• Title/Summary/Keyword: art studio

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A Study on The Foundation Corse of Design Schools in USA (미국 디자인대학의 Foundation과정에 관한 연구)

  • Min, Chan-Hong
    • Journal of the Korea Furniture Society
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    • v.20 no.2
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    • pp.175-190
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    • 2009
  • As essential element of designers, foundation studies program helps student deal with the individual expression of imagination and variety of correspondence for solving design problem through the understanding of 2-D, 3-D basic design elements, principals, structures. Liberal art and foundation studio courses provides embodiment and settlement of design principal through the foundation studies expand to experiences systematically and deeply. After the Industrialization, foundation studies have developed from Bauhaus in German, the courses have been progressing and systematizing with the demand of time in United States. Growth of Industrialization, expanded design areas departmentalized to various of fields, then the segmentation of foundation courses tend to important than basic design courses. The introduction of information era, the appearance of computer is placed as a tool of design development and added to applied basic courses. This study is intended to know how to change the leading foundation courses in United State due to the revitalization of industrialization and information through the research and analyse to foundation design education curriculums. As a result, most of design school in United States provide drawing, 2-D, 3-D, and 4-D courses included 3-D design element as a basic studies and provide to students introduction to fundamental principal of design concept and communication in both theoretical and applied form. Also though the history, literature, critic, research and survey courses provide students to organize fundamental of systematical logic and understanding design system.

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Restoration of Excavated Earthenware in Seo Chun Oh Suk-li Site, Korea (서천 오석리유적 출토 토기복원)

  • Chung, Kwang-yong;Kang, Tae-chun;Lim, Se-jin
    • 보존과학연구
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    • s.28
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    • pp.105-119
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    • 2007
  • Restoration of earthenware is largely composed of selection of clay, making(forming), and firing. This study lays emphasis on the making method and open-air firing. For making methods, This study used coiling method partly with priority given to ring method. The most significant feature of this restoration work is the making method of tap-forming, in which 외박자(out tap instrument) and 내박자(inter tap instrument) would be tapped and formed. For firing, This study used open-air firing method in the most primitive way. This method needs no special device and equipment and makes the work more simple and easy. The previous study was on the making method by archeological and preservation-scientific research but this study emphasized the restoration work in an actual earthenware maker's position. Through the result of this study, This study wish this would be an opportunity to present another model of various restoration methods for other researchers those who wanted to participate in the restoration and openair firing.

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Design Characteristics of Village Parks Through analysis of Structuring Themes -The Case of Seoul City- (형태주제 분석을 통한 마을마당의 설계특성 -서울시의 사례-)

  • Kim, Shin-Won;Heo, Jun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.28 no.2
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    • pp.71-84
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    • 2000
  • In this study, design characteristics of Village Parks in Seoul are investigated through an analysis of structuring themes expressed in spatial design. The goals and objectives of this study are: to emphasize the significance of design themes; and to demonstrate an approach to the design of landscapes through an analysis of structuring themes. For conducting this study, geometric forms and naturalistic forms were examined first. That is, the following 15 structuring themes were examined, as guiding themes: the 90$^{\circ}$rectangular theme; the 45$^{\circ}$/90$^{\circ}$angular theme; the 30$^{\circ}$/60$^{\circ}$ angular theme; circles on circle; concentric circles and radii; arcs and tangents; circle segments; the ellipse; the spiral; the meander; the free ellipse and scallops; the free spiral; the irregular polygon; the organic edge; and clustering and fragmentation. Forty five Village Parks in Seoul, built between 1996 and 1997, were analyzed through these 15 structuring themes. An analysis of Village Parks was conducted by the following two categories: land shape and structuring themes; and design directions and structuring themes. The research results are as follows; 1) Geometric forms are more frequently applied than naturalistic forms. 2) Regardless of land shape, geometric forms derived from simple primary shapes, the square and the circle, are frequently used. And the meander and the irregular polygon among naturalistic forms are frequently used. 3) Regarding design directions and structuring themes, design concepts, symbolic meanings and spatial forms are, to some degree, integrated. 4) The spiral is not applied among geometric forms. And the meander and the irregular polygon, as naturalistic forms, are frequently utilized. Research findings obtained from this study could be used in the designing of future Village Parks. For a profound study, future, research is needed in two-dimensional plans and three-dimensional elements of Village Parks.

