the study through benefiting from the proposed program of activities prepared in the current study in planning and implementing activities to develop the basic skills necessary for the age of artificial intelligence among early childhood students.

On the Application of Artificial Intelligence to Ship Design (선박설계에 있어서 인공지능의 응용에 관하여)

  • Dong-Kon,Lee
    • Bulletin of the Society of Naval Architects of Korea
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    • v.25 no.1
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    • pp.56-62
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    • 1988
  • Artificial Intelligence(AI) is that branch of computer science that deals with designing computer system that exhibit some of the characteristics associated with intelligence on human behaviors such as, understanding natural language, reasoning, solving problems, robotics and so on. The most developed component of artificial intelligence today is probably the expert system. An expert system is defined as a computer program that embodies organized knowledge concerning some specific domain of human expertise and programmed to perform convincingly as an advisory consultant in the given domain with self-explanation of reasoning on demand. This paper describes general concept of artificial intelligence and expert system and investigates applicability of expert system to ship design.

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Artificial Intelligence for the Fourth Industrial Revolution

  • Jeong, Young-Sik;Park, Jong Hyuk
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1301-1306
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    • 2018
  • Artificial intelligence is one of the key technologies of the Fourth Industrial Revolution. This paper introduces the diverse kinds of approaches to subjects that tackle diverse kinds of research fields such as model-based MS approach, deep neural network model, image edge detection approach, cross-layer optimization model, LSSVM approach, screen design approach, CPU-GPU hybrid approach and so on. The research on Superintelligence and superconnection for IoT and big data is also described such as 'superintelligence-based systems and infrastructures', 'superconnection-based IoT and big data systems', 'analysis of IoT-based data and big data', 'infrastructure design for IoT and big data', 'artificial intelligence applications', and 'superconnection-based IoT devices'.

Trends of Big Data and Artificial Intelligence in the Fashion Industry (빅데이터와 인공지능을 중심으로 한 패션산업의 동향)

  • Kim, Chi Eun;Lee, Jin Hwa
    • Journal of the Korean Society of Clothing and Textiles
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    • v.42 no.1
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    • pp.148-158
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    • 2018
  • This study analyzes recent trends in fashion retailing instigated by the fourth industrial revolution and approaches the trends in terms of the convergence of big data and artificial intelligence. The findings are as below. First, companies like 'Edited' and 'Stylumia' offer solutions that support the strategic decisions of fashion brands and fashion retailers by analyzing big data using artificial intelligence. Second, the convergence of big data and artificial intelligence scales personalized service on the web as examples of 'Coded Couture', 'StitchFix', and 'Thread'. Third, the insights gained from artificial intelligence and big data help create new fashion retailing platforms such as 'Botshop' and 'Lyst'. Last, artificial intelligence and big data assist with design. 'Ivyrevel' designs digital fashion, assisted by a macroscopic perspective on fashion trends, market and consumers through the analysis of big data. The Fourth Industrial Revolution brings changes across all industries that will likely accelerate. The fashion industry is also undergoing many changes with advancements in scientific technology. The convergence of big data and artificial intelligence will play a key role in the future of fast-moving industry like fashion, where fickle tastes of consumers are the main drivers.

A Study on the Experiential Learning-Based Education for the Development of Artificial Intelligence Competency (인공지능 역량 함양을 위한 경험학습 기반 교육에 관한 고찰)

  • Park Sangwoo;Cho Jungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.19 no.1
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    • pp.153-172
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    • 2023
  • We look into the theory of experiential learning, which allows learners to design and organize their own lives, as well as to develop the necessary competencies for students who will be living in intelligent information society. We also investigate the teaching and learning methods, as well as the educational contents of artificial intelligence education, and develop an approach to artificial intelligence education that will develop learners' capabilities. As a result, we have investigated the pedagogical needs for artificial intelligence education in elementary and secondary schools, critically reviewed the discussions on experiential learning-based education for artificial intelligence education in elementary and secondary schools, and proposed a plan. Experiential learning achieves comprehension and knowledge acquisition naturally, as well as subject connection and integration. When preparing for artificial intelligence education, practical methods and procedures for developing capabilities in artificial intelligence education, focusing on in-depth learning, inter-subject linkage and integration, life-related learning, and reflection on the learning process, should be considered unavoidable.

A Case Study on Practical Teaching Methods for Engineering Design Education - A Practical Teaching Case of Artificial Intelligence Courses for Juniors in Computer Engineering Major - (공학설계 교육을 위한 현실적 교수학습 방법론의 적용 연구 - 컴퓨터공학과 3학년 인공지능 교과진행 사례 -)

  • Kim, Jinil
    • Journal of Engineering Education Research
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    • v.21 no.6
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    • pp.74-80
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    • 2018
  • This paper proposes practical teaching methods for efficient progress of project-based learning in engineering design education. Engineering design courses consist of three categories; introductory, individual and capstone design courses. This study concentrates on the case of individual design courses. Individual design courses act as bridges between introductory and capstone design courses and deal with applicable projects based on theoretical frameworks. In this study, practical teaching methods are applied to Artificial Intelligence curriculum as an individual design course for Juniors in Computer Engineering Major. The results on application of practical teaching methods show relatively positive in all aspects.

Asynchronous interface circuit for nonlinear connectivity in multicore spiking neural networks

  • Sung-Eun Kim;Kwang-Il Oh;Taewook Kang;Sukho Lee;Hyuk Kim;Mi-Jeong Park;Jae-Jin Lee
    • ETRI Journal
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    • v.46 no.5
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    • pp.878-889
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    • 2024
  • To expand the scale of spiking neural networks (SNNs), an interface circuit that supports multiple SNN cores is essential. This circuit should be designed using an asynchronous approach to leverage characteristics of SNNs similar to those of the human brain. However, the absence of a global clock presents timing issues during implementation. Hence, we propose an intermediate latching template to establish asynchronous nonlinear connectivity with multipipeline processing between multiple SNN cores. We design arbitration and distribution blocks in the interface circuit based on the proposed template and fabricate an interface circuit that supports four SNN cores using a full-custom approach in a 28-nm CMOS (complementary metal-oxide-semiconductor) FDSOI (fully depleted silicon on insulator) process. The proposed template can enhance throughput in the interface circuit by up to 53% compared with the conventional asynchronous template. The interface circuit transmits spikes while consuming 1.7 and 3.7 pJ of power, supporting 606 and 59 Mevent/s in intrachip and interchip communications, respectively.