• Title/Summary/Keyword: app user

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A Study on the User Experience for Airline ticket Reservation Service -Focusing on Skyscanner App- (항공권 예매 서비스 사용자 경험 연구 -스카이스캐너 앱을 중심으로-)

  • Park, Seojin;Kim, Seung-In
    • Journal of the Korea Convergence Society
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    • v.10 no.2
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    • pp.195-200
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    • 2019
  • The purpose of this study is to investigate the phenomenon of user's use of services, focusing on Skyscanner apps, and to suggest improvements to provide better user experience. The service described in this paper is complicated in booking ticket and deficient its usability at a certain age. As a result, three point of improvement is derived. Provide clear information and countermeasures. And make operating procedure be convenient to learn. It is significant that this study suggested ways to improve ticket reservation services through Skyscanner, a major online ticket reservation service. In the follow-up study, I expected that this study will help the various business models improve its system such as UI design, improvement of information structure, and Skyscanner for silver generation.

Design of Web Content Update Algorithm to Reduce Communication Data Consumption using Service Worker and Hash (서비스워커와 해시를 이용한 통신 데이터 소모 감소를 위한 웹 콘텐츠 갱신 알고리즘 설계)

  • Kim, Hyun-gook;Park, Jin-tae;Choi, Moon-Hyuk;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.23 no.2
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    • pp.158-165
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    • 2019
  • The existing web page was downloaded and provided to the user every time the user requested the page. Therefore, if the same page is repeatedly requested by the user, only the download for the same resource is repeated. This is a factor that causes unnecessary consumption of data. We focus on reducing data consumption caused by unnecessary requests between users and servers, and improving content delivery speed. Therefore, in this paper, we propose a caching system and an algorithm that can reduce the data consumption while maintaining the latest cache by comparing the hash value using the hash function that can detect the change of the file requested by the user.

Human-Content Interface : A Friction-Based Interface Model for Efficient Interaction with Android App and Web-Based Contents

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.4
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    • pp.55-62
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    • 2021
  • In this paper, we propose a human-content interface that allows users to quickly and efficiently search data through friction-based scrolling with ROI(Regions of interests). Our approach, conceived from the behavior of finding information or content of interest to users, efficiently calculates ROI for a given content. Based on the kernel developed by conceiving from GMM(Gaussian mixture model), information is searched by moving the screen smoothly and quickly to the location of the information of interest to the user. In this paper, linear interpolation is applied to make one softer inertia, and this is applied to scrolls. As a result, unlike the existing approach in which information is searched according to the user's input, our method can more easily and intuitively find information or content that the user is interested in through friction-based scrolling. For this reason, the user can save search time.

Semantic Network of User Experience in Automotive Connectivity Systems: Comparative Analysis of Korean and the US Automakers (전기차 커넥티비티 시스템의 사용자 경험 의미연결망: 한국과 미국의 비교를 중심으로)

  • Choi, Bo-Mi;Lee, Da-Young;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.1
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    • pp.537-544
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    • 2022
  • As the penetration of electric vehicles and development of new models, user experience factors are getting more important in designing connectivity systems for car infotainment services. The primary object of this study is to identify commonalities and differences by comparing user experience factors in the Korean and US electric vehicle markets. This study derived connectivity keywords by text mining the vehicle introduction on the market in each country, and performed centrality, cluster analysis and visualization mapping using the semantic network analysis. As a result, the Korean new electric vehicle connectivity service mainly focused on driving functions such as driving, parking assistance, and charging, while US focused on device connection, convenience function control, app use, entertainment viewing. Based on the analysis, this study presented the practical implications in marketing, system design, and HMI design.

A Comparative Study of the Usability differences in accordance with Information Architecture in the Social commerce app (소셜커머스 앱에서 정보구조(IA)의 차이에 따른 사용성 비교연구 -쿠팡, 티몬, 위메프 앱을 중심으로-)

  • Oh, Moonseok;Won, Jongwook;Lee, Boyong;Han, Gyuhoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.113-124
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    • 2015
  • As the development of new media and smart phone, more and more people are using social commerce application to shop on-line. Comfort and easiness of the UX design of the application directly affect the social commerce user's searching and buying the merchandise. This study analyzes the effect of social commerce application, especially focusing on the lay-out of the GUI, on the consumer's interest and we suggest an attractive application design of the UX. The material of this study is the lay-out of the GUI of 3 major social commerce - Wemakeprice, Coupan and Ticket monster. We asked questions to the university students who are skillful smart phone users to select frequent on-line shoppers and performed in-depth interview with them to draw a conclusion. As a result of study, differences of main screen layout and information architecture of each social commerce applications has confirmed that indicates a significant difference in usability.

