Multi-tenancy architecture plays a crucial role in cloud-based services and applications, and data isolation within such environments has emerged as a significant security challenge. This paper investigates various data isolation methods including schema-based isolation, logical isolation, and physical isolation, and compares their respective advantages and disadvantages. It evaluates the practical application and effectiveness of these data isolation methods, proposing security considerations and selection criteria for data isolation in the development of multi-tenant websites. This paper offers important guidance for developers, architects, and system administrators aiming to enhance data security in multi-tenancy environments. It suggests a foundational framework for the design and implementation of efficient and secure multi-tenant websites. Additionally, it provides insights into how the choice of data isolation methods impacts system performance, scalability, maintenance ease, and overall security, exploring ways to improve the security and stability of multi-tenant systems.
International Journal of Knowledge Content Development & Technology
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v.14
no.1
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pp.19-31
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2024
In order to support the mission of the institution in which they are attached, academic libraries provide services in both manual and digital but COVID -19 pandemic that spanned between March and September, 2020 has changed the scenario. With particular reference to Nigeria, about 249,606 cases were confirmed and in order to curb the scourge of this deadly disease, physical academic activities were prevented by Nigeria Centre for Disease Control (NCDC). With this development, innovative tools became indispensable tools for successful delivery of library services in Nigerian academic libraries. Whether or not these tools are still in use for reformation of library service during post- Covid era remains unclear, hence, need for this study. This study examined librarians' use of innovative tools for information dissemination in Nigerian academic libraries during the post-Covid era using a descriptive survey design. Data were obtained both in quantitative and qualitative formats from one hundred and forty-four librarians as respondents. A total enumeration sampling technique was adopted because the population was minimal. Findings of the study revealed that innovative tools such as videoconferencing, WhatsApp, teleconferencing, Facebook, LinkedIn, and web-based learning applications are still in use by librarians for the dissemination of information during the post-Covid era. These tools are useful and beneficial to librarians during the post-COVID era, as they facilitate easy participation and engagement of library users in various discussions. Inadequate funding and lack of advanced technology skills were also identified as major impediments to the successful use of innovative tools for information dissemination. As a result, it was suggested that academic libraries throughout Nigeria prioritize staff training on the necessary digital skills needed to cope in this advanced technology era.
Journal of Information Technology Applications and Management
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v.30
no.1
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pp.115-126
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2023
In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.
Journal of the Korean Association of Geographic Information Studies
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v.9
no.3
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pp.25-35
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2006
Standardization or standard-related study are regarded as main issues in GIS applications. Though several GIS standards and specifications have been released, there are a few actual application cases adapting those. In this study, we designed and implemented a geo-spatial information processing system with editing, storing, and disseminating functions, in which standard GIS transportation data model by TTA linked with OGC-GML, XML-based geographic features encoding standard. The system developed in this study enables us to transfer and edit transportation entities based on TTA standards to GML, importing ESRI shapefile. In web-based system, GML-based databases are transformed to SVG file, for the purpose of web publishing. TTA GIS transportation data model is used in this study, and tested; however, standard data models from other application fields also can be easily applied because this system basically provides data importing and editing functions. This system as practical tools can be utilized for applicability test of GIS standard data model and practical operation of standard specification.
With the spread of wireless internet, the interest in mobile applications and services is increasing. Korea Wireless Internet Standardization Forum has been establishing the standards for mobile platform and map service in the wireless internet environment. This study aims to present a paragon of mapping middleware that plays the role of broker for wireless internet map service: in particular, it focuses on the interoperability with generic map servers. In this study, we developed a method for applying current map servers to the wireless internet map service, and analyzed the request/response structure of the map servers which have different operation characteristics in order to allow our middleware to fully utilize the functionalities of the map servers. The middleware we developed is composed of .NET-based XML Web Services: it has a lightweight module for image map and a map representation module for choropleth map, symbol map, chart map, etc. This mapping middleware is a broker between mobile client and generic map server, and supports .NET clients and Java clients as well. Its component-based interoperability grants the extensibility for the wireless internet dedicated map servers of the future in addition to the current generic map servers.
Numerous scientists who are engaged in compute-intensive researches require more computing facilities than before, while the computing resource and techniques are increasingly becoming more advanced. For this reason, many works for e-Science environment have been actively invested and established around the world, but still the scientists look for an intuitive experimental environment, which is guaranteed the improved environmental facilities without additional configurations or installations. In this paper, we present an integrated scientific workflow execution environment for Scientific applications supporting workflow design with high performance computing infrastructure and accessibility for web browser. This portal supports automated consecutive execution of computation jobs in order of the form defined by workflow design tool and execution service concerning characteristics of each job to batch over distributed grid resources. Workflow editor of the portal presents a high-level frontend and easy-to-use interface with monitoring service, which shows the status of workflow execution in real time so that user can check the intermediate data during experiments. Therefore, the scientists can take advantages of the environment to improve the productivity of study based on HTC.
