• Title/Summary/Keyword: access delay

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Design and Implementation of Mobile Network Based Long-Range UAV Operational System for Multiple Clients (모바일 네트워크를 이용한 복수의 클라이언트용 무인항공기 원거리 운용 시스템 설계 및 구현)

  • Park, Seong-hyeon;Song, Joon-beom;Roh, Min-shik;Song, Woo-jin;Kang, Beom-soo
    • Journal of Advanced Navigation Technology
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    • v.19 no.3
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    • pp.217-223
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    • 2015
  • This paper describes the design and implementation of a network system for UAV for multiple clients that enables long-range operation based on a commercial mobile network. A prototype data modem is developed with a commercial embedded M2M module in order to provide an access to the mobile network. A central server with a database is constructed to record all of real-time flight and video data and communicate with a ground control system. A GCS is developed for the central control, the single UAV and the smart phone version to be used for different purposes. Performance tests were progressed for data delay, video frame rate and state of clients. Flight tests were also performed to verify the reliability of the modem with respect to altitude.

Optimal Number and Placement of Web Proxies in the Internet : The Linear & Tree Topology (인터넷으로 웹 프락시의 최적 개수와 위치 : 선형 구조와 트리구조)

  • Choi, Jung-Im;Chung, Haeng-Eun;Lee, Sang-Kyu;Moon, Bong-Hee
    • Journal of KIISE:Information Networking
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    • v.28 no.2
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    • pp.229-235
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    • 2001
  • With the explosive popularity of the World Wide Web, the low penonnance of network often leads web clients to wait a long time for web server's response. To resolve this problem, web caching (proxy) has been considered as the most efficient technique for web server to handle this problem. The placement of web proxy is critical to the overall penonnance, and Li et al. showed the optimal placement of proxies for a web server in the internet with the linear and tree topology when the number of proxies, ]M, is given [4, 5]. They focused on minimizing the over all access time. However, it is also considerable for target web server to minimize the total number of proxies while each proxy server guarantees not to exceed certain res(Xlnse time for each request from its clients. In this paper, we consider the problem of finding the optimal number and placement of web proxies with the lin~ar and tree topology under the given threshold cost for delay time.

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A MAC Protocol for the Integrated Voice/Data Services in Packet CDMA Network (패킷 CDMA 망에서 음성/데이타 통합 서비스를 위한 MAC 프로토콜)

  • Lim, In-Taek
    • Journal of KIISE:Information Networking
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    • v.27 no.1
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    • pp.68-75
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    • 2000
  • In this paper, a media access control protocol is proposed for voice/data integrated services in the packet CDMA network, and the performance of the proposed protocol is analyzed. The proposed protocol uses the spreading code sensing and the reservation schemes. This protocol gives higher priority to the delay-sensitive voice traffic than to the data traffic. A voice terminal can reserve an available spreading code during a talkspurt to transmit multiple voice packets. On the other hand, whenever a data packet is generated, the data terminal transmits the packet through one of the available spreading codes that are not used by the voice terminals. In this protocol, the voice packets do not come into collision with the data packets. The numerical results show that this protocol can increase the maximum number of voice terminals. The performance for the data traffic degrades by increasing the voice traffic load because of the low priority. But it shows that the data traffic performance can be increased in proportion to the number of spreading codes.

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Binary Negative-Exponential Backoff Algorithm to Enhance The Performance of IEEE 802.11 WLAN (IEEE 802.11 무선랜의 성능 향상을 위한 Binary Negative-Exponential Backoff 알고리즘)

  • Ki, Hyung-Joo;Choi, Seung-Hyuk;Chung, Min-Young;Lee, Tae-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12A
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    • pp.1229-1237
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    • 2006
  • IEEE 802.11 has employed distributed coordination function (DCF) adopting carrier sense multiple access with collision avoidance (CSMA/CA). To effectively resolve collisions, DCF uses binary exponential backoff (BEB) algorithm with three parameters, i.e., backoff stage, backoff counter and contention window. If a collision occurs, stations involving in the collision increase their backoff stages by one and double their contention window sizes. However, DCF with BEB wastes wireless resource when there are many contending stations. Therefore, in this paper, to enhance the performance of wireless LAN, we propose binary negative-exponential backoff (BNEB) algorithm which maintains a maximum contention window size during collisions and reduces a contention window size to half after successful transmission of a frame without retransmissions. For IEEE 802.11, 802.11a and 802.11b standards, we also compare the performance of DCF with BEB to that with BNEB.

Bandwidth Dimensioning for High-Speed Internet Access Networks (초고속인터넷 가입자망의 대역설계)

  • Lee, Tae-Joon;Lee, Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12B
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    • pp.1017-1027
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    • 2006
  • Recently, Internet service providers are offering triple play service which combines voice and video services with the existing high speed Internet service under the common network infrastructure of IP protocol, so that they can create more benefit from operating a single network architecture. In line with this movement in the convergence of network and services, in this work we propose a bandwidth dimensioning method for the subscriber network of the IP network at flow level. To that purpose, let us propose a series of bandwidth dimensioning methods: bandwidth for best effort service only, bandwidth dimensioning for premium services, and bandwidth dimensioning schemes for the premium Internet services as well as the best effort service which comprise the TPS. Our link dimensioning method is based on the flow level that incorporates the flow blocking probability as a measure of grade of services(GoS), and investigates the characteristics of the proposed methods via extensive numerical experiments. After that, let us carry out a simulation experiment concerning the delay and loss performance of the packet scheduling for the premium services (QoS) using the bandwidth designed by our proposed method, via which the packet level quality of service (QoS) for the proposed link dimensioning method can be observed.

