• Title/Summary/Keyword: Visual dynamics

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The Analyzability and the Role of Cognitive Psychology in Science of Art (예술학에 있어서 분석가능성과 인지심리학의 역할)

  • Park Byoung-Joo
    • Journal of Science of Art and Design
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    • v.5
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    • pp.5-34
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    • 2003
  • This study aims at the observation of some analytical levels-especially those of syntactico-semantical- of the visual expressions in general. As far as the syntactical parts are concerned, there were two steps to be approached. One is to select the paradigms according to the Saussure-Hambidgean suggestions, the other to derive syntagmas from what is called the 'chaos-system', one of nonlinear dynamics. In result, paradigms could be acquired 5 sorts with its so many varieties, as visual templates(VT), supplemented by their reciprocals(R) and complements(CLE), and syntagmas five orbits from each constant c=0 to c=10. In additional, in connection with semantic parts, the study introduced a Gremasian model of discourses and narratives for the interpretation of signifiers. By this, we could cover the conjunctive relationships(+) and the disjunctive(-) of the whole structure of visual expression. Finally, we certified that the above could be fully approved in terms of recent worldly cognitive scientic psychological discoveries.

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Robust Visual Tracking for 3-D Moving Object using Kalman Filter (칼만필터를 이용한 3-D 이동물체의 강건한 시각추적)

  • 조지승;정병묵
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1055-1058
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    • 2003
  • The robustness and reliability of vision algorithms is the key issue in robotic research and industrial applications. In this paper robust real time visual tracking in complex scene is considered. A common approach to increase robustness of a tracking system is the use of different model (CAD model etc.) known a priori. Also fusion or multiple features facilitates robust detection and tracking of objects in scenes of realistic complexity. Voting-based fusion of cues is adapted. In voting. a very simple or no model is used for fusion. The approach for this algorithm is tested in a 3D Cartesian robot which tracks a toy vehicle moving along 3D rail, and the Kalman filter is used to estimate the motion parameters. namely the system state vector of moving object with unknown dynamics. Experimental results show that fusion of cues and motion estimation in a tracking system has a robust performance.

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Pipeline Design for Efficient Visual Effects Production

  • Hwang, Min Sik;Lee, Hyunseok
    • Journal of Multimedia Information System
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    • v.9 no.3
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    • pp.219-226
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    • 2022
  • The advancement of realistic visual effects technology provides increasingly immersive experiences and consumer satisfaction with content. The explosion and destruction effects in live-action films and animations are some of the most frequently used visual effects, but they are relatively difficult to execute, so it is challenging to make them look realistic. This study tested a method of effectively realizing computer-generated explosions and destruction. Experiments for this study are as follows: first, the interlink according to density accumulation of the fluid; second, the interlink according to the temperature accumulation of the fluid; and third, the interlink according to the distance between the fluid and the involved objects. This study was conducted to identify an optimal solution for producing computer-generated explosions and destruction.

Objects Tracking of the Mobile Robot Using the Hybrid Visual Servoing (혼합 비주얼 서보잉을 통한 모바일 로봇의 물체 추종)

  • Park, Kang-IL;Woo, Chang-Jun;Lee, Jangmyung
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.8
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    • pp.781-787
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    • 2015
  • This paper proposes a hybrid visual servoing algorithm for the object tracking by a mobile robot with the stereo camera. The mobile robot with the stereo camera performs an object recognition and object tracking using the SIFT and CAMSHIFT algorithms for the hybrid visual servoing. The CAMSHIFT algorithm using stereo camera images has been used to obtain the three-dimensional position and orientation of the mobile robot. With the hybrid visual servoing, a stable balance control has been realized by a control system which calculates a desired angle of the center of gravity whose location depends on variations of link rotation angles of the manipulator. A PID controller algorithm has adopted in this research for the control of the manipulator since the algorithm is simple to design and it does not require unnecessary complex dynamics. To demonstrate the control performance of the hybrid visual servoing, real experiments are performed using the mobile manipulator system developed for this research.

Real-time Flow Animation Techniques Using Computational Fluid Dynamics (전산유체역학을 이용한 실시간 유체 애니메이션 기술)

  • Kang Moon Koo
    • Journal of the Korean Society of Visualization
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    • v.2 no.2
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    • pp.8-15
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    • 2004
  • With all the recent progresses in computer hardware and software technology, the animation of fluids in real-time is still among the most challenging issues of computer graphics. The fluid animation is carried out in two steps - the physical simulation of fluids immediately followed by the visual rendering. The physical simulation is usually accomplished by numerical methods utilizing the particle dynamics equations as well as the fluid mechanics based on the Navier-Stokes equations. Particle dynamics method is usually fast in calculation, but the resulting fluid motion is conditionally unrealistic. The methods using Navier-Stokes equation, on the contrary, yield lifelike fluid motion when properly conditioned, yet the complexity of calculation restrains this method from being used in real-time applications. This article presents a rapid fluid animation method by using the continuum-based fluid mechanics and the enhanced particle dynamics equations. For real-time rendering, pre-integrated volume rendering technique was employed. The proposed method can create realistic fluid effects that can interact with the viewer in action, to be used in computer games, performances, installation arts, virtual reality and many similar multimedia applications.

