• Title/Summary/Keyword: Virtual Driver

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Performance Evaluation of Driver Supportive System with Haptic Cue Gear-shifting Function Considering Vehicle Model (차량모델을 고려한 햅틱 큐 기어변속보조 시스템의 성능평가)

  • Han, Young-Min;Sung, Rockhoon
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.24 no.1
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    • pp.54-61
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    • 2014
  • This paper proposes a driver supportive device with haptic cue function which can transmit optimal gear shifting timing to a driver without requiring the driver's visual attention. Its performance is evaluated under vehicle model considering automotive engine, transmission and vehicle body. In order to achieve this goal, a torque feedback device is devised and manufactured by adopting the MR (magnetorheological) fluid and clutch mechanism. The manufactured MR clutch is then integrated with the accelerator pedal to construct the proposed haptic cue device. A virtual vehicle emulating a four-cylinder four-stroke engine, manual transmission system of a passenger vehicle and vehicle body is constructed and communicated with the manufactured haptic cue device. Control performances including torque tracking and fuel efficiency are experimentally evaluated via a simple feed-forward control algorithm.

Development of a Robot Element Design Program (로봇 요소품 설계 프로그램 개발)

  • Jung Il Ho;Kim Chang Su;Seo Jong Hwi;Park Tae Won;Kim Hee Jin;Choi Jae Rak;Byun Kyng Seok
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.4
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    • pp.113-120
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    • 2005
  • This paper presents the development of the design of the robot element. Robot element design is an important part of robot design since it decides the performance and life time of the robot. It is necessary that the robot kinematics and the robot dynamics are accomplished to design the robot elements. The robot kinematics and dynamics determine the design parameters of the element. We developed a robot element design program with which a designer can design the robot element with convenience and reliability. The program is composed of motor, harmonic driver and ball-screw design. The program is founded on the virtual robot design program. The virtual robot design program is the powerful software which may be used to solve various problems of the robot kinematics and dynamics. The robot element design program may be used to calculate the design parameters of the element that are necessary to design robot element. Therefore, the designer can decide upon the available robot elements available to perform the objective of the robot. The robot element design program is expected to increase the competitiveness and efficiency of the robot industry.

Construction of Roads for Vehicle Simulator Using GIS Map (GIS 데이터를 이용한 차량 시뮬레이터용 도로 구축에 관한 연구)

  • 임형은;성원석;황원걸;주승원
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.4
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    • pp.88-94
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    • 2004
  • Recently, vehicle simulators are widely used to evaluate driver's responses and driver assistance systems. It needs much effort to construct the virtual driving environment for a vehicle simulator. In this study, it is described how to make effectively the roads and the driving environment for a vehicle simulator. The GIS (Geographic Information System) is used to construct the roads and the environment effectively. Because the GIS is the integrated system of geographical data, it contains useful data to make virtual driving environment. First, the outline and centerline of roads is abstracted from the GIS. From the road outline, the road width is calculated. Using the centerline, the grid model of roads is constructed. The final graphic model of roads is constructed by mapping road image to the grid model according to the number of lanes and the kind of surface. Data of buildings from the GIS are abstracted. Each shape and height of buildings is determined according to kind of buildings, the final graphic model of buildings is constructed. Then, the graphic model of roadside tree is also constructed. Finally, the driving environment for driving simulator is constructed by converting the three graphic models with the graphic format of Direct-X and by joining the three graphic models.

Modeling of Roads for Vehicle Simulator Using GIS Map Data

  • Im Hyung-Eun;Sung Won-Suk;Hwang Won-Gul;Ichiro Kageyama
    • International Journal of Precision Engineering and Manufacturing
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    • v.6 no.4
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    • pp.3-7
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    • 2005
  • Recently, vehicle simulators are widely used to evaluate driver s responses and driver assistance systems. It needs much effort to construct the virtual driving environment for a vehicle simulator. In this study, it is described how to make effectively the roads and the driving environment for a vehicle simulator. GIS (Geographic Information System) is used to construct the roads and the environment effectively. Because the GIS is the integrated system of geographical data, it contains useful data to make virtual driving environment. First, boundaries and centerlines of roads are extracted from the GIS. From boundaries, the road width is calculated. Using centerlines, mesh models of roads are constructed. The final graphic model of roads is constructed by mapping road images to those mesh models considering the number of lanes and the kind of surface. Data of buildings from the GIS are extracted. Each shape and height of building is determined considering the kind of building to construct the final graphic model of buildings. Then, the graphic model of roadside trees is constructed to decide their locations. Finally, the driving environment for driving simulator is constructed by converting the three graphic models with the graphic format of Direct-X and by joining the three graphic models.