Performance evaluation of BWA protocol according to uplink frame size and contention slot (상향링크의 프레임 크기와 경쟁슬롯에 따른 BWA 프로토콜의 성능평가)

  • Oh Sung-Min;Kim Jae-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11B
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    • pp.967-973
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    • 2004
  • DOCSIS and IEEE 802.16 define the usage and element of a MAP which is uplink control message. Standards does not include the details of MAP size and the number of contention slots affecting the performance of MAC protocols for DOCSIS and IEEE 802.16. In this paper, we analyzed the performance of throughput and access delay according to the MAP size and contention slot size. Based on the analytical results, we found the optimal MAP size and the number of contention slots. We found that the protocol shows best performance when the MAP size is 2msec and the number of contention slots is 8. The simulation results can apply to the network system parameters. The simulator can be used to optimize the system parameters in cable network, BWA and WiBro.

Mobile IP local pre-registration scheme for accommodating real-time data traffics in cdma2000 Networks (cdma2000 네트워크에서 실시간 데이터 트래픽을 수용하기 위한 Mobile IP 지역내 사전등록 기법)

  • 박민철;임재성
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.7A
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    • pp.493-502
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    • 2003
  • In this paper, to solve some problems of the Mobile IP and local registration strategy we propose a method that can effectively support real-time traffics sensitive to delay time and packet loss. The proposed method reduces the registration time after a Mobile Node's movement between networks by carrying out the pre-registration for the domain which it will move into the network information of the link layer of cdma2000 system, at the boundary cell's handoff zone. Through the cost analysis and simulation it is shown that the proposed scheme yield a better performance compared with the Mobile IP and local registration strategies in terms of packet loss for parameters; variation of the velocity of a Mobile Node, and a distance between the Mobile Node and home networks, etc.

A Study on the Channel Handover Method for Super Wi-Fi Service Continuity in TV White Spaces (Super Wi-Fi 환경에서 서비스 연속성을 위한 끊김없는 채널이동 방안 연구)

  • Kim, Myeongyu;Jeon, Youchan;Park, Sangwon;Park, Jinwoo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.11
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    • pp.1050-1057
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    • 2012
  • Super Wi-Fi is a newly emerging wireless Internet technology, which constitutes Wi-Fi networks using TV white space. A key technical challenge in the Super Wi-Fi applications is how to provide a seamless Internet service even when a Super WiFi user should give up the channel in use to the active incumbent user which is activated in the same service area, preventing from the service continuity in Super Wi-Fi. In this paper, we propose a channel handover method to support service continuity of Super Wi-Fi, in which an AP selects a new operational channel and provides the channel information for MSs. Therefore, the AP and the MSs can carry out seamless handover for Super Wi-Fi service. A performance evaluation shows that the proposed scheme is superior to the conventional Wi-Fi in channel mobility delay.

Performance Evaluation in Combination of Wired and Wireless Mesh Networks (메쉬 네트워크 기반의 유무선 통합망 성능 평가)

  • Han, Jin-Young;Jung, Hee-Dong;Im, Young-Bin;Lee, Jeong-Keun;Ryu, Ji-Ho;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.8
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    • pp.778-782
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    • 2008
  • The performance in combination of wired and wireless mesh network which will be a main access network in future internet is directly linked with service quality to users. In this paper, we evaluate variant TCP performance and analyze traffic characteristics on Wireless (Seoul National University Mesh testbed) - Wired (KOREN/Abilene) - Wireless (HP Mesh testbed in the USA) Network. We found that RTT is proper in this network to serve a VoIP service. Also we propose an enhanced TCP protocol which can perform well in both wireless network which has many packet losses and wired network which has high bandwidth and long delay.

Cooperative 3D Modelling System based on WebGL (WebGL기반 협업 3D 모델링 시스템)

  • Pyun, Hae-Gul;An, Haeng-A;Park, Jinho
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.189-196
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    • 2015
  • The proposed cooperative 3D modelling system enables more efficient modeling works by improving current cooperation systems. Current 3D modeling tasks work on off-line and most of works are cooperation systems which communicate by files. These cooperation system cannot be interactive, occurs time delay while feedback and must have some programs which can read the files. This paper solves these problems using web that has the characteristics of network and proposes new cooperation system form. Using WebGL(Web Graphics Library) which is proposing technology in technical realization of Web 3D modeling, we make 3D objects in web browser and these objects can be manipulated by server-client communication. Therefore, if people use this system, they can use real time interaction and feedback. Also this system lowers a software installation necessity and can access everytime if web browser is installed.