• Title/Summary/Keyword: Virtual Data

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Motion Visualization of a Vehicle Driver Based on Virtual Reality (가상현실 기반에서 차량 운전자 거동의 가시화)

  • Jeong, Yun-Seok;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.5
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    • pp.201-209
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    • 2003
  • Virtual human models are widely used to save time and expense in vehicle safety studies. A human model is an essential tool to visualize and simulate a vehicle driver in virtual environments. This research is focused on creation and application of a human model fer virtual reality. The Korean anthropometric data published are selected to determine basic human model dimensions. These data are applied to GEBOD, a human body data generation program, which computes the body segment geometry, mass properties, joints locations and mechanical properties. The human model was constituted using MADYMO based on data from GEBOD. Frontal crash and bump passing test were simulated and the driver's motion data calculated were transmitted into the virtual environment. The human model was organized into scene graphs and its motion was visualized by virtual reality techniques including OpenGL Performer. The human model can be controlled by an arm master to test driver's behavior in the virtual environment.

Development of an Internet based Virtual Reality Environment and Web Database for the Integrity Evaluation of the Nuclear Power Plant (원자력발전소 건전성평가를 위한 인터넷기반 가상현실환경과 웹데이터베이스의 개발)

  • 김종춘;정민중;최재붕;김영진;표창률
    • Korean Journal of Computational Design and Engineering
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    • v.6 no.2
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    • pp.140-146
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    • 2001
  • A nuclear Power Plant is composed of a number of mechanical components. Maintaining the integrity of these components is one of the most critical issues in nuclear industry. In order to evaluate the integrity of these mechanical components, a lot of data are required including inspection data, geometrical data, material properties, etc. Therefore, an effective database system is essential to manage the integrity of nuclear power plant. For this purpose, an internet based virtual reality environment and web database system was proposed. The developed virtual reality environment provides realistic geometrical configurations of mechanical components using VRML (Virtual Reality Modeling Language). The virtual reality environment was linked with the web database, which can manage the required data for the integrity evaluation. The proposed system is able to share the information regarding the integrity evaluation through internet, and thus, will be suitable for an integrated system for the maintenance of mechanical components.

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Effects of Data-hold Methods on Stability of Haptic System (데이터 홀드 방식에 따른 햅틱 시스템의 안정성 분석)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.2 no.2
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    • pp.35-39
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    • 2012
  • This paper presents the effect of data-hold methods on stability of haptic system with a virtual wall. When a human operator interacts with virtual wall, the lager the stiffness of the virtual wall is, the more realistic the operator feels that the virtual wall is. However, if the stiffness of the virtual wall becomes extremely large, the system may be unstable. When a virtual wall is designed, it is necessary to analyze the maximum available stiffness to guarantee a stable haptic interaction. The simulation model in this paper is developed based on the haptic device model, sampler, a virtual wall model, and data hold methods to compute the maximum stiffness for stability. The effectiveness of the simulation is evaluated through comparing the results of previous studies with the results of this simulation. In addition, the effects of two data hold methods, that is, zero-order hold (ZOH) and first-order hold (FOH) on the stability are analyzed and the values of the maximum available stiffness are compared through the simulation.

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Study of Evaluate 3D Virtual Versus Actual Fitting - Focusing on Previous Studies - (3D 가상착의와 실제착의의 평가방법 고찰 - 선행 연구를 중심으로 -)

  • Ryu, Kyoung ok
    • Journal of the Korea Fashion and Costume Design Association
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    • v.26 no.2
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    • pp.33-43
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    • 2024
  • This study comprehensively analyzes previous research comparing the similarities between 3D virtual and actual fittings, and identifies the current usage and limitations of virtual fitting programs. The findings reveal that, in most cases, 3D virtual fittings are not perfect substitutes for actual fittings. To address these limitations, this research focuses on the Hohenstein fitting test and BP-ANNs-based garment fit evaluation method, which incorporate various parameters, such as the correlation between wearers and garments, garment pressure, and ease, thus providing objective data, such as data acquired that can enhance subjective evaluations. By integrating such objective assessments, the study suggests potential improvements in virtual fitting accuracy. This research is expected to provide foundational data necessary for the development of a consumer virtual fitting systems alongside advancements in 3D virtual fitting technology.

High-revenue Online Provisioning for Virtual Clusters in Multi-tenant Cloud Data Center Network

  • Lu, Shuaibing;Fang, Zhiyi;Wu, Jie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1164-1183
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    • 2019
  • The rapid development of cloud computing and high requirements of operators requires strong support from the underlying Data Center Networks. Therefore, the effectiveness of using resources in the data center networks becomes a point of concern for operators and material for research. In this paper, we discuss the online virtual-cluster provision problem for multiple tenants with an aim to decide when and where the virtual cluster should be placed in a data center network. Our objective is maximizing the total revenue for the data center networks under the constraints. In order to solve this problem, this paper divides it into two parts: online multi-tenancy scheduling and virtual cluster placement. The first part aims to determine the scheduling orders for the multiple tenants, and the second part aims to determine the locations of virtual machines. We first approach the problem by using the variational inequality model and discuss the existence of the optimal solution. After that, we prove that provisioning virtual clusters for a multi-tenant data center network that maximizes revenue is NP-hard. Due to the complexity of this problem, an efficient heuristic algorithm OMS (Online Multi-tenancy Scheduling) is proposed to solve the online multi-tenancy scheduling problem. We further explore the virtual cluster placement problem based on the OMS and propose a novel algorithm during the virtual machine placement. We evaluate our algorithms through a series of simulations, and the simulations results demonstrate that OMS can significantly increase the efficiency and total revenue for the data centers.