Analysis of Elderly Driving Performance at Urban Skewed Intersection using Driving Simulator (고령 운전자 도심부 비 직각 교차로 운전행태 분석)

  • Ha, Tae-Woong;Hong, Seung-Jun
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.3
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    • pp.35-40
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    • 2022
  • In this study, the driving performances of elderly who's age is over 65 were evaluated. The driving simulation was conducted using a compact driving simulation (CDS) and the simulation scenarios were developed from actual roads by replicating geometry of skewed intersection and traffic control devices located in Jungnang-gu, Seoul, Korea. 27 elderly drivers and 10 non-elderly drivers were recruited and participated on the virtual turning right and going straight driving experiment of CDS. Virtual driving data of driving time, speed, distance, acceleration and deceleration speeds, brake power, and steering wheel rotation angle were recorded and analyzed. Generally, elderly driver took more times to pass through the skewed intersection road and showed lower approaching speed as much as 40% and 25% in case of turning right and going straight scenarios respectively. The speed deviation at skewed intersection road between elderly and non-elderly driver is expected to cause frequent lane changes and overtaking.

Factors Related to Velocity Perception in a Graphic Simulator (시뮬레이터의 그래픽모듈에 대한 속도감 인자 분석)

  • Son, Kwon;Choi, Kyung-Hyun;Eom, Sung-Suk;Hong, Sung-Jin
    • Transactions of the Korean Society of Automotive Engineers
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    • v.9 no.3
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    • pp.121-130
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    • 2001
  • This paper addresses a method for evaluating perceived velocities of the graphic module in a driving simulator. The major two graphic factors associated with perceived velocities are analyzed: they are the lateral distance between a virtual driver and an array of environmental objects and the textural density of these objects. A graphical representation of a vehicle and its surrounding environment are constructed by employing a three-dimensional tool, Pro/ENGINEER and a virtual environment, dVISE. Using the developed virtual driving environment, experiments have been carried out to formulate the relationship between velocity perception and each factor. Based on the experimental results, nonlinear regression equations are derived to show how the perceived velocities are dependent upon distance/density.

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DEVELOPMENT OF MATDYMO(MULTI-AGENT FOR TRAFFIC SIMULATION WITH VEHICLE DYNAMICS MODEL) II: DEVELOPMENT OF VEHICLE AND DRIVER AGENT

  • Cho, K.Y.;Kwon, S.J.;Suh, M.W.
    • International Journal of Automotive Technology
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    • v.7 no.2
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    • pp.145-154
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    • 2006
  • In the companion paper, the composition and structure of the MATDYMO (Multi-Agent for Traffic Simulation with Vehicle Dynamic Model) were proposed. MATDYMO consists of the road management system, the vehicle motion control system, the driver management system, and the integration control system. Among these systems, the road management system and the integration control system were discussed In the companion paper. In this paper, the vehicle motion control system and the driver management system are discussed. The driver management system constructs the driver agent capable of having different driving styles ranging from slow and careful driving to fast and aggressive driving through the yielding index and passing index. According to these indices, the agents pass or yield their lane for other vehicles; the driver management system constructs the vehicle agents capable of representing the physical vehicle itself. A vehicle agent shows its behavior according to its dynamic characteristics. The vehicle agent contains the nonlinear subcomponents of engine, torque converter, automatic transmission, and wheels. The simulation is conducted for an interrupted flow model and its results are verified by comparison with the results from a commercial software, TRANSYT-7F. The interrupted flow model simulation is implemented for three cases. The first case analyzes the agents' behaviors in the interrupted flow model and it confirms that the agent's behavior could characterize the diversity of human behavior and vehicle well through every rule and communication frameworks. The second case analyzes the traffic signals changed at different intervals and as the acceleration rate changed. The third case analyzes the effects of the traffic signals and traffic volume. The results of these analyses showed that the change of the traffic state was closely related with the vehicle acceleration rate, traffic volume, and the traffic signal interval between intersections. These simulations confirmed that MATDYMO can represent the real traffic condition of the interrupted flow model. At the current stage of development, MATDYMO shows great promise and has significant implications on future traffic state forecasting research.