Purpose - Mobile devices, especially mobile terminals capable of telecommunication and wireless connectivity, are leading the advancements in consumer electronics. Digital convergence drives the functions of various devices, such as cellular phones, MP3 players, personal digital assistants, and gaming, into a single device. This trend would continue and applications such as digital audio and video streaming (including personalized content delivery mechanisms) would soon be on a handheld device. As customers want mobile convergence devices, manufacturers are driving new initiatives in the emerging mobile device market. Given the roles played by device design and service content in user satisfaction of a mobile convergence device, this study focuses on identifying and measuring the constructs for the process by which user satisfaction is achieved. This study synthesizes the expectation-disconfirmation paradigm with empirical theories in user satisfaction. Device and service levels are separated, and nine key constructs for user satisfaction of mobile convergence devices are proposed. Insight into this process could help web-based businesses to improve user satisfaction, thus enhancing the effectiveness of e-commerce for sellers and buyers. Research design, data, methodology - This study draws on three users of mobile convergence devices as examples. To test there search model and hypotheses, survey questionnaires were sent to 607 mobile device users. Mobile device users were initially identified from several members, and subjects were randomly drawn. Data from 577 survey responses were finally analyzed. The unit of measurement and analysis in this research study is at a personal level. Results - The measurements for the constructs were developed and tested in a two-phase study. In the first phase, the device and service dimensions were identified, and instruments for measuring them were developed and tested. In the second phase, using the salient dimensions of the device and service as the formulating first-order factors, instruments were developed and empirically tested to measure satisfaction of the device and service. In measuring satisfaction of mobile convergence devices, the critical tasks are to identify the key constructs of such user satisfaction and to develop validated instruments to measure them. Hence, the results of this study have immediate implications for businesses and for research in user satisfaction of mobile convergence devices. Conclusions - This study provides reliable instruments for operationalizing key constructs in the analysis of user satisfaction of mobile convergence devices within the expectation-disconfirmation paradigm. Hence, convergence device makers will be able to examine whether their websites meet their customers' expectations by examining the device aspect of the mobile convergence device customers, and the service aspect expectations and disconfirmation. Moreover, the introduction of expectation and disconfirmation constructs brings the marketing aspect of convergence devices into focus for such retailers, an aspect crucial to the effective design of websites for online businesses. In addition,this study provides the metrics required to initiate future studies on user satisfaction of mobile convergence devices.
Journal of Information Technology Applications and Management
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v.28
no.3
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pp.59-75
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2021
This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.
Last days, various kinds of applications and system were individually introduced into specific groups or enterprises by different objective without considering interoperability among those. However, the environment for data processing is changing rapidly in these days. And now the necessity is growing to integrate and couple applications and system in the process dimension for more flexible and quicker data processing on these application programs and system. When integrating these application programs or system, an integration based on XML is recommended as it is one of good methods which will the additional cost and satisfy the requirements of the integration. This is because the XML is not only device-independent data type which can be used any platform, but also it uses XSLT, the document conversion standard established by W3C, which allows easy data conversion from one to another type on occasion of demands. This paper studies a design and implementation of system to convert XML structure. This system shows the structure of source- side providing data and destination-side processing data with using XML schema that defines structural information of a XML document. And this system defines the structure relationship of desired form as mapping structural information and data. This system creates the XSLT document that defines conversion rule between two structures based information which is defined. The XSLT document which is created as described above will convert data to be appropriate to the structure of the destination- side. By implementing this system, it is able to apply a document into various kinds of structure without considering specific system or platform and it is able to construct XSLT document to which meaning of desired form can be given. This paper aims to offer a process conversion between documents and to improve interoperability and scalability, so that we can contribute to build XML document processing environment
BPEL is a standard workflow language, which interacts with Web Services and is used in various applications. But it is difficult to use BPEL for specific applications which require additional functions. In this paper, we present a system which can add new functions to BPEL based on an aspect-oriented programming (AOP) technique. In order to add new functions to BPEL, we define a JWX document format that can describe new functions to apply to BPEL. JWX is XML-oriented document that can code the corresponding Java program in order to dynamically add new functions to BPEL documents. It is possible for BPEL workflow to add new functions without modifying the existing programs using the AOP technique, which guarantees low degree of coupling between key and additional requirements. Additionally this systems weaves based on new functions of Java program and JWX document by expanding BPEL engine called B2J based on AOP and execute them. Therefore it is possible to develop a new BPEL engine with additional functions easily and with low cost. The new system can execute additional conditions that the current BPEL engine doesn’t provide. The new system using functions of BPEL supplied by B2J. The new system can be used to add a new rule engine, which isn't currently provided.
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