• Title/Summary/Keyword: Young Children Education Contents

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The Effects of Early Childhood Teacher's Self-differentiation and Self-efficacy on Psychological Well-being (보육교사의 자기분화, 자기효능감이 심리적 안녕감에 미치는 영향)

  • Kim, Kyung-Hee;Kim, Sun-Hee
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.289-300
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    • 2016
  • This research purposed to verify early childhood teacher's self-differentiation and self-efficacy on psychological well-being. The subjects were 293 teachers in 39 early childhood education institutions in K city and J province.The research tools for measurement have been used to self-differentiation (Je Seokbong, 1989) self-efficacy(Park Seonyeong, 2012) and psychological well-being(Ko Kyungae, 2010). The data is analyzed through t test, one-way analysis of variance, correlation, regression analysis. In conclusion, their ages of general background that have a distinction betweeen self-differentiation and self- efficacy as well as psychological well-being, these two self-defferenciation and self- efficacy have a correlation and for being affected by psychological well-being as a fluctuation. That is, teachers who have psychological struggle and anxiety are insufficient to teach young children warmly and comfortably, therefore, they should accept self and young children positively, maintain warm relationship, and develop their own ability or talent, and achieve self matureness as professionals.

A Study of Design and Implementation of Cultural Property Contents Using Augmented Reality (증강현실을 이용한 문화재 콘텐츠 설계 및 구현 연구)

  • Suh, Donghee
    • Journal of Industrial Convergence
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    • v.17 no.4
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    • pp.15-20
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    • 2019
  • Augmented reality is used in various fields such as culture, education, military, medical. This is a method of recognizing information of an augmented object on the camera. Exhibitions and educational contents for children are already produced in various ways. This research showed the developed contents deliver cultural property information using augmented reality. 'Galgibi AR' and 'Jang Young-sil's Invention AR' allow you to experience cultural assets up close. 'Galgibi AR' is the experience content in the form of 3D blocks. It makes to understand the structure of the zeolite, Galgibi. 'Jang Young-sil's Invention AR' make you to watch out four objects in detail by zooming in, zooming out and rotating. It can also take pictures with the inventions. Both contents implement what we want to deliver accurately through simple content. They increase the enjoyment of cultural heritage through experience contents. This research addressed to help the cultural property information spread to the public by using Augmented Reality.

Developing Exhibit Improving Model of Children's Science Museum and its Implication in Science Education: Based on the Nuri Curriculum (어린이과학관 전시 개선 모형 개발 및 적용에 따른 과학교육에서의 제언: 누리과정을 중심으로)

  • Jeong, Da-Hye;Park, Young-Shin
    • Journal of Science Education
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    • v.41 no.2
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    • pp.226-247
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    • 2017
  • The purpose of this study is to develop the exhibition model of children's science museum for children and to present the guideline for the exhibition of children's science museum. To this end, we proposed an exhibition of 'body', 'surrounding things', and 'natural phenomenon' as exhibition topics based on the exhibit evaluation framework and kindergarten curriculum. The direction and color elements are important for the exhibition of 'the body', and the presentation of the 'natural phenomenon' is suitable for the use of contextual media applying color and lighting. And it can be said that it is important to provide clues and fixtures for exploring objects based on the theme of 'surrounding objects'. In addition, in order to secure the validity of the developed exhibition model, we developed an exhibition link program for the 'mirror' exhibition of the exhibition model and applied it to visitors to the Gwangju Museum of Science. Therefore, it is meaningful that it provides the basic guidelines for exhibition planning, and it is necessary to plan exhibition to maximize the exhibition effect by directing exhibition contents, exhibition media and exhibition space suitable for the audience.

Analysis on the development necessity of a safety health knowledge test for young children (유아 안전보건지식 측정도구 개발 필요성에 대한 분석)

  • Kwak, Eunbog;Choi, Gyu yil
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.511-518
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    • 2020
  • The purpose of this study is to emphasize the importance of the safety and health ability to safely protect body in a risky situation in infancy, but due to the lack of a valid test tool for measuring infant safety knowledge, measure the safety and health knowledge of infants. In order to achieve the purpose of the study, opinions of education experts and early childhood education experts were collected, and suitable factors for measuring safety and health knowledge of children aged 3-5 years were extracted. The measurement questions developed based on this were surveyed on 186 children aged 3-5 years old to verify the relevance of the question composition and the reliability of the contents. In the distribution of the item response, values of 0.8 or less were deleted, and items with a correlation of r<.40 or less were also deleted, and the reliability test showed more than .70. After exploratory factor analysis, it was developed into 23 questions in 3 areas. The total score of safety and health knowledge for the final question and the degree of correlation were above .80. The tool for measuring child safety and health knowledge developed in this study was confirmed to be appropriate for item discrimination, item reliability, and content validity, and thus will be used as basic data for measuring child safety and health knowledge. After the early childhood safety and health education program is implemented, Further research should verify the effectiveness of the early childhood safety and health program.

