• Title/Summary/Keyword: active-learning method

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Learning Styles and Preferred Learning Methods of Undergraduate Nursing Students (국내 간호학과 학생들의 학습유형과 선호하는 학습방법과의 관계)

  • An, Gyeong-Ju
    • The Journal of Korean Academic Society of Nursing Education
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    • v.13 no.1
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    • pp.13-22
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    • 2007
  • Purpose: The purpose of this study was to determine learning styles and preferred learning methods of undergraduate nursing students in Korea. Method: Data was collected from 724 nursing students at five universities in Seoul, Busan, Daegu, Daejeon, and Gwangju. Kolb's Learning Style Inventory, a self-report questionnaire was completed. Result: Learning styles of nursing students were diverger 43.5%, accommodator 36.7%, assimilator 10.8%, or converger 9.0% Learning styles were significantly different related to preferred future clinical practice area and grade. Furthermore, active experimentation(AE) learning mode was significantly different by grade. Concrete experience(CE), conceptualization(AC), and active experimentation(AE) learning modes were significantly different preferred future clinical practice area. preferred learning methods were lecture 40.7%, clinical practice 37.2%, self-directed learning 8.7%, laboratory practice 8.0%, and group discussion 5.4%. Preferred learning methods were significantly different by learning styles and grade. Lecture was preferred in diverger and assimilator. Clinical practice was preferred in accommodator and converger. Styles Conclusion: This study suggested that nursing education should be applied to nursing students after examining learning styles and preferred learning methods. In conclusion, nursing educators should help to develop various learning modes for student's balanced learning capabilities.

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Active Control of Sound in a Duct System by Back Propagation Algorithm (역전파 알고리즘에 의한 덕트내 소음의 능동제어)

  • Shin, Joon;Kim, Heung-Seob;Oh, Jae-Eung
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.9
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    • pp.2265-2271
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    • 1994
  • With the improvement of standard of living, requirement for comfortable and quiet environment has been increased and, therefore, there has been a many researches for active noise reduction to overcome the limit of passive control method. In this study, active noise control is performed in a duct system using intelligent control technique which needs not decide the coefficients of high order filter and the mathematical modeling of a system. Back propagation algorithm is applied as an intelligent control technique and control system is organized to exclude the error microphone and high speed operational device which are indispensable for conventional active noise control techniques. Furthermore, learning is performed by organizing acoustic feedback model, and the effect of the proposed control technique is verified via computer simulation and experiment of active noise control in a duct system.

Control for crane's swing using fuzzy learning method (퍼지 학습법을 이용한 crane의 과도 진동 제어)

  • 임윤규;정병묵
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.450-453
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    • 1997
  • An active control for the swing of crane systems is very important for increasing the productivity. This article introduces the control for the position and the swing of a crane using the fuzzy learning method. Because the crane is a multi-variable system, learning is done to control both position and swing of the crane. Also the fuzzy control rules are separately acquired with the loading and unloading situation of the crane for more accurate control. The result of simulations shows that the crane is just controlled for a very large swing angle of 1 radian within nearly one cycle.

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A Change in the Students' Understanding of Learning in the Multivariable Calculus Course Implemented by a Modified Moore Method (Modified Moore 교수법을 적용한 다변수미적분학 수업에서 학습에 대한 학생들의 인식 변화)

  • Kim, Seong-A;Kim, Sung-Ock
    • Communications of Mathematical Education
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    • v.24 no.1
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    • pp.259-282
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    • 2010
  • In this paper, we introduce a modified Moore Method designed for the multivariable calculus course, and discuss about the effective teaching and learning method by observing the changes in the understanding of students' learning and the effects on students' learning in the class implemented by this modified Moore Method. This teaching experiment research was conducted with the 15 students who took the multivariable calculus course offered as a 3 week summer session in 2008 at H University. To guide the students' active preparation, stepwise course materials structured in the form of questions on the important mathematical notions were provided to the students in advance. We observed the process of the students' small-group collaborative learning activities and their presentations in the class, and analysed the students' class journals collected at the end of every lecture and the survey carried out at the end of the course. The analysis of these results show that the students have come to recognize that a deeper understanding of the subjects are possible through their active process of search and discovery, and the discussion among the peers and teaching each other allowed a variety of learning experiences and reflective thinking.

Development of Semi-automatic Construction Tool for Named Entity Dictionary based on Active Learning (능동 학습 기법을 활용한 개체명 사전 반자동 구축 도구 개발)

  • Yun, Bo-Hyun;Oh, Hyo-Jung
    • The Journal of Korean Association of Computer Education
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    • v.18 no.6
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    • pp.81-88
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    • 2015
  • Along with advent of Web 3.0 era and advanced technologies of IoT(Internet of Things), massive amounts of information are generated. Reflecting this trend, this paper developed a semi-automatic construction tool for named entity dictionary based on active learning. Our proposed method chose error candidates to verify among the preliminary results using initial trained model and re-trained the model for correctly labeled data by user. We adopt active learning approach for minimizing human effort utilized metadata features of Wikipedia. Based on experimental results using our tool, we show that 68.6% errors were automatically corrected.

