• Title/Summary/Keyword: Voice-Based Interface

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Determinants of Safety and Satisfaction with In-Vehicle Voice Interaction : With a Focus of Agent Persona and UX Components (자동차 음성인식 인터랙션의 안전감과 만족도 인식 영향 요인 : 에이전트 퍼소나와 사용자 경험 속성을 중심으로)

  • Kim, Ji-hyun;Lee, Ka-hyun;Choi, Jun-ho
    • The Journal of the Korea Contents Association
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    • v.18 no.8
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    • pp.573-585
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    • 2018
  • Services for navigation and entertainment through AI-based voice user interface devices are becoming popular in the connected car system. Given the classification of VUI agent developers as IT companies and automakers, this study explores attributes of agent persona and user experience that impact the driver's perceived safety and satisfaction. Participants of a car simulator experiment performed entertainment and navigation tasks, and evaluated the perceived safety and satisfaction. Results of regression analysis showed that credibility of the agent developer, warmth and attractiveness of agent persona, and efficiency and care of the UX dimension showed significant impact on the perceived safety. The determinants of perceived satisfaction were unity of auto-agent makers and gender as predisposing factors, distance in the agent persona, and convenience, efficiency, ease of use, and care in the UX dimension. The contributions of this study lie in the discovery of the factors required for developing conversational VUI into the autonomous driving environment.

The Digital Redundancy Design for Back-up Mode Operation of Aviation Intercom (항공용 인터콤의 백업 모드 운용을 위한 디지털 방식의 이중화 설계)

  • Jeong, Seong-jae;Cho, Kyung-hak;Kim, Dong-hyouk;Lee, Seong-woo
    • Journal of Advanced Navigation Technology
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    • v.26 no.5
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    • pp.358-364
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    • 2022
  • The Inter Communication System for avionics is in charge of processing all voice signals that internal calls between Pilot and Co-pilot, internal calls between Pilots and Crews, external calls through communication equipment such as Ultra/Very High Frequency Receiver/Transmitter(U/VHF RT), audio signal monitoring for navigation and mission equipment such as VHF Omnidirectional Range/Instrument Landing System(VOR/ILS), Tactical Air Navigation(TACAN), audio signal output for voice recording to Flight Data Recorder(FDR) and Data Transfer System(DTS), and warning/caution audio signal generate about the status and threat of aircraft. Because Inter Communication System for avionics is sensitive to noise in the case of analog audio signals, a redundant design that can protect audio signal from electromagnetic noise inside/outside of aircraft is required for the mission of pilots and crews. In this paper, Normal/Back-up operation mode and redundancy design plan based on digital method for the redundancy of the digital Inter Communication System for avionics and manufacturing, verification results are described.

Design and Implementation of user centric pavilion information guide system based on commercial mobile device (모바일 기기 기반 사용자 중심형 전시관 정보 안내 시스템의 설계 및 구현)

  • Yun Hyun-Joo;Bu So-Young;Choi Yoo-Joo
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.2 s.40
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    • pp.187-199
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    • 2006
  • This paper proposes the design of user centric pavilion information guide system based on mobile device such as PDA. which is composed of system interface factors as user wants. The suggested information guide system is convenient for user carrying because it is based on PDA mobile device and the used liquid browser system makes all data information displayed on a small screen in contrast with the other browser system. Indeed, factors of system interface can be re-composed by user interaction. And this system can effectively provide the detail information about the exhibited objects as various media data such as text, image, voice, music, video etc. The proposed system is made up of media database server. mobile system control server and mobile system interface which accepts user interaction and displays the information. Each system is networked based on TCP/IP and uses XML (extensible Markup Language) and JAVA 2 micro edition to be able to update data. This feature enhances a wide use to be able to load this system on the any mobile device.

