• Title/Summary/Keyword: Visual Modeling

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A Method for Region-Specific Anomaly Detection on Patch-wise Segmented PA Chest Radiograph (PA 흉부 X-선 영상 패치 분할에 의한 지역 특수성 이상 탐지 방법)

  • Hyun-bin Kim;Jun-Chul Chun
    • Journal of Internet Computing and Services
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    • v.24 no.1
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    • pp.49-59
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    • 2023
  • Recently, attention to the pandemic situation represented by COVID-19 emerged problems caused by unexpected shortage of medical personnel. In this paper, we present a method for diagnosing the presence or absence of lesional sign on PA chest X-ray images as computer vision solution to support diagnosis tasks. Method for visual anomaly detection based on feature modeling can be also applied to X-ray images. With extracting feature vectors from PA chest X-ray images and divide to patch unit, region-specific abnormality can be detected. As preliminary experiment, we created simulation data set containing multiple objects and present results of the comparative experiments in this paper. We present method to improve both efficiency and performance of the process through hard masking of patch features to aligned images. By summing up regional specificity and global anomaly detection results, it shows improved performance by 0.069 AUROC compared to previous studies. By aggregating region-specific and global anomaly detection results, it shows improved performance by 0.069 AUROC compared to our last study.

Automation Review of Road Design Standard using Visual Programming (비주얼 프로그래밍 기법을 활용한 도로설계기준 자동검토 방안)

  • Hyoun-seok Moon;Hyeoun-seung Kim
    • Journal of the Society of Disaster Information
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    • v.18 no.4
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    • pp.891-898
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    • 2022
  • Purpose: There is not much time left for mandatory BIM implementation for all sectors and stages of the construction industry. Therefore, it is necessary to find a way to secure technology to substantially improve the productivity of BIM work. In the research, we proposed a method to automatically verify related construction standards for major objects produced by BIM modeling procedures so that engineers can verify construction standards in the BIM-based design process. Method: We defined a modeling work procedure for BIM-based road design work and prepared a method for constructing related design standards in a database. In addition, a process map for developing a BIM-based design basis review automation system was also presented. Result: A BIM-based design standard review automation module was developed using Civil3D and Dynamo. And it was confirmed by the test application that it is possible to quickly judge whether the BIM object manufactured in the design process conforms to the construction design standard. Conclusion: BIM-based design standard review automation technology can improve the productivity of BIM model production work and secure the quality of the BIM model.

Extraction of Urban Boundary Using Grey Level Co-Occurrence Matrix Method in Pancromatic Satellite Imagery (GLCM기법을 이용한 전정색 위성영상에서의 도시경계 추출)

  • Kim, Gi Hong;Choi, Seung Pil;Yook, Woon Soo;Sohn, Hong Gyoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.1D
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    • pp.211-217
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    • 2006
  • Growing urban areas modify patterns of local land use and land cover. Land use changes associated with urban expansion. One way to understand and document land use change and urbanization is to establish benchmark maps compiled from satellite imagery. Old satellite Imagery is useful data to extract urban information. CORONA is a photo satellite reconnaissance program used from 1960 to 1972 and its imagery was declassified and has been available to the public since 1995. Since CORONA images are collected with panoramic cameras, several types of geometric distortions are involved. In this study we proposed mathematical modeling method which use modified collinearity equations. After the geometric modeling, we mosaicked images. We can successfully extract urban boundaries using GLCM method and visual interpretation in CORONA (1972) and SPOT (1995) imagery and detect urban changes in Seoul quantitatively.

Accuracy Analysis of Close-Range Digital Photogrammetry for Measuring Displacement about Loading to Structure (하중에 따른 구조물 변위계측을 위한 근접수치사진측량의 정확도 분석)

  • Choi, Hyun;Ahn, Chang Hwan
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.4D
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    • pp.545-553
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    • 2009
  • This paper describes the result of study on measurement of displacement of structure by means of non-contacting method, close-range digital photogrammetry using digital camera. To apply close-range digital photogrammetry to displacement measurement of structure, correction of lens distortion that interferes geometrical analysis has been carried out and then measuring displacement was performed on load regulated-rahmen. For enhanced applicability of displacement measurement, MIDAS which is a structural analysis program was used for modeling and the result was taken from comparative analysis. As a result of the study, it is showed that close-range digital photogrammetry could supplement several weaknesses of LVDT and cable displacement meter and, especially, economy in the perspective of measuring time could be realized. Close-range digital photogrammetry using digital camera can be applied to the area where requires visual analysis such as 3D modeling of structure, profile replication of measurement of structure as well as measurement of displacement of structure.