A Study of Father's Role in Daily Life (일상생활에서의 아버지 역할수행에 관한 연구)

  • Chong, Young-Sook;Lee, Jae-Taek;Park, Young-Yae;Kweon, Soo-Ae;Kim, Young-Nam
    • Korean Journal of Human Ecology
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    • v.6 no.2
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    • pp.59-72
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    • 1997
  • The first purpose of this study was to give the basic imformations about patent education for fathers. The second purpose was to develop the parenting skills by examining role frequencies of fathers. The third purpose was to reduce the parenting difficulties of father in daily life. The contents of the study was 1. the expectaion and practice of father's role 2. frequencies and difficulties in performing role for daily life 3. socioeconomic factors to affect father's role 4. the correlation between frequencies and difficulties in performing role 5. the correlation among role areas and life satisfaction in father's role The subjects were 520 fathers from 11 cities of Korea. The instruments used for their study were questionnaire composed of socioeconmic factors, the recognition of father's role, child rearing, day-to-day guidance, academic guidance, leisure and hobby, commuication and emotion, economic support etc. The data were analyized using t-test, F-test(LSD), Pearson's correlation by SPSS $PC^+$ program. The main results of the study were as follows: 1. Fathers recognized that desirable fathers are attentive to their children and guide them in the right way. 2. Among father's role frequencies, the communication and emotion was highest and child rearing and academic guidance were the lowest. Among father's role difficulties, economic support was the highest, and dat-to day guidance was the lowest. 3. The socio-economic factors to affect fathering and role difficulties were mother's job, father's home town, age, income, academic career etc. 4. The correlation between father's role frequencies and difficulties was very high. 5. For father's role frequencies and difficulties, each factor was parenting correlated to life satisfaction.

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Development of English Learning Contents for Children Applying STEAM Coding Education (STEAM 코딩 교육을 적용한 유아용 영어 학습 콘텐츠 개발)

  • Song, Mi-Young;Park, Hye-Bin;Park, Mi-Li;Kim, Ji-Eun;Won, Hee-Yeon;Choi, You-Jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.07a
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    • pp.53-54
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    • 2019
  • 코딩 교육이 초등학생부터 의무화 되어 프로그래밍의 중요성이 날이 갈수록 높아지고 있고, 현재 전 세계 공용어인 영어는 필수라 할 수 있게 된 사회이다. 본 논문에서는 유아에게 코딩과 영어를 지루하고 어려운 것일 거라는 틀을 깨고 쉽게 접할 수 있도록 하는 STEAM 코딩 교육을 적용한 유아용 영어 학습 콘텐츠를 제안한다. 유아가 직접 방향 코딩을 하여 길을 찾아가는 과정에서의 창의력 발달과 목적지에 도착했을 때 해당 과일의 영단어를 확인하고 발음을 듣게 하여 언어능력발달에 도움이 될 것 수 있을 것으로 기대한다.

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A Study for Substantial of Computer Education in Elementary Schools through Discretion Activity (재량활동을 통한 초등 컴퓨터 교육 내실화 방안)

  • Oh, Pill-Woo;Kim, Yong-Beom;Kim, Myeong-Ryeol
    • The Journal of Korean Association of Computer Education
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    • v.9 no.4
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    • pp.15-23
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    • 2006
  • The current 7th Curriculum require elementary students to participate in an independent computer education class one time per week through means of discretion activity. However a national standard of this educational process has yet to be established, which has made regional provincial and city offices of education to choose textbooks for this purpose by discretion, that showed difference in quality, in operating education curriculums related to computer education for each classes in school such as continuing the repetitive contents without any rank or system. Also informatization education, which is one of national policies, might develop educational unbalance to young children who are to become the main characters in the future information society, due to excessive emphasis on aspect of using computer, which develops education mainly based on learning functions of applicable software. Therefore, we are proposing a discretion activity education curriculum model for utilization of computer education in elementary school which is showing regional difference based on former studies. This study will be helpful in substantiating of computer education in elementary schools in the future.