Roots Finding - PBL in the First Year Course -

  • Hanabusa, Takao;Fujisawa, Shoichiro
    • Journal of Engineering Education Research
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    • v.13 no.5
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    • pp.72-75
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    • 2010
  • Design subjects have become popular in the engineering education. In these subjects, an active learning skill was introduced to students. Students have to decide a theme and the way how to study it and to find answers by themselves. This learning method was developed in the early year courses in the University of Tokushima. The common learning curriculum among whole university adopted this design subjects from 2005 of the school year and eleven more new subjects started. "Roots finding" is one of them and the objectives are to gain abilities of self-study through the research on a particular subject, and make report then presenting them. Self-learning ability, research ability and presentation skills were enhanced through this subject.

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Design and application of learner-centered coding class based on flip-learning and havruta learning method (플립드러닝과 하브루타 학습법에 기반한 학습자 중심의 코딩 수업 설계 및 적용)

  • Lee, Aeri
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.2
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    • pp.69-78
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    • 2018
  • When it comes to the value of modern education, teachers are required to perform the role of a helper to promote interaction between learners, the role of a manager to facilitate smooth learning, and the role of a guide who has expert knowledge in the learning contents. Therefore, this study investigated what kind of learner-centered teaching methods there are, which require teachers to perform the roles of helper, manager, and guide, and conducted a pedagogical research on coding education to explore class models for self-directed learning. Subsequently, a class model was proposed by applying the flipped learning and havruta learning to a coding class. In this study, the learner-centered education methods of flipped learning and havruta method were applied to constructing a coding class as a university general education course. The feature of this class is that it enables dynamic interaction between teachers and learners as well as active interaction between leaners in a classroom instruction. After applying the proposed method to the actual class and analyzing it, the students taught using suggested method were more positively assessed in learning interest than those taught using a traditional method. And that in academic achievement as well, suggested method was more effective.

Control of Crane System Using Fuzzy Learning Method (퍼지학습법을 이용한 크레인 제어)

  • Noh, Sang-Hyun;Lim, Yoon-Kyu
    • Journal of the Korean Society of Industry Convergence
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    • v.2 no.1
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    • pp.61-67
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    • 1999
  • An active control for the swing of crane systems is very important for increasing the productivity. This article introduces the control for the position and the swing of a crane using the fuzzy learning method. Because the crane is a multi-variable system, learning is done to control both position and swing of the crane. Also the fuzzy control rules are separately acquired with the loading and unloading situation of the crane for more accurate control. And We designed controller by fuzzy learning method, and then compare fuzzy learning method with LQR. The result of simulations shows that the crane is controlled better than LQR for a very large swing angle of 1 radian within nearly one cycle.

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Educational Effects of Self-directed Learning Method Using 3D Printing Products on Radiological Science Students (3D 프린팅 구조물을 이용한 자기주도 학습방법이 방사선학과 학생들에 미치는 교육 효과)

  • Seoung, Youl-Hun
    • Journal of the Korean Society of Radiology
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    • v.14 no.1
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    • pp.45-51
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    • 2020
  • The purpose of this study was to analyze the educational effect of self-directed learning method using 3D printed anatomy on radiological science students. The subjects were 32 students (20 males and 12 females) in the second year of radiological science at university. They were divided two groups as a non-active student group and an active student group. A learning method was self-directed learning using 3D printed anatomical structures, and the effects of quantitative learning improvement were evaluated before and after the learning. The qualitative evaluation of the students was analyzed on the Likert's 5-point scale for the interest, satisfaction, and learning effects (memorization convenience of anatomy name, radiography Interpret ability, understanding on bones structure, and X-ray projection technique). As a result, the enhancement of learning improved 65.4% on average, and all students got scored high on all variables. Especially non-active student groups showed higher correlation coefficients in all variables except interest and radiography interpret than active student groups. These results might suggest that self-directed learning using 3D printed anatomical structures could have a positive educational effect on radiological science students.

Reaction of Student for the Field Application of ESE Program - Focusing on the Global Climate Game - (지구계교육 프로그램의 적용에 따른 학습자의 반응 - 지구 기후 게임을 중심으로 -)

  • Kang, Hyun-A;Cho, Kyu-Seong
    • Journal of the Korean earth science society
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    • v.23 no.4
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    • pp.299-308
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    • 2002
  • While the 7th national education curriculum is gradually proceeding, science education tries various teaching-learning method for integration in science education. The first purpose of this study is to investigate Earth Systems Education(ESE), which is approaching method to integrate science education, especially in its focus on planet Earth. Also, the second purpose is to know what the reactions of students are obtained after 'The Global Climate Game' in ESE active learning program is applied to the field. The results of this study are as follows; ESE is to propose the integrated approaching method of searching for natures and ESE teaching-learning method is to try to overcome fixed conventional teaching-learning method focus on the text book, and practical application of ESE teaching-learning method is that we can develope the student-emphasized instructional program through the discussional cooperation-teaming models, role-play instructional models. In this study, 'The Global Climate Game' found that was suitable of understanding about relating of atmosphere, hydrosphere, lithosphere and biosphere composing Earth System. Reaction of most students for ESE was showed a positive change of aspect affective region and ESE active learning program is more efficient to improve schoolwork achivement and students positive attitude toward science subject than conventional teaching-learning method. Thus if ESE active learning program is applied for a long time, the general positive attitude of students concerning science will be increased, and then the students is expected to extend the ability of application of science in their life.