• Title/Summary/Keyword: Visual Dynamics Model

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Development of 3D Off-line Simulator for Industrial Robots (산업용 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 김홍래;신행봉;한성현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1731-1734
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Off-line Simulator for Robots with Auto-teaching (자동교시기능을 갖는 로봇의 3차원 오프라인 시뮬레이터 개발)

  • 신행봉;정동연;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.04a
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    • pp.319-326
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The industrial robot with 4 and 6 axes modeled SM5 and AMI respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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Integrated Control System of SCARA Robot Based on Off-Line Programming (오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계)

  • 정경규
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.04a
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    • pp.188-193
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    • 2000
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95' graphic user interface i\environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, y Silicon Graphics, Inc. were utilized for 3D graphics.

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Intergrated Control System Design of SCARA Robot Based-On Off-Line Programming (오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어시스템 설계)

  • 한성현;정동연
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.11 no.3
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    • pp.21-27
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    • 2002
  • In this paper, we have developed a Widows 98 version Off-Line Programming System which can simulate a Robot model in 3D Graphics space. The SCARA robot with four joints (FARA SM5)was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Widows 98's GUI environment was also studied. The developing language is Microsoft Visual C++. Graphic 1ibraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

Integrated Control System Design of SCARA Robot Based on Off-Line Programming (오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계)

  • 정동연;한성현
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.11 no.3
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    • pp.21-27
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 ares SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Integrated Control System Design of SCARA Robot Based on OLP (OLP를 이용한 스카라 로봇의 통합제어 시스템 설계)

  • 정경규;정동연;신행봉;장영희;한성현;이만형
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.10a
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    • pp.119-124
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    • 2000
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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Integrated Control System Design of Industrial Robot Based on Off-Line Programming (OLP를 이용한 산업용 로봇의 통합제어 시스템 설계)

  • 한덕기;김휘동;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.10a
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    • pp.250-255
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 98 version. 4 axes industrial robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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A novel visual servoing techniques considering robot dynamics (로봇의 운동특성을 고려한 새로운 시각구동 방법)

  • 이준수;서일홍;김태원
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.410-414
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    • 1996
  • A visual servoing algorithm is proposed for a robot with a camera in hand. Specifically, novel image features are suggested by employing a viewing model of perspective projection to estimate relative pitching and yawing angles between the object and the camera. To compensate dynamic characteristics of the robot, desired feature trajectories for the learning of visually guided line-of-sight robot motion are obtained by measuring features by the camera in hand not in the entire workspace, but on a single linear path along which the robot moves under the control of a, commercially provided function of linear motion. And then, control actions of the camera are approximately found by fuzzy-neural networks to follow such desired feature trajectories. To show the validity of proposed algorithm, some experimental results are illustrated, where a four axis SCARA robot with a B/W CCD camera is used.

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Numerically Analytical Design of An Orifice Fluid Damper (오리피스 유체댐퍼의 수치해석적 설계)

  • 이재천;김성훈;문석준
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.6
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    • pp.105-112
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    • 2003
  • This paper presents the numerical design technology of a passive orifice fluid damper system especially for the characteristics between the damper piston velocity and the damping force. Numerical analysis with the visual interfacial modeling technique was applied into the analysis of the damper system's dynamics. A prototype orifice fluid damper was manufactured and experimentally tested to validate the numerical simulation results. The performances of various damper system schemes were investigated based on the verified numerical simulation model of orifice fluid damper.

Visual Perception Dynamics of Relative Phase Coordination Pattern with Additional Visual Information Using a Background Grid (상대위상을 이용한 시각적 협응 패턴의 지각 역학과 격자무늬를 이용한 부가적 감각 정보에 따른 영향)

  • Ryu, Young-Uk
    • Korean Journal of Cognitive Science
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    • v.23 no.3
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    • pp.409-424
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    • 2012
  • The purpose of the present study was to examine if perception of visual coordination pattern is consistent with the prediction of the HKB model (Haken, Kelso, Bunz, 1985). In addition, this study aimed to see if an additional sensory information using a grid background stabilizes perception of coordination pattern. Participants joined one of two experimental groups, Normal background and Grid background, to participate the pattern recognition training session and the pattern judgment test session. Participants observed $0^{\circ}$, $18^{\circ}$, $36^{\circ}$, $54^{\circ}$, $72^{\circ}$, $90^{\circ}$, $108^{\circ}$, $126^{\circ}$, $144^{\circ}$, $162^{\circ}$, and $180^{\circ}$ coordination patterns characterized by two oscillating dots. The dots oscillated in 0.25 Hz for the pattern recognition training and in 0.5 Hz, 1 Hz, and 2 Hz for the pattern judgment test. Judgment score, absolute judgment error, and judgment stability out of the pattern judgment test were analyzed statistically. The landscape of pattern accuracy and stability data was "inverted-U" shape with slower oscillating frequency conditions. In the faster condition, the accuracy and stability of the judgment decreased with relative phase patterns near $180^{\circ}$. These findings consistent with the prediction of the HKB model. The grid as additional sensory information did not increase accuracy and stability in coordination perception.

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