• Title/Summary/Keyword: Virtual Assembly

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Line Tracer Modeling for Educational Virtual Experiment (교육용 가상실험 라인 트레이서 모델링)

  • Ki, Jang-Geun;Kwon, Kee-Young
    • Journal of Software Assessment and Valuation
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    • v.17 no.2
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    • pp.109-116
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    • 2021
  • Traditionally, the engineering field has been dominated by face-to-face education focused on experimental practice, but demand for online learning has soared due to the rapid development of IT technology and Internet communication networks and recent changes in the social environment such as COVID-19. In order for efficient online education to be conducted in the engineering field, where the proportion of experimental practice is relatively high compared to other fields, virtual laboratory practice content that can replace actual experimental practice is very necessary. In this study, we developed a line tracer model and a virtual experimental software to simulate it for efficient online learning of microprocessor applications that are essential not only in the electric and electronic field but also in the overall engineering field where IT convergence takes place. In the developed line tracer model, the user can set various hardware parameter values in the desired form and write the software in assembly language or C language to test the operation on the computer. The developed line tracer virtual experimental software has been used in actual classes to verify its operation, and is expected to be an efficient virtual experimental practice tool in online non-face-to-face classes.

Cubical User Interface for Toy Block Composition in Augmented Reality (증강 현실에서의 장난감 블록 결합을 위한 큐브형 사용자 인터페이스)

  • Lee, Hyeong-Mook;Lee, Young-Ho;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.363-367
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    • 2009
  • We propose Cubical User Interface(CUI) for toy block composition in Augmented Reality. The creation of new object by composing virtual object is able to construct various AR contents effectively. However, existing GUI method requires learning time or is lacking of intuitiveness between act of user and offered interface. In case of AR interfaces, they mainly have been supported one handed operation and it did not consider composition property well. Therefore, the CUI provide tangible cube as the manipulation tool for virtual toy block composition in AR. The tangible cube which is attached multi-markers, magnets, and buttons supports free rotation, combination, and button input. Also, we propose two kinds of two-handed composing interactions based on CUI. First is Screw Driving(SD) method which is possible to free 3-D positioning and second is Block Assembly(BA) method which support visual guidance and is fast and intuitive. We expected that proposed interface can apply as the authoring system for content such as education, entertainment, Digilogbook.

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An Injection Molding Process Management System based on Mobile Augmented Reality (모바일 증강현실 기반 사출성형공정 관리시스템)

  • Hong, Won-Pyo;Song, Jun-Yeob
    • Journal of the Korean Society for Precision Engineering
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    • v.31 no.7
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    • pp.591-596
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    • 2014
  • Augmented reality is a novel human-machine interaction that overlays virtual computer-generated information on a real world environment. It has found good potential applications in many fields, such as training, surgery, entertainment, maintenance, assembly, product design and other manufacturing operations. In this study, a smartphone-based augmented reality system was developed for the purpose of monitoring and managing injection molding production lines. Required management items were drawn from a management content analysis, and then the items were divided into two broad management categories: line management and equipment management. Effective work management was enabled by providing those working on the shop floor with management content information combined with the actual images of an injection molding production line through augmented reality.

The Hsp90 chaperone machinery: from structure to drug development

  • Hahn, Ji-Sook
    • BMB Reports
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    • v.42 no.10
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    • pp.623-630
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    • 2009
  • Hsp90, an evolutionarily conserved molecular chaperone, is involved in the folding, stabilization, activation, and assembly of a wide range of 'client' proteins, thus playing a central role in many biological processes. Especially, several oncoproteins act as Hsp90 client proteins and tumor cells require higher Hsp90 activity than normal cells to maintain their malignancy. For this reason, Hsp90 has emerged as a promising target for anti-cancer drug development. It is still largely unknown how Hsp90 can recognize structurally unrelated client proteins. However, recent progress in structural studies on Hsp90 and its interaction with various co-chaperones has broadened our knowledge of how the Hsp90 ATPase activity, which is essential for its chaperone function, is regulated and coupled with the conformational changes of Hsp90 dimer. This review focuses on the roles of various Hsp90 co-chaperones in the regulation of the Hsp90 ATPase cycle, as well as in the selection of client proteins. In addition, the current development of Hsp90 inhibitors based on the structural information will be discussed.

UML Analysis and Digital Model Implementation for Micro-factory (초소형 공장의 객체지향 분석 및 디지털 모델구축)

  • Park, Sang-Ho;Choi, Sung-Il;Jung, Young-Sang;Song, Joon-Yub;Lee, Chang-Woo;Subramaniyam, Murali;Jang, Seck-Ho;Kim, Jin-Won
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.16 no.3
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    • pp.44-49
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    • 2007
  • Recent manufacturing system requires development on new production technology to enable prompt manufacturing of diverse products. Most of the researchers have been working on micro-factory. Especially, focus on manufacturing of micro parts. Present manufacturing system consumes excessive resources in the form of energy and space to manufacture the micro parts. In this study, the micro lens module assembly system was modeled, analyzed with MST(Micro System Technology) Application Module and simulated through UML Language (Unified Modeling Language) with object-oriented logical model analysis method. Digital model of micro-factory was modeled, to execute the new paradigm of digitalization on products, resources and processes of micro-factory.