A study on hamburger button UI of smart phone (스마트 폰의 햄버거 버튼 UI 연구)

  • Kim, Hwoikwang;Lee, Youngju
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.171-178
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    • 2017
  • The controversy about the burger button triggered in 2013 is that it is difficult to know what the hamburger button itself means and that it is difficult to predict what will happen when the button is clicked, Could. This controversy was found to be fundamentally out of touch, and it could be seen that it caused conflict with Apple's navigation structure with iOS. Therefore, in the case of Apple, it is often used in the form of a tab at the bottom instead of using the slide menu, but it is preferable to be used for the purpose of the hamburger button. I've looked through a variety of documents and found that the amount of content you want to offer on your app or the web is large, and there are five or more categories. And if a sub-category needs to exist in the main category like a large shopping mall, the hamburger button could provide the best UI. Apps and webs that can be curated, such as news and pinterest, are better used to enhance the search filter than to place a hamburger button, and for apps or the web that has a longer amount of content on a page Scrolling was available as an alternative to the burger button. In other words, depending on the amount of content to be provided, it is possible to decide whether to use the hamburger menu from the time of designing the information architecture.

Design and Implementation of Job Training Management System by Considering Multi-Devices (다양한 디바이스를 고려한 직업훈련관리 시스템 설계 및 구현)

  • Kim, Ho-Jin;Kim, Chang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.934-940
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    • 2014
  • Recently, the emergence of a variety of devices to be able to access web have brought many technological changes in the field of web development. However some web sites are still operating with a focus on computers, especially exclusive and slow developing job training related web sites which utilize a User Interface that targets only PCs. In this paper, we propose the job training management system which has a menu configuration and functions to be applied to a variety of devices, and also an applicable technologies for training students to access more easily. Finally, we evaluated its efficiency by applying the implemented system in the actual field.

Automatic Recognition of Bank Security Card Using Smart Phone (스마트폰을 이용한 은행 보안카드 자동 인식)

  • Kim, Jin-Ho
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.19-26
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    • 2016
  • Among the various services for mobile banking, user authentication method using bank security card is still very useful. We can use mobile banking easily and safely in case of saving encoded security codes in smart phone and entering codes automatically whenever user authentication is required without bank security card. In this paper automatic recognition algorithm of security codes of bank security card is proposed in oder to enroll the encoded security codes into smart phone using smart phone camera. Advanced adaptive binarization is used for extracting digit segments from various background image pattern and adaptive 2-dimensional layout analysis method is developed for segmentation and recognition of damaged or touched digits. Experimental results of proposed algorithm using Android and iPhone, show excellent security code recognition results.

Quality Analysis of Smart Application Contents for the Convenience of Care and Hospital Access (진료의 편의성과 병원 접근성 증진을 위한 스마트 어플리케이션 콘텐츠의 질적 분석)

  • Lee, Jae Bin;Kim, Ji Hye;Bok, Jeong Hee;Woo, Hyekyung
    • Korea Journal of Hospital Management
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    • v.25 no.1
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    • pp.1-12
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    • 2020
  • Purposes: The aim of this study is to evaluate whether the contents of hospital reservation and reception applications(apps) are qualitatively useful in meeting the needs of medical consumers and improving hospital accessibility and convenience. Methodology: (1) identify consumer needs through social data web mining, (2) describe the status of key contents of mobile apps to improve accessibility and convenience of care, and (3) verify the quality of apps through validated tools Finding: The contents of 'mobile reservation function' and 'waiting time information provision' that can contribute to reduction of delay time of care and efficiency of desk work were supported, but the level of utilization was insufficient. The quality level of the app, including the level of consumers' needs, has shown a wide gap between the apps. Implications: The recent development of mobile apps for hospital accessibility and consumer needs has shown a wide gap in the quality of apps, including information and aesthetic. Therefore, it is necessary to develop apps based on user interface(UI), user experience(UX) based designs that can promote the usefulness and convenience of apps while monitoring needs of consumers continuously.

A Multicopter Detecting and Combating Wild Animals Using a Microwave Doppler sensor (마이크로 도플러 센서를 이용한 유해조수 퇴치드론)

  • Lee, Seul;Kim, Jun-tae;Cho, Soon-jae;Cho, Beom-yeon;Jeong, Seo-hoon;Kim, Hyung-Hoon;Shim, Hyeon-min
    • Annual Conference of KIPS
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    • 2019.10a
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    • pp.34-37
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    • 2019
  • The drone uses a Microwave Doppler Radar Sensor which operates at 10.525GHz to recognize harmful animal which intruded into the arable land. Moreover provide user with notification services on risk factors. Subsequently, the user the drone's camera and a camera-only app to watch the farmland in real-time, steer the drone directly, and use the NeoPixel LED ring and the speaker to stimulate the harmful animal's sight and hearing to induce escape.