• Title/Summary/Keyword: Wavelet video

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Multi-stream Delivery Method of the Video Data Based on SPIHT Wavelet (SPIHT 웨이브릿 기반의 비디오 데이터의 멀티스트림 전송 기법)

  • 강경원;류권열;김기룡;문광석;김문수
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.3
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    • pp.14-20
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    • 2002
  • In this paper, we proposed the compression technique of the video data using SPIHT(set partitioning in hierarchical trees) based on wavelet and the multi-stream delivery method for best-effort service as fully utilizing the clients bandwidth over the current Internet. The experiment shows that the proposed method provides about 1.5dB better picture quality without block effects than DCT(discrete consine transform) based coding schemes at the same bit rates because of using the wavelet video coder. In addition, this technique implements the multi-stream transmission based on TCP(transmission control protocol). Thus, it is provided with the best-efforts service which is robust to the network jitter problem, and maximally utilizes the bandwidth of the client's.

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Fractal Viedo Coding in Wavelet Transform Domain (웨이브릿 변환 영역에서의 프랙탈을 이용한 동영상 압축)

  • Bae, Sung-Ho;Han, Dong-Seok;Park, Gil-Heum
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.4
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    • pp.1121-1131
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    • 1997
  • In video coding at high compression rate, factal compression schemes in spatial domain have outstanding blocking artifacts and compression schemes in wavelet transform domain have rinfing artifacts at edges. In order to compensate these disadvantages, we propose a fractal video coding in wavelet transrorm domain which leads to clear edges without blocking atrifacts even at high bompression rate. The proposed method performs variable block sized motion estimation by using correlation among different subbands. Then the wavelet coefficients which are not enoded dffectively by the motion estimation are compressed by inter-frame fractal coding which predicts fine scale subbands hierarchically from the next coarser scale subbands. Computer sumulations with sev-eral test images wequences show that the proposed method shows better performance than the conventional video coding methods using fractal and wavelet.

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A Design of Discrete Wavelet Transform Encoder for Multimedia Image Signal Processing (멀티미디어 영상신호 처리를 위한 DWT 부호화기 설계)

  • 이강현
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1685-1688
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    • 2003
  • The modem multimedia applications which are video Processor, video conference or video phone and so forth require real time processing. Because of a large amount of image data, those require high compression performance. In this paper, the proposed image processing encoder was designed by using wavelet transform encoding. The proposed filter block can process image data on tile high speed because of composing individual function blocks by parallel and compute both highpass and lowpass coefficient in the same clock cycle. When image data is decomposed into multiresolution, the proposed scheme needs external memory and controller to save intermediate results and it can operate within 33㎒.

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Multi-stream Delivery Method of the Video Signal based on Wavelet (웨이브릿 기반 비디오 신호의 멀티 스트림 전송 기법)

  • 강경원;류권열;권기룡;문광석;김문수
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.101-104
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    • 2001
  • Over the last few years, streaming audio and video content on Internet sites has increased at unprecedented rates. The predominant method of delivering video over the current Internet is video streaming such as SureStream or Intelligent Stream. Since each method provides the client with only one data stream from one server, it often suffers from poor qualify of pictures in the case of network link congestion. In this paper, we propose a novel method of delivering video stream based on wavelet to a client by utilizing multi-threaded parallel connections from the client to multiple servers and to provides a better way to address the scalability functionalities. The experimental results show that the video quality delivered by the proposed multithreaded stream could significantly be improved over the conventional single video stream methods.

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Video Quality Measurement Using Wavelet Considering Local Image Contrast Features. (지역적 명도대비 특성을 적용한 wavelet을 이용한 화질 평가)

  • 안원석;이철희
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.592-594
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    • 2003
  • 이 논문에서는 wavelet과 sobel filter를 사용하여 영상의 객관적인 평가 점수를 계산하는 새로운 기법을 제안한다. 이 기법은 orthogonal wavelet 변환을 기초로 하고 있으며 원본 영상과 처리된 영상 데이터가 모두 가용하다는 것을 전제로 한다. Wavelet을 이용해 주파수에 따라 분할된 영상 정보를 이용해 각각의 부영역 별 차영상을 획득하고 이 획득된 영상의 에너지를 이용해 화질 평가 수치를 계산한다. 부영역 별로 획득된 영상은 일정한 크기의 블록으로 분할되어 동일한 블록 내에서 가용한 영상의 특징에 관한 정보(contrast, edge 영역의 분포 정도) 벡터와 내적하여 새로운 특징 벡터로 사용되고, 이 특징 벡터의 가중치를 최적화하여 높은 상관도의 화질평가 점수를 산출하게 된다.