A Study on the Objects Arrangement of Display Panel and the Cognitive Accuracy under the Virtual Reality Evaluation Tool (가상현실 기법을 적용한 평가도구를 활용한 계기반 배치 및 인지 정확도에 관한 연구)

  • Kim, Sun-young;Yu, Seung-dong;Park, Peom
    • Korean Journal of Cognitive Science
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    • v.11 no.1
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    • pp.1-8
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    • 2000
  • Most of the important visual information is presented to driver through the display panel that is related to the vehicle. If display panel is designed with the c consideration of driver's visibility, drivers can get broad visual field and visual I information related to vehicle promptly and exactly during driving situation. Therefore display panel has direct relationship with the driver's task performance and it can be considered as an important device that affects the driver-automotive interaction. Many r researches about shape, characteristic and color of display panel have been performed, but not sufficient in this country Nowadays most of vehicles has an analog type display. but its shape and arrangement a are various without any definite standards about position. Therefore. experiments using evaluation tool (VISVEC System) were conducted to inquire the driver's preference on the major objects arrangement of display panel (speedometer. tachometer. fuel meter. and t thermometer) and to ascertain the factors that have an effect on drivers according to the objects position of the display panel The experiment results showed that there was no correlation between the arrangement c characteristics preferred by subjects and the cognitive accuracy but the cognition of V visual information more easy when the each major object has its area.

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An Investigation for Driving Behavior on the On-Ramp Merging Section in Urban Underground Roads Using a Driving Simulator (주행 시뮬레이터를 활용한 도심 지하도로 유입연결로 합류부 주행행태 분석)

  • Seungwon Jeong;Soohwan Kim;Dongmin Lee;Gunki Jung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.21 no.6
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    • pp.97-114
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    • 2022
  • Unlike ground roads, the on-ramp merging section of underground roads cannot be seen by drivers of main road due to tunnels. In this study, a driving simulator was used for analysis, and virtual driving experiments were carried out to assess the driver's visibility for different design factors. The driver's driving behavior was analyzed by setting scenarios considering the length of chevron markings and the approach speed from the main road. The results of the analysis were used to determine the design factors for ensuring visibility when constructing the virtual driving environment for each scenario. These factors, including speed, lane change points, and driver's gaze ratios, were reviewed for significance using a statistical approach. As a result, in scenarios with a higher approach speed from the main road, it was discovered that there was a difference in driver's behavior between specific scenarios depending on the length of the section with chevron markings. Based on these findings, this study suggests implications and feasible solutions to improve driver safety on the on-ramp merging section of underground roads.

Research on the Implementation of the Virtual Interface on Multi-mode Mobile Nodes (멀티모드 단말을 위한 가상 인터페이스 구현 연구)

  • Lee, Kyoung-Hee;Lee, Seong-Keun;Rhee, Eun-Jun;Cho, Kyoung-Seob;Lee, Hyun-Woo;Ryu, Won;Hong, Seng-Phil
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.4B
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    • pp.677-686
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    • 2010
  • In this paper, we propose the virtual interface management scheme on the multi-mode mobile node for supporting multiple connections to various access networks in fixed mobile convergence (FMC) networks. The proposed scheme supports the virtualization of multiple physical network interfaces by presenting only the virtual interface to beyond IP layers and hiding physical network interfaces from them. In the proposed scheme, only one IP address is allocated to virtual interface without any IP allocations to physical network interfaces. Therefore, the proposed scheme does not change its IP address and keep it during the vertical handover, so that it can support the seamless handover of real-time multimedia services among heterogeneous access networks. The proposed scheme is implemented on the multi-mode mobile node with multiple network interfaces by using NDIS (Network Driver Interface Specifications) libraries. Through the mobility test-bed and the test application of virtual interface, we evaluate and analyze the performance of the proposed scheme.