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Architectural Embodiment of National Identity: Finnish National Romanticism around 1900 (민족 정체성의 건축적 구현: 1900년 전후의 핀란드 민족낭만주의 건축에 관한 고찰)

  • Kim, Hyon-Sob
    • Journal of architectural history
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    • v.14 no.4 s.44
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    • pp.59-72
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    • 2005
  • Architectural embodiment of a national identity has long been a significant topic in Korean architectural circles. For this reason, it must be helpful to examine the so-called, 'National Romanticism' of Finnish architecture around 1900 in that Finnish architects of the time struggled to embody their national identity through their projects. Considering the historical and linguistic affinities between Finland and Korea, the Finnish architectural situation draws . our additional attention. This paper aims at showing its historical background, the meaning of each type of buildings in the stream, and limitations it implies. The atmosphere of Finnish nationalist movement, which was provoked by [Kalevala] publications (1835; 1845) and shown in Karelianism, was heightened by Tsarist Empire's Russification programme of Finland in the late 19th century Architecture was one of the most important genres expressing her national identity. Finnish national romantic architecture could be divided into three. The first is a log house style for artists' studio house, motivated by the Finnish vernacular farmstead - especially by Karelian farmhouse. This type of building signifies the Finns' will to return to their motherly soil. The second is a stone architecture style for public buildings, inspired by Finnish church or castle of an early medieval time. By using roughly-cut granite as the main exterior material, buildings of this type symbolise the toughness of legendary heroes and Finns' desire for national Independence. The third type of building was based on both of the former or more dependent on architects' Imagination and creativity. However, Finnish national romantic architecture has been criticised by some critics owing to its decorative, eclectic and self-indulgent characteristics. Probably, it was not really national but rather inter-national because of the Influences of English Arts and Crafts Movement, the American Richardsonian architecture and the continental Art Nouveau. And the negative images of 'national' and 'romantic' made some historians coin other terms like 'national realism' or 'material realism'. As another limitation, one raises the low degree of its contribution to the entire architectural history. Despite these criticisms, however, this paper argues that Finnish national romantic architecture is meaningful in itself, particularly because it illustrates vividly Finns' struggle to search for their national identity and, after all, their craving for national independence.

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Study on the activation of ceramic culture education (도자문화 교육의 활성화 방안 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.377-382
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    • 2014
  • Culture of Latin cultura culture derived from a translation of the original meaning of words was farming and cultivation, culture, art and later became the will of. British anthropologist E. B. Tyler book "primitive cultures, Primitive Culture" (1871) Culture in the "knowledge. Beliefs Arts. Morality. Law. Practices, including as a member of human society acquired the totality of skills or habits," he gave the definition. Culture can be seen in the human reason, of the form of action, not genetic thing by playing by learning to learn from the community and received the whole thing says. Thus, the prevalence of active cultural power of vigorous training is possible can. In this sense, our ceramic culture also reaffirming the importance of education and the reorganization is needed. Culture and what it takes to become a force larger than the act of teaching. Who supply the consumer with the culture and the sharing of feelings that can be read properly considering the skater to the consumer unless the formation of culture is impossible. In this regard, this study realized the importance of education and culture, as the current situation in our country and the activation of ceramic craft education is to provide.

A Qualitative Study on 3D Designer Jobs in Fashion Vendors (의류수출업체의 3D 디자이너 직무에 대한 질적 연구)

  • Choi, Younglim
    • Fashion & Textile Research Journal
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    • v.23 no.4
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    • pp.504-514
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    • 2021
  • This study attempted to extract and structure the job skills required for 3D designers, which have been recently introduced to the fashion industry. The study aimed to materialize and objectify the 3D designer's job, using a focus group interview for the survey. The 3D designer has the TD task of making 3D virtual samples using the pattern files developed in Pattern CAD. Graphic design and fabric digitization are also major tasks for the 3D designer. CLO is mainly used for 3D virtual sample production, and PixPlant, Substance, Photoshop, Cinema 4D, Daz studio, and 3ds MAX are used for image and avatar editing. As per the job skills required for 3D design work, basic knowledge about patterns and sewing, skill in 3D virtual clothing technology, ability to use various software, and English skills were considered important, in that order. In particular, the need for knowledge about patterns and sewing became more important than the skill in 3D virtual clothing technology itself. To train 3D designers, it was found that not only 3D virtual clothing software, but also education on patterns and clothing construction, CAD developer's curriculum certification system, and 3D designer qualification management were required. In addition, 3D designers are recognized as an essential job in fashion vendors, and the demand for domestic brands is increasing. The biggest limitation of the 3D virtual clothing system is the perfection of the digital fabric. Also, technical improvement is needed.