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Fire Simulations (화재시뮬레이션)

  • Kim Sang-Moon;Yoon Sang-Youl;Kim Kyung-Chun
    • Journal of the Korean Society of Visualization
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    • v.4 no.1
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    • pp.8-13
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    • 2006
  • Fire simulation has been developed for decades to analyze fire cases and provide a tool to study fundamental fire dynamics and combustion. There are three way of fire simulation which are a full scale simulation, an experimental simulation and a computational simulation. In case of a full scale simulation, because a higher cost, a higher risk, more efforts are needed, a demand for it has been decreased. But recently a demand for an experimental simulation and a computational simulation has been increased. A computational simulation has several advantages; lower cost, short period, many case studies, more visual results, a quantitative result and etc. FDS(Fire Dynamics Simulator) which has been developed in BFRL(Building and Fire Research Laboratory), NIST(National Institute of Standards and Technology) is a popular world wide code for fire simulation. Lack of accurate predictions by the model could lead to erroneous conclusions with regard to fire safety. All results should be evaluated by the informed judgment of the qualified user.

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Mutation Effects on FAS1 Domain 4 Related to Protein Aggregation by Molecular Dynamics Simulations and Solvation Free Energy Analysis

  • Cho, Sunhee;Ham, Sihyun
    • Proceeding of EDISON Challenge
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    • 2015.03a
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    • pp.70-75
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    • 2015
  • Fasciclin 1 (FAS1) is an extracellular protein whose aggregation in cornea leads to visual impairment. While a number of FAS1 mutants have been studied that exhibit enhanced/decreased aggregation propensity, no structural information has been provided so far that is associated with distinct aggregation potential. In this study, we have investigated the structural and thermodynamic characteristics of the wild-type FAS1 and its two mutants, R555Q and R555W, by using molecular dynamics simulations and three-dimensional reference interaction site model (3D-RISM) theory. We find that the hydrophobic solvent accessible surface area increases due to hydrophobic core repacking in the C-terminus caused by the mutation. We also find that the solvation free energy of the mutants increases due to the enhanced non-native H-bonding. These structural and thermodynamic changes upon mutation contribute to understand the aggregation of these mutants.

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A Clinical Study about Psychogenic Gait Disturbance of the Patient Who Operated THRA(Total Hip Replacement Arthroplasty) after Falling on her Buttocks (인공 고관절 전치환술 환자의 낙상 이후 발생된 심인성 보행불리 1례)

  • Bae, Hyo-Sang;Cho, Sung-Kyoo
    • Journal of Sasang Constitutional Medicine
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    • v.17 no.2
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    • pp.115-120
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    • 2005
  • l. Objectives To analyse gait disturbance of patient who was operated Total Hip Replacement Arthroplasty(THRA). 'This study is reported to emphasize on psychological stability and balance of vital dynamics. 2. Methods This patient was treated by the remedy of Soyangin, who was diagnosed as Soyangin. We used visual analogue scale(V AS) for the assessment of Rt. femoral pain. 3. Results The patients operated THRA are needed not only rehabilitation of gait, but also psychological stability and balance of vital dynamics. 4. Conclusions We suggest that patients operated THRA are needed not only rehabilitation of gait, but also psychological stability and balance of vital dynamics.

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Development of a Robot Design Program (로봇 설계 프로그램 개발)

  • Seo Jong Hwi;Kim Chang Su;Jung Il Ho;Park Tae Won;Kim Hyk;Choi Jae Rak;Byun Kyng Seok
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.5 s.170
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    • pp.87-94
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    • 2005
  • This paper presents the development of a virtual robot design program. Robot design requires numerical software, robot solution software and multi-body dynamics software to complete several designs. However using a commercialized software implies some disadvantages, such as the waste of time and money it costs to learn how to use the software. We developed a virtual robot design program with which a user can design a robot with rapidity and reliability. The virtual robot design program is composed of robot kinematics module and robot dynamics module. The program is powerful software which may be used to solve various problems of a robot. The 3D animator and a 2D/3D graph of the program can analyze the design results into visual data. The virtual robot design program is expected to increase the competitiveness and efficiency of the robot industry.

Development of Road-Following Controller for Autonomous Vehicle using Relative Similarity Modular Network (상대분할 신경회로망에 의한 자율주행차량 도로추적 제어기의 개발)

  • Ryoo, Young-Jae;Lim, Young-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.5
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    • pp.550-557
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    • 1999
  • This paper describes a road-following controller using the proposed neural network for autonomous vehicle. Road-following with visual sensor like camera requires intelligent control algorithm because analysis of relation from road image to steering control is complex. The proposed neural network, relative similarity modular network(RSMN), is composed of some learning networks and a partitioniing network. The partitioning network divides input space into multiple sections by similarity of input data. Because divided section has simlar input patterns, RSMN can learn nonlinear relation such as road-following with visual control easily. Visual control uses two criteria on road image from camera; one is position of vanishing point of road, the other is slope of vanishing line of road. The controller using neural network has input of two criteria and output of steering angle. To confirm performance of the proposed neural network controller, a software is developed to simulate vehicle dynamics, camera image generation, visual control, and road-following. Also, prototype autonomous electric vehicle is developed, and usefulness of the controller is verified by physical driving test.

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