Visualization of Ocean Environments through VRML (VRML을 이용한 해역환경 가시화 연구)

  • Kim, Jong-Kyu;Park, Sang-Woo;Kim, Jong-Hwa
    • Journal of Fisheries and Marine Sciences Education
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    • v.17 no.3
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    • pp.427-433
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    • 2005
  • The study of Web GUI(Graphic User Information) system for Virtual Reality System is mainly performed on effective methodology which transform real world data to computing world data. MGIS(Marine Geographic Information System) has its own target on reliable data service by acquisition of geometric information using accurate measurement and graphical visualization. This type of raw data visualization can be built without software tools, yet is incredibly useful for interpreting and communicating data. Even simple visualizations can aid in the interpretation of complex 3D relationships that are frequently encountered in the geosciences. The Virtual Reality Modeling Language provides an easy way for geoscientists to construct complex visualizations that can be viewed with free software. This study propose a three dimensional Web GUI system using MGIS-based three dimensional data models and virtual imaging system. Finally, we design a Web GUI system integrating above data models.

A Study on Construction of 3D Virtual Space from Digital Map (전자지도를 이용한 3차원 가상공간 구축에 관한 연구)

  • Sung, Won-Suk
    • Journal of the Korean Society of Safety
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    • v.24 no.6
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    • pp.1-6
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    • 2009
  • This study describes a construction procedure of 3D virtual space using the NGIS data and its application to simulation. 3D space topography is modeled by using DEM consisted with triangular regular network. The elevations of nodal points of DEM are calculated through the interpolation with contour line and elevation points from the NGIS. Also, data for 2D roads and their environments, such as trees, lamps, and traffic signals, were extracted from the NGIS and projected on the DEM surfaces to get 3D virtual space. To give a reality to 3D virtual space and accelerate its graphic speed, data were converted into the directX format. It is believed that the virtual space constructed in this work can be applicable to the ubiqutous because DEM data can be converted to the AutoCAD format and ASCII code.

Requirement Analysis and Conceptual Design for a Cybrid Virtual Plant System (Cybrid 가상플랜트 시스템 요구사항 분석과 개념적 설계)

  • Lee, Jae Hyun;Suh, Hyo Won
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.4
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    • pp.401-411
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    • 2015
  • Cybrid virtual plant concept is defined as a cyber plant mimicking a physical plant by using plant engineering data and sensor data coming from sensors attached to facilities of the physical plant. Cybrid virtual plant is a new concept for plant industry so that plant managers and operators' requirements need to be captured for systematic application of the concept to the plant industry. The paper proposed an architecture of the cybrid virtual plant, and provided requirement analysis results for a specific plant company. A database, named smart-cube repository, for the proposed cybrid virtual plant is also proposed and its conceptual data structure is described.

Estimation of Cable Tension Force by ARX Model-Based Virtual Sensing (ARX모델기반 가상센싱을 통한 사장교 케이블의 장력 추정)

  • Choi, Gahee;Shin, Soobong
    • Journal of the Earthquake Engineering Society of Korea
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    • v.21 no.6
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    • pp.287-293
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    • 2017
  • Sometimes, it is impossible to install a sensor on a certain location of a structure due to the size of a structure or poor surrounding environments. Even if possible, sensors can be frequently malfunctioned or improperly operated due to lack of adequate maintenance. These kind of problems are solved by the virtual sensing methods in various engineering fields. Virtual sensing technology is a technology that can measure data even though there is no physical sensor. It is expected that this technology can be also applied to the construction field effectively. In this study, a virtual sensing technology based on ARX model is proposed. An ARX model is defined by using the simulated data through a structural analysis rather than by actually measured data. The ARX-based virtual sensing model can be applied to estimate unmeasured response using a transfer function that defines the relationship between two point data. In this study, a simulation and experimental study were carried out to examine the proposed virtual sensing method with a laboratory test on a cable-stayed model bridge. Acceleration measured at a girder is transformed to estimate a cable tension through the ARX model-based virtual sensing.

A Study on Rapid Prototyping using VRML Model

  • Kim, Ho-Chan;Park, Hong-Tae;Lee, Hyoung-Kook;Lee, Seok-Hee
    • International Journal of Precision Engineering and Manufacturing
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    • v.3 no.2
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    • pp.5-14
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    • 2002
  • Internet becomes very common tool far communication and data sharing. Virtual readily(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering fields. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL formal can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a mare realistic observation of an object for an RP system from a long remote sites in a more systematic way.