A Study on the Development of Contemporary Jewelry through Resin Infusion Method -Focusing on Basalt fiber- (레진 인퓨전 성형을 통한 현대장신구 개발에 관한 연구 -바살트 섬유를 중심으로-)

  • Kwon, In-Hye;Hwang, Sun-Wook
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.597-606
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    • 2022
  • This study attempted to find a new manufacturing method through Basalt fiber and resin infusion method to expand the range of expressions of Contemporary jewelry produced in studios. To this end, the concept of fiber introduction and infusion method was examined through analysis of used cases, and based on this, flat plates and color samples were produced, and then the samples were made to estimate the possibility of direct use in jewelry. As a result, the infusion method process presented certain results that could be used as a production process in the studio, and Basalt fibers were able to express various colors of spray and porselin, especially fiber its painted with porselin, which have high strength and they can be expressed intentionally, it are very valuable as jewelry's material, it is expected to be an opportunity to expand the practical production methods and expressions of Contemporary jewelry.

A Basic Performance Evaluation of the Speech Recognition APP of Standard Language and Dialect using Google, Naver, and Daum KAKAO APIs (구글, 네이버, 다음 카카오 API 활용앱의 표준어 및 방언 음성인식 기초 성능평가)

  • Roh, Hee-Kyung;Lee, Kang-Hee
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.12
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    • pp.819-829
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    • 2017
  • In this paper, we describe the current state of speech recognition technology and identify the basic speech recognition technology and algorithms first, and then explain the code flow of API necessary for speech recognition technology. We use the application programming interface (API) of Google, Naver, and Daum KaKao, which have the most famous search engine among the speech recognition APIs, to create a voice recognition app in the Android studio tool. Then, we perform a speech recognition experiment on people's standard words and dialects according to gender, age, and region, and then organize the recognition rates into a table. Experiments were conducted on the Gyeongsang-do, Chungcheong-do, and Jeolla-do provinces where the degree of tongues was severe. And Comparative experiments were also conducted on standardized dialects. Based on the resultant sentences, the accuracy of the sentence is checked based on spacing of words, final consonant, postposition, and words and the number of each error is represented by a number. As a result, we aim to introduce the advantages of each API according to the speech recognition rate, and to establish a basic framework for the most efficient use.

A Study of the Accessibility Evaluation of the SI-Bass Guitar (플러그인 가상악기 SI-Bass Guitar의 접근성 평가 연구)

  • Yong-Hwan Seok
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.495-500
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    • 2024
  • The purpose of this study is to evaluate the accessibility of the SI-Bass Guitar for the visually impaired who uses the Sense Reader which is a screen reader software. An evaluation was performed for the Sense Reader users to do the [Virtual Instrument Editing] task on the NCS(National Competency Standards) using the SI-Bass Guitar. This study shows that the SI-Bass Guitar has no basic accessibility. But the visually impaired can do above task using the Sense Reader's Mouse Pointer and Position Memory Function. Several Propositions are suggested to develop a fully accessible SI-Bass Guitar for the screen users.

The Embodiment of a Performer and Character: Psychophysical Pathway to the Practical Attunement of a Performer's Body

  • BongHee Son
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.68-74
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    • 2024
  • This thesis explores the embodiment of a performer and a character/role specifically by examining what the term character is associated with and implies in a sense of the performer's bodily training through which what happens to their body. First of all, this research begins to investigate the relationship between a performer and a character centred on the performer's bodily experience through training and/or studio work. From a perspective of a performer, the concept and practical approach of a character itself essentially includes and signifies all the given circumstance of a specific play which has to be acknowledged then inhabited through the performer's body. That is, the internal structure of the text parallels with articulating and developing the spine of a specific character which take place as the substance leads the performer's body to an organic action and/or that of way corresponding to what the character needs and wants to obtain through a series of moment on stage. Here, we argue that the purposeful action as a process and result of applying/inhabiting the substance enhances the performer's body as the whole being participates in the given environment within which his/her body can also work or function by means of the integrated oneness. Second, in a manner of the most fundamental level, both the ethic of acting and the central task of a performer remind us the significance of allowing therefore experiencing subtle bodily movement, namely, responses to stimulus from in/outside of his/her body either visible or invisible on the one hand. At the same time, such a journey of self-discovery empowers the performer to explore new potential possibilities on the other. Finally, as the research finding suggests that these practical insights are necessarily need to be acknowledged as a point of the departure through which the quality of a performer's body is also cultivated by means of the changeable wholeness in order to being on stage.