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Interface Application of a Virtual Assistant Agent in an Immersive Virtual Environment (몰입형 가상환경에서 가상 보조 에이전트의 인터페이스 응용)

  • Giri Na;Jinmo Kim
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.1
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    • pp.1-10
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    • 2024
  • In immersive virtual environments including mixed reality (MR) and virtual reality (VR), avatars or agents, which are virtual humans, are being studied and applied in various ways as factors that increase users' social presence. Recently, studies are being conducted to apply generative AI as an agent to improve user learning effects or suggest a collaborative environment in an immersive virtual environment. This study proposes a novel method for interface application of a virtual assistant agent (VAA) using OpenAI's ChatGPT in an immersive virtual environment including VR and MR. The proposed method consists of an information agent that responds to user queries and a control agent that controls virtual objects and environments according to user needs. We set up a development environment that integrates the Unity 3D engine, OpenAI, and packages and development tools for user participation in MR and VR. Additionally, we set up a workflow that leads from voice input to the creation of a question query to an answer query, or a control request query to a control script. Based on this, MR and VR experience environments were produced, and experiments to confirm the performance of VAA were divided into response time of information agent and accuracy of control agent. It was confirmed that the interface application of the proposed VAA can increase efficiency in simple and repetitive tasks along with user-friendly features. We present a novel direction for the interface application of an immersive virtual environment through the proposed VAA and clarify the discovered problems and limitations so far.

Design and Implementation of a Language Identification System for Handwriting Input Data (필기 입력데이터에 대한 언어식별 시스템의 설계 및 구현)

  • Lim, Chae-Gyun;Kim, Kyu-Ho;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.63-68
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    • 2010
  • Recently, to accelerate the Ubiquitous generation, the input interface of the mobile machinery and tools are actively being researched. In addition with the existing interfaces such as the keyboard and curser (mouse), other subdivisions including the handwriting, voice, vision, and touch are under research for new interfaces. Especially in the case of small-sized mobile machinery and tools, there is a increasing need for an efficient input interface despite the small screens. This is because, additional installment of other devices are strictly limited due to its size. Previous studies on handwriting recognition have generally been based on either two-dimensional images or algorithms which identify handwritten data inserted through vectors. Futhermore, previous studies have only focused on how to enhance the accuracy of the handwriting recognition algorithms. However, a problem arisen is that when an actual handwriting is inserted, the user must select the classification of their characters (e.g Upper or lower case English, Hangul - Korean alphabet, numbers). To solve the given problem, the current study presents a system which distinguishes different languages by analyzing the form/shape of inserted handwritten characters. The proposed technique has treated the handwritten data as sets of vector units. By analyzing the correlation and directivity of each vector units, a more efficient language distinguishing system has been made possible.

NUI/NUX framework based on intuitive hand motion (직관적인 핸드 모션에 기반한 NUI/NUX 프레임워크)

  • Lee, Gwanghyung;Shin, Dongkyoo;Shin, Dongil
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.11-19
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    • 2014
  • The natural user interface/experience (NUI/NUX) is used for the natural motion interface without using device or tool such as mice, keyboards, pens and markers. Up to now, typical motion recognition methods used markers to receive coordinate input values of each marker as relative data and to store each coordinate value into the database. But, to recognize accurate motion, more markers are needed and much time is taken in attaching makers and processing the data. Also, as NUI/NUX framework being developed except for the most important intuition, problems for use arise and are forced for users to learn many NUI/NUX framework usages. To compensate for this problem in this paper, we didn't use markers and implemented for anyone to handle it. Also, we designed multi-modal NUI/NUX framework controlling voice, body motion, and facial expression simultaneously, and proposed a new algorithm of mouse operation by recognizing intuitive hand gesture and mapping it on the monitor. We implement it for user to handle the "hand mouse" operation easily and intuitively.