A SIMULATION MODEL FOR DECIDING AN OPTIMIZED 3D SHAPE OF CONSTRUCTION WORKSPACE CONSIDERING RESOURCES IN BIM ENVIRONMENT

  • Hyoun Seok Moon;Hyeon Seung Kim;Leen Seok Kang;Byung Soo Kim
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.163-168
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    • 2013
  • A construction workspace is considered as a critical factor to secure constructability and safety of a project. Specially, optimized size of each workspace helps to minimize any conflicts between workspaces, works and resources within a workspace in the construction site. However, since an existing method for making a decision workspace's size depends on generally experiences of managers and work conditions of activity, it is difficult to perform safe works considering feasible workspace size. The workspace size is changed according to the quantity of resources allocated into each activity as time progresses. Accordingly, it is desirable that optimized workspace size considering input size of resources is determined. To solve these issues, this study configures an optimized model for deciding standard size of workspaces by simple regression analysis and develops a visualized scenario model for simulating the optimized workspace shape in order to support BIM (Building Information Modeling) environment. For this, this study determines an optimized resource shape size considering maximum working radius of each resource and constructs its visual model. Subsequently, input size of resources for each activity is estimated considering safety execution area of resources and workspaces. Based on this, an optimized 3D workspace shape is generated as a VR simulation model of a BIM system based on the suggested methodologies. Moreover, operational feasibility of the developed system is evaluated through a case study for a bride project. Therefore, this study provides a visualized framework so that project managers can establish an efficient workspace planning in BIM environment. Besides, it is expected that constructability, productivity and safety of the project will be improved by minimizing conflicts between workspace and congestions between resources within a workspace in the construction phase.

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Korean Hair Style Trends and 3D Hair Modeling for Metaverse Content Creation Guidelines (메타버스 저작 가이드라인 제공을 위한 한국인 헤어스타일 트렌드와 3D헤어 모델링)

  • Chae-Rim Lee;Seongah Chin
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.501-508
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    • 2023
  • This research endeavors to categorize a diverse range of hairstyles for both men and women in South Korea using hair images and subsequently generate 3D hair models based on this classification. The classification process relies on prominent visual features, resulting in the division of hairstyles into 14 distinct categories, including six styles for men and eight styles for women. By accurately matching the most appropriate hairstyle to the given hair image, the study aims to provide recommendations for the necessary hair models required for metaverse authoring tools, thus enabling realistic hair styling. This capability can be effectively utilized on platforms like metaverse, allowing users to seamlessly find and apply the 3D hair model that closely resembles their remotely captured or pre-existing hair images. Through this innovative approach, users can be presented with the most similar 3D hair model, enhancing their virtual hairstyling experience.

Applying Meta-model Formalization of Part-Whole Relationship to UML: Experiment on Classification of Aggregation and Composition (UML의 부분-전체 관계에 대한 메타모델 형식화 이론의 적용: 집합연관 및 복합연관 판별 실험)