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An Analysis on the Current Status of Daily Outdoor Play Parents Recognize (Focused on Gyeonggi-do) (부모가 인식하고 있는 일상적 바깥놀이 실태 분석 (경기도를 중심으로))

  • Kim, Yong-Sook;Yoon, Hee-Bong;Yoo, Ji-Eun
    • The Journal of the Korea Contents Association
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    • v.17 no.12
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    • pp.461-472
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    • 2017
  • The purpose of this study is to analyze the current status and condition of children's playgrounds in K which parents recognize as in Gyeonggi-do and provide basic data for the qualitative environment for daily outdoor play of young Children. To do so, a survey of 269 parents living in Gyeonggi-do was conducted and reconstructed based on the advanced research related to outdoor play. Also it was evaluated and revised after consultation with 3 children education specialists. The repossessed questionaries were frequency-analyzed with SPSS 20.0 program. The result of the analysis on outdoor playgrounds is in the following. First of all, it was analyzed that parents required 1 or 2 hours for their children to play outdoors in a type of "forest playgrounds." Moreover, they said that it was really important for the children to feel "interesting and funny" during the outdoor play, and they recognized that the play would be helpful for the children's socialization. However, they felt that a risk factor of the outdoor play was "a vehicle risk in streets." Secondly, the study suggested that there were outdoor playgrounds around parents' houses, and a type of the outdoor play was "a playground installed in the apartment complex." Furthermore, most of the parents weren't satisfied with the outdoor play because the apartment neglected the management of the playgrounds, and there were no playing facilities that were good enough to derive children's curiosity and adventurous spirit. The result also showed that most of the children played outdoors with "their mothers," and they participated in indoor activities, especially playing a game or watching TV rather than outdoor activities after attending a children educational institute. Lastly, when it comes to areas of outdoor play to be improved, it was necessary to "expand playgrounds that children can use for each season," build "safe playgrounds" for a type of the outdoor play," provide "playing spaces" for a spatial type, and "control vehicles around the playgrounds and deal with dangerous things" to prevent safety accidents. The result can expand the understanding of outdoor play for Young Children and offer discussions about the relevant organizations and studies.

An Analysis on the Programs for the Mathematically Gifted Children in the Elementary Schools (초등 수학 영재 교수-학습 프로그램 분석)

  • Hong, Eun Ja;Bae, Jong Soo
    • Journal of Elementary Mathematics Education in Korea
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    • v.9 no.1
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    • pp.65-84
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    • 2005
  • The purpose of this study was to analyze the contents and designs of the developed 22 teaching and programs for the gifted students in elementary mathematics. The focus of the analysis were the participants and the characteristics of the contents, and were to reflect them on the areas of the 7th elementary mathematics curriculum and Renzulli's Enrichment Triad Model. The results of the study as follows: First, the programs for the low grade gifted students are very few compared to those of the high grade students. For earlier development of the young gifted students, we need to develop more programs for the young gifted students. Second, there are many programs in the area of geometry, whereas few programs are developed in the area of measurement. We need to develop programs in the various areas such as measurement, probability and statistics, and patterns and representations. Third, most programs do not follow the steps of the Renzulli's Enrichment Triad Model, and the frequency of appearance of the steps are the 1st, 2nd, and 3rd enrichments, sequentially. We need to develop hierarchical programs in which the sequency and relations are well orchestrated. Fourth, the frequency of appearance is as follows as sequentially: types of exploration of topics, creative problem solving, using materials, project types, and types of games and puzzles. In the development of structure of the program, the following factors should be considered: name of the chapter, overview of the chapter, objectives, contents by steps, evaluation, reading materials, and extra materials.

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A Review of Research on Augmented Reality Based Educational Contents for Students with Autism Spectrum Disorders (자폐 스펙트럼 장애 학생 대상 증강현실기반 교육 콘텐츠 연구에 대한 고찰)

  • Son, Ji-Young
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.35-46
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    • 2017
  • The purpose of the study was to review the recent literature on applying augmented reality based educational contents for students with autism spectrum disorders and to identify research trends and implications. The search procedures through the Web-database system were implemented to find the proper research and a total of 12 studies were included in this review. The results indicated that most of subjects were elementary school-age children, also single subject design was mostly implemented. Mobile devices were used mostly for augmented reality, and most of data collection methods was behavioral observation. Results founded several contents types: objects manipulation, manipulation for self-modeling, on-site problem solving program, and location-based learning guide. Additionally, the results indicated that the educational effectiveness was the improvements of social behaviors, play and imitation behaviors, and emotion recognition. Furthermore, considerations to develop and apply augmented reality based educational contents for students with autism spectrum disorders were suggested.