Assembly Language for Virtual Machine (가상기계를 위한 어셈블리 언어)

  • Nam, Dong-Keun;Yun, Sung-Lim;Oh, Se-Man
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05b
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    • pp.783-786
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    • 2003
  • 가상기계란 하드웨어로 이루어진 물리적 시스템과는 달리 소프트웨어로 제작되어 논리적인 시스템 구성을 갖는 개념적인 프로세서이다. 가상기계 기술은 기계의 프로세서나 운영체제가 바뀌더라도 응용프로그램을 변경하지 않고 사용할 수 있다는 장점이 있다. 최근에는 GVM, KVM 등 모바일 단말기를 위한 가상기계들이 개발되면서 그 중요성이 더욱 부각되고 있으며 특히, 임베디드 시스템을 위한 가상기계 기술은 모바일 디바이스와 디지털 TV 등의 다운로드 솔루션에 꼭 필요한 소프트웨어 기술이다. 본 논문에서는 바이트코드, MSIL 등 기존의 가상기계를 위한 어셈블리 언어들의 분석을 기반으로 하여 임베디드 시스템을 위한 가상기계의 표준 중간 언어인 STL(Standard Intermediate Language)을 제안하고 니모닉(Mnemonic)을 정의한다. SIL은 SIL Assembler에 의해 EVM의 실행 파일인 *.evm의 형태로 번역되며 객체지향 프로그래밍 언어와 순차적인 프로그래밍 언어를 모두 수용할 수 있는 특징을 지닌다.

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Research on the 3-Dimensional Simulation of Assembly Process in Shipbuilding (선박조립과정의 3차원 시뮬레이션에 관한 연구)

  • 박주용;차태인;강현진;김혜정
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.11-14
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    • 2002
  • Bulkiness and complexity of a ship structure make it impossible to examine the process of shipbuilding with a prototype in advance. The simulation provides a possibility that the shipbuilding process can be checked and optimized in the virtual world. The realization of the simulated result in the real world gives the higher quality and productivity in shipbuilding. For the effective simulation, the shipbuilding process was analyzed on the viewpoint of the object-oriented methodology and modeled by using the UML. The implementation of simulation was done with the excellent simulation tools, CATIA and DELMIA. The result of this research showed the way to the optimization of process and the improvement of productivity in shipbuilding.

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NC Code Post-Processor Considering Metal Removal Rate (절삭부하 예측을 통한 NC코드 후처리시스템)

  • 이기우;노상도;신동목;한형상
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.5
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    • pp.116-123
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    • 2000
  • This paper presents an NC code post-processor that adjusts feedrates to keep the variation of metal removal rate along the tool paths minimum. Metal removal rate is estimated by virtually machining the part, whose surface model is built from a series of NC codes defined in operation plan, with cutting-tool-assembly models, whose geometry are defined in a machining database. The NC code post-processor modifies the feedrates by the adjustment rules, which are based on the machining knowledge for effective machining. This paper illustrates a procedure fur grouping machining conditions and we also show how to determine an adjustment rule for a machining-condition group. An example part was machined and it shows that the variation of cutting force was dramatically reduced after applying the NC code post-processor. The NC code post-processor is expected to increase productivity while maintaining the quality of the machined part.

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Development of an F-125 Machine Using 3D PLM Systems (3D PLM 시스템을 이용한 F-125 차량의 개발)

  • Lee S. H.;Lee K.-S.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.2
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    • pp.77-88
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    • 2005
  • This paper introduces a project for the development of an F-125 machine using 3D PLM systems including 3D CAD, CAM, CAE, PDM, and DMU systems. Here, the F-125 machine is a formula racing car equipped with a 125cc motorcycle engine. A development process and computer-integrated environment was established using 3D PLM systems on the conceptual basis of concurrent and virtual engineering. A DMU model for a full vehicle was built using CATIA V.5 and used to check interference between parts and to simulate assembly process. This DMU-based approach enables to find and fix manufacturing problems in the early design stage. All development activities have been done by the graduate and undergraduate students of the automotive engineering department of Kookmin University. Through the project, the students could acquire knowledge about car development process and 3D PLM systems in automotive industry.

Analysis of Instantaneous Screw Axis in 5-SS Multi-link Suspensions Using Line Geometry (선 기하학을 이용한 5-SS 멀티 링크 현가장치의 순간 스크류 축 해석)

  • Choi, Jai-Seong;Shim, Jae-Kyung
    • Proceedings of the KSME Conference
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    • 2000.11a
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    • pp.635-640
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    • 2000
  • This paper presents the analysis method of the instantaneous screw axis using line geometry in bump and rebound motion of 5-SS multi-link suspensions. Instantaneous screw axis is based on screw motion, and screw motion of zero pitch can be expressed as $Pl{\ddot{u}}cker$ line coordinates of line geometry instead of screw coordinates. In screw coordinates, twist and wrench are described by components of instantaneous screw axis. For instantaneous motion of wheel assembly, the principle of virtual work with twist and wrench is applied to 5-SS multi-link suspension, and it makes 5 linear equations. Therefore, it is possible to find instantaneous screw axis by solving these equations. This analysis by line geometry demands geometric values only, such as the locations of spherical joints in the case of multi-link suspensions.

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