A VoIP System for Secure Support in Next Generation Networks based on SIP (차세대 네트워크환경에서의 보안성 지원을 위한 SIP 기반 VoIP 시스템)

  • Sung, Kyung;Kim, Seok-Hun;Park, Gil-Ha
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.12
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    • pp.2321-2328
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    • 2006
  • Today, SIP standard (The signalling protocol for the Internet phone service) raises to be the standard technique because the expandability is high and complexity is low. It is widely investigated and actively advocated to use Si81a1 ring protocol for SIP in VoIP service. SIP service can be applied even outside the Internet phone service; instance messaging and various multimedia technology are just an example. This paper proposed an embodiment proxy server for rambling support to use JAIN SIP API. It provides standard interface for testing the Proxy server for SIP and embodiment of user agent that transfer instant massaging and voice communication.

A study on Web interface for the Blind. (시각장애인을 위한 웹 인터페이스에 관한 연구)

  • Choi, T.J.;Jang, B.T.;Kim, H.K.;Kim, J.K.;Hur, W.
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.559-562
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    • 1999
  • In this paper, we developed on internet based assembly information display system for the blind. The system is consist of hardware and software. The hardware is consist of a voice synthesis device and a tactile display for character information, and the software is consist of internet web browser for the blind and braille program. The tactile-device system consists of a control unit, pin array, pin generator, serial port, and a power supply. The pin exerted by a electromagnetic method, solenoid. The internet web browser separates the character and image from internet web page, and character information in the web page is converted to braille and fed to sound system. Also the image in the web page can be printed developed tactile display. As the results of experiment, the blind could access the internet web site by using this system and understand various internet information.

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Development of a Voice-activated Map Information Retrieval System based on MFC (MFC 기반 음성구동 수치지도정보 검색시스템의 구현)

  • Kim, Nag-Cheol;Kim, Tae-Soo;Jo, Myung-Hee;Chung, Hyun-Yeol
    • Journal of the Korean Association of Geographic Information Studies
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    • v.3 no.1
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    • pp.69-77
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    • 2000
  • In retrieving and analyzing digital map information using mouse or key strokes, it needs several times of repeated mouse operation for designating the range of study area. In this study, we proposed a voice activated map information retrieval system for eliminating such repetitions and we realized the system on the personal computer. The system was constructed in two ways - traditional OLE(object linking embedding) method and MFC(Microsoft fundamental class) method in controlling of window display for practical use. In the system performance evaluation, the retrieval data for digital map were consisted of 68 words uttered by 3 male persons which include attribute words and control words for Susung-gu area of Taegu city in a 1:5,000 map. As the results, we obtained the average 98.02% of recognition rate through on-line tests in the office environment and the operating speed of 5.39 seconds by OLE, 10.38 seconds by MFC. These results showed the possibility for practical use of information retrieval system using speech recognition in digital map.

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Implementation of User-friendly Intelligent Space for Ubiquitous Computing (유비쿼터스 컴퓨팅을 위한 사용자 친화적 지능형 공간 구현)

  • Choi, Jong-Moo;Baek, Chang-Woo;Koo, Ja-Kyoung;Choi, Yong-Suk;Cho, Seong-Je
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.443-452
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    • 2004
  • The paper presents an intelligent space management system for ubiquitous computing. The system is basically a home/office automation system that could control light, electronic key, and home appliances such as TV and audio. On top of these basic capabilities, there are four elegant features in the system. First, we can access the system using either a cellular Phone or using a browser on the PC connected to the Internet, so that we control the system at any time and any place. Second, to provide more human-oriented interface, we integrate voice recognition functionalities into the system. Third, the system supports not only reactive services but also proactive services, based on the regularities of user behavior. Finally, by exploiting embedded technologies, the system could be run on the hardware that has less-processing power and storage. We have implemented the system on the embedded board consisting of StrongARM CPU with 205MHz, 32MB SDRAM, 16MB NOR-type flash memory, and Relay box. Under these hardware platforms, software components such as embedded Linux, HTK voice recognition tools, GoAhead Web Server, and GPIO driver are cooperated to support user-friendly intelligent space.