  • Kim, Taekyung
    • Journal of Intelligence and Information Systems
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    • v.21 no.1
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    • pp.99-118
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    • 2015
  • Object-oriented programming languages have been widely selected for developing modern information systems. The use of concepts relating to object-oriented (OO, in short) programming has reduced efforts of reusing pre-existing codes, and the OO concepts have been proved to be a useful in interpreting system requirements. In line with this, we have witnessed that a modern conceptual modeling approach supports features of object-oriented programming. Unified Modeling Language or UML becomes one of de-facto standards for information system designers since the language provides a set of visual diagrams, comprehensive frameworks and flexible expressions. In a modeling process, UML users need to consider relationships between classes. Based on an explicit and clear representation of classes, the conceptual model from UML garners necessarily attributes and methods for guiding software engineers. Especially, identifying an association between a class of part and a class of whole is included in the standard grammar of UML. The representation of part-whole relationship is natural in a real world domain since many physical objects are perceived as part-whole relationship. In addition, even abstract concepts such as roles are easily identified by part-whole perception. It seems that a representation of part-whole in UML is reasonable and useful. However, it should be admitted that the use of UML is limited due to the lack of practical guidelines on how to identify a part-whole relationship and how to classify it into an aggregate- or a composite-association. Research efforts on developing the procedure knowledge is meaningful and timely in that misleading perception to part-whole relationship is hard to be filtered out in an initial conceptual modeling thus resulting in deterioration of system usability. The current method on identifying and classifying part-whole relationships is mainly counting on linguistic expression. This simple approach is rooted in the idea that a phrase of representing has-a constructs a par-whole perception between objects. If the relationship is strong, the association is classified as a composite association of part-whole relationship. In other cases, the relationship is an aggregate association. Admittedly, linguistic expressions contain clues for part-whole relationships; therefore, the approach is reasonable and cost-effective in general. Nevertheless, it does not cover concerns on accuracy and theoretical legitimacy. Research efforts on developing guidelines for part-whole identification and classification has not been accumulated sufficient achievements to solve this issue. The purpose of this study is to provide step-by-step guidelines for identifying and classifying part-whole relationships in the context of UML use. Based on the theoretical work on Meta-model Formalization, self-check forms that help conceptual modelers work on part-whole classes are developed. To evaluate the performance of suggested idea, an experiment approach was adopted. The findings show that UML users obtain better results with the guidelines based on Meta-model Formalization compared to a natural language classification scheme conventionally recommended by UML theorists. This study contributed to the stream of research effort about part-whole relationships by extending applicability of Meta-model Formalization. Compared to traditional approaches that target to establish criterion for evaluating a result of conceptual modeling, this study expands the scope to a process of modeling. Traditional theories on evaluation of part-whole relationship in the context of conceptual modeling aim to rule out incomplete or wrong representations. It is posed that qualification is still important; but, the lack of consideration on providing a practical alternative may reduce appropriateness of posterior inspection for modelers who want to reduce errors or misperceptions about part-whole identification and classification. The findings of this study can be further developed by introducing more comprehensive variables and real-world settings. In addition, it is highly recommended to replicate and extend the suggested idea of utilizing Meta-model formalization by creating different alternative forms of guidelines including plugins for integrated development environments.

Developing A Multi-dimensional Spatio-visual Information System (다차원기반 고정밀 공간영상정보 시스템 구축에 관한 연구)

  • Kim, Mi-Yun;Yeo, Wook-Hyun;Choi, Jin-Won
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.6
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    • pp.649-658
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    • 2009
  • The recent emergence of the paradigm of new urban planning for building intelligent urban spaces, such as U-City and U-Eco City, of which the concept of ubiquitous technology is applied, requires high quality three-dimensional spatial information of the urban area. The aim of this study is to build a multi-dimensional spatio-visual information system that includes the solution for visualization, spatial information search, analysis, and evaluation by integrating various types of 3D-modeled spatial information concerning the large urban-size area based on the latest GIS application technology. The range of this study is the integration, visualization, and utilization of spatial information with the goal of building 3D virtual urban environment of high-quality and high-resolution by increasing the utilization of the systematic urban facilities in order to fully reflect the actual user's needs, using the aerial LiDAR data as the plan to overcome the limitations of the existing 3D urban modeling. By reproducing the virtual urban environment the most similar to the actual world through the mash-up of satellite images and aerial photos on the standard format of spatial information constituted of properties and signs, the system will be built with many analysis and utilization functions that support the view and sunlight analysis, various administrative tasks, as well as the decision making process of the city.

Usability Evaluation Model for Locomotion Technology in VR Space (VR 공간에서의 이동기술 평가를 위한 사용성평가 모델)

  • Ding, Xiu Hui;Xie, Qiao;Jang, Young-Jick;Yun, Tae-Soo
    • Journal of the Korea Convergence Society
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    • v.10 no.9
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    • pp.1-9
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    • 2019
  • In this paper, we propose an evaluation model to evaluate the usability of locomotion technologies in a virtual environment (VE; Virtual Environment) and try to verify them through a case study. The order of this study firstly, the factors for analysis are derived through theoretical approach to locomotion technology on VR. Second, the definition and concept of mobile technology and usability evaluation in VR are established theoretically and the elements for analysis are derived through the literature survey through the theoretical approach to VE. Third, based on this, a usability evaluation model is proposed to evaluate locomotion technologies in the VE. Finally, the results are derived by experimenting and analyzing the existing VR games applied with the three locomotion technologies derived from the literature survey. Through this paper, the locomotion technology in VR is not used separately, but can propose mobile technology that conforms to VR game content characteristics by assessing its usability and analyzing it, and it is considered to be a significant data that can suggest criteria for identifying problems in locomotion technology.

Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • v.15 no.4
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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