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Embedded Compression Codec Algorithm for Motion Compensated Wavelet Video Coding System (움직임 보상된 웨이블릿 기반의 비디오 코딩 시스템에 적용 가능한 임베디드 압축 코덱 알고리즘)

  • Kim, Song-Ju
    • The Journal of the Korea Contents Association
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    • v.12 no.3
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    • pp.77-83
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    • 2012
  • In this paper, a low-complexity embedded compression (EC) Codec algorithm for the wavelet video coder is applied to reduce excessive external memory requirements. The EC algorithm is used to achieve a fixed compression ratio of 50 % under the near-lossless-compression constraint. The EC technique can reduce the 50 % memory requirement for intermediate low-frequency coefficients during multiple discrete wavelet transform stages compared with direct implementation of the wavelet video encoder of this paper. Furthermore, the EC scheme based on a forward adaptive quantization and fixed length coding can save bandwidth and size of buffer between DWT and SPIHT to 50 %. Simulation results show that our EC algorithm present only PSNR degradation of 0.179 and 0.162 dB in average when the target bit-rate of the video coder are 1 and 0.5 bpp, respectively.

Efficient motion estimation and compensation methods for scalable video coding using 3D wavelet transform (3차원 웨이블릿 기반의 스케일러블 비디오 부호화를 위한 효과적인 움직임 예측 및 보상 방법)

  • 김종호;이준재;정제창
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.433-436
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    • 2003
  • In this paper, the efficient motion estimation and compensation method for 3 dimensional wavelet transform is proposed. Recently, since the compression performance and scalable functionality are provided by wavelet transform, many researches have been carried out for applying to the video compression. For the temporal filtering, motion estimation and compensation techniques are used, but the unconnected pixels, which are produced by motion compensation result into the degradation of coding performance and quality of the picture. For the efficient motion compensated temporal filtering by reducing the number of these unconnected pixels, we propose the variable block size motion estimation and compensation method. Also we propose a method that determines the block size using rate-distortion optimization technique according to the local characteristics of the frame. The simulation results show the improved performances than the MPEG-4 scalable coding methods and the 3 dimensional wavelet coding methods using fixed block size motion estimation and compensation.

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Zerotree Entropy Based Coding of Stereo Video Sequences

  • Thanapirom, S.;Fernando, W.A.C.;Edirisinghe, E.A.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.908-911
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    • 2002
  • Over the past 30 years, many efficient 2D video coding techniques have been presented and developed from many research centers for commercialization. However, direct application of these monocular compression schemes is not optimal for stereo video coding. In this paper, we present a new technique for coding stereo video sequences based on Discrete Wavelet Transform (DWT). The proposed technique exploits Zerotree Entropy Coding (ZTE) that makes use of the wavelet block concept to achieve low bit rate stereo video coding. The one of two image streams, called main stream, is independently coded by modified MPEG-4 encoder and the other stream, called auxiliary stream, is coded by predicting from its corresponding image, its previous image or its follow image.

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Presentation-Oriented Key-Frames Coding Based on Fractals

  • Atzori, Luigi;Giusto, Daniele D.;Murroni, Maurizio
    • ETRI Journal
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    • v.27 no.6
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    • pp.713-724
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    • 2005
  • This paper focuses on the problem of key-frames coding and proposes a new promising approach based on the use of fractals. The summary, made of a set of key-frames selected from a full-length video sequence, is coded by using a 3D fractal scheme. This allows the video presentation tool to expand the video sequence in a "natural" way by using the property of the fractals to reproduce the signal at several resolutions. This feature represents an important novelty of this work with respect to the alternative approaches, which mainly focus on the compression ratio without taking into account the presentation aspect of the video summary. In devising the coding scheme, we have taken care of the computational complexity inherent in fractal coding. Accordingly, the key-frames are first wavelet transformed, and the fractal coding is then applied to each subband to reduce the search range. Experimental results show the effectiveness of the proposed approach.

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Video coding based on wavelet transform for very low bitrate channel (웨이브릿 변환을 사용한 초저속 전송 매체용 비디오 코딩)

  • 오황석;이흥규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.4
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    • pp.822-833
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    • 1996
  • The video coding for very low bit rate has recently received considerable attention, but conventional block based transform coding schemes suffer from the blocking effect for the constraints of bit rates. In this paper, we present a video coding sysem suing multi-resolution motion estimation/compensation with variable size block(VMRME/C) and multi-resolution vector quantization(MRVQ) in wavelet transform domain for very low bit rate coding. It is shown that the presented scheme has better performance in the peak signal-to-nose ratio(RSNR) by 0.2-0.6 dB as well as subjective quality than that of conventional block based transform video coding techniques(especially, H. 263 which is DCT based video coding).

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